Al'akir
Abilities
Phase 1 |
Icon | Name | Description |
---|---|---|
![]() | Ice Storm | Deals 7500 Frost damage every 0.50 sec to all enemies standing within the radius of an ice patch on the ground. This effect will persist as long as the target remains in this area. Instant. |
![]() | Static Shock | Shocks all enemies within 45 yards, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec. Instant. |
![]() | Electrocute | Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled. |
![]() | Wind Burst | Deals 28275 to 31725 Nature damage to all enemies within 90 yards, knocking them back. 5 sec cast. |
![]() | Squall Line | Unlimited range. Instant. |
Phase 2 |
Icon | Name | Description |
---|---|---|
![]() | Static Shock | Shocks all enemies within 45 yards, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec. Instant. |
![]() | Electrocute | Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled. |
![]() | Squall Line | Unlimited range. Instant. |
![]() | Acid Rain | Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 15 sec. Instant. |
![]() | Feedback | A Stormling's death causes a feedback effect towards Al'Akir, increasing the damage he receives by 10% per stack. Lasts 20 sec. Unlimited range. Instant. |
Phase 3 |
Icon | Name | Description |
---|---|---|
![]() | Eye of the Storm | Instant. |
![]() | Lightning | Deals 14250 to 15750 Nature damage to a random enemy target. Unlimited range. Instant. |
![]() | Lightning Rod | Causes a random target to begin to emit lightning to nearby friends after 5 sec, dealing 4750 to 5250 Nature damage per second to all friends within 20 yards horizontally, and 5 yards vertically. Lasts 5 sec. Instant. |
![]() | Lightning Clouds | Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds errupt in lightning, dealing 23750 to 26250 Nature damage per second to all enemies at the same altitude. Lasts 30 sec. Instant. |
![]() | Wind Burst | Deals 38000 to 42000 Nature damage to all enemies within 50000 yards, knocking them back. Instant. |
![]() | Relentless Storm | Unlimited range. Instant. |
Phase 1 |
Icon | Name | Description |
---|---|---|
![]() | Ice Storm | Deals 15000 Frost damage every 0.50 sec to all enemies standing within the radius of an ice patch on the ground. This effect will persist as long as the target remains in this area. Instant. |
![]() | Static Shock | Shocks all enemies within 45 yards, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec. Instant. |
![]() | Electrocute | Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled. |
![]() | Wind Burst | Deals 47500 to 52500 Nature damage to all enemies within 90 yards, knocking them back. 4 sec cast. |
![]() | Squall Line | Unlimited range. Instant. |
Phase 2 |
Icon | Name | Description |
---|---|---|
![]() | Static Shock | Shocks all enemies within 45 yards, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec. Instant. |
![]() | Electrocute | Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled. |
![]() | Squall Line | Unlimited range. Instant. |
![]() | Acid Rain | Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 15 sec. Instant. |
![]() | Feedback | A Stormling's death causes a feedback effect towards Al'Akir, increasing the damage he receives by 10% per stack. Lasts 20 sec. Unlimited range. Instant. |
Phase 3 |
Icon | Name | Description |
---|---|---|
![]() | Eye of the Storm | Instant. |
![]() | Lightning | Deals 20900 to 23100 Nature damage to a random enemy target. Unlimited range. Instant. |
![]() | Lightning Rod | Causes a random target to begin to emit lightning to nearby friends after 5 sec, dealing 4750 to 5250 Nature damage per second to all friends within 20 yards horizontally, and 5 yards vertically. Lasts 5 sec. Instant. |
![]() | Lightning Clouds | Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds errupt in lightning, dealing 47500 to 52500 Nature damage per second to all enemies at the same altitude. Lasts 30 sec. Instant. |
![]() | Wind Burst | Deals 57000 to 63000 Nature damage to all enemies within 50000 yards, knocking them back. Instant. |
![]() | Relentless Storm | Unlimited range. Instant. |
Phase 1 |
Icon | Name | Description |
---|---|---|
![]() | Ice Storm | Deals 7500 Frost damage every 0.50 sec to all enemies standing within the radius of an ice patch on the ground. This effect will persist as long as the target remains in this area. Instant. |
![]() | Static Shock | Shocks all enemies within 45 yards, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec. Instant. |
![]() | Electrocute | Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled. |
![]() | Wind Burst | Deals 28275 to 31725 Nature damage to all enemies within 90 yards, knocking them back. 5 sec cast. |
![]() | Squall Line | Unlimited range. Instant. |
Phase 2 |
Icon | Name | Description |
---|---|---|
![]() | Static Shock | Shocks all enemies within 45 yards, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec. Instant. |
![]() | Electrocute | Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled. |
![]() | Squall Line | Unlimited range. Instant. |
![]() | Acid Rain | Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 15 sec. Instant. |
![]() | Feedback | A Stormling's death causes a feedback effect towards Al'Akir, increasing the damage he receives by 10% per stack. Lasts 20 sec. Unlimited range. Instant. |
Phase 3 |
Icon | Name | Description |
---|---|---|
![]() | Eye of the Storm | Instant. |
![]() | Lightning | Deals 28500 to 31500 Nature damage to a random enemy target. Unlimited range. Instant. |
![]() | Lightning Rod | Causes a random target to begin to emit lightning to nearby friends after 5 sec, dealing 4750 to 5250 Nature damage per second to all friends within 20 yards horizontally, and 5 yards vertically. Lasts 5 sec. Instant. |
![]() | Lightning Clouds | Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds errupt in lightning, dealing 23750 to 26250 Nature damage per second to all enemies at the same altitude. Lasts 30 sec. Instant. |
![]() | Wind Burst | Deals 38000 to 42000 Nature damage to all enemies within 50000 yards, knocking them back. Instant. |
![]() | Relentless Storm | Unlimited range. Instant. |
Phase 1 |
Icon | Name | Description |
---|---|---|
![]() | Ice Storm | Deals 15000 Frost damage every 0.50 sec to all enemies standing within the radius of an ice patch on the ground. This effect will persist as long as the target remains in this area. Instant. |
![]() | Static Shock | Shocks all enemies within 45 yards, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec. Instant. |
![]() | Electrocute | Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled. |
![]() | Wind Burst | Deals 47500 to 52500 Nature damage to all enemies within 90 yards, knocking them back. 4 sec cast. |
![]() | Squall Line | Unlimited range. Instant. |
Phase 2 |
Icon | Name | Description |
---|---|---|
![]() | Static Shock | Shocks all enemies within 45 yards, deals 1000 Nature damage per second, interrupting any spells cast. Lasts 5 sec. Instant. |
![]() | Electrocute | Channels a bolt of electricity into the caster's current target, dealing increasing Nature damage over time. This ability is only usable if the caster is unable to melee attack its target. This ability will end if the target returns to melee range. Unlimited range. Channeled. |
![]() | Squall Line | Unlimited range. Instant. |
![]() | Acid Rain | Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 15 sec. Instant. |
![]() | Feedback | A Stormling's death causes a feedback effect towards Al'Akir, increasing the damage he receives by 10% per stack. Lasts 20 sec. Unlimited range. Instant. |
Phase 3 |
Icon | Name | Description |
---|---|---|
![]() | Eye of the Storm | Instant. |
![]() | Lightning | Deals 42750 to 47250 Nature damage to a random enemy target. Unlimited range. Instant. |
![]() | Lightning Rod | Causes a random target to begin to emit lightning to nearby friends after 5 sec, dealing 4750 to 5250 Nature damage per second to all friends within 20 yards horizontally, and 5 yards vertically. Lasts 5 sec. Instant. |
![]() | Lightning Clouds | Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds errupt in lightning, dealing 47500 to 52500 Nature damage per second to all enemies at the same altitude. Lasts 30 sec. Instant. |
![]() | Wind Burst | Deals 57000 to 63000 Nature damage to all enemies within 50000 yards, knocking them back. Instant. |
![]() | Relentless Storm | Unlimited range. Instant. |
Loot Table
Level | Type | Spec | Slot | Name | Instance | Boss |
---|---|---|---|---|---|---|
359 | Cloth | Spell DPS/Healing | Legs | Soul Breath Leggings | Throne of the Four Winds | Al'Akir |
359 | Leather | Physical DPS | Legs | Gale Rouser Leggings | Throne of the Four Winds | Al'Akir |
359 | Leather | Spell DPS/Healing | Legs | Wind Stalker Leggings | Throne of the Four Winds | Al'Akir |
359 | Spell DPS/Healing | Legs | Lightning Well Legguards | Throne of the Four Winds | Al'Akir | |
359 | Physical DPS | Legs | Star Chaser Legguards | Throne of the Four Winds | Al'Akir | |
359 | Plate | Physical DPS | Legs | Sky Strider Greaves | Throne of the Four Winds | Al'Akir |
359 | Plate | Healing | Legs | Tempest Keeper Leggings | Throne of the Four Winds | Al'Akir |
359 | Plate | Tanking | Legs | Thunder Wall Greaves | Throne of the Four Winds | Al'Akir |
359 | Ring | Random | Ring | Cloudburst Ring | Throne of the Four Winds | Al'Akir |
359 | Sword | Physical DPS/Tanking | Main Hand | Stormwake the Tempest's Reach | Throne of the Four Winds | Al'Akir |
359 | Sword | Spell DPS/Healing | Main Hand | Stormwake the Tempest's Reach | Throne of the Four Winds | Al'Akir |
Mount | --- | --- | --- | Reins of the Drake of the South Wind | Throne of the Four Winds | Al'Akir |
Level | Type | Spec | Slot | Name | Instance | Boss |
---|---|---|---|---|---|---|
372 | Cloth | Spell DPS/Healing | Legs | Soul Breath Leggings | Throne of the Four Winds | Al'Akir |
372 | Leather | Physical DPS | Legs | Gale Rouser Leggings | Throne of the Four Winds | Al'Akir |
372 | Leather | Spell DPS/Healing | Legs | Wind Stalker Leggings | Throne of the Four Winds | Al'Akir |
372 | Spell DPS/Healing | Legs | Lightning Well Legguards | Throne of the Four Winds | Al'Akir | |
372 | Physical DPS | Legs | Star Chaser Legguards | Throne of the Four Winds | Al'Akir | |
372 | Plate | Physical DPS | Legs | Sky Strider Greaves | Throne of the Four Winds | Al'Akir |
372 | Plate | Healing | Legs | Tempest Keeper Leggings | Throne of the Four Winds | Al'Akir |
372 | Plate | Tanking | Legs | Thunder Wall Greaves | Throne of the Four Winds | Al'Akir |
372 | Ring | Random | Ring | Cloudburst Ring | Throne of the Four Winds | Al'Akir |
372 | Sword | Physical DPS/Tanking | Main Hand | Stormwake the Tempest's Reach | Throne of the Four Winds | Al'Akir |
372 | Sword | Spell DPS/Healing | Main Hand | Stormwake the Tempest's Reach | Throne of the Four Winds | Al'Akir |
372 | Tier 11 Token | All | Token | Essence of the Forlorn | Throne of the Four Winds | Al'Akir |
Mount | --- | --- | --- | Reins of the Drake of the South Wind | Throne of the Four Winds | Al'Akir |
Achievements
Category | Description | Pts | |
---|---|---|---|
![]() | Cataclysm Raid | Heroic: Al'Akir Defeat Al'Akir in the Throne of the Four Winds on Heroic difficulty. Title Reward: Of the Four Winds | 10 |
![]() | Cataclysm Raid | Four Play Defeat Al'Akir in the Throne of the Four Winds while he is affected by Feedback. | 10 |
![]() | Cataclysm Raid | Heroic: Al'Akir Guild Run Defeat Al'Akir in the Throne of the Four Winds on Heroic difficulty while in a guild group. | 10 |