WoW Up to 10 Million Subscribers
This afternoon Blizzard released the subscribers count as of November 13, 2014. This is up 2.6 million from the Q3 2014 call that listed WoW at 7.4 million subscribers.

Warlords of Draenor has sold over 3.3 million copies so far, up from 1.5 million pre-ordered in August.

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Garrison Campaign Quests Active
Garrison Campaign quests are now active and the one you get each week appears to be random.

One option you may get is from Khadgar's Servant in your garrison, which sends you to Shadowmoon Valley for a short quest chain that rewards Sargerei Disguise (which is not a Toy).



Patch 6.0.3 Hotfixes - November 19
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Garrisons, Followers, and Outposts
  • Stables Level 2: Characters should now be immune to being dazed while riding their mounts.
  • The Forge Level 2: Solace of the Forge should now correctly only be usable while outdoors in Draenor.
  • Trading Post Level 2: Players should now be able to gain reputation with the Sha'tari Defense or Laughing Skull Orcs.
  • Outposts
    • Nagrand Tankworks: Wor'var Demolisher and Telaari Siege Engine now deals less damage against other players.

Classes
  • Hunter (Forums / Skills / Talent Calculator)
    • General
      • Camouflage's stealth effect should now be reapplying correctly when the Hunter and their pet are stationary.
  • Mage (Forums / Skills / Talent Calculator)
    • Talents
      • Prismatic Crystal when conjured, should now correctly last for its full duration.
  • Shaman (Forums / Skills / Talent Calculator)
    • General
      • Totemic Recall should now correctly refund the mana cost back when used.
    • Elemental
      • Earthquake can now only Stun a target once per cast.
  • Warlock (Forums / Skills / Talent Calculator)
    • General
      • Resolved an issue where Glyph of Eye of Kilrogg was incorrectly allowing Eye of Kilrogg to fly while on Draenor.

Quests
  • Frostfire Ridge
    • [Requires a realm restart.] Tricks of the Trade: Characters that have undergone a faction change can now complete this quest if they had already completed it on the opposite faction.
  • Spires of Arak
    • Assault on Skettis: Increased the drop rates for Talon Key. Additionally, Apexis Sol-Mender, Glowing Energizer and, Stalwart Warden should no longer be getting stuck in evade mode.
    • [Requires a realm restart.] Bonus Objective: Bladefist Hold: Increased the spawn rates for Brood Mother Xylax, Bagdoth Goredrinker, and Val'dune Fleshcrafter.
    • Sol Sisters: Sol-Shaper Veoryx should no longer be getting stuck in evade mode.
  • Garrisons
    • Characters visiting someone else's Garrison should no longer be incorrectly seeing another player's daily quests.
    • Gladiator's Sanctum: Nemesis quests should no longer be incorrectly removed from the player's quest log if they log out while the building is under construction.
    • Goren Invasion!: Adjusted a number of spawn points so the invaders should no longer get stuck in Garrison buildings.
    • Scraps of Iron (Dwarven Bunker/War Mill): Completing the quest should no longer remove more Iron Horde Scraps than needed.

World Environment
  • Increased the number of situations where items and abilities slowing the player's falling speed could be used while in outdoor environments.

Creatures and NPCs
  • Graveltooth should now be using their inside voice to shout at players in the area instead of shouting at the entirety of Nagrand.

Dungeons, Raids, and Scenarios
  • Reduced the item level requirement to queue for Normal difficulty Grimrail Depot, Shadowmoon Burial Grounds, The Everbloom, and Upper Blackrock Spire to 595 (down from 600).
  • Upper Blackrock Spire
    • Orebender Gor'ashan: Mobs from other parts of the Dungeon should no longer be joining the fight during the encounter.
  • Challenge Mode
    • Aviana's Feather should no longer be usable while in a Challenge Mode dungeon.
  • Proving Grounds
    • Statistics for Basic Healer (Endless) should no longer be incorrectly displaying under Basic Tank (Endless).

PvP
  • Increased the amount of players that can be in Ashran to 150.
  • [Requires a realm restart.] Primal Combatant PvP trinkets awarded from Gold Strongboxes should now contain stats that are more appropriate for the character's specialization.
  • Primal PvP trinkets should now be eligible to grant players the Gladiator's Distinction set bonus.
  • Primal Honor PvP gear should now correctly have a set bonus.

Items
  • Gnomish Net Launcher now has a level 91 requirement to equip and provides a more appropriate bonus to Versatility.
  • Invisibility Field's effect is now on a shared cooldown with other invisibility effects.

Bug Fixes
  • Resolved an issue where Draenor Perks for characters may sometimes not be saving correctly.

Overpwn - Overwatch Heroes, News, and Forums
We've launched a site for Blizzard's newest game, Overwatch, which was revealed at this year's BlizzCon. Overpwn features a database with all the announced Heroes, community forums to discuss the game, and news to keep you up to date with all the Overwatch announcements as we wait for beta.

Overwatch Beta starts next year, and you can opt-in to the test via Battle.net account management.

This article was originally published in forum thread: WoW Up to 10 Million Subscribers started by chaud View original post
Comments 446 Comments
  1. Vishy's Avatar


    JUST SAYING.

    - - - Updated - - -

    Yo, someone shrink that down for me lmao
  1. Aerofluff's Avatar
    Quote Originally Posted by Raysz View Post
    Well done Blizz. I haven't bought the expansion yet as I'm waiting for servers to stabilize.
    The servers are pretty much stable now, haven't had a queue or crash in days. I've also still got a few friends who hadn't re-subbed yet, but now that WoD's out and they can see more of it, I'm pretty sure they'll bite the bullet. Which means that number can still increase even more.

    Anyway... Good riddance to the pandas, and this graph pretty much proves that not many people liked MoP as much as its defenders claim. Sadly, I'll still have to see them, Monks and cloud serpents on occasion, but at least they're not very prevalent.

    I always hailed WotLK as the best expac ever... But honestly, WoD might actually surpass that. I'm very impressed.
  1. Dragonshardz's Avatar
    WOTLK had the largest player base what a shocker. Also, WoD doing kinda great. Man, am I tempted to return or what.
  1. kyidyl's Avatar
    Quote Originally Posted by Henkdejager View Post
    This explains the crappy servers tho. Yet i do question, how did they manage to keep it up back in wrath ?
    Wrath was just good. Engaging storyline, good game improvements, and decent pacing with raids.

    Notice the sharp drop in Cata tho cause it sucked. :P~~ I was one of 'em, I leveled in cata and then quit.

    Should edit to add...if WoD end game is as good as Wrath, this xpac would definitely be up there with it in terms of quality.
  1. Tisane's Avatar
    I can't get my head around this at all, as much as I'd love to believe that WoW is experiencing massive growth again. What's with the exact amount of 10 million subs even? It's over 10 million, but how much? It must be between 10.000.000 and 10.100.000 then looking at the old data. But how has it ended up (exactly enough) at 10 million subs multiple times? Is that really just a coincidence? Or is it something like: ''Once we reach 10 million subs, we will announce it.''?

    I also find it hard to believe that 66,66% of WoW's population is still subbed but did not buy the expansion yet. How was this in the past? Was it the same ratio for WotLK, TBC, etc.? When looking at the people I know, 90% of them bought WoD and then there are one or two people who didn't buy it, but not a massive 66,66%. It's like 50% of the player-base paying their subscription every month, but just not playing the game or something? Are we dealing with a form of 'donating' by like 50% of the player-base?

    I'm bloody confused...
  1. Ichifails's Avatar
  1. mmoc3a779c5103's Avatar
    no surprise at all tbh
  1. Banquetto's Avatar
    2.6 million bump = more than any other Western game has ever managed at its peak?
  1. Otaka's Avatar
    Quote Originally Posted by glowpipe View Post
    its already down to like 8 mill with this terrible release. one week after and garrisons and dungeons still do not work
    Im afraid they work just fine... i havent had any massive issues with them, relogging always worked if i got stuck.
    As of today there has been absolutely no issues with garrisons... nothing, even during peak hours theres no stucks or issues on my realm.

    My guild and i have been doing dungeons multiple times a day... they arent broken either.
  1. ro9ue's Avatar
    So much for that bell curve graphic all the WoW haters always link in threads about the "lifecycle of a product"
  1. Zoaric's Avatar
    Quote Originally Posted by Dragonshardz View Post
    WOTLK had the largest player base what a shocker. Also, WoD doing kinda great. Man, am I tempted to return or what.
    Actually, early Cata did.
  1. Shampro's Avatar
    Quote Originally Posted by Tisane View Post
    I can't get my head around this at all, as much as I'd love to believe that WoW is experiencing massive growth again. What's with the exact amount of 10 million subs even? It's over 10 million, but how much? It must be between 10.000.000 and 10.100.000 then looking at the old data. But how has it ended up (exactly enough) at 10 million subs multiple times? Is that really just a coincidence? Or is it something like: ''Once we reach 10 million subs, we will announce it.''?

    I also find it hard to believe that 66,66% of WoW's population is still subbed but did not buy the expansion yet. How was this in the past? Was it the same ratio for WotLK, TBC, etc.? When looking at the people I know, 90% of them bought WoD and then there are one or two people who didn't buy it, but not a massive 66,66%. It's like 50% of the player-base paying their subscription every month, but just not playing the game or something? Are we dealing with a form of 'donating' by like 50% of the player-base?

    I'm bloody confused...
    Certain regions don't buy expansions, like the East for example. It has been said.
  1. Mithan's Avatar
    Awesome news.

    This is an awesome expansion.
  1. Plutarch78's Avatar
    2 million more and they will have regained their subscriber base since WotLK. I didn't expect subs to increase to be honest. Either way, GJ.
  1. Eliandal's Avatar
    Quote Originally Posted by Tisane View Post
    I also find it hard to believe that 66,66% of WoW's population is still subbed but did not buy the expansion yet. How was this in the past? Was it the same ratio for WotLK, TBC, etc.? When looking at the people I know, 90% of them bought WoD and then there are one or two people who didn't buy it, but not a massive 66,66%. It's like 50% of the player-base paying their subscription every month, but just not playing the game or something? Are we dealing with a form of 'donating' by like 50% of the player-base?

    I'm bloody confused...
    As far as I know, the 3.3 million only includes the Americas, EU and Australia/NZ. The far east doesn't purchase expansions separately.
  1. aeuhe4yxzhds's Avatar
    So the game does not reach for a new record yet nothing worked on launch. Thats something..new?
  1. ringpriest's Avatar
    Quote Originally Posted by Peso View Post
    Looks like MoP was a fail already compared to WoD.
    I don't think that's entirely accurate, or fair to MoP. People who quit (in Cata, for example) have only the vaugest idea of what's currently going on in-game. It takes good word of mouth, among other things, to get them to be willing to come back and check things out.

    While MoP certainly had its flaws (rep gating, dailies), and things that didn't appeal to some players (Pandas & Pokemon), it did a lot of nifty things, too. I think it had the best world design since vanilla, possibly better.
  1. OrcsRLame's Avatar
    I have played 12-16 hours a day since WoD came out, and I can safely say this is already my favorite expansion. For the first time ever I'm doing pvp and actually liking it. The dungeons are pretty fun. I'm really excited for raiding. The thing that ties it all together for me though is the Garrisons. They really make the world feel alive. I mean, I've been back to Stormwind 3 times since the expansion launched, and that was for about 5 minutes each time. No more afking in capital cities for me; I'm actually out in the world doing stuff.

    Also, I just spent the last 3 hours killing people on a bridge in Ashran. We won.
  1. SirBeef's Avatar
    Quote Originally Posted by Eliandal View Post
    As far as I know, the 3.3 million only includes the Americas, EU and Australia/NZ. The far east doesn't purchase expansions separately.
    Not everyone is a day one buyer of expansions. This has always been the case.
  1. OneSent's Avatar
    Holy. Shit.

    I guess that explains how they underestimated the amount of players trying to log in on launch day.

    Well done, Blizzard! I think this expansion has the potential to bring back what used to make this game great.

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