Patch 7.2 - Artifact Power
What will happen in this scenario?
Person A has 54 points in his weapon and thus cannot "stack" more AP into his weapon and is thus forced to spend AP on offspec weapons.
Person B has 53 points in his weapon and can thus "stack" more AP into said weapon than person A that spent the last point in the weapon.
Will they both have the same AP/points to spend in the main weapon or is there an advantage for person B since he technicly has the potential to have a lot higher AP spent in his weapon then person A?
The current Artifact Power cap is based on total amount of AP, not on number of ranks purchased. Once you have enough AP to buy your 54th rank, you'll no longer be able to add additional AP, regardless of whether you actually buy that final rank or not.
Any additional AP beyond 54 will not be refunded. The core intent here is that you cannot farm Artifact Power beyond what is useful in Patch 7.1.5 until Patch 7.2 releases. (
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Patch 7.2 - Crafted Legendary Items
There are other improvements, they're just still too early in the design process for us to have anything meaningful to discuss yet. (
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Prestige Issues
As mentioned, this issue was resolved with patch 7.1.5.
There was previously an issue with the Prestige system which allowed players who did not immediately prestige to gain a Prestige level through a bug behind-the-scenes. As we noted previously, however, these players did earn their way through to the next level by actively PvPing up to that level at the previous cap, and, as such, we do not intend to take any actions against them.
Players who prestiged immediately without participating in PvP were not able benefit from this issue, and, unfortunately, there is nothing we can do to address this.
Again, we apologize to those in this situation and will continue working to prevent this from occurring in the future. (
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Order Hall Armor Sets
Thanks for your feedback so far on this set. I've passed it along to Team 2, and I've got a couple of things to share here.
With the launch of 7.2, the opening quest for Broken Shore, along with various Broken Shore World Quests, will reward tokens to upgrade your Class Order Set to item level 860.
It's worth noting that the intention with this set is more on the introductory side, with the aim of helping folks get geared up for content, rather than being a sole "end" set for any particular style of play.
If you're the kind of player who only does World Quests and World Bosses, this upgrade should help complement your armor roster, and may provide a few pieces of gear for you. If you're leveling alts, this upgrade will provide a good way to boost your character's item level once you hit 110 and jump into 7.2 content.
Let us know if you have any feedback or questions on this!
860 isnt very good gear. Why not 875?
Again, the purpose of this set is not to be an answer to not raiding. 860 will keep you afloat, and should be acceptable to get into normal modes for most 7.0-7.1.5 raids, with a bit of a bump needed for something like normal Nighthold.
How are they useful for alts? I just leveled another one, who could take advantage of the set right now, except that the restrictions on the gear are a major roadblock. Is there a way I'm totally missing for us to remove those restrictions so they could actually be useful?
It is good that this armor set is an (expensive) bad luck protection to guarantee us an 860 piece (next patch) if we haven't been able to fill a slot or two. But there is an awfully big gap between that and being useful for alts. The previous alt I bought the crafted set and upgraded a piece or two all the way with oblit to get my ilvl high enough to lift me into the 840 bracket of wqs. That isn't possible with the class set.
Understandable. I can check and see if any of that gating is changing, as I'm not sure off-hand. There are several pieces that are -not- locked behind Exalted, however, so those pieces will at least be able to get you a quick boost.
Again, and it's worth noting, it's not supposed to be an end-all answer to high-level gear.
I think you fundamentally miss the point. The point isn't that the ilvl was too low, its that the items take so long to acquire they are useless before you can get them.
Exalted rep is just one example.
No, I understand that it does take effort to unlock the full set of gear, but again, it's not meant to be an absolute answer to every slot, but more something to better compliment your gear curve as you work through content.
You can easily unlock the helm, wrist, and chest shortly after hitting 110, with the leggings being the next easiest, followed by the belt and gloves. The shoulders and feet take longer, and I understand that concern (hence why I said I'll check on the gating).
I do think that players should expect to have to put in effort to obtain items, but it's still accurate to say that if you plan on playing and committing to an alt, you can still use these pieces as pretty large upgrades as your acquire other gear.
I'll put this as diplomatically as I can:
Why do the developers have so poor an understanding of their own reward structure that they think 860, an item level that is considered too low 7.0 content, is in any way a reasonable starting point for 7.2 content?
We never said this set was intended to get you into 7.2 raids - and that would be silly if it were. But it should be fine for getting into Mythics, the 7.2 dungeon, world quests, etc. (
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