World Quest Group Finder Updated World Quest Group Finder has been updated to work with the recent addon changes. You now have to click a button in the center of the screen to trigger searching for and applying to groups.
US: Mage Tower Up - Artifact Challenge Tips
If you were able to complete a challenge, feel free to leave some tips for other users!
End of the Risen Threat - Mistweaver Monk, Resto Druid, Resto Shaman, Holy Priest, Holy Paladin
The God-Queen's Fury - Arcane Mage, Ret Paladin, Demonolgy Warlock, Enhancement Shaman, Assassination Rogue
The Highlord's Return - Blood Death Knight, Vengeance Demon Hunter, Brewmaster Monk, Protection Paladin, Protection Warrior, Guardian Druid
Beast Mastery Hunter Changes in 7.2.5
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Hi Beast Masters. We’ve been reading your feedback and trying different sets of changes for Beast Mastery Hunters internally and on PTR.
To start, we are reverting all 7.2.5 changes we’ve made so far to how Wild Call triggers. Instead, Dire Beast and Dire Frenzy will have 2 charges baseline. The Mantle of Command (legendary shoulders that currently add +1 charge to Dire Beast/Dire Frenzy) will be changed to instead further increase the proc chance of Wild Call.
Overall, this will result in more Focus for all Beast Mastery Hunters, resulting in a more active rotation. Additionally, this gives all Beast Mastery Hunters access to a Dire Beast/Dire Frenzy with 2 charges playstyle that is more engaging and fun, allowing you to make decisions on when to use the buttons, instead of feeling like you should most often simply push them on cooldown.
We’ve been trying other iterations of changes surrounding Dire Beast/Dire Frenzy and Wild Call, including increasing Dire Beast/Dire Frenzy Focus generation or versions that avoided changing the legendary shoulders drastically, but ultimately reached the conclusion that giving 2 charges to the abilities baseline, which many of you have asked for, was the best change for the spec at the current time. We appreciate your patience while we try different iterations on PTR.
We are also making a few other less major changes to the spec in the next PTR patch, including:
Aspect of the Wild will reduce the global cooldowns of your damaging abilities by 0.2 seconds, allowing you to more reliably spend the Focus you’re generating while it's active, especially with Dire Beast/Dire Frenzy going off.
Kill Command and Dire Frenzy will cause your pet/Hati to charge up to 40 yds (up from 25 yds) to the target, matching the max range of your ranged abilities.
When your pet casts Dash, Hati will also gain Dash for the same duration.
FEEDBACK: Tomb Raid Finder Wing 1
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Tomb of Sargeras is now open for testing Raid Finder difficulty. Specifically, the first wing (The Gates of Hell) is now available on the PTR. We expect to keep the wing open for the entire weekend.
Please use this thread for feedback and bug reports regarding the first wing encounters, or related issues. Noting the nature of your group (Mythic guild premade, PUG, etc.) is helpful, as are any logs.
Thank you to everyone helps test!
Blue Tweets
Originally Posted by Blizzard Entertainment
Relics IN the Q&A you said relics would be throughput, yet all the rogue relics that drop off BS bosses are cloak, sprint etc
We dropped our preliminary "second bonus trait" plan. As always, the base properties of Relics span the entire range of available traits. (WarcraftDevs)
PvP Good day indeed, how do you feel about the 50% dampening games?
Don't like it. We'll spend a lot of time looking into it. (holinka) Do you feel like that causes another problem by making meta/balance changes with tournaments around the corner?
Yup. (holinka)
Auction House Dance Party Please tell me the music for AH Dance Party is a placeholder..? Def doesn't make me want to dance... More beats plz!
It is (Muffinus)
Overwatch - 30 Million Players
Overwatch hit a new milestone recently, with 30 million players! This is after hitting 25 million players just 3 months ago, 20 million players 6 months ago, and 15 million players 9 months ago.
FinalBossTV #137 - Feral Druids
This week focuses on Feral Druids!
was talking about players number, however in wow you can easily count cash revenue via subs, but overwatch, you cannot figure how many people use the cashshop.
The change to WQGF is the dumbest yet, why should we have to press 3 buttons to get into a group now instead of just 1...It's like Windows Vista asking you to confirm that you want to start WoW and then asking, "Are you ABSOLUTELY SURE you want to start World of Warcraft?"
- Aspect of the Wild will reduce the global cooldowns of your damaging abilities by 0.2 seconds, allowing you to more reliably spend the Focus you’re generating while it's active, especially with Dire Beast/Dire Frenzy going off.
- Kill Command and Dire Frenzy will cause your pet/Hati to charge up to 40 yds (up from 25 yds) to the target, matching the max range of your ranged abilities.
- When your pet casts Dash, Hati will also gain Dash for the same duration.
THERE IS A RNGesus, AND HE IS GOOD TO US!!!
Especially the lowered GCD... I might cry a bit... :')
In wow things are blurry too nowadays, due to the fact that many people don't pay a subscription anymore, but pay with ingame gold.
That doesn't really make sense, the people paying in gold are buying a subscription PAID FOR by somebody. And not even at standard subscription cost, they're paying an extra 33%. It just lets the people who have more money to spend spend more while keeping players who do not.
In wow things are blurry too nowadays, due to the fact that many people don't pay a subscription anymore, but pay with ingame gold.
They still count as subs, and their payment being in gold nets Blizzard more actual money even so.
For a sub, I pay 12 euro. For a wow token to sell, I'd pay 20 euro. I buy my sub with gold, and thus create demand for wow tokens which someone else has to pay 20 euro for.
To start, we are reverting all 7.2.5 changes we’ve made so far to how Wild Call triggers. Instead, Dire Beast and Dire Frenzy will have 2 charges baseline. The Mantle of Command (legendary shoulders that currently add +1 charge to Dire Beast/Dire Frenzy) will be changed to instead further increase the proc chance of Wild Call.
Kill Command and Dire Frenzy will cause your pet/Hati to charge up to 40 yds (up from 25 yds) to the target, matching the max range of your ranged abilities.
When your pet casts Dash, Hati will also gain Dash for the same duration.
The change to WQGF is the dumbest yet, why should we have to press 3 buttons to get into a group now instead of just 1...It's like Windows Vista asking you to confirm that you want to start WoW and then asking, "Are you ABSOLUTELY SURE you want to start World of Warcraft?"
Better than not having addon and actually have to open up group finder and manually find it, oh the horror!
Overwatch relies on boxes for revenue past the initial sale, Inactive accounts aren't buying boxes.
Overwatch relies on whales for revenue past the initial sale. Doesn't really matter how many inactive accounts there are if every time a new event crops up a bunch of whales drop a hundred dollars on the game.
Overwatch relies on whales for revenue past the initial sale. Doesn't really matter how many inactive accounts there are if every time a new event crops up a bunch of whales drop a hundred dollars on the game.
I think you misunderstand, Inactive accounts have no chance of purchasing microtransactions, Active accounts do.
Whales don't make up 100% of the income, Normal people buy microtransactions too.
Overwatch relies on boxes for revenue past the initial sale, Inactive accounts aren't buying boxes.
And what point does that even make to what I said. 30 million copies have still been sold. Regardless of if it has Microtransactions or not, that is a HUGE number of sales. That is rivaling even Call of Duty.
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