Update (1 AM EST): Blizzard has added two new quests to Argus tonight relating to Magni (The Speaker Listens and Visions of Fear). A small cutscene involving Sargeras plays during the second quest.

Season 12 Haedrig's Gift Build Suggestions

Year of the Mammoth World Championship Tickets Now On Sale + Last Call Players

Traditional Tier Set Bonuses Removed in Battle for Azeroth
Gameinformer released an interview with Ion Hazzikostas today that stated raid sets with bonuses will be phased out for Battle for Azeroth.

  • Raid set bonuses are being retired for BfA.
  • Gear will be more heavily themed to the place it comes from.
  • The team wants gear customization to be expressed through the Azerite system.
  • Tier sets lock down character slots and limit choices.
  • Tier has begun to feel more like a drawback with so many different sources to obtain gear today.
  • Options from these sets will be rolled into how the Azerite system works for more customization in enhancing spells and abilities.

Developer Interviews
We're continuing to take a look at new information from the BlizzCon developer interviews. Method Interviews Steve Burke and Chris Robinson at Blizzcon 2017.

  • Blizzard pays attention to what artifact appearances are the most popular and consider that in future art design.
  • World quests and scaling technology is changing how the team creates the world in game.
  • There are no plans currently to recreate Gadgetzan in WoW to match the Hearthstone version.
  • The team will look at revamping faction cities only if it makes sense for the story.
  • The hubs of BfA reflect the lessons learned from previous hubs.
  • Allied races will add depth to classes. They will be able to be hero classes if it fits the lore.
  • Class options for Allied Races are based on the fantasy of the class and not just which faction needs another race option for a specific class.
  • PVP Warfronts are being talked about, but not something that has been decided on yet.
  • Low lying fog is something that was planned for Legion but wasn’t implemented until 8.0
  • There will be visual updates as you progress your Heart of Azeroth.
  • The team wants the Heart of Azeroth to feel more like the excitement and progression of the initial launch leveling of the Artifact Weapon and not so much the infinite trait artifact power dump from later in the Legion expansion.
  • It is possible for players to keep multiple gear pieces from the Heart of Azeroth slots to switch between for certain encounters in the game.
  • Murlocs are not currently planned as an Allied Race.
  • Allied Races have been completely remapped from their NPC versions to fall in line with current playable races.
  • There are no plans currently to separate ranged dps and melee dps in the group finder, but it is possible in the future.

Patch 7.3 Hotfixes - November 14
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • Players can now use the following toys in dungeons: Sandbox Tiger, Darkmoon Seesaw, Love Boat, and Fishing Chair.

Player vs Player

Blue Posts
Originally Posted by Blizzard Entertainment
Class Balance in Classic Servers
I personally think its fair to have a discussion about classes/specs in Classic, considering class balancing as a philosophy didn't exist back then as it does now. The idea of a "hybrid tax" was obviously not very good in the grand scheme of overarching class design and it made some specs arguably not viable/unplayable. I'm not suggesting we make huge changes or even small changes at all for that matter, but that it is a worthwhile conversation to have. (Blue Tracker / Official Forums)

We've been reading and talking about Classic within the Community team almost every day. Before BlizzCon we were all so nervous and, really, amazed that this project was actually going to be announced at the show. But we do need to make sure things are kept in perspective - we don't want to jump onto too much of a hype/posting train, as its still all coming together and there's not much that is concrete.

I can guarantee you that the Classic team will be listening, and we will be forwarding as much along as we can. We know this project means a lot to a lot of players, and it means a lot to us too. (Blue Tracker / Official Forums)

L2R.gg - Lineage 2: Revolution News and Database
Lineage 2: Revolution releases today and our friends at L2R.gg have created a site for it!

This article was originally published in forum thread: Tier Sets in BfA, Developer Interviews, Hotfixes Nov 14, Blue Posts, Lineage 2 started by Stoy View original post
Comments 148 Comments
  1. mmoc12f3ec1021's Avatar
    Quote Originally Posted by Shad View Post
    So if somebody drop that set lets say, 900itm lvl and have 930pieces, he is FORCED to equip them to buff other people? How about no?

    WE already have the huge issue of people that equip T19 or T20 lvl 900-910 even if they have 930++ to fill those slots, BUT the tier bonus is too strong, that is a bad way to play the game.

    "Raiding myth" to feel forced to use the lvl normal-hero, set, no ty.
    Are you replying the right person? Cuz I have no idea what you're talking about
  1. Tharkash's Avatar
    Quote Originally Posted by Garoh View Post
    This is my point, though. Like you said, progression raiders are there for the kill, but 4-6 weeks into progression when you've got AOTC, what's to keep your raiders motivated then? It used to be we had filling in that last BiS slot, or getting your last few tier pieces you finish your set. A good raid team wouldn't mind running over and over even when fully geared either to help the last couple of raiders fill in those spots. But what's to keep them there now?

    I realize I'm in the minority here, as I raid lead a rather small group (6-7 core raiders and we pick up a few along the way). But it's disheartening to see the small groups get shafted over and over. We used to run heroic 10 mans back in the day, but my only hope of getting us into mythics now is to recruit, and Blizzard keeps taking away everything I have to keep my raiders from losing interest.
    If it's a DPS loss it's not an upgrade now is it? That's always been part o this game, for 13 years, change for changes sake is always bad.
  1. Angrie's Avatar
    Well then...

    I guess the true "wowkiller" was WoW itself....

    I guess it was time.
  1. mmocbfa8dc246d's Avatar
    Quote Originally Posted by Dromes View Post
    Are you replying the right person? Cuz I have no idea what you're talking about
    Ye was aimed to the post above yours nvm
  1. The Oblivion's Avatar
    "There will be one appearance per armor type per zone, but more variety across zones."

    who could have guessed that once they removed set bonuses, they wouldn't make individual class sets at all anymore. ROFL
  1. Tupolew519's Avatar
    no way blizzard. you're kidding.
  1. akse's Avatar
    Quote Originally Posted by Snes View Post
    So we're basically getting dungeon sets in raids now?
    Instead of having to design 12 different armor sets they now only need to design 4 (1 for each armor class).

    Kind of sucks for the transmog mixing and matching.
    Transmog is not really needed for beating demons and dragons or other players.

    The stats what counts.

    You look like what you wear..
  1. Mazinger-Z's Avatar
    Sounds like the art team is getting parred down.

    Animations delayed, fewer new assets being added to the game per tier.

    I wonder what Project Titan 2.0 is being funded.

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