Diablo 20th Anniversary Event
The Diablo 20th Anniversary event is live in the US and EU! There is an achievement, music, and some items associated with the event.





Name Category
Diablo's 20th Anniversary There is no cow level.
Events


Level Type Name
20Other Twelve-String Guitar
110Bag Horadric Satchel
66Other Stone of Jordan
1Other Tome of Town Portal
1Other Scroll of Town Portal
1Other Blank Diabolic Tome
1Other Small Charm of Life
1Other Small Charm of Inertia
1Other Large Charm of Strength
1Other Large Charm of Dexterity
1Other Serpent's Grand Charm
1Other Stalwart's Grand Charm


Raid Preview - The Nighthold
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The journey through Suramar has been fraught with intrigue and danger as the heroes of Azeroth have fought to help reclaim this shining city. It’s time to take the next step and face the challenges within the Nighthold.

Minimum Level: 110
Location: Suramar
Bosses: 10

The largest structure in the Broken Isles and among the grandest in all of Azeroth, the Nighthold stands as a testament to the achievements of the nightborne civilization. Centered around the Nightwell, the fount of arcane power that has sustained Suramar for centuries, these grounds were built as a haven from the worries of the world. But as a felstorm churns above the former temple of Elune across the bay, and Gul’dan himself now resides within the palace’s walls, those worries now begin—not end—here.

Developer Insights: Even though Gul’dan awaits atop the main spire of the Nighthold, and even though mighty Legion adversaries like Tichondrius and Krosus lurk within the walls of the compound, the Nighthold is not a traditional demonic raid. It stands as a testament to perhaps the greatest civilization Azeroth has ever seen: the pinnacle of elven magic and sophistication.

Just as our artists and designers approached the creation of the city of Suramar with the aim of evoking the feel and bustle of a living city under occupation, the dungeon team wanted to make sure the Nighthold really felt like the grand palace of Suramar. From botanical gardens to guest quarters, from an observatory to chambers enclosing the power source of nightborne civilization, we tried to build a grand royal court and then consider how the Legion’s presence would affect and transform that foundation. Many of our raid zones are dark and oppressive places, by necessity—the domain of Xavius cannot be bright and cheery—but the Nighthold offers a raid environment that is both beautiful and deadly.

Raid Schedule:
  • Tuesday, January 17: Nighthold Normal and Heroic difficulties open.
  • Tuesday, January 24: Nighthold Mythic difficulty and Raid Finder Wing 1 (Arcing Aqueducts) open.
  • Tuesday, February 7: Nighthold Raid Finder Wing 2 (Royal Athenaeum) opens.
  • Tuesday, February 21: Nighthold Raid Finder Wing 3 (Nightspire) opens.
  • Tuesday, March 7: Nighthold Raid Finder Wing 4 (Betrayer’s Rise) opens.

The Nightwell


Skorpyron: Deep within the foundations of the Nighthold, beneath the sea, lie long-forgotten vaults that give access to the Nightwell itself. This monstrous armored scorpid has made its home in one of these vaults. Infused with the power of the Nightwell and surrounded by a teeming brood, Skorpyron presents a serious complication to an otherwise promising back entry to the Nighthold.


Chronomatic Anomaly: As the power to fuel an entire civilization courses from the earth, the cavern at the base of the Nightwell has become a maelstrom of raw energy. Born from this chaotic flux, the Chronomatic Anomaly is an embodiment of the power of the Eye of Aman’thul. As it lashes out with energy attacks, the bursts of energy warp the very flow of time.


Trilliax: Trilliax, once proud servant to the nightborne aristocracy, has been discarded and left to slowly deteriorate. While an unwavering will to carry out its tasks remains, the passage of time has splintered this construct’s personality matrix. It now unpredictably switches from one mode to the next, ranging from doting caretaker to homicidal sterilizer, craving recognition and validation from a master that no longer exists.

The Nighthold


Spellblade Aluriel: Aluriel always had an affinity for magic. She rose through the ranks of the Nightguard effortlessly, having a natural talent with the sword. But no matter how strong she became, she wanted more. She studied with the mages at the University of Suramar, spending her days in combat training and her evenings in the artificery. She forged her weapons and armor in the Nightwell, weaving magic spells into the precious metals. She is the first Spellblade, adept in the schools of Fire, Frost, and Arcane.


Krosus: This colossal doom lord, one of the largest and mightiest creatures in the armies of the Legion, was defeated at the Broken Shore through the combined might of the greatest heroes of the Horde and the Alliance. Having recovered from his wounds, Krosus emerges from the bay between the Nighthold and the Tomb of Sargeras to crush anyone who would oppose the Legion.

Shal’dorei Terrace


High Botanist Tel’arn: From his youth, the nightborne Tel’arn was fascinated by plant life: the resilience and adaptability of weeds, the ability of simple grass to harness the power of the sun, the way a tree may be divided into two, or two branches grafted into one. Aided by the energies of the Nightwell, he has transformed himself to the point that he is scarcely recognizable as a nightborne elf. He now considers himself something far, far greater.

Captain’s Quarters


Tichondrius: The dreadlord Tichondrius, once leader of the nathrezim, was slain by the newly awakened power of none other than Illidan Stormrage. Reconstituted in the Twisting Nether, Tichondrius returns to watch over Gul’dan on behalf of the Legion, ensuring that the orc warlock does not once again fail his masters.

Astromancer’s Rise


Star Augur Etraeus: The nightborne astromancer Etraeus has devoted long years of research to scouring the skies of Azeroth, seeking answers to the great mysteries of the universe. His scrying has shown him worlds beyond our ken, and the power of the Nightwell allows him to draw upon the essence of those worlds to amplify his own powers.

The Nightspire


Grand Magistrix Elisande: Elisande once distinguished herself by resisting the Legion. She and her highborne followers broke away from Queen Azshara and the dark path she was taking, harnessing the power of the Eye of Aman’Thul to create the Nightwell, protecting Suramar from the Sundering. But over ten thousand years later, the Legion’s arrival offered her no such recourse. She has cast her lot with the demons, hoping to once again use the power of the Nightwell—this time in a very different sense—to save her people.

The Font of Night


Gul’dan: The chain of events set in motion when Garrosh escaped to Draenor has continued, unbroken for all its twists and turns, leading to this very moment. Thwarted in Draenor, Gul’dan now stands on the precipice of achieving ultimate victory on behalf of his Legion masters. Standing atop the Nighthold, as the vortex of fel energy swirls in the skies overhead, the outcast orc warlock awaits his destiny.
This article was originally published in forum thread: Diablo 20th Anniversary Event, The Nighthold Preview started by chaud View original post
Comments 77 Comments
  1. FelPlague's Avatar
    Quote Originally Posted by Aeula View Post
    Yeah but it's all around the same benchmark. Can't do it as a level 20 trial for example, which was what I wanted to do.
    lol you can never do new things at low level... even most holiday stuff isnt
  1. Aeula's Avatar
    Quote Originally Posted by FelPlague View Post
    lol you can never do new things at low level... even most holiday stuff isnt
    Legion event says hello. That event should be the baseline for how all future events are done. Also holiday stuff is being changed.
  1. Sierra85's Avatar
    is there a new 5man to go along with the new raid?
  1. Spirthealer's Avatar
    Quote Originally Posted by Mokoshne View Post
    is there a new 5man to go along with the new raid?
    no, just a raid.
  1. Eleccybubb's Avatar
    That event was meh at best. Don't know if they were trying to be funny but a 1 hr 6 minute cooldown on the toy is retarded. Still better than what D3 is actually getting which is fucking ironic since the anniversary is for Diablo.
  1. mmoc25fb373f9a's Avatar
    Quote Originally Posted by Aeula View Post
    Legion event says hello. That event should be the baseline for how all future events are done. Also holiday stuff is being changed.
    Trials shouldnt be allowed to do any of these events
  1. Serissa's Avatar
    Quote Originally Posted by Fummockelchen View Post
    Trials shouldnt be allowed to do any of these events
    And how will you lure new players then? Did you even try trial? There's just bunch of quests, 1 or 2 dungeons and... (30 sec dramatic pause)... nothing else! Do you think new players would like this game if they can't experience even miniscule portion of real fun things?
  1. mmocadd85def5d's Avatar
    Quote Originally Posted by Serissa View Post
    And how will you lure new players then? Did you even try trial? There's just bunch of quests, 1 or 2 dungeons and... (30 sec dramatic pause)... nothing else! Do you think new players would like this game if they can't experience even miniscule portion of real fun things?
    Too be fair, there are no trials of other games. You don't get to try out the Witcher before buying it.
  1. Eleccybubb's Avatar
    Quote Originally Posted by slaskel View Post
    Too be fair, there are no trials of other games. You don't get to try out the Witcher before buying it.
    Why are you comparing a singleplayer game to an MMO? Also refund policies are actually quite good for games like that. Steam I know implemented the 2 hour refund thing for games a while back.
  1. scart35's Avatar
    one time event with toy that will be unavailable,so another sub-bait.
  1. Eleccybubb's Avatar
    Quote Originally Posted by scart35 View Post
    one time event with toy that will be unavailable,so another sub-bait.
    You mean like every promotional event/ingame items that they have been doing since the dawn of WoW?
  1. Bigcountry11782's Avatar
    Why the hell is the 20th anniversary live in eu first wtf?sigh
  1. Arvandor's Avatar
    7.1.5 bring nighthold.

    7.2 is for?
  1. mmoc18c6ab442b's Avatar
    Quote Originally Posted by hornfreak View Post
    Why the hell is the 20th anniversary live in eu first wtf?sigh
    Oh boo hoo. So you have to wait a few more hours, what a disaster!

    - - - Updated - - -

    Quote Originally Posted by Arvandor View Post
    7.1.5 bring nighthold.

    7.2 is for?
    Tomb Of Sargeras
  1. mmocfb2225cee0's Avatar
    Even though Gul’dan awaits atop the main spire of the Nighthold, and even though mighty Legion adversaries like Tichondrius and Krosus lurk within the walls of the compound, the Nighthold is not a traditional demonic raid. It stands as a testament to perhaps the greatest civilization Azeroth has ever seen: the pinnacle of elven magic and sophistication.
    Yeah.... I wonder when we're actually getting a traditional demonic raid in the expansion called Legion?
  1. Chanja's Avatar
    Quote Originally Posted by shuubi View Post
    Yeah.... I wonder when we're actually getting a traditional demonic raid in the expansion called Legion?
    Spoiler:
    On Argus is guess.
  1. Kilperch's Avatar
    I was excited for this Diablo event. I expected the town portal toy to open up an actual portal like the ones you see in D1, 2 or 3. Nope. No animation. Nothing.

    I expected the guitar toy to have your character whip out a guitar and strum the Tristram theme song. Nope. You just play air guitar or something. Really lame.

    The only things I found amusing were the diablo imps. I play a demo lock, so that was a pleasant surprise. The rest feels half assed.

    Nighthold looks neat, though.
  1. Kolvarg's Avatar
    Quote Originally Posted by shuubi View Post
    Yeah.... I wonder when we're actually getting a traditional demonic raid in the expansion called Legion?
    Tomb of Sargeras (7.2?) and Argus (7.3) should both have increasing Legion presence.

    They are too afraid to alienate people who get bored of the same theme / enemy type.

    I distinctly remember on 6.2 (Hellfire Citadel / Tanaan Patch), they specifically changed plans and made it about Gul'dan and Legion presence because some people were "tired of orcs", and even then people were already complaining when they announced Legion (or even before?) because they were tired of demons and green.
  1. mmoc442be69514's Avatar
    Quote Originally Posted by Serissa View Post
    And how will you lure new players then? Did you even try trial? There's just bunch of quests, 1 or 2 dungeons and... (30 sec dramatic pause)... nothing else! Do you think new players would like this game if they can't experience even miniscule portion of real fun things?
    Haha Class trials are not supposed to attract somebody. It's in to tryout specs. New players have level 1-20 to try the game. if thats not enough to keep somebody playing why should endgame content?
  1. Dracullus's Avatar
    Quote Originally Posted by Kolvarg View Post
    Tomb of Sargeras (7.2?) and Argus (7.3) should both have increasing Legion presence.

    They are too afraid to alienate people who get bored of the same theme / enemy type.

    I distinctly remember on 6.2 (Hellfire Citadel / Tanaan Patch), they specifically changed plans and made it about Gul'dan and Legion presence because some people were "tired of orcs", and even then people were already complaining when they announced Legion (or even before?) because they were tired of demons and green.
    And this is the right way. Do you want fight only with demons every tier? Nighthold have 3 demon bosses (Tichondrius, Krosus, Guldan), Tomb around 4 (or 5? I don't think we know what 9th boss will be) + demon only mini-zone + demon dungeon. So Legion have already big presence before Argus. At least demons are more diverse than orcs.

    I hope that Argus will have different look than Broken Shore, I don't know why, but I always imagined this like white metropolitan city of Mac'Aree with violet environment.

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