Popular Decks of the Week, Mekkatorque's Workshop: Zul'Gurub Wrap-Up + Cardback
Rotation for May 26, 2015, Upcoming Shop Sales
Patch 6.2 - Updated Demon Models
Patch 6.2 finally updates many of the old demon models. Warlocks only use the new Doomguard model and the rest of their pets are still the old demon models.
Flying Feedback
Originally Posted by Blizzard Entertainment
Blue Posts
Originally Posted by Blizzard Entertainment
Vanilla Servers
Originally Posted by Blizzard Entertainment
Ghostcrawler Tweets
While the developers have been pretty quiet since @WarcraftDevs appeared, Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Developer CommunicationWhile I didn't always agree with what you had to say, i, at-least, appreciated that you took the time to say it.
Thanks. I figure at least then players can argue whether we aren't hitting our goals or if the goals themselves are bad. (OccupyGStreet)
We miss you dearly GC. @WatcherDev and his team are alienating @Warcraft players with their hubris.
Whether you like every decision or not, I am confident they have your best interests in mind. (OccupyGStreet)
Game Design
If I was going to make an MMO (I'm not) I think I'd shoot for something episodic with the expectation players come and go. (OccupyGStreet)
How does the social aspect play into that, though? Sounds like it would be hell on guilds.
I agree, but I think players are episodic already so the business model might as well be. Social hard either way. (OccupyGStreet)
Was there ever a time where that wasn't the case? Is it a more prominent problem today versus 2007?
I *think* so (?). A lot of games, LoL among them, are huge. They try to be the only game you need. (OccupyGStreet)
Which means ironically we tend to drop games as soon as we hit diminishing returns b/c there is so much else out there. (OccupyGStreet)
What you say you prefer and what you actually did ended complete opposite.
I was a lead designer not a dictator. (OccupyGStreet)
It stopped being fun when my hunter was mocked for not pulling over 100k dps. That was a year ago. #NoEpeen
I wish we had been more progressive about trying to curb bad behavior. (OccupyGStreet)
I wish so, too. I would never raid because of all the bs. But i have some awesome rare hunter pets
One secret is to turn off chat (in any game). That is pretty much their only tool in being a tool. (OccupyGStreet)
The game has too much math and has lost the adventure part. ilvl has ruined the fantasy journey of azeroth. Players couldnt see item ilvl back then. There was no need for perfect dpsrotations in molten core. It was an adventure
I don't think it was ilvl per se. There was just less shared knowledge, which makes sense for a younger game in the 2000s. (OccupyGStreet)
Most of us didn't approach *any* game back then with "How do I min/max this? What is the best spec?" (OccupyGStreet)
We played the characters we chose and when our guilds ventured into MC we used what we had. Alts were rarer in those days too. (OccupyGStreet)
Do you think WoW should have more exclusivity - like it did back in the old days? BC
Exclusivity works when it's stacked on top of normal content (not replacing it) which just means you need more content. (OccupyGStreet)
I was under the impression that Exclusivity was an integral part of why MMO's were successful in the first place.
I think so. But you can't have special content for the elite and nothing for everyone else. (OccupyGStreet)
I didn't start WoW until 2007. I recall lots of fun times since, screencaps from most of them, others just memories in brain.
I remember the feelings so vividly. I don't think you can recapture them though. (This is also true of most of life, sadly.) (OccupyGStreet)
DLC #490 - Food Buff
DLC #490 has been released.
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