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Incoming Heirloom Item Level Change
The heirloom item level hotfix is now live.

Level Old Ilvl New Ilvl
90463463
91520530
92529540
93538550
94547560
95556570
96564580
97573590
98582595
99591600
100600605

Originally Posted by Blizzard (Blue Tracker / Official Forums)
We've received feedback from some of you regarding Heirloom item scaling from levels 91 to 100, particularly in comparison to items available from dungeons. After some discussion, we agree that Heirlooms need to be made more competitive with dungeon items. So, we’ve just applied a hotfix that will increase the item levels of Heirlooms from levels 91 to 100 (live once scheduled maintenance completes). You may still find the occasional item that has slightly higher stats, but the frequency of that happening should be much lower.

Thank you for the feedback!
This article was originally published in forum thread: Incoming Heirloom Item Level Change started by chaud View original post
Comments 48 Comments
  1. Nalam the Venom's Avatar
    Quote Originally Posted by Feindy View Post
    you wear heirlooms for bonus exp, not stats. and if you get item with better stats, its kinda frustrating
    Hahahahaha You're funny,
    I only use heirlooms because i wanna have the best gear possible while leveling up in the low levels
    And i already have all classes at or close to max, so why would i want bonus XP on the toons i play just for fun? Would gladly replace that useless stuff with more stats
  1. zrankfappa's Avatar
    W T F. I had 9 toons at 100 before they made heirlooms go to 100, and did the last two right after the change. I am _seething_with_rage_ that all the casuals are going to have it much easier than I did. It diminishes my accomplishment, and will ultimately lead to me losing out on opportunities to have sex.
  1. Puntar's Avatar
    All % of more XP on heirlooms should have a tradeoff with lower stamina (around 20% or 25% less Stamina than now ) than usual "blue" gear.

    Heirlooms should be on par with greens or just slightly better but no better than blues anyway!
  1. mmoce04a3b2ccc's Avatar
    Quote Originally Posted by Puntar View Post
    All % of more XP on heirlooms should have a tradeoff with lower stamina (around 20% or 25% less Stamina than now ) than usual "blue" gear.

    Heirlooms should be on par with greens or just slightly better but no better than blues anyway!
    Heirlooms are only obtainable if you already have a max level character with a high cost. No sane person cares about repeated questing anywys.

    If anything, heirlooms should be the strongest items you can obtain before heroic dungeons, or even LFR.
  1. Warlord Booty's Avatar
    Quote Originally Posted by Nalam the Venom View Post
    Hahahahaha You're funny,
    I only use heirlooms because i wanna have the best gear possible while leveling up in the low levels
    And i already have all classes at or close to max, so why would i want bonus XP on the toons i play just for fun? Would gladly replace that useless stuff with more stats
    Yeah, I kinda want to have the option to turn off the XP boost from the heirloom items. I'm leveling in PVP and really will stop playing at 100, i'd like having the boost of stats (oh boo hoo scaling in pvp, it's still a boost).
  1. Dargen's Avatar
    Realy cool.
  1. Drusin's Avatar
    Quote Originally Posted by zrankfappa View Post
    W T F. I had 9 toons at 100 before they made heirlooms go to 100, and did the last two right after the change. I am _seething_with_rage_ that all the casuals are going to have it much easier than I did. It diminishes my accomplishment, and will ultimately lead to me losing out on opportunities to have sex.
    I questioned if you were joking or not until I read the last line and it was confirmed.
  1. Alayea's Avatar
    Quote Originally Posted by Lucetia View Post
    Because a vast majority of the player base does not care about dungeon running and only did it because of the rewards. I'd like to see some kind of chart with heroic activity since WoD started compared to other expansions, but realistically no way for us to know without Blizzard "giving/showing" us that.

    I know everyone that I've talked to pretty much stopped running them after the first week and don't even run them on their alts.
    Dungeon leveling essentially doesn't exist in WoD because a) the XP payout is too small compared to crunching several quests in the same amount of time; b) still not enough dungeons as compared to 3.0 WotLK (and with less variety IMO); and c) follower missions.

    Especially that last one. I don't have all my alts to 100 yet, but they've been sitting in their garrisons doing follower missions for so long that when they do eventually reach max level, they'll have loads of even 645 gear tokens. So instead of needing to do gearing up the traditional way for pre-raiding, I can just use the tokens and they'll be able to jump straight into LFR.

    So unless Blizzard makes some design changes in the future... /shrug.

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