WoW Up to 10 Million Subscribers
This afternoon Blizzard released the subscribers count as of November 13, 2014. This is up 2.6 million from the Q3 2014 call that listed WoW at 7.4 million subscribers.

Warlords of Draenor has sold over 3.3 million copies so far, up from 1.5 million pre-ordered in August.

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Garrison Campaign Quests Active
Garrison Campaign quests are now active and the one you get each week appears to be random.

One option you may get is from Khadgar's Servant in your garrison, which sends you to Shadowmoon Valley for a short quest chain that rewards Sargerei Disguise (which is not a Toy).



Patch 6.0.3 Hotfixes - November 19
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Garrisons, Followers, and Outposts
  • Stables Level 2: Characters should now be immune to being dazed while riding their mounts.
  • The Forge Level 2: Solace of the Forge should now correctly only be usable while outdoors in Draenor.
  • Trading Post Level 2: Players should now be able to gain reputation with the Sha'tari Defense or Laughing Skull Orcs.
  • Outposts
    • Nagrand Tankworks: Wor'var Demolisher and Telaari Siege Engine now deals less damage against other players.

Classes
  • Hunter (Forums / Skills / Talent Calculator)
    • General
      • Camouflage's stealth effect should now be reapplying correctly when the Hunter and their pet are stationary.
  • Mage (Forums / Skills / Talent Calculator)
    • Talents
      • Prismatic Crystal when conjured, should now correctly last for its full duration.
  • Shaman (Forums / Skills / Talent Calculator)
    • General
      • Totemic Recall should now correctly refund the mana cost back when used.
    • Elemental
      • Earthquake can now only Stun a target once per cast.
  • Warlock (Forums / Skills / Talent Calculator)
    • General
      • Resolved an issue where Glyph of Eye of Kilrogg was incorrectly allowing Eye of Kilrogg to fly while on Draenor.

Quests
  • Frostfire Ridge
    • [Requires a realm restart.] Tricks of the Trade: Characters that have undergone a faction change can now complete this quest if they had already completed it on the opposite faction.
  • Spires of Arak
    • Assault on Skettis: Increased the drop rates for Talon Key. Additionally, Apexis Sol-Mender, Glowing Energizer and, Stalwart Warden should no longer be getting stuck in evade mode.
    • [Requires a realm restart.] Bonus Objective: Bladefist Hold: Increased the spawn rates for Brood Mother Xylax, Bagdoth Goredrinker, and Val'dune Fleshcrafter.
    • Sol Sisters: Sol-Shaper Veoryx should no longer be getting stuck in evade mode.
  • Garrisons
    • Characters visiting someone else's Garrison should no longer be incorrectly seeing another player's daily quests.
    • Gladiator's Sanctum: Nemesis quests should no longer be incorrectly removed from the player's quest log if they log out while the building is under construction.
    • Goren Invasion!: Adjusted a number of spawn points so the invaders should no longer get stuck in Garrison buildings.
    • Scraps of Iron (Dwarven Bunker/War Mill): Completing the quest should no longer remove more Iron Horde Scraps than needed.

World Environment
  • Increased the number of situations where items and abilities slowing the player's falling speed could be used while in outdoor environments.

Creatures and NPCs
  • Graveltooth should now be using their inside voice to shout at players in the area instead of shouting at the entirety of Nagrand.

Dungeons, Raids, and Scenarios
  • Reduced the item level requirement to queue for Normal difficulty Grimrail Depot, Shadowmoon Burial Grounds, The Everbloom, and Upper Blackrock Spire to 595 (down from 600).
  • Upper Blackrock Spire
    • Orebender Gor'ashan: Mobs from other parts of the Dungeon should no longer be joining the fight during the encounter.
  • Challenge Mode
    • Aviana's Feather should no longer be usable while in a Challenge Mode dungeon.
  • Proving Grounds
    • Statistics for Basic Healer (Endless) should no longer be incorrectly displaying under Basic Tank (Endless).

PvP
  • Increased the amount of players that can be in Ashran to 150.
  • [Requires a realm restart.] Primal Combatant PvP trinkets awarded from Gold Strongboxes should now contain stats that are more appropriate for the character's specialization.
  • Primal PvP trinkets should now be eligible to grant players the Gladiator's Distinction set bonus.
  • Primal Honor PvP gear should now correctly have a set bonus.

Items
  • Gnomish Net Launcher now has a level 91 requirement to equip and provides a more appropriate bonus to Versatility.
  • Invisibility Field's effect is now on a shared cooldown with other invisibility effects.

Bug Fixes
  • Resolved an issue where Draenor Perks for characters may sometimes not be saving correctly.

Overpwn - Overwatch Heroes, News, and Forums
We've launched a site for Blizzard's newest game, Overwatch, which was revealed at this year's BlizzCon. Overpwn features a database with all the announced Heroes, community forums to discuss the game, and news to keep you up to date with all the Overwatch announcements as we wait for beta.

Overwatch Beta starts next year, and you can opt-in to the test via Battle.net account management.

This article was originally published in forum thread: WoW Up to 10 Million Subscribers started by chaud View original post
Comments 442 Comments
  1. Findinnan's Avatar
    I think all the people claiming "an expansion was released, of course the numbers grew" are ridiculous. Stop being Debbie Downer. If you don't like the game, then stay off of the WoW forums.


    Here's a look at the subscriber numbers from the quarter before and after a launch of a new expansion:
    Classic --> TBC | saw an increase of 500,000 subscribers; 8M to 8.5M, which is a 6.25% increase.

    TBC --> WotLK | saw an increase of 500,000 subscribers; 11M to 11.5M, which is a 4.54% increase.

    WotLK --> Cata | remained flat from 12M to 12M, which is 0% increase.

    Cata --> MoP | saw an increase of 900,000 subscribers; 9.1M to 10M, which is a 9.89% increase.

    MoP --> WoD | saw an increase of 2,600,000 subscribers; 7.4M to 10M, which is a 35.12% increase.


    I think it is safe to say that WoW is not dying, and WoD has sparked great interest in the game again. Haters, your tears are delicious.
  1. Darksoldierr's Avatar
    Quote Originally Posted by Grym View Post
    Not yet, it is not yet time for Q4.
    Good point, though, i mostly ment for the reports themselves. This 10mil+ is just a "u jelly, i bet u jelly" moment of Blizzard.
  1. Zokten's Avatar
    Jesus watching all these BDF posts is just as bad and seeing the "hater" posts.
  1. Pann's Avatar
    Quote Originally Posted by Chickat View Post
    Chinese players dont buy expansions. It shows exactly what I said. There are more western players playing or the same amount as in Cata seen by the copies of WoD sold.
    I know they do not. It does not show that there are more Western players and Chinese player numbers are dropping, if anything it points to a mass log on by Chinese accounts, however the information we have at hand only shows, for certain, that those who did not or do not have to buy the expansion outnumber those that do.
  1. Not A Cat's Avatar
    This is a bit presumptuous since the raids haven't been opened yet, but despite that, I still think WoD is Blizzard's best work so far. I'm not surprised subs went up as much as they did. Who knows, maybe after a couple of months my opinion will change, but it's definitely shaping up to be my favorite expansion so far.
  1. Chickat's Avatar
    Quote Originally Posted by Pann View Post
    I know they do not. It does not show that there are more Western players and Chinese player numbers are dropping, if anything it points to a mass log on by Chinese accounts, however the information we have at hand only shows, for certain, that those who did not or do not have to buy the expansion outnumber those that do.
    No it doesnt. It shows that there are at least as many Western subs as before. Weve known for a while that Eastern subs have been plummeting. You cant really rgue against the fact that there are as many players in the west today as there were when Cata launched. The numbers prove it. Whether more western people came back or eastern doesnt matter.
  1. Pann's Avatar
    Quote Originally Posted by Chickat View Post
    No it doesnt. It shows that there are at least as many Western subs as before. Weve known for a while that Eastern subs have been plummeting. You cant really rgue against the fact that there are as many players in the west today as there were when Cata launched. The numbers prove it. Whether more western people came back or eastern doesnt matter.
    It really doesn't, this is an, incorrect, assumption on your part. Both regions have been suffering population declines and despite the presumption that it all in the East this has only ever been confirmed, in incredibly vague terms, by Blizzard in a handful of quarters that the losses were mostly in East in all the others there was no mention of where most the losses occurred.

    This is not a fact, it is your assumption, it is a fact that roughly the same number of players bought WOD as they did Cata however this proves little to nothing as to the overall Western sub numbers. Nor does it prove that Western sub numbers are at the same level as they were when Cata launched.
  1. ganush's Avatar
    Quote Originally Posted by Findinnan View Post
    I think all the people claiming "an expansion was released, of course the numbers grew" are ridiculous. Stop being Debbie Downer. If you don't like the game, then stay off of the WoW forums.


    Here's a look at the subscriber numbers from the quarter before and after a launch of a new expansion:
    Classic --> TBC | saw an increase of 500,000 subscribers; 8M to 8.5M, which is a 6.25% increase.

    TBC --> WotLK | saw an increase of 500,000 subscribers; 11M to 11.5M, which is a 4.54% increase.

    WotLK --> Cata | remained flat from 12M to 12M, which is 0% increase.

    Cata --> MoP | saw an increase of 900,000 subscribers; 9.1M to 10M, which is a 9.89% increase.

    MoP --> WoD | saw an increase of 2,600,000 subscribers; 7.4M to 10M, which is a 35.12% increase.

    I think those numbers are the most relevant point here. 35% is a huge subscriber increase, the biggest single quarter increase WoW has ever seen. The issue is can the game keep them around. I think the quality of 20 man raids, accessibility of normal mode raiding and garrison game within the game are the key. I don't love the garrisons personally, because I feel it plays like a smartphone app, but those apps are super popular and I know a lot of my guildies are absolutely loving it. If it can engage people enough that they log on and can play that type of game in a social environment and they keep growing the model, it may be a game changer for a lot of resubs.
  1. Ltsmash's Avatar
    Quote Originally Posted by Frozenbeef View Post
    will obviously go down in the next few months tho
    Thanks Captain Obvious. What will you tell us next, You don't have to pee after you just peed?
  1. fangless's Avatar
    Quote Originally Posted by TCceen View Post
    I only play games based on how many other people play them! I refuse to waste my time on something that the majority of people don't play because I want to be considered cool! Only!

    Yeah umm... I don't care who plays what or how many play what, if my partner and my friends play a game (that I happen to enjoy myself) you bet I'll play it. In the last 10 years I only took a break once for 3 months to play Wildstar, but yes those sub numbers have 0 effect on me, my partner or my friends gameplay... Not to mention most of those with the expansion are barely even 100 yet they don't even effect QUEUE times yet!
    ^ What he said. Numbers are for the shareholders and idiots to argue on the forums with.

    If 500 million started playing tomorrow, it wouldn't change how much fun I find the game right now.
  1. Xjev's Avatar
    Quote Originally Posted by Findinnan View Post
    I think all the people claiming "an expansion was released, of course the numbers grew" are ridiculous. Stop being Debbie Downer. If you don't like the game, then stay off of the WoW forums.


    Here's a look at the subscriber numbers from the quarter before and after a launch of a new expansion:
    Classic --> TBC | saw an increase of 500,000 subscribers; 8M to 8.5M, which is a 6.25% increase.

    TBC --> WotLK | saw an increase of 500,000 subscribers; 11M to 11.5M, which is a 4.54% increase.

    WotLK --> Cata | remained flat from 12M to 12M, which is 0% increase.

    Cata --> MoP | saw an increase of 900,000 subscribers; 9.1M to 10M, which is a 9.89% increase.

    MoP --> WoD | saw an increase of 2,600,000 subscribers; 7.4M to 10M, which is a 35.12% increase.


    I think it is safe to say that WoW is not dying, and WoD has sparked great interest in the game again. Haters, your tears are delicious.
    Very wrong way of looking into data, the TBC->WOTLK data you are using is transition only in EU and US, Asia did not happen at that time, they got WotLK 1 year later. However MoP -> WoD all regions got the expo this week.

    We cannot do analysis on these numbers, only Blizzard know exactly the sub numbers of each region separately. Exact number of people joining and leaving on each day.

    However, overall WoW is going great and its obvious.
  1. ganush's Avatar
    Quote Originally Posted by fangless View Post
    ^ What he said. Numbers are for the shareholders and idiots to argue on the forums with.

    If 500 million started playing tomorrow, it wouldn't change how much fun I find the game right now.
    The relevance of this is that I think it caught Blizzard off guard. I didn't believe that sub numbers would ever hit 10 mill again, and seeing it sends a message to Blizzard that if they create the product, the people who want to experience it may still be out there. That maybe, just maybe, the sub losses aren't something that you can just write off as "the game is old", it's to be expected. Maybe content, game design and the amount of resources put into expansion development have played an bigger role in sub loss than the age of the game.
  1. Crazozourus's Avatar
    It is an awesome news. Our game is going strong. Any MMO sub based or ftp would kill for that number. Will this number decrease? Yes. Was Crazozourus bitching about WoD and no flying? Yes. Was he proven wrong? Yes (again). The thing is - friends that left after WotLK are back! We are having a blast. Yes, the launch was rocky. Sometimes the terrain and mobs pathing gets in the way, mostly because we got so used to flying that we forgot how to go by on the ground. Anyway for me so far WoD = WotLK.
  1. Ziv-Eredar's Avatar
    The real question is, will Blizzard finally stop hiding behind the excuse that "WoW is just getting old" and finally admit that Pandas were a bad idea?
  1. mmocc02219cc8b's Avatar
    Quote Originally Posted by Ziv-Eredar View Post
    and finally admit that Pandas were a bad idea?
    A bad idea for whom exactly? In what way? Some people didn't like them, but others did.
  1. Titheon's Avatar
    To post Subscriber Data outside of a quarterly call update is a desperate attempt to show growth.
  1. Priya-tan's Avatar
    Quote Originally Posted by Salech View Post
    Only problem is now we are getting even more wide nights defending all the bad decisions blizzard will make.

    Fetterlein, people saying WoW is dying is stupid, however it is a shit game since cata, mop and now WoD. the good thing is they got the facebook people to play, you know the garrison and pet battles and shit.


    Seriously dude.. if you hate WoW and think it's such shit why are you on a WoW NEWS WEBSITE?
  1. arantes's Avatar
    Quote Originally Posted by Xjev View Post
    Very wrong way of looking into data, the TBC->WOTLK data you are using is transition only in EU and US, Asia did not happen at that time, they got WotLK 1 year later. However MoP -> WoD all regions got the expo this week.
    The numbers for WoD do not include Asia which launched today - one week after the numbers were compiled.
  1. Exaelitus's Avatar
    Quote Originally Posted by SodiumChloride View Post
    This isn't any time though, this is the release of a new expansion. They had these numbers around the launch of MoP too base on the graph.
    That's because they started with numbers very close to 10 million. The actual expansion boost from MoP was nowhere near 3.2 million subscribers. In fact, this is hands down the sharpest increase in subscribers WoW has ever seen in such a short duration.

    Quote Originally Posted by SodiumChloride View Post
    Staying at 10 million on the other hand ...
    Yes, you can always come up with something more difficult. That doesn't mean that this has no significance. The other thing people are missing is the boost might not be finished. With people raving about garrisons, we might actually get a boost from the quality of the content.
  1. Crookids's Avatar
    This is the most fun I've had even just leveling in any XP. I love the new models too. Everything feels super crisp and polished.

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