Is a Diablo Release Upcoming At Blizzcon 2016? (SPECULATION)

Heroic Tavern Brawl Potentially Delayed Until After BlizzCon

Hallow's End is Here! 50% XP Boost, Event Quest, Portrait, Bundles

Competitive Changes for Overwatch Season 3

Patch 7.1 Hotfixes - October 26
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Fixed a bug that caused Dark Transformation to not trigger some additional effects, and not correctly transform abominations into flesh golems.

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Fixed a bug where Shred could sometimes fail to deal damage or generate combo points.
  • Full Moon is again in the Arcane school.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Bestial Fury will correctly increase Bestial Wrath's damage bonus to your pet and Hati.

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Enslave Demon can correctly target enemies up to one level above the caster.

Class Halls
  • Missions will be less likely to offer follower armor set items to players that have maxed out the item level of all their champions.

Items
  • The legendary Rogue ring Insignia of Ravenholdt should now be able to hit creatures with large hitboxes.
  • The legendary Warlock belt Power Cord of Lethtendris should no longer incorrectly have a chance to be activated by targets that already have Unstable Affliction.

PvP

Honor Talents

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Thorns now has a 1 second cooldown between procs.

Quests
  • Killing the Waking Nightmare first during quest, "Waking Nightmares" will no longer prevent players from seeing Slumbering Nightmare.

Patch 7.1 Hotfixes - October 25
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Bonus Event
  • Completing a dungeon on any Mythic Keystone difficulty will now count towards progress on the weekly Bonus Event quest, "Emissary of War".

Classes

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Luffa Wrappings should once again function correctly for non-Feral Druids.
  • Prowl should once again have the correct stealth effectiveness.
  • Mass Entanglement should now reliably chain to nearby targets.

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Retribution) Fixed a bug preventing the Sword of Light passive from being fully calculated into baseline damage.

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Restoration) Lava Burst should correctly deal a critical strike against targets with Flame Shock, at level 20 or higher.

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Arms) Fixed a bug preventing the Seasoned Soldier passive from being fully calculated into baseline damage.

Dungeons and Raids
  • Quest Items related to Karazhan attunement now drop in Mythic Keystone dungeons in addition to Mythic difficulty dungeons.

Game Client
  • (Work in progress) Sheathing and unsheathing a weapon should no longer cause the game to crash.

PvP
  • Warden Towers temporarily rewarded 150 Honor. They have been convinced to once again reward 300 Honor.
  • Honor rewards from Tol Barad have been reduced by 50%.
  • Class Adjustments
    • Relentless reduces crowd control duration by 20% (was 25%).
      • Developers’ Notes: We feel Relentless is over-represented in a lot of situations, so we’re slightly reducing its effect.
    • Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • Fixed a bug that was preventing Imprison modified by Detainment from being removed by Divine Shield and Ice Block.
      • Fury of the Illidari no longer causes reduced damage in PvP.
    • Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • (Fire) Stamina reduced by 10% in PvP.
      • (Frost) Stamina reduced by 10% in PvP
        • Developers’ Notes: Fire and Frost Mages have felt a bit too tanky.
      • (Frost) Deep Shatter increases the damage of Frostbolt by 150% (was 200%).
    • Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • (Mistweaver) Surge of Mist now causes Enveloping Mist to incur an 8 second cooldown (was 6 seconds).
        • Developers’ Notes: Mistweavers Monks have often relied on Soothing Mist to do most of their healing. Now, when choosing Surge of Mist, you may have to cast another healing spell during the Enveloping Mists cooldown.

      • (Mistweaver) Counteract magic increases the healing of Renewing Mist by 125% (was 150%).
        • Developers’ Notes: Counteract Magic has felt a bit too strong against damage-over-time compositions.
    • Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • Avenging Crusader now properly increases the cooldown recovery rate of Judgment and Crusader Strike.
      • Avenging Crusader no longer increases the cooldown recovery rate of Tyr's Deliverance.

    • Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • (Discipline) Searing Light increases the damage of Smite by 15%, down from 30%.
        • Developers’ Notes: The Discipline Priest is intended to be an offensive healer, but we feel they were over-performing in 2v2 Arena.


    • Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • Agility reduced by 10% in PvP.
      • Stamina reduced by 5% in PvP.
        • Developers’ Notes: Rogues are intended to be strong, yet vulnerable to focused-fire. We feel they have too much survivability while dealing too much damage with both utility and survivability, so we’re toning them down.

      • (Assassination) System Shock duration reduced to 2 seconds (was 4 seconds).
      • (Subtlety) Stamina reduced by 5% in PvP.
      • (Assassination, Outlaw) Stamina reduced by 15% in PvP.

    • Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • (Enhancement) Agility reduced by 10%.

    • Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • (Demonology) Doom, Doubled now increases the damage of Doom by 33% in PvP situations.
      • (Demonology) Grimoire of Synergy increases the Warlock's and Pet's damage by 30% in PvP situations.
      • (Demonology) Implosion damage reduced by 20% in PvP situations.

    • Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
      • Bladestorm now deals full damage in PvP situations.
        • Developers’ Notes: Bladestorm is intended to be a strong damage cooldown for the Arms Warrior. In Legion Beta testing, Arms Warriors felt too strong, so we reduced the damage Bladestorm did in PvP. We feel we’re back to a place where returning it to full damage makes sense.

      • Execute now deals 15% more damage in PvP situations.
        • Developers’ Notes: Execute is designed to be a signature strength of the Warrior, and should always be the right choice on targets within Execute range in PvP. We’ve found that there are some situations where that wasn’t true, so we’re increasing the damage of Execute to make it always the right choice.

Quests
  • Players should no longer fail to get credit for completing world boss World Quests.
  • Players with a full inventory should now be able to complete “Edict of the God-King” and accept “Unwanted Evidence” after defeating God-King Skovald in Halls of Valor.
  • The quest drops for “Uncovering Orders” should now come from the final boss in each of the three named dungeons, Assault on Violet Hold, Black Rook Hold, and Vault of the Wardens.

World
  • Bloodgazer Falcosaurs should now respawn more quickly.

Blue Posts
Originally Posted by Blizzard Entertainment
EU Forums
Just to be clear; I was talking(the disinterest and malice part) about the seperation of english speakers and english speakers within the wow community. I personally think the label malice here is justified ever since we got a glimpse of how the devs culture's view on the eu community; we're face palming picard monkeys with no possibility for worthwhile insights- we should be kept in our cages well clear from the 'always constructive' us forums. (if you missed it, our current Game Director's views on the EU community can be seen here in a fun 10th anniversary celebratory video: https://www.youtube.com/watch?v=4d3M...tu.be&t=51m12s ). A sentiment that is judging by the utter lack of developers ever visiting these forums still present.
I'm going to respectfully disagree with you here. In that clip, Ion is comparing US and EU feedback threads on the same topic - and you even see the Picard ASCII he's scrolling past in the EU thread. While I understand that people have the pereception that their feedback isn't valued here, I feel it's a huge stretch to take that one example and claim it's how the entire EU community is viewed. The seconds after that section even go on to explain how feedback is integral to the raid design process. Furthermore, Ion even elaborated on that clip here.

Ion still posts feedback threads for all the raid testing for both the beta and PTR, something he'd hardly take the time to do if the team didn't care. During the course of the Legion beta he replied to threads on both the EU and US forums and more recently, he has even shared details on the EU forum first.

As for disinterest? Not on Aerythleas part, surely, but from blizzard as a whole I think that's a fair assessement , both myself (http://eu.battle.net/forums/en/wow/t...2252191?page=1 ) and many others have made many a post without a reply. Now I know this is the communication policy, but seeing the breath and scope of the posts I find saying theres a disinterest in this subject more than fair.

We (/ I) simply want to talk about wow things, it's what unites us on these forums and it frustrates me (and judging by the amount of posts others aswell) that we're limited in this for archaic reasons we have to think up ourselves.

The request to merge the EU and US forums is one I see quite a lot of, the reality is I don't have a good answer to provide right now.

The purpose of the EU forums is to provide a platform for European players to discuss the game with each other, which allows us to gather European feedback and sentiment. While on some topics, the feedback being voiced on both EU and US is pretty similar, there are also cases where one region has reacted far more strongly to something than the other. If the forums were merged, this would be harder to differentiate when we construct our internal reports, and we have to consider how to adapt these processes accordingly.

There is also the matter of service related topics. The US forum already has separate sections for the Oceanic portion of their subscriber base. If the EU subscribers were added to this, we'd still be looking at having separate EU General Discussion and Recruitment sections, as well as separate EU and US service support forums which could make it even harder for non-forum regulars to track down information in times of technical problems if that's the only time they check the forum. The alternative is; do we restructure our forum support teams to be global? This brings with it a whole new set of factors such as: Will this require new tools? Can we provide coverage with our current workforce or will that need to be reviewed? Are there any regional variances in policy that might cause roadblocks? (etc.)

Furthermore, there are technical considerations on the back-end (a small example, but by no means the only hurdle: how to make a clear differentiation in cases where EU and US share server names and there's a character of the same name on both servers?) as well as subtle cultural differences to consider. Then we also have to think about what this is going to require in terms of resources from our web teams. Will we just do a 1-for-1 exchange and merge EU general with US general, EU Class forums into US Class forums (and the resulting mess that would likely need to be cleaned up) or put the EU forum into some sort of read-only archive mode for example.

Even then, despite seeing requests for this merge, we do also see people asking for such a merge not to happen. If any solution is decided upon, we'd want it to be the best fit possible (and leaving things as is, is one potential solution).

I guess the TL;DR here is: This isn't even an exhaustive list of all the factors and variables - it's not a simple case of flicking a switch and it happens.

Any idea why the petition on the US Death Knight thread got closed within a few hours, but the same thread on the EU Death Knight forums is still up, weeks later?
I agree I should've locked it by now, but I let it keep ticking over as there was some very useful feedback coming out of it. (Blue Tracker / Official Forums)

EU Site - Patch 7.1 Notes
Only ones sleeping is blizzard, its 2016.. Its a bloody forum.. Why would they keep same language speakers divided, its beyond stupid.. Or as i said, pure disinterest or malice.

Also, patchnotes would be up by now if that was the problem!

The patch isn't live in Europe yet, ergo, the patch notes aren't on the European site. You can spin it as "disinterest and malice" all you want, but that's far from the reality:

Not every WoW player in Europe frequents the forums, or even fan-sites, and putting patch-notes up the day before (which we've done in the past) can (and did) cause confusion when players login to find the patch isn't actually live yet. (Blue Tracker / Official Forums)

Opening Week is Here! Meet The WoW Arena Competitors
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Opening Week for BlizzCon esports competition begins today, October 26, and runs through Monday, October 31. You can enjoy world-class esports on BlizzCon.com, Twitch, and MLG.tv. All BlizzCon esports streams are free, presented in high definition, and available on your favorite device, so you can catch Opening Week esports anywhere.

Before the World of Warcraft Arena Championship competitors meet up for their first bouts on the road to BlizzCon this Friday, we thought we’d introduce you to the teams.

Learn more about Opening Week here, and see the complete schedule, list of casters, and more on BlizzCon.com.

Connect to Twitch to Earn a World of Warcraft Title
Show your love of WoW Arena and esports with a shiny new “Patron of War” in-game title when you connect Twitch to your Battle.net account and watch the WoW Arena World Championship during BlizzCon 2016*.

How to Link Your Accounts
  • Log in or create an account on Twitch.
  • Navigate to the Settings menu by clicking your account name in the top-right corner of the home screen.
  • Navigate to the Connections tab of the Settings menu.
  • Find the Battle.net section then follow the given instructions after selecting a region and clicking Connect.

Click here to go straight to the Twitch settings page.

*You'll be able to earn the Patron of War title by watching WoW Arena during BlizzCon Opening Week on Friday, October 28 or during BlizzCon 2016, on November 4-5. You'll need to connect your Twitch account to your Battle.net account as described above, and the title will be rewarded after the event has concluded. Further information and troubleshooting for connecting your account can be found in our support article here.

To verify that your Battle.net account is attached, log in to Account Management then select “Security Options”. This will display all third-party applications that have been authorized for that account.

Meet Your BlizzCon 2016 Contest Night Host
Originally Posted by Blizzard (Blue Tracker)
Get ready for a night of creativity, community—and a little bit of crazy—when this year’s Costume, Talent, Art, and Movie contests get underway Friday night at BlizzCon!


We’re excited to announce that this year’s festivites will be hosted by Emmy-nominated actor and comedian Thomas Middleditch, star of HBO’s hit comedy series Silicon Valley. In addition to playing roles in movies like The Final Girls and Wolf of Wall Street, he also hosts a regular Extreme Gaming Championship events at the Upright Citizens Brigade theater in Los Angeles—and is a seasoned Diablo veteran, too.
Contest night kicks off November 4 at 6pm PT, and you can catch the action by ordering a Virtual Ticket today.

For more information on this year’s contests, check out the links below!

Movie Contest · Art Contest · Costume Contest · Talent Contest

World of Warcraft: Traveler Book Now Available
The World of Warcraft children's book is now available!


Originally Posted by Blizzard (Blue Tracker / Official Forums)
The wait is over. Start your journey with the first book in the World of Warcraft: Traveler series today!

This epic action-adventure novel is set in the Warcraft universe and features a cast of new characters discovering the mysteries and majesty of the world around them. Written by celebrated novelist, comic book author, and animation writer Greg Weisman, Traveler includes full-page sketches and a full-color cover illustration by Blizzard artist Samwise Didier.


Embark on this new adventure with Scholastic here and get your copy today!
This article was originally published in forum thread: Oct 26 Hotfixes, Blue Posts, BlizzCon Arena, BlizzCon Contest Host, WoW Traveler Book started by chaud View original post
Comments 11 Comments
  1. mmoc12fd2e0285's Avatar
    Does anyone at Blizzard even play Rogue?
  1. Railander's Avatar
    RIP rogues, you will not be missed
  1. HeyGuysHello's Avatar
    Just remove warlocks already. I know you guys read this and I know you want to remove us. Do it. What are you waiting for?
  1. Zenotetsuken's Avatar
    The cashier from the Tina Fey American Express commercials is hosting Blizzcon?
  1. off3nc3's Avatar
    Assass rogue was over the top , justice has been served !
  1. Maorel's Avatar
    Yeah lets not nerf ret pallies in pvp cuz they are not op
  1. Zathrendar's Avatar
    Developers’ Notes: Fire and Frost Mages have felt a bit too tanky.
    What kind of half-baked justification is that?

    Ruled by ze feelz...

    - - - Updated - - -

    Quote Originally Posted by Archijs View Post
    Does anyone at Blizzard even play Rogue?
    Apparently so...

  1. mmoc00a0a31019's Avatar
    Quote Originally Posted by HeyGuysHello View Post
    Just remove warlocks already. I know you guys read this and I know you want to remove us. Do it. What are you waiting for?
    Are you serious? Warlocks just got buffed beyond OP. They currently the kings of Arena with both Destruction and Affliction and before 7.1, Demonology was the most broken spec.

    Developers’ Notes: Fire and Frost Mages have felt a bit too tanky.

    What kind of half-baked justification is that?
    LOL

    Pretty sure Blizzard just went full retard with this patch. This game is fucking dead.
  1. kevincuomo's Avatar
    Yea Blizzard... Nerf rogues by a ton NJ!

    Idiots
  1. Sturmbringe's Avatar
    Well, Ion Hazzikostas seems to think that there is no point even reading the EU forums because there's no feedback to be found in it.

    https://www.youtube.com/watch?v=4d3M...tu.be&t=51m12s

    That is because "moderation" in the EU forums is extremely "heavy-handed", and the "moderators" there actually immediately ban anyone whatsoever who is not a rabid Blizzard fanboi, aka "Blizzdrone".

    To describe EU forums moderation in a different way, imagine the head of the Mod team there as an SS-Standartenführer with a "Mein Kampf" on his left hand hand banning "Joos" left and right with his right hand. Anyone who doesn't think that Hitler is the Größter Feldherr aller Zeiten, that is to say anyone who doesn't think that the current WoW expansion is the best thing that ever happened to humanity after penicillin, is promptly banned amid cheers from the Blizzdrones.

    This policy has been going on for several years and as a result there's practically nobody left to post in the EU forums at all, apart from Blizzard employees, kiddies, and rabid Blizzard fanbois, aka Blizzdrones.

    So yeah, Ion's right. If you want to have feedback from the EU forums, you should fire the mods there and replace them with North American employees who should go ahead and unban the users who have been banned several years back.
  1. k1p57a's Avatar
    And I'm still sitting here. Waiting for them to fix my stupid divine steed :/

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