Patch 7.3.5 PTR - Build 25826
Another build is on the way to the PTR!

On the PTR you can now turn in 1000 x Wakening Essence for Purified Titan Essence and 300 for Awoken Titan Essence.

Wakening Essence reward sources now reward roughly 6x more. For example, your first daily heroic dungeon now rewards 30, up from 5.



New Warnings
Originally Posted by MMO-Champion
  • Warning: Your current graphics API will not be supported in future versions of World of Warcraft, which will require DirectX 11 or Metal.
  • Warning: Your current system will not be supported in future versions of World of Warcraft which will require a 64-bit operating system.
  • Warning: Your graphics card will not be supported in future versions of World of Warcraft, which will require a Shader Model 5 3 capable graphics card or better.



Spell Changes
Keep in mind that the Druid and Rogue changes are from Jan 9 live hotfixes.
Originally Posted by MMO-Champion
Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Balance
  • Lunar Strike Call down a strike of lunar energy, causing [ 295.36% [ 319% of Spell Power ] Arcane damage to the target, and [ 103.4% [ 111.7% of Spell Power ] Arcane damage to all other enemies within 5 yards. Generates 12 Astral Power. Can be cast in Tree of Life Form, Moonkin Form. Druid - Balance Spec. 40 yd range. 2.5 sec cast.
  • Solar Wrath (Balance) Hurl a ball of solar energy at the target, dealing [ 1 + 208% 225% of Spell Power ] Nature damage.
  • Solar Wrath (Feral, Guardian, Restoration) Hurl a ball of solar energy at the target, dealing [ 1 + 208% 225% of Spell Power ] Nature damage.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Deadly Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance to poison the enemy for [ 143% of AP ] Nature damage over 12 sec. Subsequent poison applications will instantly deal [ 22.1% [ 25.42% of AP ] Nature damage. 100 yd range. Instant.
  • Deadly Poison Poisoned weapons have a chance to deal [ 22.1% [ 25.42% of AP ] Nature damage to a target already affected by Deadly Poison. 100 yd range. Instant.
  • Mutilate Instantly attacks for (360% 432% of weapon damage) Physical damage. Awards 2 combo points. Melee range. Instant.
  • Mutilate Off-Hand Instantly attacks for (360% 432% of weapon damage) Physical damage. Awards 2 combo points. Melee range. Instant.

Assassination
  • Deadly Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance to poison the enemy for [ 143% of AP ] Nature damage over 12 sec. Subsequent poison applications will instantly deal [ 22.1% [ 25.42% of AP ] Nature damage. Rogue - Assassination Spec. 1.5 sec cast.
  • Mutilate Attack with both weapons, dealing a total of (720% 864% of weapon damage) Physical damage. Awards 2 combo points. Rogue - Assassination Spec. 55 Energy. Melee range. Instant.

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Elemental
  • Flame Shock Flame Shock has no cooldown, and will spend up to 20 Maelstrom to extend its duration by up to 100%. Shaman - Elemental Spec.



Artifact Powers
Originally Posted by MMO-Champion
Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Balance
  • Wax and Wane (Rank 1) Moonfire and Sunfire increase the direct damage of Moonfire and Sunfire by 25% 6%, stacking up to 5 times.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Assassination
  • Balanced Blades (Rank 1) Increases the critical strike chance of Mutilate by 2%. 4%.
  • Balanced Blades (Rank 2) Increases the critical strike chance of Mutilate by 4%. 8%.
  • Balanced Blades (Rank 3) Increases the critical strike chance of Mutilate by 6%. 12%.
  • Balanced Blades (Rank 4) Increases the critical strike chance of Mutilate by 8%. 16%.
  • Balanced Blades (Rank 5) Increases the critical strike chance of Mutilate by 10%. 20%.
  • Balanced Blades (Rank 6) Increases the critical strike chance of Mutilate by 12%. 24%.
  • Balanced Blades (Rank 7) Increases the critical strike chance of Mutilate by 14%. 28%.
  • Balanced Blades (Rank 8) Increases the critical strike chance of Mutilate by 16%. 32%.
  • Poison Knives (Rank 1) When Fan of Knives strikes targets poisoned with your Deadly Poison, Deadly Poison instantly deals 4% of its remaining damage. 3% of its remaining damage.
  • Poison Knives (Rank 2) When Fan of Knives strikes targets poisoned with your Deadly Poison, Deadly Poison instantly deals 8% of its remaining damage. 6% of its remaining damage.
  • Poison Knives (Rank 3) When Fan of Knives strikes targets poisoned with your Deadly Poison, Deadly Poison instantly deals 12% of its remaining damage. 9% of its remaining damage.
  • Poison Knives (Rank 4) When Fan of Knives strikes targets poisoned with your Deadly Poison, Deadly Poison instantly deals 16% of its remaining damage. 12% of its remaining damage.
  • Poison Knives (Rank 5) When Fan of Knives strikes targets poisoned with your Deadly Poison, Deadly Poison instantly deals 20% of its remaining damage. 15% of its remaining damage.
  • Poison Knives (Rank 6) When Fan of Knives strikes targets poisoned with your Deadly Poison, Deadly Poison instantly deals 24% of its remaining damage. 18% of its remaining damage.
  • Poison Knives (Rank 7) When Fan of Knives strikes targets poisoned with your Deadly Poison, Deadly Poison instantly deals 28% of its remaining damage. 21% of its remaining damage.
  • Poison Knives (Rank 8) When Fan of Knives strikes targets poisoned with your Deadly Poison, Deadly Poison instantly deals 32% of its remaining damage. 24% of its remaining damage.



Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • Random Battleground - Level: 15-110. Players: 5-40. Rated players: 25. Maps: Alterac Valley, Arathi Basin, Deepwind Gorge, Eye of the Storm, Isle of Conquest, Seething Shore, Silvershard Mines, Strand of the Ancients, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch.

Currency Types
Unknown
  • Wakening Essence - Used to upgrade Legion Legendary items to item level 1000. Used by Arcanomancer Vridiel in Dalaran above the Broken Isles to create or upgrade Legion Legendary items.

Map Areas
Antorus, the Burning Throne
  • Antorus, the Burning Throne > Elarian Sanctuary - Name changed from "Antorus, the Burning Throne > Elunaria > Elarian Sanctuary" to "Antorus, the Burning Throne > Elarian Sanctuary".

World Safe Locations
Kalimdor
  • 7.3.5 Silithus - Gryphon Taxi Vehicle - Safeloc (KMS) (New)
  • 7.3.5 Silithus - Wyvern Taxi Vehicle - Safeloc (KMS) (New)



Strings Changes
Originally Posted by MMO-Champion
  • ABILITY_INFO_HIGHMOUNTAINTAUREN1 (New) - - Charge forward, knocking down enemies.
  • ABILITY_INFO_HIGHMOUNTAINTAUREN2 (New) - - Increased Versatility.
  • ABILITY_INFO_HIGHMOUNTAINTAUREN3 (New) - - Mining skill and speed increased.
  • ABILITY_INFO_HIGHMOUNTAINTAUREN4 (New) - - Chance to harvest additional meat and fish.
  • ABILITY_INFO_HIGHMOUNTAINTAUREN5 (New) - - Resistant to all damage.
  • ABILITY_INFO_LIGHTFORGEDDRAENEI1 (New) - - Can deal massive Holy damage.
  • ABILITY_INFO_LIGHTFORGEDDRAENEI2 (New) - - Blacksmithing skill increased and can summon a forge.
  • ABILITY_INFO_LIGHTFORGEDDRAENEI3 (New) - - Increased experience gained from killing demons.
  • ABILITY_INFO_LIGHTFORGEDDRAENEI4 (New) - - Resistant to Holy damage.
  • ABILITY_INFO_LIGHTFORGEDDRAENEI5 (New) - - Erupts in Holy energy upon death.
  • ABILITY_INFO_NIGHTBORNE3 - - Resistant to magical damage. Arcane damage.
  • ABILITY_INFO_VOIDELF3 - - Resistant to Shadow and Frost Damage. damage.
  • BOOST_ALLIED_RACE_HERITAGE_ARMOR_WARNING_CN (New) - Boosting this character will make $Ghim:her; ineligble to receive $Ghis:her; %s heritage armor set. Click here for more info.|n|nAre you sure you want to boost this character?|n



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This article was originally published in forum thread: Patch 7.3.5 PTR - Build 25826 started by chaud View original post
Comments 81 Comments
  1. Kalcheus's Avatar
    So wait, is Flame Shock going off the GCD?
  1. Heladys's Avatar
    inb4 "oh noes mah dx8 card won't play wow anymore?"
  1. oldgeezer's Avatar
    Farewell OpenGL. Let us sit around the fire and tell sad stories about your passing.
  1. arandomuser's Avatar
    nooo i cant play wow on my old setup with the CRT monitor
  1. Edgary's Avatar
    man, that buff to balanced blades though, ass rogues are going to have so many combo points they arent going to be able to spend them fast enough lol
  1. Binki's Avatar
    I've ordered GTX 1080 last week. But BfA is going to suck big time regardless of graphics. Waiting for play Classic on new graphics card.
  1. Onikaroshi's Avatar
    are the FINALLY ending 32 bit support? Where are all the people who said that would never happen.
  1. thunderdragon2's Avatar
    still no love for bm sigh
  1. Rukario's Avatar
    Well...the requirements keep going up but the graphics don't improve much.
  1. Eleccybubb's Avatar
    Quote Originally Posted by Onikaroshi View Post
    are the FINALLY ending 32 bit support? Where are all the people who said that would never happen.
    Eh I figured it would be around the time they were dropping XP/Vista support. They dropped support in October if I recall.

    This makes just as much sense. I doubt many players are running a 32 bit OS or they wouldn't have done this. Same with the XP/Vista thing.

    Hell the market share for Vista and XP combined now is less than 4%. I somehow doubt there were many players on XP/Vista.

    - - - Updated - - -

    Quote Originally Posted by Rukario View Post
    Well...the requirements keep going up but the graphics don't improve much.
    Still so much you can do with the engine.

    This mostly leaves it open to a lot of optimization.

    What kind of graphical improvement are you hoping for out of curiosity?

    Go compare a Classic zone from 2004 to a Legion zone. The improvements are drastic.
  1. Binki's Avatar
    Quote Originally Posted by Rukario View Post
    Well...the requirements keep going up but the graphics don't improve much.
    But they do improve. New models are much more complex and detailed than old ones, environment textures have higher resolution and some shiny effects.
  1. ZwuckeL's Avatar
    Wait OpenGL support will be removed ? RIP playing WoW for me and my MacPro 2009...
    OpenGL is my only option https://imgur.com/a/Btg7C

    I must add though, the game on OpenGL looks crap compared to DirectX
  1. Bootyraider's Avatar
    I Still get warning messages every time I log in for who knows what. It always says: Item not ready yet! - LOL I Just logged into the game wtf?!
  1. Rukario's Avatar
    Quote Originally Posted by Eleccybubb View Post
    Eh I figured it would be around the time they were dropping XP/Vista support. They dropped support in October if I recall.

    This makes just as much sense. I doubt many players are running a 32 bit OS or they wouldn't have done this. Same with the XP/Vista thing.

    Hell the market share for Vista and XP combined now is less than 4%. I somehow doubt there were many players on XP/Vista.

    - - - Updated - - -



    Still so much you can do with the engine.

    This mostly leaves it open to a lot of optimization.

    What kind of graphical improvement are you hoping for out of curiosity?

    Go compare a Classic zone from 2004 to a Legion zone. The improvements are drastic.
    I don't know, but i look at Legion's Dalaran vs Wrath Dalaran and i can see the performance impact but not the improvement...

    The player models do look much better, the new zones look nice but it just doesn't seem proportional to the impact it has on the game's performance.
    I don't have the technical knowledge to tell you why, it just looks that way to me.
  1. azurrei's Avatar
    I can't wait until for patch day, how many people are going to have 40-49 essences towards their next upgrade and then get screwed, lol.
  1. DarkXale's Avatar
    Quote Originally Posted by Rukario View Post
    I don't know, but i look at Legion's Dalaran vs Wrath Dalaran and i can see the performance impact but not the improvement...
    A fully populated city vs. empty city and you're not expecting a performance difference?
  1. iindigo's Avatar
    Quote Originally Posted by ZwuckeL View Post
    Wait OpenGL support will be removed ? RIP playing WoW for me and my MacPro 2009...
    OpenGL is my only option https://imgur.com/a/Btg7C

    I must add though, the game on OpenGL looks crap compared to DirectX
    What gfx card and macOS are you running? As long as you’re running Sierra/High Sierra and have a somewhat recent card, you’ll be able to use metal. If your Mac Pro is model 1,1 and is too old to run newer versions of macOS, there are ways to get around that.
  1. Squishy Tia's Avatar
    Quote Originally Posted by oldgeezer View Post
    Farewell OpenGL. Let us sit around the fire and tell sad stories about your passing.
    Meh. OpenGL's been dying a slow, obonoxiously painful death for years. Still would have preferred OpenGL 4.6 + Vulkan to Metal though so more games would direct port to OS X more readily.

    Quote Originally Posted by Rukario View Post
    Well...the requirements keep going up but the graphics don't improve much.
    Not forcing the requirements to go up for so long is why the graphics haven't improved all that much. Making massive updates to the engine is pretty difficult when it has to support tech that MS and Apple itself no longer support. That's what's changing, so going forward you'll start seeing a bit more reward for being current, such as DX12 features being brought in.

    Quote Originally Posted by ZwuckeL View Post
    Wait OpenGL support will be removed ? RIP playing WoW for me and my MacPro 2009...
    OpenGL is my only option https://imgur.com/a/Btg7C

    I must add though, the game on OpenGL looks crap compared to DirectX
    Get a new nVidia GPU such as the 1080. It runs Metal just fine and the Mac Pro's limited availability of connectors (2x 6-pin) can power most models of it. Use nVidia web drivers. Problem solved. The 2009 and later Mac Pros can run High Sierra.
  1. Nuno18's Avatar
    1k essences for a legendary? they better up the drop rate or the quantity of the drop per week, Else it's another thing to grind... 175 to 1k, i wonder why the change tho...
  1. oldgeezer's Avatar
    Quote Originally Posted by Squishy Tia View Post
    Meh. OpenGL's been dying a slow, obonoxiously painful death for years. Still would have preferred OpenGL 4.6 + Vulkan to Metal though so more games would direct port to OS X more readily.
    I'm cool with Metal for WoW. Apple have been half-assing OpenGL support for years now.

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