Legion Alpha - Build 21491 - Models, Maps, Icons, The Broken Shore Intro, and More!

Legion Alpha - Build 21491
A new Legion build went out last night with lots of data changes. Keep in mind errors are possible in our list of changes below.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
We are tentatively looking at another Friday/Monday set of raid test sessions, based on build stability. I'll update with details on Thursday.

Achievement Changes
Originally Posted by MMO-Champion
Artifacts
  • Forged for Battle Upgrade your artifact forge and be recognized by the members of your Order unlock an alteration for your artifact weapon. Rewards: Artifact Appearance. 10 points.
  • Improving on History Complete the quest line "Balance of Power," unlocking a further alteration for your artifact weapon. Rewards: Artifact Appearance.

Collections

Cooking
Professions

General
  • Brokenly Epic (New) Equip an epic item in every slot with a minimum item level of 845. 10 points.
  • Brokenly Superior (New) Equip a superior item in every slot with a minimum item level of 790. 10 points.
  • Cataclysmically Epic Equip an epic item in every slot with a minimum item level of 359. 25 points. 10 points.
  • Epic Equip an epic item in every slot with a minimum item level of 213. 25 points. 10 points.
  • Mystically Epic Equip an epic item in every slot with a minimum item level of 476. 25 points. 10 points.
  • Savagely Epic Equip an epic item in every slot with a minimum item level of 640. 25 points. 10 points.

Legion
Quests

Legion Dungeon
Dungeons & Raids
  • Burning Down The House (New) Defeat the Shade of Xavius while he has 10 stacks of Apocalyptic Empowerment on Heroic Difficulty. 10 points.
  • Egg-cellent! (New) Defeat Dresaron after slaying the Hatespawn Abomination in Darkheart Thicket on Heroic difficulty.

Legion Raid
Dungeons & Raids
  • Cage Rematch Defeat Skorpyron in the Nighthold on Normal difficulty or higher without any player leaving the center rings. 10 points.
  • Fruit of All Evil (New) Defeat High Botanist Tel'arn in the Nighthold while all members of the raid are afflicted with Arcane Exposure on Normal Difficulty or higher.
  • Gluten Free Defeat Trilliax in the Nighthold by eating no more than 20 Toxic Slices on Normal Difficulty or higher. 10 points.
  • I Attack the Darkness (New) Defeat a Creature in the Dark during each of phase of the encounter with Xavius. 10 points.
  • I've Got My Eyes On You Defeat Gul'dan in the Nighthold on Normal difficulty or higher after defeating 16 Eyes of Gul'dan within 3 seconds. 10 points.
  • Not For You Defeat Tichondrius in the Nighthold without taking any damage from Echoes of the Void on Normal difficulty or higher. 10 points.
  • Use the Forces... (New) Defeat Cenarius without cleansing each of the following Forces of Nightmare in The Emerald Nightmare on Normal difficulty or higher. 10 points.
  • Webbing Crashers (New) Defeat Elerethe Renferal in the Emerald Nightmare after destroying all her Egg Sacs on Normal Difficulty or higher. 10 points.

Professions
  • Hot Swapper Achieve 250000 points in a single jewelcrafting minigame. 10 points.Account Wide.
  • Resourceful (New) Upgrade all star recipes in one primary profession to 2 stars or higher. 10 points.
  • The Shortest Distance Reach level 20 in the Blingtron Circuit Tutorial minigame. 10 points.Account Wide.



Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses

Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Frost Fever A disease that deals Frost damage every 3 sec for [ 378.4% of AP ] Frost damage over 24 sec and has a chance to grant the Death Knight 5 runic power. Unlimited range. Instant. each time it deals damage. Unlimited range. Instant.

Talents
  • Avalanche While Pillar of Frost is active, jagged icicles your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing [ 240% of AP ] damage over 20 sec [ 24% of AP ] damage. Frost Death Knight - Level 45 Talent.
  • Bursting Sores Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer [ 11.35% [ 58% of AP ] Shadow damage. Unholy Death Knight - Level 15 Talent.
  • Castigator Each Festering Strike critical strike applies 2 additional Festering Wounds. Each Scourge Strike critical strike bursts 1 additional Festering Wound, and bursting Festering Wounds grants an additional 2 Runic Power each. Unholy Death Knight - Level 45 Talent.
  • Dark Arbiter Summon a Val'kyr to attack the target for 40 sec. The Val'kyr's attacks will burst Festering Wounds 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend. Unholy Death Knight - Level 100 Talent. 30 yd range. Instant. 3 min cooldown.
  • Debilitating Infestation Enemies affected by Outbreak have 50% reduced movement speed Outbreak reduces the movement speed of all affected enemies by 50% for 3 sec. Unholy Death Knight - Level 60 Talent.
  • Ebon Fever Virulent Plague deals its damage 50% more frequently and lasts 200% longer the same damage in half the time. Unholy Death Knight - Level 15 Talent.
  • Epidemic Empower your Virulent Plague, causing all infected enemies to instantly suffer Causes each of your Virulent Plagues to flare up, dealing [ 150% of AP ] Shadow damage. Nearby enemies suffer to the infected enemy, and an additional [ 27.5% of AP ] Shadow damage and are infected with Virulent Plague. Unholy Death Knight - Level 90 Talent. 2 Runes. Instant. to all other enemies near them. Unholy Death Knight - Level 30 Talent. 1 Runes. Instant.
  • Freezing Fog Howling Blast deals 100% more damage to the primary target. Frost Death Knight - Level 15 Talent. and Frost Fever deal 50% increased damage. Frost Death Knight - Level 30 Talent.
  • Frostscythe A sweeping attack that strikes all enemies in front of you for (0% of weapon damage) Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage. Frost Death Knight - Level 90 Talent. 1 Runes. 8 yd range. Instant. 6 sec cooldown.
  • Frozen Pulse Your auto attacks have a chance to While you have no full Runes, your auto attacks radiate intense cold, inflicting Frost [ 1 + 36% of AP ] damage on all nearby enemies. Frost Death Knight - Level 90 Talent. 30 Talent.
  • Gathering Storm Remorseless Winter deals 15% more damage with each successive wave Each Rune spent during Remorseless Winter increases its damage by 10%, and extends it by 0.5 sec. Frost Death Knight - Level 90 Talent.
  • Icecap Your critical strikes during Pillar of Frost have a chance to extend its duration by 1 Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec. Frost Death Knight - Level 45 Talent.
  • Icy Talons Frost Strike hits increase also increases your melee attack speed by 25% for 3 sec 10% for 6 sec, stacking up to 3 times. Frost Death Knight - Level 15 Talent.
  • Infected Claws Your Ghoul's Claw attack has a 50% chance to cause a Festering Wound on the target. Unholy Death Knight - Level 30 Talent. 90 Talent.
  • Murderous Efficiency Consuming the Killing Machine effect has a 50% 10% chance to cause you to gain 1 Rune. Frost Death Knight - Level 30 Talent. 15 Talent.
  • Obliteration Gain a charge of Killing Machine. For the next 6 sec For the next 8 sec, every Frost Strike hit triggers Killing Machine, and, Obliterate costs 1 less Rune. Frost Death Knight - Level 100 Talent. Instant. 1.5 min cooldown.
  • Ossuary While you have at least 6 5 Bone Shield charges, the cost of Death Strike is reduced by 5 80 Runic Power. Blood Death Knight - Level 30 Talent.
  • Pestilent Pustules Festering Strike now applies 2 to 6 Festering Wounds Every fifth Festering Wound you burst grants you 1 Rune. Unholy Death Knight - Level 30 Talent.
  • Rapid Decomposition Your Death and Decay deals damage 50% more often, and while in your Death and Decay you generate 10% 20% more Runic Power. Blood Death Knight - Level 30 Talent.
  • Runic Attenuation Increases your chance to trigger Runic Empowerment as if you had spent 35% more Auto attacks generate 1 Runic Power. Frost Death Knight - Level 30 Talent. 90 Talent.
  • Shadow Infusion Dealing damage with Death Coil will decrease the While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 2 seconds 0 sec. Unholy Death Knight - Level 90 Talent.
  • Shattering Strikes Increases Frost Strike critical strike damage by 30% If there are 5 stacks of Razorice on the target, Frost Strike will consume them and deal 50% additional damage. Frost Death Knight - Level 15 Talent.
  • Soul Reaper Strike an enemy for (150% of weapon damage) Physical damage and enemy's soul for (350% of weapon damage) Shadow damage afflicting them with Soul Reaper for 5 sec. Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 3% Haste 7% Haste for 15 sec, stacking up to 3 times. Unholy Death Knight - Level 100 Talent. 1 Runes. Melee range. Instant. 45 sec cooldown.
  • Tightening Grasp Reduces the cooldown on Gorefiend's Grasp by 60 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 50% 70%. Blood Death Knight - Level 75 Talent. 60 sec cooldown.
  • Tombstone Consume all Bone Shield charges. For each charge consumed, you gain 3 Runic Power and absorb damage equal to 4% 3% of your maximum health for 8 sec. Blood Death Knight - Level 60 Talent. Instant. 60 sec cooldown.
  • Unholy Frenzy When a Festering Wound bursts, your ghoul gains you gain 100% increased attack speed for 2 sec. Unholy Death Knight - Level 45 Talent.
  • Volatile Shielding Your Anti-Magic Shell turns your enemies' pathetic magic against them, absorbing 35% more damage, but generating no Runic Power. When it expires, 100% 25% of all damage absorbed is dealt as Arcane damage divided among nearby enemies. Frost Death Knight - Level 75 Talent.

Blood, Frost, Unholy
  • Wraith Walk Sidestep into the Shadowlands, breaking Root effects and increasing your movement speed by 70% for 3 sec. During this time all movement-impairing effects are suppressed but you may not attack attacking will cancel the effect. Death Knight - Blood, Frost, Unholy Spec. 3 sec cast (Channeled). 60 sec cooldown.

Frost
  • Howling Blast Blast the target with a frigid wind, dealing [ 38.52% of AP ] to that foe, and [ 30.8% of AP ] Frost damage to all other enemies within 10 yards, infecting all targets with Frost Fever. Frost Fever A disease that deals Frost damage every 3 sec for [ 378.4% of AP ] Frost damage over 24 sec and has a chance to grant the Death Knight 5 runic power. each time it deals damage. Death Knight - Frost Spec. 1 Runes. 30 yd range. Instant.

Unholy
  • Outbreak Deals [ 38% of AP ] Shadow damage and surrounds the target in a miasma lasting for 6 sec that causes the target and all nearby enemies to be infected with Virulent Plague. Virulent Plague A disease that deals [ 168% [ 294% of AP ] Shadow damage over 21 sec. It erupts when the infected target dies, dealing [ 45% of AP [ AP ;] Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage. Death Knight - Unholy Spec. 1 Runes. 30 yd range. Instant.

Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Critical Strikes (New) Increases your chance to critically strike by 10%. Passive.
  • Eye Beam Blasts all enemies directly in front of you for [ 9 + 2,142% 1,530% of AP ] Chaos damage. 50 Fury. 20 yd range. 2 sec cast (Channeled). 45 sec cooldown.

Talents
  • Felblade (Havoc) Generates 40 Fury. Generates 30 Fury.
  • Netherwalk Slip into the nether, increasing movement speed by 100% and becoming immune to damage, but unable to attack. Lasts 5 sec. Replaces Blur. Havoc Demon Hunter - Level 60 Talent. Instant. 1.5 min cooldown.
  • Prepared Reduces the cooldown of Vengeful Retreat by 10 sec, and generates 75 Fury over 6 sec after using if you damage at least one enemy with Vengeful Retreat. Havoc Demon Hunter - Level 30 Talent.
  • Spirit Bomb Launch a nearby Soul Fragment at your target, exploding for [ 150% of AP ] Shadow damage in a 6 yd radius. Damaged enemies become Frail for 10 sec, increasing your chance to shatter Lesser Soul Fragments from them. with Shear. Vengeance Demon Hunter - Level 60 Talent. 30 yd range. Instant.

Havoc

Vengeance
  • Mastery: Fel Blood Demon Spikes reduces Physical damage taken by an additional 8.00%. Also increases your attack power by 8%. Demon Hunter - Spec. Vengeance Spec.

Major Glyphs

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Moonfire (Balance) A quick beam of lunar light burns the enemy for [ 1 + 126% of Spell Power 1 + 100% of Spell Power;] Arcane damage and then an additional [ 8 + 84% 60% of Spell Power ] Arcane damage over 16 sec.
  • Moonfire (Feral, Guardian, Restoration) A quick beam of lunar light burns the enemy for [ 1 + 126% of Spell Power 1 + 100% of Spell Power;] Arcane damage and then an additional [ 8 + 84% 60% of Spell Power ] Arcane damage over 16 sec.
  • Moonfire 10% 6% of Base Mana.
  • Moonfire (Balance) A quick beam of lunar light burns the enemy for [ 1 + 126% of Spell Power 1 + 100% of Spell Power;] Arcane damage and then an additional [ 8 + 84% 60% of Spell Power ] Arcane damage over 16 sec.
  • Moonfire (Feral, Guardian, Restoration) A quick beam of lunar light burns the enemy for [ 1 + 126% of Spell Power 1 + 100% of Spell Power;] Arcane damage and then an additional [ 8 + 84% 60% of Spell Power ] Arcane damage over 16 sec.
  • Rebirth Returns the spirit to the body, restoring a dead target to life with 60% health and 20% mana. Castable in combat. 30 10 Rage. 40 yd range. Instant. 10 min cooldown.
  • Sunfire (Balance) A quick beam of solar light burns the enemy for [ 1 + 126% of Spell Power 1 + 100% of Spell Power;] Nature damage and then an additional [ 6 + 84% 60% of Spell Power ] Nature damage over 12 sec to the primary target and all enemies within 5 yards.
  • Sunfire (Feral, Guardian, Restoration) A quick beam of solar light burns the enemy for [ 1 + 126% of Spell Power 1 + 100% of Spell Power;] Nature damage and then an additional [ 6 + 84% 60% of Spell Power ] Nature damage over 12 sec to the primary target and all enemies within 5 yards.

Talents
  • Incarnation: Chosen of Elune An improved Moonkin Form that increases the damage of all your spells by 45% 40% and causes your Lunar Strike and Solar Wrath to generate 50% additional Astral Power. Lasts 30 sec. You may shapeshift in and out of this improved Moonkin Form for its duration. Druid - Level 75 Talent. Instant. 3 min cooldown.

Balance & Restoration
  • Sunfire (Balance) A quick beam of solar light burns the enemy for [ 1 + 126% of Spell Power 1 + 100% of Spell Power;] Nature damage and then an additional [ 6 + 84% 60% of Spell Power ] Nature damage over 12 sec to the primary target and all enemies within 5 yards.
  • Sunfire (Feral, Guardian, Restoration) A quick beam of solar light burns the enemy for [ 1 + 126% of Spell Power 1 + 100% of Spell Power;] Nature damage and then an additional [ 6 + 84% 60% of Spell Power ] Nature damage over 12 sec to the primary target and all enemies within 5 yards.
  • Sunfire 18% 12% of Base Mana.

Guardian
  • Ironfur Increases armor by 100% 75% for 6 sec. Multiple uses of this ability may overlap. Requires Bear Form. Can't be cast in Flight Form. Druid - Guardian Spec. 45 Rage. Instant. 1 sec cooldown.

Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Feed Pet - You may use the Beast Lore ability to identify what types of foods your pet will eat.

Talents
  • Head Shot now does 675% of weapon damage, down from 900%.
  • Lone Wolf now increases your damage by 20%, down from 35%.

PvP Talents
  • Go for the Throat When you Kill Command a target at 50% 40% health or lower, the cooldown is reset. Beast Mastery Hunter - Tier 5 PvP Talent.

Marksmanship
  • Aimed Shot now does 185% of weapon damage, down from 250%.
  • Marked Shot now does 225% of weapon damage, down from 300%.

Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Splitting Ice (New) Your Ice Lance and Icicles now hit a second nearby target for 75% damage. Frost Mage - Level 60 Talent.

PvP Talents
  • Burning Determination Reduces the duration of interrupts by 30% After being interrupted while casting a spell, you become immune to being interrupted while casting for 30 sec. Mage - Tier 2 PvP Talent.
  • Burst of Cold Your Frost Nova instantly resets the cooldown of your Cone of Cold and increases its damage by 50% 400% for 6 sec. Frost Mage - Tier 5 PvP Talent.
  • Concentrated Coolness Frozen Orb now is cast Frozen Orb's damage is increased by 20% and is now castable at a location with a 40 yard range, and no longer moves. Damage is increased by 20% but no longer moves. Frost Mage - Tier 5 PvP Talent.
  • Dense Ice now increases the amount your Ice Barrier absorbs by 60%, up from 30%.

Arcane
  • Arcane Barrage now does 187.5% of Spell Power Arcane damage, down from 250%.
  • Arcane Explosion now does 75% of Spell Power Arcane damage, down from 98%.

Fire
  • Mastery: Ignite Your target burns for an additional 8% 6% over 9 sec of the total direct damage caused by your Fireball, Inferno Blast, Scorch, Pyroblast, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Every 2 sec, your Ignites may spread to another nearby enemy. Mage - Fire Spec.

Frost

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Fists of Fury Pummels all targets in front of you, dealing [ 2,500% of AP ] damage over 4 sec. Deals reduced damage to secondary targets. Can be channeled while moving. Melee range. Instant.
  • Renewing Mist now heals for 60% of SP health, up from 50%.
  • Spinning Crane Kick now has an additional effect for Windwalkers: Spinning Crane Kick's damage is increased by 50% for each unique target you've struck in the last 15 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick.

Mistweaver
  • Renewing Mist Surrounds the target with healing mists, restoring [ 50% [ 60% of Spell Power ] health over 20 sec. If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds. Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 50%. Monk - Mistweaver Spec. 2.5% of Base Mana. 40 yd range. Instant. 8 sec cooldown.
  • Vivify Causes a surge of invigorating mists around the target, healing them and their 2 nearest injured allies for [ 225% of Spell Power ]. Limited to 3 targets. Monk - Mistweaver Spec. 4% of Base Mana / 20 Energy / 20 Energy 4.5% of Base Mana. 40 yd range. 1.5 sec cast.

Windwalker
  • Cyclone Strikes (New) Brewmaster, Mistweaver: Spin while kicking in the air, dealing [ 400% of AP ] damage over 1.5 sec to enemies within 8 yds. Windwalker: Spin while kicking in the air, dealing [ 400% of AP ] damage over 1.5 sec to enemies within 8 yds. Spinning Crane Kick's damage is increased by 50% for each unique target you've struck in the last 15 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick. Monk - Windwalker Spec.
  • Fists of Fury Pummels all targets in front of you, dealing [ 2,500% of AP ] damage over 4 sec. Deals reduced damage to secondary targets. Can be channeled while moving. Monk - Windwalker Spec. 3 Chi. Melee range. 4 sec cast (Channeled). 24 sec cooldown.
  • Storm, Earth, and Fire Split into 3 elemental spirits, suited to attacking multiple enemies. Each spirit deals 75% of normal damage and healing for 15 sec, each spirit dealing 33% of normal damage and healing. While active, Spinning Crane Kick deals 100% increased damage. You directly control the Storm spirit, while Earth and Fire spirits mimic your attacks on different nearby enemies. They will not attack the same target as you. Lasts until toggled off, or either Earth or Fire spirit is destroyed. Monk - Windwalker Spec. Instant. nearby enemies. Monk - Windwalker Spec. Instant. 1.5 min cooldown.

Windwalker & Mistweaver
  • Rising Sun Kick now costs 2% of Base Mana, down from 3%.
  • Spinning Crane Kick Brewmaster, Mistweaver: Spin while kicking in the air, dealing [ 159.8% [ 400% of AP ] damage over 1.5 sec to enemies within 8 yds. Monk - Windwalker & Mistweaver Spec. 1 Chi / 1 Windwalker: Spin while kicking in the air, dealing [ 400% of AP ] damage over 1.5 sec to enemies within 8 yds. Spinning Crane Kick's damage is increased by 50% for each unique target you've struck in the last 15 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick. Monk - Windwalker & Mistweaver Spec. 3 Chi / 3 Chi / 1% of Base Mana. Instant.

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Holy Prism A beam of light turns the target into a Holy Prism. An enemy target takes [ 2 + 300% of Spell Power ] Holy damage and radiates [ 2 + 250% [ 225% of Spell Power ] healing to 5 nearby allies within 15 yards. A friendly target is healed for [ 400% of Spell Power ] and radiates [ 225% of Spell Power ] Holy damage to 5 nearby enemies within 15 yards. 40 yd range. Instant. 20 sec cooldown.
  • Holy Prism A beam of light turns the target into a Holy Prism. An enemy target takes [ 2 + 300% of Spell Power ] Holy damage and radiates [ 2 + 250% [ 225% of Spell Power ] healing to 5 nearby allies within 15 yards. A friendly target is healed for [ 400% of Spell Power ] and radiates [ 225% of Spell Power ] Holy damage to 5 nearby enemies within 15 yards. 40 yd range. Instant. 20 sec cooldown.
  • Judgment now costs 3% of Base Mana, down from 8%.

Talents
  • Beacon of the Lightbringer now has an additional effect: The healing and range of Light of Dawn are increased by 30%.
  • Crusader's Might Crusader Strike's critical strike chance is doubled, and its critical strikes grant you Infusion of Light Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec. Holy Paladin - Level 15 Talent.
  • Divine Hammer now does 25% of weapon damage, down from 35%>
  • Divine Steed now has a 45 sec cooldown, down from 60 sec. Now has a 3 sec duration, down from 4.
  • Execution Sentence now does damage after 8 sec, down from 10.
  • Holy Prism A beam of light turns the target into a Holy Prism. An enemy target takes [ 2 + 300% of Spell Power ] Holy damage and radiates [ 2 + 250% [ 225% of Spell Power ] healing to 5 nearby allies within 15 yards. A friendly target is healed for [ 400% of Spell Power ] and radiates [ 225% of Spell Power ] Holy damage to 5 nearby enemies within 15 yards. Holy Paladin - Level 75 Talent. 17% of Base Mana. 40 yd range. Instant. 20 sec cooldown.
  • Rule of Law 60 sec cooldown.
  • The Fires of Justice Reduces the cooldown of Crusader Strike by 0.5 1 sec and gives it a 30% 25% chance to reduce the cost of your next Holy Power ability by 1. Retribution Paladin - Level 30 Talent.
  • Zeal Strike the target for (150% 210% of weapon damage) Physical damage. Maximum 2 charges. Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. |cFFFFFFFFGenerates 1 Holy Power. Retribution Paladin - Level 30 Talent. Melee range. Instant.

Protection
  • Divine Steed now has a 45 sec cooldown, down from 60 sec. Now has a 3 sec duration, down from 4.

Retribution

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Divine Star 100 yd range. Instant. Fires a Divine Star forward 24 yds, healing allies in its path for [ 1 + 90% of Spell Power ] and dealing [ 1 + 90% of Spell Power ] Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again. 100 yd range. Instant.
  • Halo 100 yd range. Instant. Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for [ 287.4% of Spell Power ] and dealing [ 287.4% of Spell Power ] Holy damage to enemies. 100 yd range. Instant.

Talents
  • Power Word: Solace Strikes an enemy with heavenly power, dealing [ 1 + 300% [ 300% of Spell Power ] Holy damage and restoring 0.75% of your maximum mana. Priest - Level 60 Talent. 40 yd range. Instant. 12 sec cooldown.
  • Schism Attack the enemy's soul with a surge of Shadow energy, dealing [ 300% [ 400% of Spell Power ] Shadow damage and increasing damage that you deal to the target by 30% for 6 sec. Discipline Priest - Level 15 Talent. 1% 2.5% of Base Mana. 40 yd range. 1.5 sec cast. 15 sec cooldown. 6 sec cooldown.
  • Shadowy Insight Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast. and cause your next Mind Blast to be instant. Shadow Priest - Level 75 Talent.
  • Void Lord Lingering Insanity persists for 10 8 seconds after you next enter Void Form. Shadow Priest - Level 60 Talent.

Discipline
  • Penance Launches a volley of holy light at the target, causing [ 600% of Spell Power ] Holy damage over 2 sec. Castable while moving. Priest - Discipline Spec. 2.5% 3% of Base Mana. 40 yd range. Instant. 9 sec cooldown.
  • Plea (Discipline) Mana cost increased by 50% 100% for each Atonement you have active.
  • Plea 0.6% 0.36% of Base Mana.
  • Power Word: Radiance A burst of light heals a friendly target and their 2 nearest allies for [ 250% of Spell Power ], and applies Atonement. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Discipline Spec. 6% 6.5% of Base Mana. 40 yd range. 2.5 sec cast.

Discipline & Shadow

Holy
  • Holy Fire Consumes the enemy in Holy flames that cause [ 150% of Spell Power ] Holy damage and an additional [ 40% of Spell Power ] Holy damage over 7 sec. Stacks up to 2 times. Can't be cast in Shadowform. Priest - Holy Spec. 1.5% 1% of Base Mana. 30 yd range. Instant. 10 sec cooldown.
  • Holy Word: Chastise Chastises the target for [ 1 + 500% of Spell Power ] Holy damage and incapacitates them for 5 sec. Can't be cast in Shadowform. Priest - Holy Spec. 3% 2% of Base Mana. 30 yd range. Instant. 60 sec cooldown.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Agonizing Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 20% chance to poison the enemy 12 sec, increasing all damage taken from your abilities by 10% 5%, stacking up to 5 times. Damage bonus increased by Mastery: Potent Poisons. Assassination Rogue - Level 90 Talent. 1.5 sec cast.
  • Death from Above 50 25 Energy.
  • Ghostly Strike Strikes an enemy with your cursed weapon, dealing (176% of weapon damage) Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec. Awards 1 combo points. Outlaw Rogue - Level 15 Talent. 60 Energy. Melee range. Instant. 30 Energy. Melee range. Instant.
  • Master of Shadows You immediately gain 60 Energy when you enter Stealth. Rogue - Subtlety Spec. Subtlety Rogue - Level 100 Talent.

Subtlety
  • Relentless Strikes You gain an additional 40 Energy when you enter Stealth. Subtlety Rogue - Level 100 Talent. Your finishing moves have a 20% chance per combo point to generate 0 Energy. Rogue - Subtlety Spec.

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Ancestral Protection Totem Summons a Totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health, and the first ally who dies can If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana. Cannot reincarnate an ally who dies to massive damage. Restoration Shaman - Level 75 Talent. 11% of Base Mana. 40 yd range. Instant. 5 min cooldown.
  • Ascendance Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam and removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance. Elemental Shaman - Level 100 Talent. Instant. 3 min cooldown.
  • Elemental Blast Harnesses the raw power of the elements, dealing [ 577.5% [ 600% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, or Mastery by 0 for 10 sec. Elemental Shaman - Level 60 Talent. 40 yd range. 2 sec cast. 12 sec cooldown.
  • Elemental Fusion Flame Shock has a 10% 5% increased chance to trigger Lava Surge. Elemental Shaman - Level 75 Talent.
  • Icefury Hurls frigid ice at the target, dealing [ 1 + 180% of Spell Power ] Frost damage and causing your next 4 Frost Shocks to deal 400% increased damage. Generates 30 24 Maelstom. Elemental Shaman - Level 100 Talent. 40 yd range. 2 sec cast. 30 sec cooldown.
  • Liquid Magma Totem Summons a totem at the target location for 15 sec that erupts with liquid magma, hurling [ 1 + 45.6% hurls liquid magma at a random nearby target every 1 sec, dealing [ 1 + 25% of Spell Power ] Fire damage at all enemies within 8 yards every 3 sec to all enemies within 8 yards. Elemental Shaman - Level 100 Talent. 40 yd range. Instant. 60 sec cooldown.
  • Totem Mastery Summons four totems that increase your combat capabilities for 30 sec. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt to trigger Elemental Overload by 10%. Ember Totem Increases Flame Shock damage over time by 20%. Tailwind Totem Increases your haste by 3% 2%. Elemental Shaman - Level 15 Talent. 40 yd range. Instant. 30 sec cooldown.

Elemental
  • Earth Shock Instantly shocks the target with concussive force, causing up to [ 600% [ 700% of Spell Power ] Nature damage based on Maelstrom spent. Shaman - Elemental Spec. 10 Maelstrom. 40 yd range. Instant.
  • Earthquake Totem Summons a totem at the target location which causes the earth within 8 yds to tremble and break, dealing [ 300% of Nature Spell Power ] Physical damage over 10 sec and sometimes knocking down enemies. Shaman - Elemental Spec. 40 50 Maelstrom. 35 yd range. Instant.
  • Flame Shock Sears the target with fire, causing [ 1 + 87.5% of Spell Power ] Fire damage and then an additional [ 1 [ 7.5 + 43.75% of Spell Power ] Fire damage every 2 over 15 sec. Maelstrom increases duration up to 100%. Shaman - Elemental Spec. 40 yd range. Instant.
  • Frost Shock Chills the target with frost, causing [ 1 + 50% 60% of Spell Power ] Frost damage and reducing the target's movement speed by 50% for 5 sec. Maelstrom increases damage and duration up to 100%. Shaman - Elemental Spec. 40 yd range. Instant.
  • Lightning Bolt Hurls a bolt of lightning at the target, dealing [ 1 + 204% 180% of Spell Power ] Nature damage. Generates 10 8 Maelstrom. Shaman - Elemental Spec. 40 yd range. Instant.
  • Mastery: Elemental Overload Your Lightning Bolt, Chain Lightning, and Lava Burst casts have a 16% chance to trigger a second cast on the same target for 75% of normal damage and 50% of normal Maelstrom generation. Shaman - Elemental Spec.

Elemental & Restoration

Enhancement
  • Healing Surge Heals a friendly target for [ 550% of Spell Power ]. Consumes 20 Maelstrom, if available, to become instant. Shaman - Enhancement Spec. 19.8% 27% of Base Mana. 40 yd range. 2 sec cast.

Restoration
  • Flame Shock Sears the target with fire, causing [ 1 + 175% of Spell Power ] Fire damage and then an additional [ 3 [ 4 + 175% of Spell Power ] Fire damage over 15 sec. Shaman - Restoration Spec. 20% 20 sec. Shaman - Restoration Spec. 15% of Base Mana. 40 yd range. Instant. 6 sec cooldown.
  • Lightning Bolt Hurls a bolt of lightning at the target, dealing [ 1 + 300% 270% of Spell Power ] Nature damage. Shaman - Restoration Spec. 40 yd range. Instant.
  • Tidal Waves Casting Chain Heal or Riptide reduces the cast time of your next Healing Wave by 0% 20% or increases the critical effect chance of your next Healing Surge by 30%. Stacks up to 2 times. Shaman - Restoration Spec.

Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Summon Felhunter Summons a Felhunter under your command, able to heal itself by consuming the beneficial magic disrupt the spell casts of your enemies. Summon. 0 Soul Shard. 2.5 sec cast.

Destruction
  • Mastery: Chaotic Energies Your Destruction spells deal up to 24% additional damage, randomly. You take up to 5.328% reduced damage, randomly. Warlock - Destruction Spec. Your spells deal a random amount of additional damage, up to 24%. Damage you take is reduced by a random amount, up to 5.328%. Warlock - Destruction Spec.

Professions
Blacksmithing

Enchanting

Inscription
  • Glyph of Fallow Wings Name changed from "Glyph of ?" to "Glyph of Fallow Wings". Craft a Glyph of ?. Inscription. 1.5 sec cast. Fallow Wings. Inscription. 1.5 sec cast.
  • Glyph of Tattered Wings Name changed from "Glyph of ?" to "Glyph of Tattered Wings".
  • Vantus Rune: Cenarius Name changed from "Vantus Rune: Xavius" to "Vantus Rune: Cenarius". Craft a Vantus Rune: Xavius. Inscription. 1.5 sec cast. Cenarius. Inscription. 1.5 sec cast.
  • Vantus Rune: Cenarius Name changed from "Vantus Rune: Xavius" to "Vantus Rune: Cenarius". Greatly reduces the materials required to craft a Vantus Rune: Xavius. Inscription. 1.5 sec cast. Cenarius. Inscription. 1.5 sec cast.
  • Vantus Rune: Cenarius Name changed from "Vantus Rune: Xavius" to "Vantus Rune: Cenarius". Reduces the materials required to craft a Vantus Rune: Xavius. Inscription. 1.5 sec cast. Cenarius. Inscription. 1.5 sec cast.
  • Vantus Rune: Dragons of Nightmare Name changed from "Vantus Rune: Ursoc" to "Vantus Rune: Dragons of Nightmare". Reduces the materials required to craft a Vantus Rune: Ursoc. Inscription. 1.5 sec cast. Dragons of Nightmare. Inscription. 1.5 sec cast.
  • Vantus Rune: Dragons of Nightmare Name changed from "Vantus Rune: Ursoc" to "Vantus Rune: Dragons of Nightmare". Greatly reduces the materials required to craft a Vantus Rune: Ursoc. Inscription. 1.5 sec cast. Dragons of Nightmare. Inscription. 1.5 sec cast.
  • Vantus Rune: Dragons of Nightmare Name changed from "Vantus Rune: Ursoc" to "Vantus Rune: Dragons of Nightmare". Craft a Vantus Rune: Ursoc. Inscription. 1.5 sec cast. Dragons of Nightmare. Inscription. 1.5 sec cast.
  • Vantus Rune: Elerethe Renferal Name changed from "Vantus Rune: Cenarius" to "Vantus Rune: Elerethe Renferal". Reduces the materials required to craft a Vantus Rune: Cenarius. Inscription. 1.5 sec cast. Elerethe Renferal. Inscription. 1.5 sec cast.
  • Vantus Rune: Elerethe Renferal Name changed from "Vantus Rune: Cenarius" to "Vantus Rune: Elerethe Renferal". Craft a Vantus Rune: Cenarius. Inscription. 1.5 sec cast. Elerethe Renferal. Inscription. 1.5 sec cast.
  • Vantus Rune: Elerethe Renferal Name changed from "Vantus Rune: Cenarius" to "Vantus Rune: Elerethe Renferal". Greatly reduces the materials required to craft a Vantus Rune: Cenarius. Inscription. 1.5 sec cast. Elerethe Renferal. Inscription. 1.5 sec cast.
  • Vantus Rune: High Botanist Tel'arn Name changed from "Vantus Rune: Krosus" to "Vantus Rune: High Botanist Tel'arn". Greatly reduces the materials required to craft a Vantus Rune: Krosus. Inscription. 1.5 sec cast. High Botanist Tel'arn. Inscription. 1.5 sec cast.
  • Vantus Rune: High Botanist Tel'arn Name changed from "Vantus Rune: Krosus" to "Vantus Rune: High Botanist Tel'arn". Reduces the materials required to craft a Vantus Rune: Krosus. Inscription. 1.5 sec cast. High Botanist Tel'arn. Inscription. 1.5 sec cast.
  • Vantus Rune: High Botanist Tel'arn Name changed from "Vantus Rune: Krosus" to "Vantus Rune: High Botanist Tel'arn". Craft a Vantus Rune: Krosus. Inscription. 1.5 sec cast. High Botanist Tel'arn. Inscription. 1.5 sec cast.
  • Vantus Rune: Il'gynoth, The Heart of Corruption Name changed from "Vantus Rune: Elerethe Renferal" to "Vantus Rune: Il'gynoth, The Heart of Corruption". Greatly reduces the materials required to craft a Vantus Rune: Elerethe Renferal. Inscription. 1.5 sec cast. Il'gynoth, The Heart of Corruption. Inscription. 1.5 sec cast.
  • Vantus Rune: Il'gynoth, The Heart of Corruption Name changed from "Vantus Rune: Elerethe Renferal" to "Vantus Rune: Il'gynoth, The Heart of Corruption". Craft a Vantus Rune: Elerethe Renferal. Inscription. 1.5 sec cast. Il'gynoth, The Heart of Corruption. Inscription. 1.5 sec cast.
  • Vantus Rune: Il'gynoth, The Heart of Corruption Name changed from "Vantus Rune: Elerethe Renferal" to "Vantus Rune: Il'gynoth, The Heart of Corruption". Reduces the materials required to craft a Vantus Rune: Elerethe Renferal. Inscription. 1.5 sec cast. Il'gynoth, The Heart of Corruption. Inscription. 1.5 sec cast.
  • Vantus Rune: Krosus Name changed from "Vantus Rune: High Botanist Tel'arn" to "Vantus Rune: Krosus". Greatly reduces the materials required to craft a Vantus Rune: High Botanist Tel'arn. Inscription. 1.5 sec cast. Krosus. Inscription. 1.5 sec cast.
  • Vantus Rune: Krosus Name changed from "Vantus Rune: High Botanist Tel'arn" to "Vantus Rune: Krosus". Reduces the materials required to craft a Vantus Rune: High Botanist Tel'arn. Inscription. 1.5 sec cast. Krosus. Inscription. 1.5 sec cast.
  • Vantus Rune: Krosus Name changed from "Vantus Rune: High Botanist Tel'arn" to "Vantus Rune: Krosus". Craft a Vantus Rune: High Botanist Tel'arn. Inscription. 1.5 sec cast. Krosus. Inscription. 1.5 sec cast.
  • Vantus Rune: Nythendra Name changed from "Vantus Rune: Il'gynoth, Heart of Corruption" to "Vantus Rune: Nythendra". Craft a Vantus Rune: Il'gynoth, Heart of Corruption. Inscription. 1.5 sec cast. Nythendra. Inscription. 1.5 sec cast.
  • Vantus Rune: Nythendra Name changed from "Vantus Rune: Il'gynoth, Heart of Corruption" to "Vantus Rune: Nythendra". Reduces the materials required to craft a Vantus Rune: Il'gynoth, Heart of Corruption. Inscription. 1.5 sec cast. Nythendra. Inscription. 1.5 sec cast.
  • Vantus Rune: Nythendra Name changed from "Vantus Rune: Il'gynoth, Heart of Corruption" to "Vantus Rune: Nythendra". Greatly reduces the materials required to craft a Vantus Rune: Il'gynoth, Heart of Corruption. Inscription. 1.5 sec cast. Nythendra. Inscription. 1.5 sec cast.
  • Vantus Rune: Ursoc Name changed from "Vantus Rune: Nythendra" to "Vantus Rune: Ursoc". Greatly reduces the materials required to craft a Vantus Rune: Nythendra. Inscription. 1.5 sec cast. Ursoc. Inscription. 1.5 sec cast.
  • Vantus Rune: Ursoc Name changed from "Vantus Rune: Nythendra" to "Vantus Rune: Ursoc". Craft a Vantus Rune: Nythendra. Inscription. 1.5 sec cast. Ursoc. Inscription. 1.5 sec cast.
  • Vantus Rune: Ursoc Name changed from "Vantus Rune: Nythendra" to "Vantus Rune: Ursoc". Reduces the materials required to craft a Vantus Rune: Nythendra. Inscription. 1.5 sec cast. Ursoc. Inscription. 1.5 sec cast.
  • Vantus Rune: Xavius Name changed from "Vantus Rune: Dragons of Nightmare" to "Vantus Rune: Xavius". Craft a Vantus Rune: Dragons of Nightmare. Inscription. 1.5 sec cast. Xavius. Inscription. 1.5 sec cast.
  • Vantus Rune: Xavius Name changed from "Vantus Rune: Dragons of Nightmare" to "Vantus Rune: Xavius". Reduces the materials required to craft a Vantus Rune: Dragons of Nightmare. Inscription. 1.5 sec cast. Xavius. Inscription. 1.5 sec cast.
  • Vantus Rune: Xavius Name changed from "Vantus Rune: Dragons of Nightmare" to "Vantus Rune: Xavius". Greatly reduces the materials required to craft a Vantus Rune: Dragons of Nightmare. Inscription. 1.5 sec cast. Xavius. Inscription. 1.5 sec cast.

Jewelcrafting
  • JewelCraft Name changed from "Jewel Toy" to "JewelCraft".



String Changes
Originally Posted by MMO-Champion
  • ADVENTURE_MAP_TITLE - Adventure Scouting Map
  • ARCANE_CHARGES_POWER (New) - Arcane |4Charge:Charges;
  • BOOST2_SHAMANELE_HEX (New) - Use |cFFFFFFFFHex|r to turn the solider into a frog.
  • BOOSTED_CHAR_LOCKED_SPELL_TIP - Additional abilities will unlock as you progress through quests in Tanaan Jungle. combat training.
  • BOUNTY_BOARD_NO_BOUNTIES (New) - You'll receive another Emissary Quest tomorrow
  • CHALLENGE_MODE_GUILD_BEST_LINE (New) - |c%s%s|r
  • CHALLENGE_MODE_GUILD_BEST_LINE_TOOLTIP_TITLE (New) - %s|nLevel %d
  • CHALLENGE_MODE_GUILD_BEST_LINE_YOU (New) - |c%s%s (You)|r
  • CHALLENGE_MODE_NEW_BEST - %s - New Best! Weekly Best!
  • CHALLENGE_MODE_NO_RUNS_THIS_WEEK (New) - You haven't run any Challenge Mode dungeons this week.
  • CHALLENGE_MODE_RECENT_BEST (New) - Recent Best
  • CHALLENGE_MODE_THIS_WEEK (New) - This Week
  • CHALLENGE_MODE_WEEKLY_BEST (New) - Weekly Best
  • CHALLENGE_MODE_WEEKLY_REWARD_AVAILABLE (New) - You've earned a reward chest for last weeks performance. Visit your class hall to claim it!
  • CHARACTER_SELECT_INFO_TRIAL_BOOST_APPLY_BOOST_TOKEN (New) - Apply Boost to Unlock
  • CHARACTER_SELECT_INFO_TRIAL_BOOST_LOCKED (New) - Class Trial Completed
  • CHARACTER_SELECT_INFO_TRIAL_BOOST_LOCKED_TOOLTIP_TEXT (New) - Apply a Level 100 Character Boost to unlock this character.
  • CHARACTER_SELECT_INFO_TRIAL_BOOST_LOCKED_TOOLTIP_TITLE (New) - Character Locked
  • CHARACTER_SELECT_INFO_TRIAL_BOOST_PLAYABLE (New) - Class Trial In Progress
  • CHARACTER_TYPE_FRAME_TRIAL_BOOST_CHARACTER_TOOLTIP - Create a new level 100 character and try it for a limited time. You have an the option to apply a boost token to this character at the end of the trial.
  • CHARACTER_TYPE_FRAME_TRIAL_BOOST_CHARACTER_TOOLTIP_INVALID (New) - |nTrial boost is invalid for your selected class.
  • CHARACTER_UPGRADE_FREE_100_POPUP_DESCRIPTION - Your purchase of Legion comes with a World of Warcraft: Legion includes a level 100 Character Boost. You can choose to boost a character now or try a class first before you use your boost. an existing character, try a new class before using your boost, or close the window to use the boost later.
  • CHARACTER_UPGRADE_FREE_100_POPUP_TITLE - Thank you for joining us! Welcome to Legion!
  • CHAT_BUBBLES_EXCLUDE_PARTY_CHAT (New) - Exlude party chat
  • CHAT_BUBBLES_TEXT - Player Chat Bubbles
  • COMBO_POINTS - Combo Points |4Point:Points;
  • GARRISON_ABILITY_UNLOCK_TOOLTIP (New) - |n|nUpgrade %s to %s quality to unlock this ability.
  • GARRISON_MISSION_COMPLETE_BONUS_CHANCE (New) - Bonus Chance:|n|cff00ff00%d%%|r
  • INSANITY (New) - Insanity
  • INSANITY_POWER (New) - Insanity
  • MAELSTROM_POWER (New) - Maelstrom
  • ORDER_HALL_TALENT_TITLE (New) - Order Advancement
  • PVP_HONOR_XP_BAR_CANNOT_PRESTIGE_HERE - Open your Honor Talents frame to prestige! Open the Honor Talents pane to prestige
  • PVP_PRESTIGE_RANK_UP_WARNING - Your Honor Level will be reset to 1. You will lose access to all of your honor talents until you earn them again.
  • RELIC_SLOT_TYPE_WIND - Wind Storm
  • SHOW_COMBAT_TEXT_TEXT - Enable Scrolling Combat Text for Self
  • SPELL_FAILED_CUSTOM_ERROR_298 - Requires 2 Withered Berserker Berserkers
  • SPELL_FAILED_CUSTOM_ERROR_299 (New) - Target's health is too low
  • SPELL_FAILED_MUST_KNOW_SUPERCEDING_SPELL (New) - Must know previous spell rank to learn.
  • TALENTS_FRAME_TALENT_LOCK_DESC - Talents will unlock as you progress through quests in Tanaan Jungle. once you finish combat training.
  • TOOLTIP_SUPERCEDING_SPELL_NOT_KNOWN (New) - Requires Previous Rank
  • TRANSMOGRIFY_CLEAR_ALL_PENDING (New) - Undo all pending changes
  • TRANSMOGRIFY_INVALID_MISMATCH - This armor This item type isn't compatible with this appearance.
  • WARGAME_TOOLTIP - War Games allow you to challenge groups of other players to a showdown in a battleground or arena of your choice. To start a War Game you must be the party leader, select a battleground or arena, target an opposing party leader, and click the Start War Game button.
  • WORLD_QUEST_CANT_COMPLETE_BY_SPELL (New) - You can't use that on this quest type.
This article was originally published in forum thread: Legion Alpha - Build 21491 Spell and Achievement Changes started by chaud View original post
Comments 16 Comments
  1. Simca's Avatar
    "Unleashing Meatamorphosis sends nearby critters fleeing in panic" this is my favorite Blizzard typo in quite a while.
  1. mmocb27501d512's Avatar
    Azsuna matata FFS blizz XD
  1. pvw1075's Avatar
    Blizz trolling warlocks putting the glyph under their section lol.. or is that MMO-Champ?
  1. Maulis425's Avatar
    "Brokenly Epic"
    What. I don't think "Broken" means what they think it means...
  1. Thrackerzod's Avatar
    Profession minigames? Upgrading recipes? I'm not sure if I like the sound of this.
  1. GMZohar1's Avatar
    Oh Look, Arcane spec getting Nerfed AGAIN what a shocker.. Every new Legion build is a nerf for Arcane.. (PvP wise anyways, dont give any shits for PvE)
  1. Zachsophone's Avatar
    Wait, what the heck?! lol So lone wolf WAS passive at 30% damage to X abilities. It gets moved to a talent so it's only an option for MM which is totally ok, no worries I understand some people want MM with a pet, all good so far. Blizzard states "Since it will get moved to a talent, it will be competitive with the other two talents in the first tier." COOL, sounds good Blizzard! As a result, it becomes a talent in the first row and gets a buff to 35% damage. I guess the extra 5% damage buff must be the result of "making it competitive", because to be honest, "True Aim" looks pretty amazing and when "Lone Wolf was still passive, I was planning on taking "True Aim". So far, everything looks great!

    Today, Lone Wolf now increases your damage by 20%, down from 35%. Now it gives less bonus damage then when it was just a MM passive. -.-
  1. Baronthefirst's Avatar
    As of right now the build stability isn't too good. With the World Server crashed and the constant phasing. They need to push out some hotfixes before I would even want to think of raiding.
  1. sturzengel's Avatar
    Yay for the ele buffs, LB hits a bit softer and a few other passive effects nerfed, but everything else getting buffs especially Lava Burst which makes me feel warm inside. :3
  1. dlaiyre's Avatar
    Quote Originally Posted by Zachsophone View Post
    Wait, what the heck?! lol So lone wolf WAS passive at 30% damage to X abilities. It gets moved to a talent so it's only an option for MM which is totally ok, no worries I understand some people want MM with a pet, all good so far. Blizzard states "Since it will get moved to a talent, it will be competitive with the other two talents in the first tier." COOL, sounds good Blizzard! As a result, it becomes a talent in the first row and gets a buff to 35% damage. I guess the extra 5% damage buff must be the result of "making it competitive", because to be honest, "True Aim" looks pretty amazing and when "Lone Wolf was still passive, I was planning on taking "True Aim". So far, everything looks great!

    Today, Lone Wolf now increases your damage by 20%, down from 35%. Now it gives less bonus damage then when it was just a MM passive. -.-
    I wish Lone Wolf was reversed: Animal Bonding - You can now utilise Pets, etc. probably harder to balance but I wish the default was no pet for marks.
  1. sturzengel's Avatar
    Quote Originally Posted by Simca View Post
    "Unleashing Meatamorphosis sends nearby critters fleeing in panic" this is my favorite Blizzard typo in quite a while.
    mfw he shows me his Meatamorphosis
  1. Laozine's Avatar
    Quote Originally Posted by Zachsophone View Post
    Wait, what the heck?! lol So lone wolf WAS passive at 30% damage to X abilities. It gets moved to a talent so it's only an option for MM which is totally ok, no worries I understand some people want MM with a pet, all good so far. Blizzard states "Since it will get moved to a talent, it will be competitive with the other two talents in the first tier." COOL, sounds good Blizzard! As a result, it becomes a talent in the first row and gets a buff to 35% damage. I guess the extra 5% damage buff must be the result of "making it competitive", because to be honest, "True Aim" looks pretty amazing and when "Lone Wolf was still passive, I was planning on taking "True Aim". So far, everything looks great!

    Today, Lone Wolf now increases your damage by 20%, down from 35%. Now it gives less bonus damage then when it was just a MM passive. -.-
    It's just numbers right now, why does the numbers matter in Alpha? 10%, 100%, 1000% means nothing in an Alpha, it's all subject to being tuned appropriately. Commenting on nerfs/buffs at this point isn't really helpful. Talking about the gameplay/mechanics is what matters, i.e passive vs talent.
  1. Zachsophone's Avatar
    Quote Originally Posted by Laozine View Post
    It's just numbers right now, why does the numbers matter in Alpha? 10%, 100%, 1000% means nothing in an Alpha, it's all subject to being tuned appropriately. Commenting on nerfs/buffs at this point isn't really helpful. Talking about the gameplay/mechanics is what matters, i.e passive vs talent.
    Hmm, good point I suppose. Never thought about it that way.
  1. Super Kami Dende's Avatar
    Quote Originally Posted by Thrackerzod View Post
    Profession minigames? Upgrading recipes? I'm not sure if I like the sound of this.
    Sounds good to me, people bitch and moaned professions had no interactivity in WoD, now they are making professions some you actually have to work (no pun) for.

    - - - Updated - - -

    Quote Originally Posted by Maulis425 View Post
    "Brokenly Epic"
    What. I don't think "Broken" means what they think it means...
    the Ilvl achievements have always been a play on Words of the current content.

    We will be in the Broken Isle, thus Brokenly Epic.
  1. leothar's Avatar
    Quote Originally Posted by Simca View Post
    "Unleashing Meatamorphosis sends nearby critters fleeing in panic" this is my favorite Blizzard typo in quite a while.
    That's a Demon Hunter glyph though, it's listed under Warlock for some reason (the actual consumable item says Class: Demon Hunter on it at least).
  1. Faylum1's Avatar
    Once again Frost Mages get priority over other mages and get ridiculous damage because everyone knows only a shitter plays one. Pathetic.

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