The rate at which players acquire Legendary items is a subject that we’ve kept a very close eye on since the launch of Legion. We’ve generally tried to avoid getting into too much technical detail on the system behind your chance to get a Legendary, but we would like to say a bit more on what we’ve done behind-the-scenes up to this point.
As many players have figured out, changes were made to legendary drop rates with patch 7.1 and patch 7.1.5 – when those patches went live, your chance to receive a Legendary increased in pretty much all cases. What you might not have noticed is that we’ve been steadily increasing your chances since then. One of our long-term goals is to allow you to switch specific Legendary items in and out as the situation warrants, and regularly increasing drop chances is one way of ensuring that that happens.
We’ve also made adjustments that leveled off what used to be steady decrease to your chance to get subsequent Legendaries after your first. When Legion launched, every time you earned a Legendary, your starting chance to earn your next one would be lower (and thus, the average time it took you to loot it would be longer). At this stage, however, most players in the Broken Isles are no longer hunting for their first Legendary, and many already have their second. We didn’t want you to feel as though your good fortune in the past equates to harder times in the future, so we normalized drop chances for subsequent Legendaries after your second. Right now, in Patch 7.1.5, your first Legendary has the highest drop chance, the second still has a significant bonus, and then you’ll have the same chances to earn your third Legendary as you will your fourth, fifth, sixth, and so on.
We think it’s important to get this across clearly: it currently takes the same amount of luck/effort to get your third Legendary as it takes to get your eighth. We’ve seen a few players and tools attempting to use historical data to predict their drop chances, but because of how regularly we’ve been increasing Legendary drop rates, that data is extremely outdated – and their conclusions extremely inaccurate. In short, your chance of receiving that next Legendary is probably a lot better than you think.
Patch 7.2 - Unlocking the Obliterum Forge
Patch 7.2 unlocks the Obliterum Forge for everyone at no cost! There is a single intro quest that gives you one free Obliterum as well.
Live Developer Q&A – Submit Your Questions
Originally Posted by Blizzard
(Blue Tracker)
Join us live on Twitch.tv/Warcraft Thursday, February 23, at 11:00 a.m. PST (7:00 PM GMT), as we sit down with Game Director Ion Hazzikostas for our next live developer Q&A where he’ll be answering your World of Warcraft: Legion questions.
You can submit your questions here in this thread or on Twitter by using the hashtag #LegionQA.
As a reminder, please keep your questions short (40 words or less) so that we can get to as many questions as possible. We look forward to you joining us live on Thursday!
Ending Support for Windows XP and Vista
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Starting later this year, we will begin the process of ending support for Windows XP and Windows Vista in World of Warcraft, StarCraft II, Diablo III, Hearthstone, and Heroes of the Storm. Microsoft ceased mainstream support for these versions of Windows in 2009 and 2012, respectively, but since a decent portion of our audience was still using them at the time, we continued supporting them. However, there have been three major Windows releases since Vista, and at this point, the vast majority of our audience has upgraded to one of the newer versions.
After these older operating systems are no longer supported, the games will not run on them, so we encourage any players who are still using one of the older OSes to upgrade to a newer version. We’ll be rolling out this change on a staggered schedule, and will post further notices as we get closer to making the change for each game.
Blue Posts
Originally Posted by Blizzard Entertainment
Patch 7.2 - New Artifact Traits
The new traits that are replacing the 20-point trait on PTR (e.g. Instability of the Tirisgarde ) will affect all damage, including for specs that didn't get that benefit from the previous version. That still leaves the initial 5% 35-point trait that still exists, but that's no more than a 5% swing in the value of trinkets. (Blue Tracker / Official Forums)
PvP
Battleground matchmaking has been region wide for awhile, not battlegroups. (holinka)
In each region, one faction does tend to have more people queuing than the other. (holinka)
e,g, NA tends to have more Horde, EU tends to have more Alliance. (holinka)
Alliance vs Horde in BGs super important. Striving to keep it and get better balance. (holinka) how?
We now reward end of season titles (Gladiator, etc) to top % of each faction. (holinka)
Over time (many seasons) hope to see top players spread between both factions. (holinka)
Incentivize players on less represented faction to play more. https://t.co/K73XuI2Gv2 (holinka) surely that just fills the ranks with more casual players?
Not necessarily. Works for Mercenaries too. (holinka)
Heroes of the Storm - Lucio's "We Move Together as One"
Blizzard shared a Nexus Remix of Lucio's "We Move Together as One" today.
Since launch of Legion but much less, it's sporadic nowadays, seeing as to me there's absolutely no point in doing them, I have basically accepted fate that the legendary files are somehow missing from my client.
So you've done 165+ emissaries? Have you done mythics, m+, BG/arena, raid or raid finder at all?
"Now that everyone has spent a nice chunk of gold to unlock the Obliterum Forge, we're going to give it to everyone else for free!"
Small shit like that will always annoy me.
Everyone? I can't imagine why you would even do that since crafted items are easily replaced when doing the right content. What would you unlock the obliterum forge for?
You gotta farm to get legendaries. I don't believe there are guys who played for 3+ months only sitting at 2. I do all raids, normal and heroic, all dungones when I'm done with that (m+, normal mythics, whatever I get myself into fast), and ofc the daily quests. I have my 4th now, and I started playing Legion in mid november.
I did not do a lot of M+, maybe 5 per week.
Everyone? I can't imagine why you would even do that since crafted items are easily replaced when doing the right content. What would you unlock the obliterum forge for?
They probably unlock Oblit forge because so few actually care when it's that cost, and Blizz is one of the most hesitant mmo-devs I've ever seen at making crafted gear relevant. Combined it makes for a feature that is underused in their eyes. But that's just a guess.
the legendary system is bullshit right now. Since the difference between the low tier legendary to high tier legendary is just too high, people start making many accounts and see what they might get for the first one. If it's not the high tier legendary, they switch to another new account.
I don't think this kind behavior is healthy for the game. It looks like a pay-to-win system by cheap mobile gaming companies out there...
Yet here I am doing however many emissary quests and still only have two, while so many other people have upwards of 5+ LoL
You're doing basically the minimum requirement to get a Legendary. Emissary cache is on the low end of Legendary drop rates, you need to do raids and multiple M+ each week to up your odds. You shouldn't be surprised that you only have 2 Legendaries.
They INCREASED chances, and I still have 1 legendary equipped and essences to upgrade theoretical legendaries out the wazoo! I'm in such a bad luck-spell at the moment.
Why have you got the titan essence, when you do get a new ledge it will already be upgraded......
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