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Patch 7.3.5 PTR - Build 25848
The latest PTR build flagged the client as a Release Candidate.



Patch 7.3.5 - Artifact Instability
Patch 7.3.5 adds the send off for our Artifact weapons. A recent PTR build added some visual effects of the instability that results from the send off.

A recent build also changed how the Artifact Power numbers increase or decrease once your Artifact is unstable. Now your Artifact will increase in Artifact Power until February 2nd, then the total Artifact Power displayed will decrease until March 2nd. On March 19 it will begin to increase very very rapidly. This effect is probably only visual and your actual Artifact Power may not change.





This Week in WoW History
We're taking a look back at old MMO-Champion posts and World of Warcraft news that occurred during this time in previous years.

Mists of Pandaria: Pet Battles
Pet Battles were added in Mists of Pandaria and are still around today. This new content allowed players to collect battle pets and face off against other players, trainers or battle pets. The initial design had some features such as certain pets only spawning under very specific conditions (i.e - time of day or weather). The basics of the system were a level 25 cap with 6 total abilities.


Spell Animations in Patch 5.2
Warlocks, Rogues and Monks got updated spell animations on this PTR build. The spells that were updated were Nimble Brew, Ring of Peace, Hit and Run, Marked for Death and Blood Fear. Some of these abilities, such as Ring of Peace, have been updated in later patches as well.


Swift Windsteed
The newest addition to the Blizzard Store was the Swift Windsteed, which is the Pandaria themed mount floating on a cloud. As with all store mounts, this one scales with riding skill and is available to all characters on the account that purchase it.


Chinese Gaming Theme Park
China opened a theme park which featured a variety of gaming titles. In 2013, a Reddit user shared some pictures from their trip to the park, which had a few Warcraft and Starcraft features.


Patch 6.1
The first content patch of Warlords of Draenor brought small updates to a variety of systems as well as Twitter functionality within World of Warcraft. After the new character models were implemented, there were a few complaints which got fixed during this update. We also saw the addition of the Heirloom tab to make it easier to navigate and create heirlooms on alt characters. The Death Recap panel also got a small upgrade which made it easier to figure out what killed you during combat.


Patch 7.1.5
The first major balance patch of Legion brought a large number of changes to the game. The most important was the increase of secondary stats on jewelry. Secondary stat amounts on jewelry were increased to make them have a larger overall impact on stats since jewelry doesn't have primary stats. This patch also brought two new pieces of content with the addition of Mists of Pandaria Timewalking and the return of the Brawler’s guild. Hunter traps and the Mage Barriers also got new animations to better fit the specs.



Heroes of the Storm Patch Notes
A new patch released for Heroes of the Storm on January 9th, 2018. Highlights include the introduction of Blaze, the new hero from Starcraft!





Overwatch League
Overwatch released a new patch on January 9th to go along with the start of the first stage of Season One for the Overwatch League going on now through January 13th. The patch includes new skins for each hero with color schemes coordinating with the different competing teams.

This article was originally published in forum thread: Patch 7.3.5 - Release Build, Artifact Instability, WoW History, Overwatch League started by chaud View original post
Comments 59 Comments
  1. Ickabob's Avatar
    So what does the Artifact Instability actually do in terms of gameplay? Are we (and our artifacts) stronger while the it's increasing and weaker while it's decreasing? I'd also assume that we can't empower our artifacts any further once this process starts, right?

    Edit: Oh, it might only be visual. Derp.
  1. Eleccybubb's Avatar
    Quote Originally Posted by Ickabob View Post
    So what does the Artifact Instability actually do in terms of gameplay? Are we (and our artifacts) stronger while the it's increasing and weaker while it's decreasing? I'd also assume that we can't empower our artifacts any further once this process starts, right?

    Edit: Oh, it might only be visual. Derp.
    I imagine visual for now until either BFA or 120.
  1. yetgdhfgh's Avatar
    It has to be visual cause the shitstorm if it takes away talents and concordance before 8.0 would be fucking humungus!
  1. Nero Duskwind's Avatar
    Quote Originally Posted by Eleccybubb View Post
    I imagine visual for now until either BFA or 120.
    My guess is visual until BFA launch at which then, with the exception the ilvls provided by the relics socketed in them, they'll be completely depowered.
  1. opposing critter's Avatar
    But why?............
  1. MisterBigglez's Avatar
    Quote Originally Posted by Ickabob View Post
    So what does the Artifact Instability actually do in terms of gameplay? Are we (and our artifacts) stronger while the it's increasing and weaker while it's decreasing? I'd also assume that we can't empower our artifacts any further once this process starts, right?

    Edit: Oh, it might only be visual. Derp.
    They added more levels to the concordance buff. If the effects are to be true, it means that ap will be added to the weapon over time, then nerfed, then insanely increased. It the most logical sense, otherwise theres no reason for blizz to add more levels to the concordance buff.

    It makes sense, this is blizzards answer to nerfing the last tier like they always do each expansion near the end.

    - - - Updated - - -

    Quote Originally Posted by opposing critter View Post
    But why?............
    What I put. Thats most likely the main reason
  1. Super Kami Dende's Avatar
    Quote Originally Posted by opposing critter View Post
    But why?............
    Something called Fun and/or Cool
  1. Easo's Avatar
    Have to say, I like this. Also, I am pretty sure that change is visual.
  1. Dawnseven's Avatar
    No announcements of any kind that I've seen, but we're thinking patch will drop ... when most likely?
  1. edspans's Avatar
    It will drop on Tuesday.
  1. baseballfan's Avatar
    Why not just have the numbers jump around erratically, instead of decreasing. Kind of mocking people (who spent the expansion getting AP) by not saving the destruction of our artifact weapons to one big event.
  1. Volrog's Avatar
    I can't wait for the doom hammer to blow up and turn into a twig.
  1. KajiSagara's Avatar
    6.1 the patch of selfies and "F$%$ you worgens"
  1. Korru's Avatar
    Quote Originally Posted by Volrog View Post
    I can't wait for the doom hammer to blow up and turn into a twig.
    No, it becomes Dumbhammer.
  1. Kieldon's Avatar
    It looks pretty cool, why not.
  1. mmoc63e7652113's Avatar
    Quote Originally Posted by gsfgsjjkg View Post
    It has to be visual cause the shitstorm if it takes away talents and concordance before 8.0 would be fucking humungus!
    What did you say your name was?
  1. Awfulist's Avatar
    Am I the only one that thinks it showing the AP numbers like that is lame? The animation of the spells or whatever you'd call it is kind of okay I guess but I feel like the numbers shooting off like some kind of Vegas coin op game is just cheesy.
  1. yetgdhfgh's Avatar
    Quote Originally Posted by amplitudelol View Post
    What did you say your name was?
    Dont trigger me i fucking warn you!!!! also LOL
  1. Kellorion's Avatar
    Tues, its happening*




    *maybe, maybe not, im betting yus
  1. pawu's Avatar
    Quote Originally Posted by gsfgsjjkg View Post
    It has to be visual cause the shitstorm if it takes away talents and concordance before 8.0 would be fucking humungus!
    Humungus what?

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