Medivh - New Mage Hero, Alleria Windrunner - New Hunter Hero, Tavern Brawl
Blizzcon 2015 Talent Contest, Town Hall Heroes #67, Dreamhack Leipzig Poll
Patch 6.2 - Armor Sets Preview
Blizzard posted their official preview of the armor sets coming in Patch 6.2. You can see most of the sets in our preview in the first PTR build.
Patch 6.2 - Shipyard Preview
Blizzard posted an overview of the Shipyard. There have been a few changes since we last looked at them.
Patch 6.2 - Xhul'horac Preview
Today we are taking a look at Xhul'horac, another Hellfire Citadel boss.
Level | Type | Spec | Name | Model Viewer |
---|---|---|---|---|
700 | Finger | All Strength | Loop of Beckoned Shadows | |
700 | Trinket | Healer | Unstable Felshadow Emulsion | |
700 | Finger | All Agility | Portal Key Signet | |
700 | Leatherworking Pattern | All Intellect | Vial of Immiscible Liquid | |
700 | Quest | Void Lord's Wizened Cloak | Modelviewer | |
675 | Quest | All Strength | Voidthread Spineguard | Modelviewer |
700 | Cloth | All Intellect | Countenance of the Revenant | Modelviewer |
695 | Cloth | All Intellect | Mantle of the Arcanic Conclave | Modelviewer |
695 | Cloth | All Intellect | Pious Mantle | Modelviewer |
695 | Cloth | All Intellect | Deathrattle Shoulderpads | Modelviewer |
675 | Cloth | All Intellect | Shadowfel Cord | Modelviewer |
685 | Cloth | All Intellect | Felfume Slippers | Modelviewer |
700 | Leather | Hood of Unknowable Secrets | Modelviewer | |
695 | Leather | Oathclaw Mantle | Modelviewer | |
695 | Leather | Mantle of the Hurricane's Eye | Modelviewer | |
675 | Leather | Girdle of Volatile Duality | Modelviewer | |
685 | Leather | Ironpelt Boots | Modelviewer | |
695 | Leather | All Agility | Felblade Spaulders | Modelviewer |
700 | Sinister Felborne Helmet | Modelviewer | ||
695 | Pauldrons of the Living Mountain | Modelviewer | ||
685 | Rancorbite Sabatons | Modelviewer | ||
675 | Bracers of Tainted Magic | Modelviewer | ||
695 | All Agility | Pauldrons of the Savage Hunt | Modelviewer | |
695 | Plate | Shoulderplates of the Ceaseless Vigil | Modelviewer | |
675 | Plate | Stoic Netherfel Legplates | Modelviewer | |
685 | Plate | Demonbreaker Crushers | Modelviewer | |
700 | Plate | Breach-Scarred Wristplates | Modelviewer | |
695 | Plate | All Strength | Demongaze Pauldrons | Modelviewer |
695 | Plate | All Strength | Pauldrons of Iron Wrath | Modelviewer |
700 | Bow | All Strength | Fiendsbreath Warmace | Modelviewer |
700 | Bow | All Agility | Hammer of Wicked Infusion | Modelviewer |
700 | Other | All Intellect | Voidcore Greatstaff | Modelviewer |
Originally Posted by MMO-Champion
Summoned by Gul'dan from the depths of the Twisting Nether, Xhul'horac is one of most powerful of the Void Revenants - a race of parasitic void-beings that tear holes through the planes of reality, consuming and absorbing the energies and beings within. Gul'dan has twisted Xhul'horac, feeding him overwhelming Fel energy, and using his powers to tear open the portals through which he plans to rally the forces of the Burning Legion.- Overview - Two portals dominate Xhul'horac's room: one powered by void, and one by the Legion's fel magic. Xhul'horac activates the Fel portal first, granting him fel abilities and summoning first Imps and then Vanguard Akkelion. When Akkelion dies, Xhul'horac activates the void portal, granting him void abilities and summoning Unstable Voidfiends and then Omnus. Once Omnus is defeated, Xhul'horac gains the energy of both fel and void, rapidly switching between elements. Once he reaches 20% health, he completely absorbs the power of both portals and must be quickly defeated.
- Damage Dealers -
- Interrupt or intercept Fel Orb when you are not Voidtouched to avoid spreading Chaotic Felblaze.
- When affected by Chains of Fel, move away from other chained players.
- Close Black Hole by moving into its center, alongside other players to split the damage from Singularity.
- Healers -
- When affected by Chains of Fel, move away from other chained players.
- Close Black Hole by moving into its center, alongside other players to split the damage from Singularity.
- Overwhelming Chaos will inflict heavy damage to the raid.
- Tanks -
- When Xhul'horac gains Shadowfel Phasing, alternate which tank is hit by Void Strike and Fel Strike to avoid Shadowfel Annihilation.
- Withering Gaze and Felblaze Flurry deal increasing damage each time they hit, and will drastically increase the damage of Void Strike and Fel Strike.
- Falling off of Xhul'horac's platform is deadly! Beware the knockback from Void Strike and Fel Strike.
- Damage Dealers -
- Unleashed Energies - Throughout the encounter, Xhul'horac focuses the wild energy of fel and void in his summoning chamber, letting them smolder out of control - and mixing them with deadly results.
- Feltouched - Players who take Fire damage within Xhul'horac's chamber become Feltouched as latent fel energies course through them. If a player takes Shadow damage while Feltouched, they will cause a Shadowfel Annihilation, and lose Feltouched.
- Voidtouched - Players who take Shadow damage within Xhul'horac's chamber become Voidtouched as the void takes root within them. If a player takes Fire damage while Voidtouched, they will cause a Shadowfel Annihilation and lose Voidtouched.
- Chaotic Felblaze - Creates a patch of chaotic felfire, which will spread over time. Players who touch the felfire will be afflicted by Felsinged. If Chaotic Felblaze spreads into Creeping Void, a Shadowfel Annihilation will go off at the location where they touch.
- Felsinged - Inflicts 3,570 Fire damage every 1 sec. for 8 sec. This effect stacks.
- Creeping Void - Creates a patch of void which will spread over time. Players who touch the void will be afflicted by Wasting Void. If Creeping Void spreads into Chaotic Felblaze, a Shadowfel Annihilation will go off at the location where they touch.
- Wasting Void - Inflicts 7,140 Shadow damage every 1 sec. for 8 sec. This effect stacks.
- Shadowfel Annihilation - The energies of Shadow and Fel react, unleashing a massive explosiom. Within 20 yards, inflicts 125,000 Shadowflame damage and destroys any patches of Creeping Void or Chaotic Felblaze that it touches. Inflicts 25,000 Shadowflame damage to all other players. Targets within 5 yards take increased damage from further Shadowfel Annihilations by 50% for 2 min. Players who cause a Shadowfel Annihilation are stripped of Feltouched, Voidtouched, Blazing, Wasting Void and Felsinged.
- Stage One: The Legion's Flame - Xhul'horac, tainted with Fel energy, summons forth servants of the Legion and attacks with Fel magic.
- Fel Strike - Inflicts 250,000 Fire damage to Xhul'horac's current target.
- Fel Surge - Fills several players with Fel energy, inflicting 50,000 Fire damage every 1 sec for 5 sec. After the effect expires, affected players will create a small patch of Chaotic Felblaze.
- Vanguard Akkelion -
- Felblaze Flurry - A rapid series of strikes that each inflict 107,000 Fire damage, and increase damage taken from Withering Gaze and Felblaze Flurry 20% for 7 sec. This effect stacks.
- Chains of Fel - Tethers players together with fel chains, inflicting 17,850 Fire damage every second per stack. Players gain a stack for each player they are tethered to. Affected players can move away from each other to break the chains.
- Wild Pyromaniac
- Fel Orb - The caster conjures an orb of Fel fire. If the fire touches a player, they absorb it and are afflicted by Ablaze. If it travels too far without impacting a player, it will fall to the ground, creating a patch of Chaotic Felblaze.
- Ablaze - Inflicts 14,445 Fire damage every 1 sec. for 15 sec. This effect stacks.
- Fel Orb - The caster conjures an orb of Fel fire. If the fire touches a player, they absorb it and are afflicted by Ablaze. If it travels too far without impacting a player, it will fall to the ground, creating a patch of Chaotic Felblaze.
- Stage Two: Grasp of the Void - Xhul'horac opens the Void portal, summoning forth fellow Void creatures and drawing strength from the power of the Void.
- Void Strike - Inflicts 250,000 Shadow damage to Xhul'horac's current target.
- Void Surge - Fills a player with void energy, inflicting 109,375 Shadow damage every 2.5 sec for 5 sec. When this effect expires, it will spread a large patch of Creeping Void.
- Omnus -
- Withering Gaze - Fixes his gaze on a player, inflicitng 179,000 Shadow damage every 4 sec, and increasing damage taken from Withering Gaze and Felblaze Flurry 20% for 4 sec. This effect stacks.
- Black Hole - Tears a hole in the fabric of reality, inflicting 28,560 Physical damage to all players every 1 sec. and pulling them towards the Black Hole. If any player enters the Black Hole, they will unleash a Singularity.
- Singularity - Inflcits 321,500 Shadow damage divided among all players within 11 yards, and destroys the Black Hole.
- Unstable Voidfiend
- Volatile Voidstep - Teleports to the nearest players location, inflicting 60,750 Shadow damage to any nearby players and spreading Creeping Void if the explosion contacts any players.
- Stage Three: The Shadowfel Amalgamation - Overwhelmed by channeling a combination of Void and Fel energies, Xhul'horac's form begins rapidly shifting between one dominated by Fel and Void magic.
- Shadowfel Phasing - Xhul'horac absorbs energy from the portals, rapidly shifting between Fel and Void powered abilities.
- Empowered Chains of Fel - Once Akkelion is defeated, Xhul'horac absorbs his power, granting him Empowered Chains of Fel. Tethers players together with fel chains, inflicting 17,850 Fire damage every second per stack. Players gain a stack for each player they are tethered to. Affected players can move away from each other to break the chains. Breaking Empowered Chains of Fel causes a Fel Snapback.
- Fel Snapback - Inflicts 275,000 Fire damage to all players within 5 yards.
- Empowered Black Hole - Once Omnus is defeated, Xhul'horac absorbs his power, granting him Empowered Black Hole. Tears a hole in the fabric of reality, inflicting 33,333 Physical damage to all players every 1 sec. and pulling them towards the Black Hole. If any player enters the Black Hole, they will unleash a Singularity.
- Empowered Singularity - Inflcits 900,000 Shadow damage divided among all players within 8 yards, destroys the Black Hole, and increases damage taken from further Empowered Singularities by 1,000%.
- Fel Strike - Inflicts 250,000 Fire damage to Xhul'horac's current target.
- Fel Surge - Fills several players with Fel energy, inflicting 50,000 Fire damage every 1 sec for 5 sec. After the effect expires, affected players will create a small patch of Chaotic Felblaze.
- Void Strike - Inflicts 250,000 Shadow damage to Xhul'horac's current target.
- Void Surge - Fills a player with void energy, inflicting 109,375 Shadow damage every 2.5 sec for 5 sec. When this effect expires, it will spread a large patch of Creeping Void.
- Stage Four: Tearing Apart - Xhul'horac completely absorbs the energy of both the Void and Fel portals, preventing any new creatures from coming through them, and rapidly destabilizing.
- Overwhelming Chaos - Overwhelmed by the combined energies of Fel and Shadow, Xhul'horac unleashes a burst of pure energy every 10 sec., increasing his damage dealt by 10% and inflicting 89,300 Chaos damage to all players. This effect stacks.
Blue Posts
Originally Posted by Blizzard Entertainment
Blue Tweets
Originally Posted by Blizzard Entertainment
Ghostcrawler Tweets
While the developers have been pretty quiet since @WarcraftDevs appeared, Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
ClassesI always felt like so much WoW flavor/fun was lost/removed in the name of balance, yet very little long-term gain.
It caused a lot of player pain though. Players complain to this day about being sat because they don't bring enough to groups. (OccupyGStreet)
I agree, but I guess my point is: do they complain less today than they did back then? If not, what was truly gained?
I think it's cynical to think that you can't truly address player concerns. Totally agree that the cost you mention is real. (OccupyGStreet)
wow question: Do you regret removing the warlock class quests for our summons? I really wanted to do them but started in cata
Class quests are cool. They were originally designed to be challenging. Are they worth it if they are easy? (OccupyGStreet)
I guess I am arguing that questing and leveling evolved over time and maybe class quests couldn't keep up. (OccupyGStreet)
do you think talent trees/tiers are a dated system that does more bad than good in mp games? (ie balance or false choice)
It is very hard to deliver on the promise of customization. Too easy to solve them. League masteries are a great example. (OccupyGStreet)
is that the sort of customization players these days want? Or does is line up more with transmogs/skins/aesthetics?
I think they do enjoy tweaking out characters for actual benefit. The internet is full of it. (OccupyGStreet)
In some ways, that's the problem. Players enjoy it so much that they dedicate a whole lot of resources to it, and solve it. (OccupyGStreet)
PvE
Mr. Street, wasnt the overwhelming success of LFR contradicting everything you thought about what gaming should be?
It is certainly *popular*. Is that the same as success? Might it have caused some big problems too? (OccupyGStreet)
I worked on it a lot so I only pointing fingers at myself. (OccupyGStreet)
Hearthstone Hero - Alleria
Alleria has returned! She hasn't returned to Warcraft, but she is making an appearance in Hearthstone as the next hero, voiced by Michelle Morrow.
Overwatch - Reinhardt Gameplay
We got another look at Overwatch gameplay this week with the release of some Reinhardt footage.
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