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Patch 6.2.2a Hotfixes - Sep 30
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Brewfest
  • Added the ability to sell a number of Brewfest items back to the Brewfest vendor that could not be sold back previously.

Raids and Dungeons
Hellfire Citadel
  • Note that the following tuning changes to Hellfire Citadel are currently live for the EU and Asia regions. Other regions will require a realm restart for the changes to take effect.
  • Kilrogg Deadeye
    • Kilrogg Deadeye's Heart Seeker now deals damage and spawns globules only against the target of the ability on Normal Difficulty.
    • Significantly reduced the health of Blood Globule and Fel Blood Globule on Normal Difficulty.
  • Hellfire High Council
    • Reduced the damage of Dia Darkwhisper's Wailing Horrors by 30% on Normal difficulty.
  • Gorefiend
    • Gorefiend no longer uses Shared Fate on Normal or Raid Finder difficulty.
    • Gorebound Construct's Hunger for Life now only affects the fixated target on Normal difficulty.
  • Tyrant Velhari
    • Aura of Oppression in stage one and Aura of Contempt in stage two of the encounter now increases its effect over time more slowly on Normal difficulty.
  • Xhul'horac
    • Wild Pyromaniac's Fel Orb no longer creates patches of Chaotic Felblaze if it fails to impact a player on Normal and Raid Finder difficulty.
    • Unstable Voidfiend's Volatile Voidstep no longer spreads Creeping Void if the explosion contacts any players on Normal and Raid Finder difficulty.
  • Archimonde
    • Archimonde no longer uses Wrought Chaos on Normal or Raid Finder difficulty.
    • Nether Portals created by Nether Banish no longer summon Living Shadows on Normal or Raid Finder difficulty.

PvP
Ashran
Mercenary Mode
  • Fixed an issue where Druids could incorrectly retain shapeshifted visuals for the opposite faction upon leaving a Battleground match.

Items

Hellfire Citadel Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Seems fine really, target audience for Normal will appreciate the changes and the world keeps turning. It's probably a fine line between tweaking numbers so that the mechanics don't feel threatening and then wondering "well, if no one cares about them anyway - why have them". Difficult problem.
We certainly haven't consistently been successful in doing this, but as we reflect on how Normal difficulty has turned out, we'd rather remove mechanics from Normal difficulty entirely than leave them in but make them so non-threatening that they can be ignored entirely. The latter approach hurts clarity, because you look at an encounter and see 3 or 4 mechanics, but there may actually only be 1 or 2 that you truly need to worry about.

Removing mechanics from Normal also means that, in effect, going from Normal to Heroic now introduces some additional mechanics, just as going from Heroic to Mythic always has. That adds some additional depth to the experience of learning a boss on a higher difficulty, rather than just having the same encounter with larger numbers.

It might be better if the difficulty and complexity gap between Normal and Heroic were comparable to the gap between Heroic and Mythic, and that hasn't been the case.

Who is the target audience for Normal? I thought it was friends and family groups? Has it now changed to pugs with minimal co ordination and no voice comms?
It's been a while now, but when we first elaborated on the Warlords raiding structure last year, we tried to spell out the target audiences. Raiding Azeroth: Part 2 and the associated blogs go into a ton of depth if you have too much time on your hands and want to read thousands of words rambling about raid design. But the most relevant part was this:

  • In broad strokes, there are three distinct types of groups that participate in organized raiding:
  • Friends and Family groups: These are social groups that exist for reasons besides raiding, but whose players would like to venture into raid content together. This type of group is inherently inclusive, and will not organize its roster according to specific class needs, nor is the group likely to criticize or remove players based on performance. Members of this type of group prioritize playing together.
  • Raiding guilds: These are groups that have formed for the purpose of raiding. These are the majority of guilds that you’ll see recruiting in Trade chat or on realm forums. These groups will generally look for specific classes based on roster needs, and will expect a certain level of attendance or performance. Members of this type of group prioritize experiencing and learning the content.
  • Hardcore raiding guilds: An extreme subset of the previous category, these are the guilds of players whose ethos drives them to be the best at games they play, and who are willing to dedicate time and energy to maximize their results. Guilds of this type will recruit and maintain a roster based primarily on performance, and will expect raiders to optimize their characters. Members of this type of group prioritize competition and success.


I'd say that those three categories largely match with Normal, Heroic, and Mythic raiding respectively. In a lot of ways, many pickup groups trend closer to the Heroic sphere of content, simply because they are selective, and generally will not hesitate to replace someone whose throughput is significantly below par or who is screwing up mechanics. A friends-and-family group will generally not kick out their friend or family member because they stand in the fire a lot. That's sort of the point.

In-Game Shop Expands - Appearance, Faction, Name, and Race Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The in-game Shop has expanded to provide access to select paid character services, including Appearance, Faction, Name, and Race Changes*—all right from the comfort of the character-selection screen. Now you can change your allegiance, alter your identity, or make your character over to transform them into a better . . . them.

  • Appearance Change—Change your character’s appearance, including their gender, face, skin color, hair color, hair style, and name as desired. Learn more about eligibility and restrictions for this service here.
  • Faction Change—Switch your allegiance from Horde to Alliance or Alliance to Horde. Learn more about eligibility and restrictions for this service https://us.battle.net/support/en/art...nd-limitations.
  • Name Change—Change your character’s name to something a bit more them (or you). Learn more about eligibility and restrictions for this service here.
  • Race Change—Change your race to one within your same faction. Learn more about eligibility and restrictions for this service here.

*Please note that these services are not available for purchase within the Shop while logged in to a character in the game. To access them, you’ll need to log out to the character-selection screen.

This Month in WoW – October 2015
Originally Posted by Blizzard (Blue Tracker / Official Forums)
October is the month of festivals! This year, we’re spending the month celebrating brew, tricky treats, and PvP as we zero in on BlizzCon 2015. Make your October plans now. It’ll be over before you know it!

In-Game Events

Brewfest [September 20-October 6]
Brewfest is a time to enjoy the fermented fruits of the harvest: pretzels, cheese, and brew! The competing breweries Thunderbrew, Barleybrew, and the Ogres, all come together outside of all the major cities in a bid to outdo each other with their special ales, meads, and beers. Brave adventurers are invited to sit back, take a pull, and sample the finest wares these brewers have to offer!

Brewfest is your only chance to acquire the Swift Brewfest Ram and Great Brewfest Kodo mounts, as well as the Wolpertinger and Pint-Sized Pink Pachyderm pets. It’s also your chance to get your brew-covered mitts on a few new items: the Stout Alemental pet, the Steamworks Sausage Grill, and Brewfest Banner toys!

Darkmoon Faire Returns [October 4-11]

The wondrous and mystical Darkmoon Faire returns to Azeroth on October 4, and if you haven’t completed all of Silas Darkmoon’s new Darkmoon Races, now’s the time! Test your speed and agility on a variety of racing mounts as you dodge electrifying obstacles and zip all over Darkmoon Island for rewards and achievements. You may also want to take a few moments to be a kid again by going for a ride on the new Darkmoon Seesaw.

The faire continues to be one of the best ways to acquire heirloom gear, and don’t forget all of the toys, mounts, and pets that can only be gotten here. Bash some gnolls!

Hallow’s End [October 18 – November 1]
Hallow's End is a celebration of the break between the Forsaken and the Scourge. Many tricks and treats await adventurers seeking holiday fun, including defeating the Headless Horseman, visiting inns and cities for fun items such as masks and costumes, and eating way too much candy in one sitting.

You’ll find a special Hallow’s End Wickerman set up and ready to burn in Stormwind and near the Undercity in the Ruins of Lordaeron. Every four hours, Genn Greymane and Lady Sylvanas will arrive to light each faction’s respective Wickerman in celebration of Hallow’s End. Of course, it wouldn’t be Hallow’s End without a little mischief.

Upcoming World of Warcraft Tournaments

Road to BlizzCon: WoW European Championship
BlizzCon is only a few weeks away and teams are vying for a chance to make it to the finals. Don’t miss the WoW European Championship, taking place at the 2015 European Road to BlizzCon in Prague’s O2 Arena on October 3-4. Don’t worry if you can’t be there in person—we’ll be bringing the adrenaline-charged action to you via live stream throughout the weekend.

For event and stream details, including the schedule, be sure to check out the official 2015 European Road to BlizzCon website at www.euRTB2015.com.

ESL WoW (EU)
The Electronic Sports League continues to bring the weekend WoW action on:
  • Saturday, October 17 at 18:00 CEST (9:00 a.m. PDT)

For more information, head over to the ESL news site, and don’t forget to follow ESL on Twitch and Twitter.

Bonus Events
  • September 30 – October 5: Burning Crusade Timewalking Dungeon Bonus Event
  • October 7 – October 12: Apexis Bonus Event
  • October 14 – October 19: Arena Skirmish Bonus Event
  • October 21 – October 26: Northrend Timewalking Dungeons Bonus Event
  • October 28 – November 2: Battlegrounds Bonus Event
This article was originally published in forum thread: September 30 Hotfixes - HFC Changes, In-Game Shop Expands, This Month in WoW started by chaud View original post
Comments 88 Comments
  1. mmoceb1073a651's Avatar
    Quote Originally Posted by Shudder View Post
    If you don't have the time then play another game. This is a social game. Shouldn't keep anti social shit just because you want to see some art but don't have the time in your life to spend 30 secs talking to someone. God forbid you talk to someone in a fucking mmo.
    I talk to people, thank you very much, but I prefer RL friends to talk to. WoW is still a game, and in the past 10 years I have more than my share of guild drama and people like you do nothing to change the toxic community to something better. I am helpful, but I just don't want to "open myself" to people who clearly don't deserve it, because only thing they can is to flame and to abuse others for their fun.

    Hint: If you want to be surrounded by nice, helpful and social people, start to behave accordingly first by yourself. As long as you don't change, you cannot expect others to do the same.
  1. Aelric70's Avatar
    Quote Originally Posted by Shudder View Post
    If you don't have the time then play another game. This is a social game. Shouldn't keep anti social shit just because you want to see some art but don't have the time in your life to spend 30 secs talking to someone. God forbid you talk to someone in a fucking mmo.
    Get bent. Lacking time to commit several uninterrupted hours to a raid does not equal anti-social. Very much enjoy the social aspects of WoW, albeit in smaller time blocks of time.
  1. Sleepypan's Avatar
    What a joke these nerfs seem super overkill. Oh well least my crap alts never have to do lfr now.

    As for the time/social side of things, you can find a pug group or make your own any time of the day or night (raid for as long or as little as you want) and choose whether or not to be on voice. I will never understand why people object to being on voice when communication makes fights easier but hey lol now you never have to. Might as well remove lfr at this point too lol.
    It's going to be a struggle for these normal mode people going into heroic not knowing how to do mechanics because normal mode no longer has them.
  1. Shudder's Avatar
    Quote Originally Posted by Aelric70 View Post
    Get bent. Lacking time to commit several uninterrupted hours to a raid does not equal anti-social. Very much enjoy the social aspects of WoW, albeit in smaller time blocks of time.
    If you can't put aside two to three hours then you should either work on your time management skills or go play minecraft.
  1. mmoc5d4899ea1f's Avatar
    Its just the same old dumbing down of content that bows down to the casuals so they can get that ilvl check that the whole game evolves around. All servers are dying, major mythic raiding guilds are dying (mine being one of them) the only ones still full of active members are the casual players that jump over their water fountain in the garrison for hours on end as no one does it in stormwind any more. Frankly, whats the point, how does this actually help guilds that wish to suceed in end game content (i mean mythic), well I can answer that, it doesn't. Boosting ppls ilvl by easier content does not make them capable of handling mechanics, if they could not handle normal (old flex in mop) then they are gonna be pretty terrible at heroic and even considering them for mythic content is nonsensical. So what were left with is higher ilvl guys that bypass mechanics and treat everything as a turn up and press a button mentality. On the whole moving forward, this concept of breaking down one raid into 4 stages of diffculty to fill out game time is ludicrous and I for one will spit in the eye of any man that wishes to run dumber, dumb, normal, maybes pecial modes. None of this is rewarding.
  1. MatadorMedia's Avatar
    What does realm restart mean? Does that mean that we have to wait until Tuesday, Oct 6th for the HFC changes to be active? Or did they already restart after hotfixing? The changes would change up strats at little bit for my guild raid this weekend if it changed already.
  1. Osmeric's Avatar
    NA realms had a restart this morning.
  1. Aelric70's Avatar
    Quote Originally Posted by Shudder View Post
    If you can't put aside two to three hours then you should either work on your time management skills or go play minecraft.
    Or play exactly what i want in the way that i want. Yeah, I'm gonna pick that option.

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