Patch 7.2's New Class Mounts



Patch 7.2's New Artifact Appearances



BlizzCon 2016 - World of Warcraft: Legion - What's Next
Plenty of content is coming soon!

Patch 7.1.5
  • In the past, the team has had large monolithic patches that have anchored the entire expansion.
  • A patch like Patch 6.2.3 was very effective. The team wasn't trying to add a ton of content, Moose Mount, Valor Points, Timewalking, and other things.
  • Patch 7.1 is a good example of a medium sized patch.
  • Patch 7.1.5 is Legion's first small patch, similar to Patch 6.2.3 in size. It will revolve around systems, new rewards, and evergreen content.
  • Pushing out a smaller patch allows the team to give us some new content faster.
  • Patches should be designed to be broken apart into multiple pieces, so that if one piece isn't ready, it can be removed and the rest of the content can be released.
  • Patch 7.1.5 will have Mists of Pandaria Timewalking, with six dungeons.
  • Timewalking will probably only ever be updated for the expansion before last. No one is excited about going to Warlords dungeons right now.
  • Patch 7.1.5 will also bring back the Brawler's Guild! It will come back with dozens of new bosses.
  • There will also be a new type of battle that can occasionally occur, called Rumbles. These spawn raid level bosses that will pull in all players who are waiting for their turn into the arena. Everyone can share in the rewards.
  • A new currency is being added, earned through your brawls. It is spent on shared benefits, such as a graveyard that lets people respawn at a graveyard next to the fight area.
  • There will be shirts and a Basilisk mount as rewards.
  • New micro-holidays are coming. These might last a day or two, rather than a week or more. These are part of building a living word.
    • Jan 22 - Ahn'qiraj Remembrance Day.
    • These holidays won't have any pets or mounts that would make you sad to miss out on the event.
    • Volunteer Guard Day - You can patrol the city and keep it safe from NPCs that attack.
    • Hatching of the Hippogryphs - You can get a baby hippogryph that can perch on your shoulder, no battle pet or anything.
    • Boat Day - Like Spring Break for Azeroth.
  • Patch 7.1.5 will also update Blade's Edge Arena. No gameplay changes, just updated visuals. Arena will have a built in voice announcer, will call out some events.
  • Patch 7.1.5 will also bring lots of class updates, allowing the team to make larger changes to classes rather than just number tuning.
  • The team looked at all of the talent rows, there are some talents that are never worth considering. These talents may need tuning or redesign. The talents that 98% of players are taking may just need to be baked into the spec.
  • This patch will also allow the team to look at secondary stats to make them a little more balanced, so that anything but one specific stat isn't useless. If an item has a higher item level, it should usually be an upgrade rather than having secondary stats make it a downgrade.
  • The team is also going to try to improve the feel of the classes and add some utility to classes that had a little bit much pruning.
  • Only allowing Survival Hunters to have traps was a mistake. Other specs don't feel like a Hunter when they don't have traps.
  • Rogues that wish they had Shroud of Concealment will also be happy to see it return in Patch 7.1.5.
  • Patch 7.1.5 - Artifact Knowledge catch up mechanisms, purchase levels without waiting up until Level 10 or more.
  • Patch 7.1.5 is going on the PTR right after BlizzCon.

Patch 7.2 - Tomb of Sargeras
  • Return to The Tomb of Sargeras, this time it might end differently.
  • Continues the Order Hall Campaign.
  • New Faction.
  • New World Quests, including class world quests.
  • Making our way to the tomb requires claiming a foothold and fortifying it. Build a base and plan the assault similar to Isle of Quel'danas. Players will be able to choose which buildings to build, allowing them to earn different rewards and change the story. Unlock world quests, rewards, vendors, world bosses. Not a linear progression this time.
  • Legion Assaults - Inspired by pre-expansion event. Defend against Legion invasions in the Broken Isles.
  • When a zone is under attack, world quests in that zone are disabled, the skybox turns dark, and the Legion appears in the skies. You will complete a variety of world quests to clear the Legion out of the zone. These count towards your Emissary quests. Once you clear out enough of the Legion forces, you can go after the commander.
  • Once you finish the assault on the ground, you can join a three player scenario (role-agnostic) taking the fight to the Legion ships in the skies.
  • Different invasion content for each zone.
  • Flying returns! - The second part of the Pathfinder achievement is added, no raid or dungeon content required, just outdoor world gameplay.
  • Flying will be unlocked account-wide!
  • Each class will have their own epic class mount in the patch. These are rewarded by your Class Order campaign.
  • After the Nighthold comes the Tomb of Sargeras. Nine boss raid.
    • The Tomb of Sargeras was the Temple of Elune. Venture into underground caverns where allies of Queen Azshara await us.
    • Another part of the Tomb has been sealed since the time of the Sundering.
    • Infernal / Pit Lord type boss will come through a wall and block your path at the start of the raid.
    • A melee variant of the Jailer is the second boss.
    • Naga Brute and Sea Witch are up next.
    • Fallen Avatar of Sargeras is another boss.
    • Kil'jaeden himself awaits us as the final boss.
  • New Dungeon - Cathedral of Eternal Night, 4 boss dungeon, normal, heroic, and mythic+ difficulty, use the Aegis of Aggramar to open the way.
  • PvP Brawls
    • Inspired by brawls in other Blizzard games. A week long event that varies gameplay and lets you experience PvP in a new way.
    • Brawls will be fun and allow the team to experiment with different modes of PvP gameplay. If they are well received they could be added into the regular game.
    • Southshore vs Tarren Mill, Warsong Gulch (cap the flag without requiring your own flag), Packed House (15v15 arena), Winter Arathi Basin (Low visibility due to weather, water frozen), Eye of the Horn (Eye of the Storm with everyone on Ram mounts)
  • Further empower your Artifact, new traits, including a gold border one, three points with utility. Also allows you to put another point into all of your three point traits. 15 new points to be added. More Artifact Knowledge coming.
  • New types of Relics are coming, modifying two traits!
  • Patch 7.2 continues your Artifact Quest Line, allowing you to unlock the previously mentioned new traits.
  • You will also be able to unlock another Artifact Appearance. This one will recognize solo player skill, mastery of your spec. Inspirited by Anathema and Benediction or the Warlock Green Fire quest.
  • Guardian druids get a werewolf-bear style skin!
  • Warriors are finally getting their flail weapon appearance.
  • Patch 7.2 will retune Heroic and Mythic+ dungeons, both difficulty and rewards.
  • Karazhan will be broken into Upper and Lower sections, queueable random heroics, Mythic+ as well.
  • Court of Stars and The Arcway will also become queueable.
  • New Keystone affixes are coming.
  • Patch 7.2 - "Soon". Coming to the PTR after 7.1.5.
  • Patch 7.2.5 coming after Patch 7.2.

Argus
  • After Patch 7.2 we are going to Argus.


This article was originally published in forum thread: BlizzCon 2016 - World of Warcraft: Legion - What's Next started by chaud View original post
Comments 341 Comments
  1. mmoc18e6a734ba's Avatar
    Timewalking pandaria.... uhhhh
  1. Eleccybubb's Avatar
    I just find it amusing now content is being paced well people are losing their shit. This will eliminate droughts as planned by having small patches right after the final raid tier to keep a small stream of content going upto the expansion. It's fine. As long as they can keep up the pacing that is.
  1. Aquinan's Avatar
    Quote Originally Posted by Jibberjabber View Post
    inb4 no ele changes
    IKR....hoping against hope
  1. Toffie's Avatar
    Patch 7.1.5 will have Mists of Pandaria Timewalking, with six dungeons.

    Bunch of clueless developers.
  1. Eleccybubb's Avatar
    Quote Originally Posted by Toffie View Post
    Patch 7.1.5 will have Mists of Pandaria Timewalking, with six dungeons.

    Bunch of clueless developers.
    How so? The MoP dungeons were well received especially on Challenge Modes. Timewalking is a side content nothing more and it can help with alt gearing but there are just as good methods to gear an alt these days anyway.
  1. Toffie's Avatar
    Quote Originally Posted by Eleccybubb View Post
    How so? The MoP dungeons were well received especially on Challenge Modes.
    Well received? They were awful and the whole expansion was dreadful.
  1. Eleccybubb's Avatar
    Quote Originally Posted by Toffie View Post
    Well received? They were awful and the whole expansion was dreadful.
    That's like your opinion man. I thought MoP was quite good. Especially Throne of Thunder which is arguably one of the best tiers introduced. Siege was quite good as well it just lasted too long as final tiers have done.
  1. Aquinan's Avatar
    Quote Originally Posted by Toffie View Post
    Well received? They were awful and the whole expansion was dreadful.
    Was hit and miss, Nizuo and Gate were ok, rest, no so much.
  1. Eleccybubb's Avatar
    Quote Originally Posted by Aquinan View Post
    Was hit and miss, Nizuo and Gate were ok, rest, no so much.
    Eh like I said everyone's opinion. I think they did the SM revamps justice and Scholomance to. Scholo really needed it.
  1. Dawkinsfan69's Avatar
    Sounds good
  1. Alcomo's Avatar
    Quote Originally Posted by Moradim View Post
    adding new health values to mobs in brawlers guild and adding panda timewalking != new content

    it's recycling
    Yup. Same thoughts here. Unless they are going to give out some 7.2 info soon then this is extremely lackluster. Instead of giving out new content faster, they seem to just be working on the illusion of content by adding little things that are more like hotfixes, but doing it frequently. Timewalking MoP and Brawlers Guild are just content that should have been out at release.
  1. mmoc18e6a734ba's Avatar
    Quote Originally Posted by Eleccybubb View Post
    I just find it amusing now content is being paced well people are losing their shit. This will eliminate droughts as planned by having small patches right after the final raid tier to keep a small stream of content going upto the expansion. It's fine. As long as they can keep up the pacing that is.
    Except getting a lot of content in few big patches = getting very little content spoonfed in a lot of small patches. It's just a psychological difference at this point.

    Also, I m sorry, but I m not very excited about what is being presented in the current panel.

    That's like your opinion man. I thought MoP was quite good. Especially Throne of Thunder which is arguably one of the best tiers introduced. Siege was quite good as well it just lasted too long as final tiers have done.
    ToT was one of the best raid ever designed in wow and SoO was ok but the remaining of the expansion wasn't great. The dungeons least of all.
  1. Aquinan's Avatar
    Quote Originally Posted by Eleccybubb View Post
    Eh like I said everyone's opinion. I think they did the SM revamps justice and Scholomance to. Scholo really needed it.
    Yeah totally. I did like scholo as well. Good memories of Vanilla Scholo
  1. Dracullus's Avatar
    Tomb as a middle tier - called it! ;D
  1. Eleccybubb's Avatar
    Quote Originally Posted by Dracullus View Post
    Tomb as a middle tier - called it! ;D
    There goes the whole Azshara raid for 7.2 theory then. There will be one more after which I assume will be Sargeras or a different big bad. They did say 3 tiers.
  1. Aquinan's Avatar
    Quote Originally Posted by Eleccybubb View Post
    There goes the whole Azshara raid for 7.2 theory then.

    What will be final tier then? OR maybe 4 tier xpack w/ Azshara after Tomb?
  1. lokithor's Avatar
    Oh look no ele changes. Imagine that.
  1. Supercool's Avatar
    Quote Originally Posted by Stanelis View Post
    Except getting a lot of content in few big patches = getting very little content spoonfed in a lot of small patches. It's just a psychological difference at this point.

    Also, I m sorry, but I m not very excited about what is being presented in the current panel.
    Pacing is a big deal. Players get worn out feeling like they sometimes have too much to do and other times have nothing to do. Eliminating those peaks and valleys makes players less susceptible to burnout.
  1. Eleccybubb's Avatar
    Quote Originally Posted by Aquinan View Post
    What will be final tier then? OR maybe 4 tier xpack w/ Azshara after Tomb?
    I dunno guessing Sargeras himself. I just don't think he will be fought in Tomb it just seems to early.
  1. Aquinan's Avatar
    Quote Originally Posted by Stanelis View Post
    ToT was one of the best raid ever designed in wow and SoO was ok but the remaining of the expansion wasn't great. The dungeons least of all.
    ToT was fun, wasnt as impressed with siege, but that might be having it for so long.

    Quote Originally Posted by lokithor View Post
    Oh look no ele changes. Imagine that.
    Yet. *crosses fingers*

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