John Yang Tweets, DH Season 5 In-Depth Summary

LOE Arena Card Distribution Changes, Deck Spotlight: Reno Control Warrior, iPad Crash Workaround

Arena Not Coming on Q1 2016 & Lunara Balance, MLG Bought by Activision-Blizzard, Sales

Happy Holidays from Overpwn

Legion - Artifact Weapon Previews
Today we have the Holy Paladin Artifacts The Silver Hand and Tome of the Silver Hand.

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
do you think we'll ever get to the point where MMO's could rely less on numbers for combat?
Sure. I don't know what MMOs will look like in the future. Destiny seems to have fewer numbers than WoW. (OccupyGStreet)

Although I'll never forgive you for Chakra. I do miss your thoughts/musings on WoW. The other devs have gone radio silent!
Lol I didn't invent Chakra. I just agreed Holy needed something besides generic healing spells. (OccupyGStreet)
I wish you had have told us earlier. and I now regret all the crabs we tortured and slew in retaliation for Chakra.
I've gone on record as saying I don't think "form swapping" works in any game. (OccupyGStreet)

Wrath of the Lich King Timewalking Event
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Through the end of the day on Monday, Timewalking is back. For these six days, take a trip to Northrend and experience these five Heroic dungeons:

  • Ahn’kahet: The Old Kingdom
  • Gundrak
  • Halls of Lightning
  • The Nexus
  • Utgarde Pinnacle

Don’t forget to pick up the event-only quest “A Frozen Path Through Time” before you queue up for Timewalking, as it rewards a valuable Seal of Inevitable Fate. Also worth noting are the additional rewards that were added in patch 6.2.2 for Timewalking events – be sure to check out the all details in the patch notes.

Which of the dungeons above are you looking forward to the most?

Activision Blizzard Acquires the Business of Major League Gaming
Originally Posted by Blizzard Entertainment
Activision Blizzard, Inc. (Nasdaq: ATVI) today announced the acquisition of the business of Major League Gaming (MLG). MLG is a leader in creating and streaming premium live gaming events, organizing professional competitions and running competitive gaming leagues. The acquisition expands Activision Blizzard's reach across the rapidly-growing esports ecosystem by adding proven live streaming capabilities and technologies to the Activision Blizzard Media Networks division, led by former ESPN CEO Steve Bornstein and MLG Co-founder Mike Sepso.

Bobby Kotick, Chief Executive Officer of Activision Blizzard, said, "Our acquisition of Major League Gaming's business furthers our plans to create the ESPN of esports. MLG's ability to create premium content and its proven broadcast technology platform - including its live streaming capabilities - strengthens our strategic position in competitive gaming. MLG has an incredibly strong and seasoned team and a thriving community. Together, we will create new ways to celebrate players and their unique skills, dedication and commitment to gaming. We are excited to add Sundance and the entire MLG esports team to our competitive gaming initiatives."

Sundance DiGiovanni, Chief Executive Officer and MLG Co-founder, said, "Our mission for over 12 years has been to promote and expand the growth of competitive gaming worldwide, and today the industry is at a key inflection point as its popularity soars and rivals that of many traditional professional sports. This acquisition and Activision Blizzard's commitment to competitive gaming will expand the opportunities for gamers to be recognized and celebrated for their competitive excellence."

Mike Sepso, Senior Vice President of Activision Blizzard Media Networks and MLG Co-founder, said, "Sundance and I founded MLG to highlight the incredible talent of competitive gamers all over the world. Activision Blizzard's esports leadership, incredible intellectual property and long history in competitive gaming create a perfect home for MLG's capabilities. The acquisition of MLG's business is an important step towards Activision Blizzard Media Networks' broader mission to bring esports into the mainstream by creating and broadcasting premium esports content, organizing global league play and expanding distribution with key gaming partners."

MLG will continue to operate, MLG Pro Circuit and GameBattles platforms, and will continue to work with its partners and other publishers across the industry. is a premium online broadcast network for professional-level esports and the MLG Pro Circuit is the longest-running esports league in North America. GameBattles is the largest online gaming tournament system across consoles, PC and mobile platforms.

With over 100 million unique viewers, the esports audience is estimated to be bigger than audiences for many professional sports leagues. Creating premium content for these audiences will provide significant opportunities in ticket sales, advertising, sponsorships, licensing and merchandising. By 2017, esports is projected to have over 300 million viewers1. For the past 12 years, MLG has helped bring esports into the mainstream with broadcasts of professional gaming competitions that rival traditional sports fan engagement.

Fan Art
A nice piece of Garrosh fan art was posted on Reddit today.

This article was originally published in forum thread: Holy Paladin Artifact Weapon Preview, Tweets, Activision Blizzard and MLG, Fan Art started by chaud View original post

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