Changes to Recruit-A-Friend - Now Live
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In Patch 7.3.5, we made significant changes to the level 1–100 experience to ensure players can better enjoy the stories, quest lines, and zones they want to at their own pace. Because of this, we are adjusting the XP bonus on the Recruit-A-Friend (RAF) program to ensure it reflects the updated pacing of the game as new players level their characters and explore Azeroth.

Dynamic Leveling in Patch 7.3.5
As you may have heard, Patch 7.3.5 significantly overhauled the level-up experience in World of Warcraft so that zones from 1–100 will dynamically scale to your character’s level. Why? Over the years, we’ve made multiple changes to adjust the leveling curve—and as a result, the pace of characters’ progress has become significantly out of sync with the content. Players often out-level areas long before they’ve had a chance to complete key stories and quest lines, leading to a less-than-ideal experience.

With this significant update to pacing, the existing Recruit-A-Friend program would no longer provide the best experience for players new to World of Warcraft. Even with scaling zones, triple-speed leveling would mean new players going into dungeons could find themselves overwhelmed by multiple new abilities gained over the course of a single instance run, and might still outpace storylines that help the world make sense and make players feel like they’re part of it—and we want new players to feel at home in Azeroth.

To align the Recruit-A-Friend XP bonus with the upcoming leveling changes, we have reduced the XP boost gained from the Recruit-A-Friend program when playing with a linked friend down from 200% (300% XP vs. base XP) to 50%* (150% XP vs. base XP). We are making these changes to ensure the XP boost doesn’t upset game balance and undermine the experience, while still giving a significant XP bonus to you and a friend as a thank-you for being part of the Recruit-A-Friend program.

Recruit-A-Friend Changes in Full
  • The XP boost has been reduced from 200% bonus to 50% bonus*, effective today, January 22, 2018.
  • If you’re already actively participating in the program, fear not! If you either sent or received an invite before the change went into effect today, once the invite is accepted you and your friend will still receive triple XP* (200% XP bonus) until the link between your accounts expires (90 days from the date the new recruit’s account was first created). Please note: RAF invites expire after seven days.
  • Heirloom gear XP bonuses will no longer stack with the RAF boost (i.e., the maximum XP boost you will see from today onwards is 50%). If you were already on the program, Heirloom gear will still stack.
  • All other rewards are unchanged and yours to enjoy:
    • Summon your friend once every 30 minutes.
    • 10% bonus reputation from kills that grant reputation.*
    • Level granting: for every two levels your friend gains while the accounts are linked, they can grant one level to one of your characters.
    • Recruiter rewards, including game time and epic mounts.

*For a full list of the rewards and the in-game criteria for receiving them, visit our RAF In-Game Bonuses page.
This article was originally published in forum thread: Changes to Recruit-A-Friend - Now Live started by chaud View original post
Comments 291 Comments
  1. fishoa's Avatar
    garbage patch gets worse. looking forward to the mental gymnastics blizzardrones and fanboys will do to justify this nerf.
  1. Mirishka's Avatar
    Quote Originally Posted by KainneAbsolute View Post
    And now Blizzard will say: "the players asked for it"
    Doesn't matter who asked for it. WoW is their game. I know its fun to pretend like Blizz needs the vocal minority to approve any changes they make, but they really don't.
  1. Daedius's Avatar
    Blizzard... doing everything in their power to inflate the logged in time of players to appease their shareholders... Excessive RNG [e.g. 7.2's rep mounts], PL loot change, this, etc. ...
  1. Mirishka's Avatar
    Quote Originally Posted by fishoa View Post
    garbage patch gets worse. looking forward to the mental gymnastics blizzardrones and fanboys will do to justify this nerf.
    I find it interesting how much rage there is in this topic over a feature that most of you likely haven't even used.

    And furthermore, what kind of 'mental gymnastics' must some of you go through to be so relentlessly angry about a video game?
  1. TS26's Avatar
    Quote Originally Posted by Pandragon View Post
    Yes everyone, they did this to sell more boosts. They nerfed a component of the game, which costs as much money as a boost, so they could sell more boosts.

    This was done to facility the new level system, and make it harder to earn heritage armor. Someone could power level every allied race in a couple hours during the course of RAF.
    what? buying a battle chest costs like 5$ to 10$ and you can level more than one character with it. A boost costs 60$. how in the world are they the same price?
  1. Katsutomai's Avatar
    Quote Originally Posted by Bennett View Post
    God forbid people actually like connecting with their toons and having a journey to cap rather than it just be a robotic nothing that you slog to cap with

    - - - Updated - - -

    I don't know who's more annoying, the perma outrage crowd or the "blizz only cares about money" crowd - although perhaps whoever is worse isn't important, both groups need to grow the fuck up and take the game a little less seriously
    Yes let's NOT complain when Blizzard repeatedly screws one side of the player base over. Let's just sit on our hands and IGNORE it.
  1. araine's Avatar
    it is very obvious the sales of boosts arent high enough since that is only reason you put measures like this in place
  1. Mirishka's Avatar
    Quote Originally Posted by araine View Post
    it is very obvious the sales of boosts arent high enough since that is only reason you put measures like this in place
    If they were so hung up on boost sales they wouldn't give EVERYONE who buys an expansion one for free. If they sell 10 million copies of Legion, they give away $600 million in potential boost revenue. And they've already confirmed that BFA will have a free 110 boost.

    So yeah.

    I get it, though... conspiracy theories are fun, especially for those of you who think you have all the answers.

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    Quote Originally Posted by Bennett View Post
    God forbid people actually like connecting with their toons and having a journey to cap rather than it just be a robotic nothing that you slog to cap with

    - - - Updated - - -

    I don't know who's more annoying, the perma outrage crowd or the "blizz only cares about money" crowd - although perhaps whoever is worse isn't important, both groups need to grow the fuck up and take the game a little less seriously
    If MMO had likes/upvotes, I'd upvote this.
  1. Byleth's Avatar
    Quote Originally Posted by Yarathir View Post
    Gotta ask, though, how does RaF letting people level quickly keep you from leveling slowly?

    Fair point. It doesn't and TBH I wouldn't mind if the RaF boost stayed in the game.

    I would be very put out if Blizz reversed the XP needed to level increase though, as I think this is (part of) a much needed change to leveling.
  1. Mirishka's Avatar
    Quote Originally Posted by Katsutomai View Post
    Yes let's NOT complain when Blizzard repeatedly screws one side of the player base over. Let's just sit on our hands and IGNORE it.
    To be fair, some of ya'll would complain if the game cured cancer.
  1. Eleccybubb's Avatar
    Quote Originally Posted by Mirishka View Post
    To be fair, some of ya'll would complain if the game cured cancer.
    I love the game don't get me wrong. But who asked for this change? There was literally no need to change it nor remove the XP potion. Which as I said leads me to believe it's being added to the store.

    I'm critical of the game where I believe it's needed. I've been quite critical of Legion in certain parts but I still think overall it was an amazing expansion.

    I don't mind the world scaling. Elites actually feel elite with this however normal mob scaling feels a bit out of balance. They should nerf the HP a little and buff the damage.

    Dungeon mobs and bosses could do with a small HP nerf and damage buff to compensate as well. Noxxion in Maraudon has 158k HP and literally nothing to worry about. What is the point? Now if he hit for a bit it would make sense but the HP tuning is a tad too much for something that hits like a wet noodle.

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    Quote Originally Posted by fishoa View Post
    garbage patch gets worse. looking forward to the mental gymnastics blizzardrones and fanboys will do to justify this nerf.
    As someone who highly enjoys the game I'm not justifying it at all.

    What does that say about me?
  1. Biged781's Avatar
    Quote Originally Posted by OneWay View Post
    Why? If you leveled one character, no one is forcing you to level another one.
    No one "forced" you to level the first one either. No one is "forcing" you to play a damn video game. That doesn't mean you don't get to have an opinion. What a lazy justification for never discussing anything. Apparently only slaves can have negative reactions to change.
  1. mmocfac716cccb's Avatar
    - - - Updated - - -

    Quote Originally Posted by Magnagarde View Post
    I fail to see how farming something and investing time into said farming means someone is skilled at anything. That person simply has a lot of time on their hands.
    I believe you miss-read what I wrote. I wrote that if you know about the mob, then you are skilled in therms of actually knowing how the game operates and knowing the basics of it, i.e. you're not a new player. On the other hand, if you are willing to invest large amounts of time into farming said potion, then you obviously do not enjoy leveling.
  1. Katsutomai's Avatar
    Quote Originally Posted by Mirishka View Post
    To be fair, some of ya'll would complain if the game cured cancer.
    Indeed. And some of "ya'll" will defend Blizzard to the VERY last thing they do. No matter if it injures or even kills the game.
  1. alturic's Avatar
    Quote Originally Posted by Boomzy View Post
    "We are making these changes to ensure the XP boost doesn’t upset game balance and undermine the experience"

    YOU FUCKERS SELL A BOOST FOR 60 DOLLARS. h e l l o?
    Best comment.
  1. Mad_Murdock's Avatar
    Quote Originally Posted by Magnagarde View Post
    Indeed lol "it upsets the game balance and undermines the experience." > proceeds to offer €60 boost
    I heard everyone is rich, so buying an upgrade service with game tokens is what everyone will do. They are simply trying to get more gold out of the economy
  1. Karnige's Avatar
    why are they changing all the leveling stuff? is it to entice new subs? because it feels that 95% of the base has had the game for awhile
  1. Yarathir's Avatar
    Quote Originally Posted by TotalSyn View Post
    Fair point. It doesn't and TBH I wouldn't mind if the RaF boost stayed in the game.

    I would be very put out if Blizz reversed the XP needed to level increase though, as I think this is (part of) a much needed change to leveling.
    How about if they push up the RAF boost amount as well as heirloom exp bonus?

    That way the exp requirement remains the way it is, but for those that want to level quicker, they can pick that option.
  1. Grmmppff's Avatar
    Quote Originally Posted by Mirishka View Post
    To be fair, some of ya'll would complain if the game cured cancer.
    but ofc...the cure for cancer should be f2p
  1. Eleccybubb's Avatar
    Quote Originally Posted by Grmmppff View Post
    but ofc...the cure for cancer should be f2p
    No it really shouldn't.

    A lot of games that go F2P go down the road of a bloated cash shop rather than putting out quality content.

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