Diablo 3 Lightning Talks

Popular Decks of the Week for December 26

Patch 7.1.5 - Hunter Traps
Patch 7.1.5 brings some small updates to a few of the Hunter trap spell effects.



Poll - Legendary Items
How many legendary items do you have?


Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Do you have to main X to develop X?
I addressed a question earlier today about whether designers should “main” the characters, classes or champions (depending on the game) that they work on.

This topic got a lot of traction, at least on my Twitter feed, so I thought I’d explore it a little more.

I phrased it as a question back to players: do you want designers to be objective or subjective about character design?

Someone commented that they wanted the designer to be objective about data (say win rates) but subjective about class design.

I had always assumed objectivity is the right way to go. This doesn’t mean a designer has to be clinical or cold-hearted or unempathetic. But it does mean they should view things from an impartial lens. I sometimes get suspicious when a designer is too close to her design. There is a risk she may want players to like her design at all costs. (For example, if her champion in LoL is hard to counter, that may increase play rates and even player affinity for that champion.) Maybe she gives her character special perks or content that others don’t get. Maybe she just sets expectations with players that she’s personally looking out for their character, so they feel that much safer.

Is this a good thing?

I feel like the player experience when discussing their character, at least on social media and forums, is often adversarial to other players. You might feel like your character got the raw end of the deal, but they feel their character got the raw end of the deal. I wonder if that’s why there’s such a strong sentiment about having a developer in their corner who players their character.

But as a developer, ideally the way we view characters, classes or champions is not adversarial. They are all our children, and we want to see them all succeed. I played a warrior and priest the most in WoW. I worked on death knights a lot, but never spent that much time playing them. Hell, if anything I felt like I should spend my time playing on a different class so I would learn a class that I didn’t know as well.

I feel like what a lot of players are saying when they want a developer who mains their character is they want someone who understands their problems, because the dev has experienced them first hand. That makes some sense. But if all design problems were so intuitive to designers, then we wouldn’t need player feedback, because we wouldn’t make mistakes in the first place.

I think as a dev you definitely need to understand the problems, or you may underestimate (or overestimate) the severity or maybe even try to fix the wrong problem. I’ve seen this happen before - hell, I’ve done this before. You need to understand your game at a pretty detailed level to be effective at working on it, and yes this can be a challenge when working on very large games. I’m still not sure that means that somebody on the development team needs to main the character they are working on.

(As an aside, I’m strictly talking about the design work itself that goes into character creation, not whether or not the designer in question is active on forums, Reddit or other social media specifically addressing your concerns or answering your questions. That may be a problem, but I think it’s orthogonal to this one.) (Source)



StarCrafts - Season 5 Ep 14: Home Alone
A holiday themed episode of StarCrafts has been released.

This article was originally published in forum thread: Patch 7.1.5 - Hunter Traps, Poll - Legendary Items, Tweets, StarCrafts started by chaud View original post
Comments 52 Comments
  1. mmoc0fe2ce964e's Avatar
    The poll might not reflect what you want it to show. I voted 2 legendaries, but I have 1 on 2 toons.
  1. chaud's Avatar
    Quote Originally Posted by Kaap View Post
    The poll might not reflect what you want it to show. I voted 2 legendaries, but I have 1 on 2 toons.
    Fair point, updated it.
  1. Brumfondl's Avatar
    Quote Originally Posted by Kaap View Post
    The poll might not reflect what you want it to show. I voted 2 legendaries, but I have 1 on 2 toons.
    I voted one because my main only has one, but I have four in total, so yeah, might want to re-phrase the poll...
  1. furydeath's Avatar
    i have one.....total can't wait for dragon breath to deal more damage when I run a frost or arcane spec....
  1. SL1200's Avatar
    I want to know if the explosive trap works like it did before wod, or like it did during wod.
  1. Zairn's Avatar
    Let's take bets to see how long it takes before the first angry, ignorant anti-ghostcrawler response shows up!
  1. Doomaz's Avatar
    your shit twitch prieviews does not seem to work for me, oh well
  1. Uputz's Avatar
    Quote Originally Posted by Doomaz View Post
    your shit twitch prieviews does not seem to work for me, oh well
    Same issue stops after 5sec
  1. Ophill's Avatar
    Why would you switch video hosting to twitch, it literally doesn't load
  1. Gravityx's Avatar
    Why does the NUMBER of legendaries matter at all???

    The entire issue is the imbalance of dps vs. utility legendaries. I may have 3 legos, but they all give me 0 dps, so might as well have 0.
  1. dismis's Avatar
    Quote Originally Posted by Brumfondl View Post
    I voted one because my main only has one, but I have four in total, so yeah, might want to re-phrase the poll...
    The poll should also reflect what legendaries people have, my main has 2 that are both shit, and currently keeping me from applying to an equally progressed guild as I have the "wrong" legendaries (need ring and/or bracers)

    - - - Updated - - -

    Quote Originally Posted by Gravityx View Post
    Why does the NUMBER of legendaries matter at all???

    The entire issue is the imbalance of dps vs. utility legendaries. I may have 3 legos, but they all give me 0 dps, so might as well have 0.
    Exactly !!! I can't apply anywhere cos my legendaries are shit, so I guess I'll just go down with this sinking guild.
  1. PewPewArrowz's Avatar
    Am I the only one that doesn't give 2 shits about what Ghostcrawler has to say about WoW?
  1. Spray's Avatar
    Quote Originally Posted by Houludini View Post
    Am I the only one that doesn't give 2 shits about what Ghostcrawler has to say about WoW?
    Apparently you do, since you're aggravated by it. Why do you care so much about stuff you claim to not care about at all?
  1. cface's Avatar
    Quote Originally Posted by Houludini View Post
    Am I the only one that doesn't give 2 shits about what Ghostcrawler has to say about WoW?
    Absolutely not the only one, but I do read them, and I read many of them. He has a lot of interesting things to say that some need to hear. Right now its players vs. Dev&designers on wow forums, even here. Not saying I am pleased with wow's current state, but there is too much unnecessary focus on how the their dev is not playing their class, or that he is keyboard clicker and tried out wow on a tab.

    So now players feels helpless when this blizz teams screws the one thing over the other with much information on one class, and completely ignores the other. So in that case Ghostcrawler can shed some light on how things are on the inside.
  1. Lightbull's Avatar
    I've noticed that a lot of WoW players, at least the ones that post on the forums, don't look at things from the developer's perspective, or just don't care. People just like to assume that they're right, and Blizzard is doing it wrong. Though I can't really blame them, game design is difficult to explain and many people would prefer to be ignorant.

    Of course, sometimes they are right. But most of the time, when the developers don't change something or give an explanation why they don't believe a certain change will work, it means that the problem lies deeper than just changing it because the players want it that way.
  1. Benomatic's Avatar
    Why are these "craft" animated things getting so much exposure recently? They are awful.
  1. mmoc2469da80bf's Avatar
    What i love about the ghost with crabs is that he no longer works or speaks for blizz .
    So his opinion means less then shit to most of us .
  1. PewPewArrowz's Avatar
    Quote Originally Posted by Spray View Post
    Apparently you do, since you're aggravated by it. Why do you care so much about stuff you claim to not care about at all?
    Not really aggravated dunno how you got that vibe, Its just whenever I see it i skip over it. I don't see how a game designer that left the WoW team a long time ago talking about the same game, is still relevant, so relevant in fact its on the home page.
  1. Azahel's Avatar
    I don't play mu and yet have three Legendaries. Took me a lot longer to get the first and a lot less for the third, but the surprise factor increased with each.
    Too bad I can only equip 2.
  1. cface's Avatar
    Quote Originally Posted by Houludini View Post
    Not really aggravated dunno how you got that vibe, Its just whenever I see it i skip over it. I don't see how a game designer that left the WoW team a long time ago talking about the same game, is still relevant, so relevant in fact its on the home page.
    Insight into how game design and balance work is not relevant? It's never been more relevant

Site Navigation