Legion Developer Q&A - Demon Hunters
Today was the Demon Hunters Q&A with Senior Game Designer Jonathan LeCraft. The next Q&A will be after Legion launch. Also keep an eye on Gamescom!

Demon Hunters will release August 9th, along with Demon Invasions.

The broadcast got split into two parts: Part 1 and Part 2

Talent Unlocks
  • Demon Hunters unlock talents as they level to give you something to look forward to as you level.
  • It isn't convenient for the players that are playing during the pre-expansion patch, but it makes sense to do.

Balance
  • Demon Hunters will be missing some power in the pre-expansion patch due to not having their talents.
  • Demon Hunters get a bigger chunk of the stats that players will gain from 100 to 110 earlier on, so that will help to offset the talents.
  • Demon Hunters should be balanced well enough for the short time they are available before Legion.
  • Balance efforts were focused on Level 110.

Pre-Expansion Patch Content
  • You can do the full starting experience and then play the game once Demon Hunters are unlocked.
  • You can do the Broken Shore intro with another character, but not on the Demon Hunter.

Garrison
  • You will be able to start a Garrison with your Demon Hunter.

Professions
  • Demon Hunters will not get any kind of profession boost.
  • You will have time to use your existing materials to level professions during the pre-expansion patch.

Demon Blades
  • Demon Blades gives players access to another playstyle, but you are pressing less buttons.
  • The goal is for it to be the second or third best talent in that tier. The team will do another tuning pass to make sure that this is the case.

Warglaive
  • The Warglaive rewarded in the events leading up to Legion launch will be Bind on Account.

Havoc Survivability
  • The team is going to make sure Havoc is reasonably balanced and is looking at the Level 104 talent tier and PvP talents.
  • Most of the tuning will probably be numbers now, as they are added to the game. Bigger changes are possible in a future patch.

Vengeance Survivability
  • The team will take a look at Vengeance survivability and see if anything needs to be changed.

Lore
  • There is some distrust between the Demon Hunters and the Night Elves.
  • The story between Demon Hunters and Elves will be explored throughout Legion.

Mobility
  • Mobility is probably on par with Monks or a little less right now.
  • There may be some mobility issues in PvP, but most players haven't had a chance to learn to play Demon Hunter yet.

Spectral Sight
  • Spectral Sight lets you see stealth, invisible, and enemies through walls.
  • It lasts 10 seconds, has a 30 sec cooldown, slows you down, and is cancelled upon attacking or being attacked.
  • Some kind of team coordination will be required to make use of it.

Showing Tattoos
  • There is no option to hide your chest for Demon Hunters, but they often have armor that is fairly revealing, so you can show off your tattoos.

Artifact Models
  • Illidan's Warglaives will not be modified.
  • The team has talked about allowing Demon Hunters to use that model somehow in the future. Maybe allowing them to unlock that appearance for transmog.

Communication
  • Demon Hunters can communicate cross-faction with Demonic.

Races
  • There are no immediate plans for other races to become Demon Hunters.
  • Only allowing elves to be Demon Hunters allowed for additional time to be spent on customization and art for Demon Hunters.

Weapons
  • You will be using glaives throughout the expansion, but you can equip other weapon types (Daggers, Fist Weapons, One-Handed Axes, One-Handed Swords).

Animation Cancelling
  • Animation Cancelling being the optimal way to play is not intended.
  • The team is attempting to prevent animation cancelling from giving a DPS increase.

Flying
  • The team talked about allowing Demon Hunters to fly with their wings once flying is enabled, but decided against it.
  • It just doesn't feel right for their kit.
  • Even Illidan doesn't do much flying, just a little hovering.

Glyphs
  • There won't be a glyph to always show Demon Hunter wings. It doesn't look great to have them out all of the time and they don't work with all of the animations.
  • The wings aren't part of your person, they just sprout out in a time of need.

Double Jump
  • Double Jump made the team worry about breaking everything.
  • It isn't such a big deal for bosses, mostly players getting into places they shouldn't be.

Level 70 Character Requirement
  • You will need to have a Level 70 character on the server that you want to make a Demon Hunter on.

Specs
  • There wasn't a good way to give Demon Hunters a third spec.
  • The two specs they have fit with the lore and allowed the team to focus on those two specs a little bit more.

Class Design
  • Sometimes you start by creating the abilities that build and spend resources.
  • You come up with crazy ideas and see if they work with actual gameplay.
  • Double Jump was on the cutting table for a little while and it ended up making it.
  • Major cooldowns like Metamorphosis fit with the lore and class fantasy.
  • The team had lots of Demon Hunters to look at for inspiration.

Skill Cap
  • Demon Hunters are a simpler class so there won't be such a huge gap between the best and worst players.
  • Sometimes there have been huge skill gaps between the best and worst players, such as Feral Druids in WotLK.

Soul Barrier
  • Soul Barrier is like a better version of Soul Cleave
  • Taking Soul Barrier off of the GCD is an easy solution but not one to be used lightly.
  • The team will continue to look at it and see what changes are needed. There are lots of ways to tweak it.

Demon Hunter Weapon Size

Release
  • Demon Hunters will release August 9th, along with Demon Invasions.
This article was originally published in forum thread: Legion Developer Q&A - Demon Hunters started by chaud View original post
Comments 140 Comments
  1. Psygon's Avatar
    Other classes can do Broken Isles, while the DH do their starting zone. If a DH tries to do Broken Isles, it is told, No.
  1. Vartence's Avatar
    Quote Originally Posted by SherriMayim View Post
    Warglaives bind on Account? Like.. Illidan's glaives from BT?
    no.. the transmog warglaives from the demon invasions event
  1. Unholyground's Avatar
    Quote Originally Posted by Sentynel View Post
    http://wowwiki.wikia.com/wiki/Gutter...Game_Mechanics

    Demonic won't live the 7.1 patch I bet.
    People on beta didn't even know about it I doubt it will get any real use.
  1. Nillah's Avatar
    That's too bad, it would be really cool to see wings out more on demon hunters. Especially flying with them, that'd be neat.
  1. jdbond592's Avatar
    I expect broken shore scenario to happen in same week. As the story goes, we attack, we retreat, demons invade Azeroth and DHs arrive. That's why there is DH quest after broken shore scenario and DH npcs appears with invasion. I am wondering if "whisper" event will take place next week.
  1. Craaazyyy's Avatar
    Skill Cap
    Demon Hunters are a simpler class so there won't be such a huge gap between the best and worst players.

    legion class design goals confirmed by blizzard are to make the game as easy as it can possibly be LOL
  1. waddlez's Avatar
    Quote Originally Posted by Craaazyyy View Post
    Skill Cap
    Demon Hunters are a simpler class so there won't be such a huge gap between the best and worst players.

    legion class design goals confirmed by blizzard are to make the game as easy as it can possibly be LOL
    Easier to balance a class if a nerf or a buff effects every player of that class equally.
  1. mmocb2de0f1fd1's Avatar
    Animation Cancelling
    Animation Cancelling being the optimal way to play is not intended.
    The team is attempting to prevent animation cancelling from giving a DPS increase.

    yet shadow priests have had to deal with this crap for years now with its sloppy rotation (including currently)
  1. mmoc63e7652113's Avatar
    Quote Originally Posted by Craaazyyy View Post
    Skill Cap
    Demon Hunters are a simpler class so there won't be such a huge gap between the best and worst players.

    legion class design goals confirmed by blizzard are to make the game as easy as it can possibly be LOL
    The guy said something like "unfortunately there always will be a skill gap". That tells a lot about their design philosophy. Im not saying its necessarily bad, in the game you depend on a lot of random guys to succeed in a lot of cases, it might not be terrible to have a high chance of the guy next to you being able to handle their 2-3 spell dps rotation and the one or two utility spell they have.
  1. Craaazyyy's Avatar
    Quote Originally Posted by amplitudelol View Post
    The guy said something like "unfortunately there always will be a skill gap". That tells a lot about their design philosophy. Im not saying its necessarily bad, in the game you depend on a lot of random guys to succeed in a lot of cases, it might not be terrible to have a high chance of the guy next to you being able to handle their 2-3 spell dps rotation and the one or two utility spell they have.

    unfortunately the game design is so bad right now that no one will play it for longer than a month after release
  1. mmoc285bbb8bcc's Avatar
    there is definitely a skill cap on Havoc with momentum spec which is currently the best DPS

    you have to know where you will end up after proccing it and if that will be bad for you/raid. Proccing at the right time to maximise use. Maximising uptime. That requires knowing your class, knowing the surrounding area, and knowing boss mechanics before doing it.

    that is a LOT more then is required for most classes to do good DPS on a boss. Most classes all you need to know is your spec rotation.
  1. deplorable's Avatar
    Well i think Anduin is looking a lot like his father now, even stole his name

  1. mmoc3f37de703d's Avatar
    Blizzard knows catering to total retards will make them more money. Well I know what class I will not play. Demon turdter.
  1. mmoc935b66873b's Avatar
    Quote Originally Posted by mikkis2k View Post
    Lore is key, and atleast 90% of the community agree that this was a good choice, you're he minority here. Don't try to change the lore because YOU want something.
    It's getting harder and harder to take Warcraft lore seriously with every passing expansion. The level of writing is ABYSMAL compared to what it was. Character development has been thrown out the window ages ago. I'm done with this universe when it comes to lore.

    Although Panda DHs would look like shit, we could at least have human and troll DKs as extra races. Not to mention that BT is filled with Ilidari Satyrs. I sure as hell wouldn't mind them as a playable race.
  1. ElDoorO's Avatar
    I hope Havoc is competitive in PvP somehow. I'm not sure how though -- it's a concern of mine. Perhaps unfounded given my verylimited play with it.
  1. Mastashifu-khaz's Avatar
    Quote Originally Posted by addlemanc View Post
    Cross faction chat? Is that a first?
    No, the undead used to be able to speak the common tongue. but it was removed due to spam and griefing.. Also right now pandaren can speak cross faction(only to each other)
  1. XargonWan's Avatar
    "Demon Hunters can communicate cross-faction with Demonic."

    So it's the right time to let Pandaren (Pandaren), Undead (Common), Blood Elves (Common), and Death Knights to talk each others cross faction.
  1. Unholyground's Avatar
    Quote Originally Posted by Droodid View Post
    I think the only thing incorrect here is the level, you just had to have a level 58 at the time to create a DK since they started at 58.
    They were level 55 and 1 per server.

    - - - Updated - - -

    Quote Originally Posted by fck View Post
    Blizzard knows catering to total retards will make them more money. Well I know what class I will not play. Demon turdter.
    Too bad, you are missing out because it is pretty damn fun.

    - - - Updated - - -

    Quote Originally Posted by XargonWan View Post
    "Demon Hunters can communicate cross-faction with Demonic."

    So it's the right time to let Pandaren (Pandaren), Undead (Common), Blood Elves (Common), and Death Knights to talk each others cross faction.
    Honestly it is time to combine the PvE aspects of the game with each faction considering we have free for all PvP why not free for all PvE?
  1. Phurox's Avatar
    Where did today's demon Hunter Q&a go?
  1. XargonWan's Avatar
    Honestly it is time to combine the PvE aspects of the game with each faction considering we have free for all PvP why not free for all PvE?
    Can you please explain your point?

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