Gadgetzan Gazette - Vol. 32 #10 "Final Edition" Pg 2

Addon - QuizHelper
If you don't know all of the lore questions and don't want to look at this list, the QuizHelper addon will give you the answer in game.



Patch 7.1 Hotfixes - November 22
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes

Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Purgatory should now work in the Withered Army Training scenario.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Bursting Shot's disorient effect should no longer hit targets out of line of sight.

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Divine Hammer’s cooldown, global cooldown, period, and duration are all correctly modified by Haste.

Dungeons

Trial of Valor
  • Non-boss enemies should now Death Grip less frequently.
    • Helya
    • Resolved an issue which caused chain and cleave effects to not target enemies that were near Helya.
    • Resolved an issue that could cause the Fury of the Maw movement effect to apply to players even after the wave has passed over them.
    • (Mythic Difficulty) Resolved an issue where Corrupted Breath would target the highest threat tank as opposed to player who is currently tanking the boss.

Items
  • Soul Inhaler and Gin-Ji Knife Set may no longer be used in raid instances.

NPCs
  • Gobo the Angler Mangler should now respawn and mangle anglers more frequently.
  • The Soultakers should no longer spawn one at a time. They should now always spawn as a group, and should now properly share health.

Pet Battles
  • Fixed a crash that could sometimes occur when starting a pet battle with Algalon the Observer.

PvP
  • Seaforium Bomb and Huge Seaforium Bomb can be placed and deal siege damage in Isle of Conquest, as intended.
  • The chance of receiving multiple cloaks from PvP has been reduced.
  • Trial of Valor Vantus Rune buffs are removed when the player zones into a PvP instance.
  • Warlock
    • Rot and Decay now works correctly with Drain Soul and Drain Life.

Quests
  • Demon Hunters that perform a faction change immediately after exiting Mardum will now have their next quest granted to them on login.
  • Players are now able to complete “Survey the City”.
  • There should be more Withered to wrangle in Ambervale for “Withered Wrangling: Ambervale”.

Mythic Helya Bans
It appears that some guilds used an exploit to kill Mythic Helya and were banned for it. Limit posted a statement on Twitter.



Patch 7.1.5 Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As we mentioned before, the next PTR build will have a fairly substantial number of new class changes. We wanted to provide some insight into our goals and strategy with these changes, particularly for the specs that have seen the most change. Note that one of our overarching goals with Patch 7.1.5 is to increase talent diversity by making some of the less popular talents more attractive, which may open up new styles of play and new ways to approach different situations for all specializations, not just those we've listed here.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Survival Hunter:
Survival's most notable addition is some new gameplay for traps. As all Hunters will once again have traps in 7.1.5, we want to make sure that Survival still feels like the master of traps. In particular, we want to restore the concept of baiting enemies into traps, as opposed to merely dropping them at their feet for an immediate effect. A new Survival passive will grant all your traps an added effect if an enemy is led into the trap after it is placed, encouraging you to anticipate the movement of an enemy, or coordinate with your tank in group content. Talents further enhance this, allowing you to increase the bonus in situations where you can reliably make use of it, or to use a new effect on Steel Trap to singlehandedly eliminate enemies who walk into it of their own accord.

Marksmanship Hunter:
We agree with players that Marksmanship currently relies far too much on Patient Sniper not only to do good damage, but also to make the rotation feel fun and rewarding. As such, we’re changing baseline Vulnerability to essentially bake in Patient Sniper, and adding a new Patient Sniper talent in its place. We are also adjusting some talents to allow for more diversity within talent rows and reflect the change to the base rotation. In particular, the Level 100 row: while Sidewinders was commonly used in all situations for its effects on the rotation, we’d rather the base rotation felt fluid on its own, and Sidewinders was a talent focused on the wide-area cleave that is its most clear purpose. Among other changes to help with this, Marked Shot no longer requires the targets to have Vulnerable to do strong damage, so builds without Sidewinders will be able to use it more effectively.

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Arcane Mage:
Arcane is receiving several significant talent changes, to increase talent diversity and move away from some of the more problematic gameplay centered around Quickening. In addition to a new Arcane-specific shield to replace Ice Barrier, there are few utility updates not yet on the PTR: Presence of Mind will be baseline for all Arcane Mages, and a new talent will be added that allows Arcane Missiles to be channeled while moving.

Fire Mage:
While Fire was mostly in a good place, we’re looking at two related issues in 7.1.5; the degree to which critical strike dominates other stats, and the overly high amount of damage concentrated into Combustion. Focusing on critical strike’s very strong contribution to the damage of Combustion, as well as that of Pyretic Incantation, addresses both of these. We'll be adjusting the damage of Fire’s core spells to leave its total damage similar to what it was before these changes. We're also giving Fire its own element-themed shield, as with Arcane.

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Shadow Priest:
Shadow’s overall pacing is being adjusted so that the highest peak is at the end of Voidform, rather than just before the start of the next one. As a part of this, Lingering Insanity is removed, but overall Insanity generation (and therefore Voidform uptime) is increased. Additionally, Mind Sear is replaced with a new passive effect that allows Mind Flay to fulfill the same purpose. Shadow already has significant multi-target gameplay from the desire to maintain two damage-over-time effects on each target (a process which being is made smoother by allowing Void Bolt to extend DoTs on multiple targets at once). Finally, we are continuing to tweak the Insanity decay rate in Voidform, and the strength of Surrender to Madness, to better balance the Level 100 row. We want to preserve the purpose and strengths of Surrender to Madness for players who enjoy it, without it being quite so ubiquitous as it is currently.

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Protection Warrior:
While Protection’s performance is still solid, we want to provide Revenge a clearer role in the live rotation, and eliminate the need for an off-GCD ability (Focused Rage) to deal damage. To address both of these problems, Revenge is made into a higher-damage ability, which is used rotationally with its usual activation proc, but can also be used outside of that proc by spending Rage. This eliminates the need for Focused Rage. Thunder Clap will fill the role of a second Rage generator, and be used regularly while tanking. Also of note is a new talent that allows you to adopt a more open playstyle if you prefer, by making your auto attacks trigger Devastates automatically, rather than fitting it into open spaces in your rotation.

Blizzard Games Black Friday Sale
Originally Posted by Blizzard (Blue Tracker)
Prepare for the holidays with an entire week of savings on digital downloads of select Blizzard products, including deals from 33–87% off. From now through November 28, 2016, you can save big on the following digital purchases from Blizzard Entertainment.

Overwatch

World of Warcraft
  • Save 75% on World of Warcraft, which includes all expansions through Warlords of Draenor and lets you play up to level 100! World of Warcraft: Legion expansion sold separately.
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  • Black Friday price: $4.99 USD

StarCraft II
Save 33% on StarCraft II: Legacy of the Void, the standalone third chapter in the StarCraft II saga, and join the battle to reclaim Aiur.
  • Regular price: $29.99 USD
  • Black Friday price: $19.99 USD

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  • Regular price: $19.99 USD
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Save 50% on StarCraft II: Wings of Liberty and find out where the story of StarCraft II began.
  • Regular price: $19.99 USD
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Heroes of the Storm
Save big on select Heroes of the Storm bundles, available in-game:

Get the Legends of the Nexus Bundle and Save 53% on a combined purchase of Kerrigan, Tassadar, and Leoric heroes; the Queen of Ghosts Kerrigan, Mecha Tassadar, and Space Lord Leoric legendary skins; and the Space Lord’s Starbreaker and Ghost Speeder mounts.

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  • Regular Price: $82.90 USD
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The 360-day Stimpack is back for a limited time! Get boosted with 360 days of +100% bonus XP and +150% bonus gold!

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Mythic Keystone Leaderboards Now Available
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve just added Mythic Keystone Leaderboards to the World of Warcraft site. You’ll be able to see who has the best time by Mythic Level each week and sort by realm and dungeon. You’ll also be able to view that week’s modifiers.

Check out the leaderboards now and see how your group stacks up!

We’ve been adding more great features to the new site including PvP Leaderboards, Talent Calculator, and more. Makes sure you visit the Game section to check them all out.

Blue Tweets
Originally Posted by Blizzard Entertainment
Items
S.E.L.F.I.E. Camera users: do you like having your arm in the shot holding the camera? (Muffinus)

PvP
We've fixed a bug preventing the Mercenary NPCs from spawning. They can be found just down the stairs to the Dalaran Underbelly when active. (WarcraftDevs)
This article was originally published in forum thread: QuizHelper Addon, Nov 22 Hotfixes, Bans, 7.1.5 Class Changes, Black Friday Game Sale started by chaud View original post
Comments 40 Comments
  1. Bathory's Avatar
    Well at least they accept their punishment. Dunno why they went for it when they knew it was an exploit, even if other guilds have done it.
  1. Coffeexbean's Avatar
    Here come the warlock tears for lack of blue posts.. ;((((((((((((((((((((
  1. Varjo410's Avatar
    It's kinda sad there is a need for an addon like that. If you can't get the question right in, let's say, the first 3 tries at most what have you been doing in the game all these years?
    People who actually need the addon shouldn't be allowed to come near this game, or electrical equipment, or the outside world.
  1. kokodesuka's Avatar
    Mind Sear!! Noooo :-( RIP.. I will miss its animation and instant Bazooka kill rays on low raids.

    Now, I wonder if the new mind flay passive will allow us to deal with small adds.. We have lost both Mind Spike and Mind Sear that were doing this just fine in that area.
  1. Cosmic Janitor's Avatar
    Why the fuck did they disable the knife set in raids? That was half the fun and my little bit of resistance against all the lazy twats that keep laying around instead of walking back like the rest. Why did that need to be fixed? -.-

    Edit: Also has there ever been a blood dk that actually was bad enough to trigger purgatory in the withered army training? :P
  1. nekobaka's Avatar
    There has been prior history that devs have let exploits go and patch them up later. Though this usually just applies for early bosses and is really risky for end bosses as it seems that is what Blizzard really cares about. It does not make exploiting okay and I am glad that guild is able to be upfront about it. This is the reality the guilds at that level deal with in Blizzard punishing no one and fixing it later or handing out punishment.
  1. Darknessvamp's Avatar
    Although I can see the Survival Changes being Welcome for non-group content, I don't see it being received well in grouped content like Mythic Dungeons and Raids. The last thing we need is survival hunters empowering their traps and then getting pissed that the tank won't or can't kite groups of adds/a boss over them.

    Also
    Gin-Ji Knife Set may no longer be used in raid instances.
    Wow really? What's the point of it anymore then if you can't reduce a boss to a slab of meat for laughs?
  1. TristanTaylor's Avatar
    Quote Originally Posted by Darknessvamp View Post
    Wow really? What's the point of it anymore then if you can't reduce a boss to a slab of meat for laughs?
    On the boss? I would use it on another player if they died during the fight. I also had my cremating torch set up so I'd say "Sorry, we don't have time to bury you, this will have to do." as I'd light the corpse up.
  1. Ghâzh's Avatar
    Well that is pretty damn honest from Limit to admit what they did was wrong and face the consequences. Big props to them (not for using the exploit but for coming forth with it).
  1. GMZohar1's Avatar
    Glad they are giving Presence of Mind baseline which is what I was hoping for. I also kept saying Arcane Missiles needs to be castable while moving, only problem is they are probably putting it in the same row as Shimmer. Shimmer is a MUST have for PvP.. So without Ice Floes, Arcane is gonna have a bit of trouble in PvP. But with Presence of Mind baseline, should help it a bit. Gonna be interesting
  1. FuxieDK's Avatar
    Anyone have a link for Warcraft movie for EU with discount?

    American Amazon adds sales tax and is lacking 20+ subtitles..
  1. Santti's Avatar
    What's wrong Soul Inhaler and Gin-Ji Knife Set? They were fun to use from time to time. In a raid setting, of course.
  1. Tirilka's Avatar
    Oh shit, players were having some unexpected fun. Gotta nerf it before it's too late.
  1. chillshock's Avatar
    eliminate the need for an off-GCD ability
    Oh dear god... make the specs play slower and more linear than already done.
    What is this? Doesn't play well on a tablet? -.-
  1. Zokten's Avatar
    Quote Originally Posted by Tirilka View Post
    Oh shit, players were having some unexpected fun. Gotta nerf it before it's too late.
    Yep pretty standard blizzard move.
  1. DeltrusDisc's Avatar
    Quote Originally Posted by kokodesuka View Post
    Mind Sear!! Noooo :-( RIP.. I will miss its animation and instant Bazooka kill rays on low raids.

    Now, I wonder if the new mind flay passive will allow us to deal with small adds.. We have lost both Mind Spike and Mind Sear that were doing this just fine in that area.
    ... Yeah.

    I'm sufficiently pissed off about these shadow priest changes. As much as I hated mind sear at level, for low level stuff it was a wonderful gift to shadow priests, and even more wonderful since now we can't use holy nova. Come on Blizz... this will make clearing trash in old content a pain in the ass. I was already getting burnt out on the game and not playing for days in a row, and... welp. This isn't cool.
  1. Amerissis's Avatar
    Quote Originally Posted by Varjo410 View Post
    If you can't get the question right in, let's say, the first 3 tries at most what have you been doing in the game all these years? People who actually need the addon shouldn't be allowed to come near this game, or electrical equipment, or the outside world.
    What kind of nonsense is that? So when you don't give a rats ass about the lore, you are suddenly an idiot? Is that what you're saying? You should get some counselling, you're perception of the world and the people in it is very screwed up.

    - - - Updated - - -

    Quote Originally Posted by Tirilka View Post
    Oh shit, players were having some unexpected fun. Gotta nerf it before it's too late.
    Yeah, because it's really fun when someone chops up Helya and you can't loot her anymore. Fun, fun, fun! You only have your fellow idiot players to thank for this. Always trying to find a way to abuse a fun toy.
  1. mmocee4fe47c0a's Avatar
    Is the Mythic Keystone leaderboard working for anyone from EU? Or is it US only so far?
  1. Uncle's Avatar
    EVERY top world guild is using exploit bug ! Don't be naïve, Method, From Scratch, and every other guilds have VIP access to the Alpha/Beta, were they actively search for bug they could exploit, and of course, they DON'T report it to Bilizzard.
    They ALL used Odyn exploit, they ALL used infinite PA exploit, they ALL used Helya mythic exploit, Method included, but Method has the favors of Blizzard, so we will not officialy know they are cheating, because they are living adds for Blizzard.
    ALL top 20 world guilds should be disband and ALL of their members should be permanently banned, this is only by doing this we will have a clear game.
  1. Zokten's Avatar
    Quote Originally Posted by Amerissis View Post
    Yeah, because it's really fun when someone chops up Helya and you can't loot her anymore. Fun, fun, fun! You only have your fellow idiot players to thank for this. Always trying to find a way to abuse a fun toy.
    No its blizzard to blame, plenty of ways to just fix the issue rather then "no fun for all". But nice job with the name calling.

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