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by Published on 2024-09-27 05:23 PM

Heroes of the Storm PTR Patch Notes - September 26, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.



Quick Navigation:




General
  • Updated Homescreen and Startup Music.




Hero Updates

Chromie

Talents
  • Level 10
    • Temporal Loop
      • No longer ignores vision limitations when queued.

Garrosh

Base
  • Bloodthirst [W]
    • No longer ignores vision limitations when queued.

Talents
  • Level 1
    • Body Check
      • No longer ignores vision limitations when queued.

Guldan

Base
  • Drain Life [W]
    • No longer ignores vision limitations when queued.

Kel'Thuzad

Talents
  • Level 10
    • Frost Blast
      • No longer ignores vision limitations when queued.




Balance Updates

ARAM
  • Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second.
  • Same Hero mode now enables the Hearthstone ability without the burst heal after completion.

Heroes

Blaze

Base
  • Basic Attack damage increased from 55 to 60.
  • Flame Stream [Q]
    • No longer able to deal additional damage to Structures.

Talents
  • Level 1
    • Adrenaline Stimpack
      • Passive attack speed bonus reduced from 25% to 20%.
  • Level 4
    • Incinerator Gauntlets
      • Bonus damage reduced from 50% to 40%.
  • Level 7
    • Nanomachine Coating
      • Attack Speed reduction reduced from 50% to 35%.
      • Duration increased from 3 seconds to 4 seconds.
    • Suppressive Fire
      • Reduced Spell Power reduction from 25% to 20% and from 50% to 40%.
  • Level 10
    • Bunker Drop
      • Cooldown increased from 70 to 80.
      • Flamethrower damage reduced from 170 to 150.
      • Mana cost increased from 70 to 80.
  • Level 13
    • Collision Course
      • Damage reduced from 275 to 260.

Cassia

Base
  • Basic Attack damage increased from 122 to 125.

Talents
  • Level 1
    • Impale
      • Bonus Damage increased from 50% to 70%.
    • Thunderstroke
      • Bonus Damage increased from 15 to 20.
  • Level 20
    • Infinite Lightning
      • Cooldown reduction reduced from 5 seconds to 4 seconds.

Chen

Talents
  • Level 1
    • Eye of the Tiger
      • Bonus Damage increased from 40% to 50%.
      • Leech amount increased from 40% to 60%.
  • Level 4
    • Accumulating Flame
      • Bonus Damage increased from 20% to 30%.
  • Level 7
    • Gift of the Ox
      • Bonus duration increased from 1.5 seconds to 2 seconds.
  • Level 13
    • A Touch of Honey
      • Slow bonus increased from 20% to 30%.
    • Ring of Fire
      • Damage increased from 55 to 60.
      • Duration increased from 5 seconds to 6 seconds.
  • Level 20
    • Untapped Potential
      • Bonus Armor duration increased from 3 seconds to 5 seconds.

Hanzo

Talents
  • Level 16
    • Giant Slayer
      • Damage reduced from 2% of maximum Health to 1.6% of maximum Health.

Mephisto

Talents
  • Level 4
    • Spite
      • Bonus duration reduced from 150% to 100%.
  • Level 16
    • Lightning Reaction
      • Damage reduced from 138 to 120.

Thrall

Base
  • Health increased from 1896 to 1946.
  • Health Regeneration increased from 3.9492 to 4.0546.
  • Frostwolf Resilience [Trait]
    • Healing increased from 223 to 240.
  • Chain Lightning [Q]
    • Bounce damage increased from 81 to 85.
    • Damage increased from 162 to 170.
  • Feral Spirit [W]
    • Cooldown reduced from 12 seconds to 10 seconds.

Talents
  • Level 13
    • Spirit Shield
      • Increased Spell Armor from 50 to 70.

Valla

Base
  • Hatred [Trait]
    • Duration reduced from 6 seconds to 5 seconds.

Talents
  • Level 10
    • Strafe
      • Damage per bolt increased from 60 to 70.
      • Mana cost reduced from 80 to 60.
  • Level 16
    • Manticore
      • Reduced bonus damage from 5% of maximum Health to 4% of maximum Health.
    • Punishment
      • Reduced the Mana cost of Multishot by 20.




Bug Fixes

Heroes
  • Alarak
    • Base
      • Sadism [Trait]
        • Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero.
  • Cassia
    • Level 13
      • War Matron
        • Added floating text for the amount of damage prevented by War Matron.
  • Cho'Gall
    • Level 1
      • Keep Moving!
        • Now also modifies Cho's run animation while Shove's movement speed bonus is active.
  • Diablo
    • Base
      • Overpower [E]
        • Fixed an issue that caused Overpower to activate Stukov's Superstrain twice.
  • E.T.C.
    • Level 1
      • Prog Rock
        • Fixed an issue that could prevent allies from being affected by Prog Rock's area heal.
  • Garrosh
    • Base
      • Into the Fray [1]
        • No longer displays the duration of its Unstoppable.
  • Imperius
    • Base
      • Celestial Charge [Q]
        • Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice.
  • Junkrat
    • Level 10
      • RIP-Tire
        • Fixed an issue that caused RIP-Tire to not display correctly when cast.
  • Kharazim
    • Level 4
      • Earth Ally
        • Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally.
  • Li Li
    • Level 1
      • Free Drinks
        • Floating text updated to show as a crit.
  • Medivh
    • Base
      • Portal [E]
        • Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms.
        • Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled.
        • Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel.
        • Using Medivh's Portal no longer clears the command queue.
    • Level 4
      • Raven Familiar
        • Damage is now dealt by the Portal user instead of Medivh.
  • Nazeebo
    • Level 10
      • Ravenous Spirit
        • Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit.
  • Probius
    • Level 16
      • Quantum Entanglement
        • Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates.
  • Raynor
    • Level 10
      • Raynor's Raider
        • Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction.
    • Level 20
      • Execute Orders
        • Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius.
  • Rehgar
    • Base
      • Lightning Shield [W]
        • Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech.
    • Level 4
      • Electric Charge
        • Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score.
        • Updated to heal the bearer for its amount as a singular combined effect.
  • Rexxar
    • Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction.
  • Stukov
    • Level 16
      • Superstrain
        • Fixed an issue that caused Superstrain to not display FX when activating.
  • Tracer
    • Level 4
      • Is That a Health Pack?!
        • Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating.
by Published on 2024-08-13 09:02 AM

Heroes of the Storm Live Patch Notes - August 12, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Our next Heroes of the Storm patch is live! Read on for more information.

NOTE: Orange text indicates a change between PTR and Live notes.



Quick Navigation:




General
  • Updated Homescreen and Startup Music.
  • Updated Shop Bundles and Items.




Balance Updates

Heroes

Brightwing

Talents
  • Level 1
    • Hyper Shift
      • Cooldown reduction reduced from 1 to .5 seconds.
      • Healing reduced from 6% to 4% of maximum Health.

Genji

Talents
  • Level 1
    • Agile Dismount
      • Slow reduced from 30% to 25%.
    • Pathfinder
      • Movement Speed bonus increased from 25% to 30%.
  • Level 7
    • Cyber Shield
      • Armor bonus reduced from 50 to 40.
  • Level 10
    • X-Strike
      • Final damage reduced from 290 to 275.
      • Initial damage reduced from 145 to 135.
  • Level 13
    • Shingan
      • Damage reduced from 115 to 100.

Mephisto

Talents
  • Level 4
    • Spite
      • Spite has been disabled in ARAM.

Qhira

Base
  • Grappling Hook [Trait]
    • Cooldown reduced from 25 to 20 seconds.
  • Carnage [Q]
    • Can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
  • Blood Rage [W]
    • Cooldown reduced from 8 to 7 seconds.
    • Healing increased from 85 to 90.
  • Revolving Sweep [E]
    • Revolving Sweep's Chain Link can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).

Talents
  • Level 7
    • Healmonger
      • Healing increased from 190 to 210.
  • Level 10
    • Final Strike
      • Damage increased from 395 to 410.
  • Level 16
    • Lingering Ailment
      • Armor reduction increased from 25 to 40 35.
      • Duration increased from 3 to 4 seconds.

Raynor

Talents
  • Level 20
    • Execute Orders
      • Updated to only target Heroes, prioritizing ones with the lowest Health.
      • Damage of Yamato Cannon reduced from 794 to 395 as it now targets only Heroes.
      • Will no longer target enemy Heroes not visible or greater than 20 range away.
      • Will now target enemy Heroes who are Invulnerable.

Samuro

Base
  • Wind Walk [E]
    • Periodic heal reduced from 3% per second to 2% per second.

Talents
  • Level 1
    • Way of the Wind
      • Reduced Healing for casting Wind Walk from 4% to 3% of maximum Health.
  • Level 4
    • One with the Wind
      • Armor reduction decreased from 30% to 25%.
  • Level 10
    • Bladestorm
      • Cooldown increased from 25 seconds to 30 seconds.

Zarya

Base
  • Particle Grenade [Q]
    • Damage increased from 75 to 80.
  • Shield Ally [E]
    • Search radius increased from 8 to 10.

Talents
  • Level 7
    • Deep Burn
      • Duration increased from 3 to 4 seconds.
  • Level 13
    • Pain is Temporary
      • Shielding increased from 0.48% of Max Health per Energy to 0.8% of Max Health per Energy.




Hero Updates

Cassia

Talents
  • Level 7
    • Pain is Temporary
      • Improved the visibility of Surge of Light being available.

Gazlowe

General
  • Added indicator arrows to Gazlowe's Xplodium Bomb warning indicator.

Samuro

General
  • Added an arrow indicator below Samuro facing the direction of any active Mirror Images.

Uther

Talents
  • Level 20
    • Bulwark of Light
      • Added a radius indicator while targeting with Divine Shield.




Bug Fixes

General
  • Catapults will now display properly in the Death Recap.
  • Effects that reduce your vision radius now prevents soft reveals (Things that make your character visible).
  • Fixed an issue that caused dance animations to persist after moving, using an ability, or attacking.
  • Fixed an issue that caused Forts and Keeps to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
  • Fixed an issue that caused Heroes to not spawn at the start of the game.
  • Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
  • Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
  • Fixed an issue that caused shield-like effects to not be treated as Shields.
  • Fixed an issue that caused some abilities to allow the caster to gather experience globes while inside a shrub.
  • Fixed an issue that caused some passive move speed benefits to not behave consistently.
  • Fixed an issue that caused Summons to not have their attack speed reduced when attacking Heroes with Imposing Presence or similar talents.
  • Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
  • Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.
  • Fixed an issue that caused text to overlap in the Death Recap.

Maps
  • Garden of Terror
    • Fixed an issue that caused the Toy Train to not be dismounted by Garden of Terror's Polymorph ability.
  • Try Me Mode
    • Added a regen globe generator.

Heroes
  • Abathur
    • Level 7
      • Calldown: MULE
        • Updated to use level-based scaling.
    • Level 10
      • Ultimate Evolution
        • Fixed an issue that caused Pylons created by Ultimate Evolution clones of Probius to not be destroyed when the Ultimate Evolution expires.
        • Fixed an issue that caused traps created by Ultimate Evolution clones of Junkrat to only be removed when Abathur dies.
    • Level 13
      • Soma Transference
        • Updated to heal the target for its amount as a singular combined effect.
  • Alarak
    • Base
      • Lightning Surge [E]
        • Updated to heal Alarak for its amount as a singular combined effect.
        • Now soft reveals all primary target types instead of just Heroes.
    • Level 7
      • Applied Force
        • Now applies the increased push distance to Alarak.
    • Level 20
      • Counter-Strike
        • Now soft reveals targets hit.
      • Last Laugh
        • Fixed an issue that caused Last Laugh to show up twice on the Death Recap.
  • Alexstrasza
    • Level 10
      • Cleansing Flame
        • Fixed an issue that caused Cleansing Flame to display incorrectly when used by an AI controlled Alexstrasza.
  • Ana
    • Fixed an issue where Ana's abilities caused players to highlight enemies.
  • Anduin
    • Base
      • Pursued by Grace [Trait]
        • Fixed an issue that caused Pursued by Grace to activate while Blinded or against an Evading Hero.
    • Level 4
      • Surge of Light
        • Fixed an issue that caused Surge of Light to lower the cooldown of Chastise while Blinded or against Evading enemies.
    • Level 16
      • Inner Focus
        • Fixed an issue that caused Blinds to not prevent Anduin's Physical damage to lower the cooldown of Inner Focus.
  • Arthas
    • Base
      • Frostmourne Hungers [Trait]
        • Fixed an issue that caused Frostmourne Hungers to not display correctly against Blinded or Evading enemies.
  • Auriel
    • Level 20
      • Light Speed
        • Fixed an issue that caused Light Speed's benefits to not be granted to Leoric.
  • Azmodan
    • Fixed an issue that caused All Shall Burn talents to not apply their on-kill effects unless Azmodan has taken Master of Destruction.
    • Level 10
      • Demonic Invasion
        • Fixed an issue that caused Demonic Invasion Grunts on-death damage to not be modified by damage modification.
  • Blaze
    • Base
      • Jet Propulsion [E]
        • Now soft reveals targets hit.
  • Brightwing
    • Base
      • Polymorph [W]
        • Fixed an issue that caused Polymorph's Slow to not classify the target as being Slowed.
    • Level 4
      • Magic Spit
        • Fixed an issue that caused Magic Spit to activate its cooldown reduction against Evading Heroes.
  • Cassia
    • Fixed an issue with Blinds not preventing all Physical damage.
    • Level 7
      • Surge of Light
        • Fixed an issue that caused cooldown resets to not make Surge of Light available.
        • Updated Surge of Light to include damage taken by Cassia's Shields.
  • Chen
    • Level 1
      • Stormstout Secret Recipe
        • Now displays in the Death Recap.
  • Cho'Gall
    • Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
    • Level 4
      • Rollback
        • Now displays in the Death Recap.
  • Chromie
    • Fixed an issue that caused Abathur's Ultimate Evolution Spell Power to not be granted to Ultimate Evolution Sand Echo Sand Blasts.
    • Fixed an issue that caused Defense Matrix to not reduce the damage of Sand Echo Sand Blasts.
    • Fixed an issue that caused Sand Blast Echoes to reveal Chromie.
    • Fixed an issue that caused Sand Echo Sand Blast damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused Sand Echo Sand Blasts to still be fired if Chromie's Sand Blast is interrupted.
    • Base
      • Dragon's Breath [W]
        • No longer soft reveals Chromie when casting Dragon's Breath on enemies that have their vision reduced.
    • Level 20
      • Piercing Sands
        • Fixed an issue that caused Piercing Sands to not cause Sand Blast to hit all targets.
  • Dehaka
    • Base
      • Drag [Q]
        • Target's movement speed now matches Dehaka's movement speed.
      • Dark Swam [W]
        • Fixed an issue that caused Dark Swam to not deal damage for the last .5 seconds.
    • Level 10
      • Adaptation
        • Fixed an issue that caused Adaptation to show up twice on the Death Recap.
  • Diablo
    • Level 10
      • Apocalypse
        • Will now activate even if Diablo is interrupted during the cast time.
  • D.Va
    • Level 10
      • Bunny Hop
        • Now soft reveals targets hit.
      • Micro Missiles
        • Now soft reveals all targets hit, instead of only the triggering target.
  • E.T.C.
    • Base
      • Powerslide [Q]
        • Fixed issues with Powerslide when targeted into unpathable terrain with Crowdsurfer.
    • Level 1
      • Prog Rock
        • Now displays in the Death Recap.
    • Level 10
      • The Hunt
        • Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
  • Fenix
    • Base
      • Weapon Mode: Phase Bomb [W]
        • Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.
  • Genji
    • Fixed an issue that caused Dodge to not prevent all on-hit effects.
    • Base
      • Swift Strike [E]
        • No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
    • Level 4
      • Dragon Claw
        • Now soft reveals targets hit.
    • Level 10
      • X-Strike
        • Now soft reveals targets hit.
  • Greymane
    • Worgen form's Basic Attack damage increase is now additive.
    • Base
      • Inner Beast [W]
        • Fixed an issue that caused Inner Beasts' on-hit bonuses to apply on-fire instead of on-hit.
  • Gul'dan
    • Level 20
      • Demonic Circle
        • Fixed an issue that caused Demonic Circle's outgoing FX to only be visible if you see Gul'dan's teleported to location.
  • Hanzo
    • Level 4
      • Explosive Arrows
        • Now soft reveals targets hit.
    • Level 7
      • The Dragon Hungers
        • Fixed an issue that caused The Dragon Hungers to apply the Spell Power bonus to the triggering damage effect.
    • Level 10
      • Dragon's Arrow
        • Now soft reveals targets hit.
  • Hogger
    • Level 7
      • Garbage Fire
        • Now displays in the Death Recap.
    • Level 13
      • Bloodthirst
        • Now causes Headbanger to heal Hogger for the damage dealt.
  • Illidan
    • Level 4
      • Hunter's Onslaught
        • Now causes Immolation to heal Illidan for the damage dealt.
    • Level 10
      • The Hunt
        • Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
  • Kel'Thuzad
    • Fixed an issue that caused Defense Matrix to not reduce the damage of the Shade's Death and Decay.
    • Fixed an issue that caused the Shade's damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused the Shade's Death and Decay to still be fired if Kel'Thuzad's Death and Decay cast is interrupted.
    • Level 20
      • Deathchill
        • Now displays in the Death Recap.
  • Kerrigan
    • Level 1
      • Fury of the Swarm
        • Fixed an issue that caused Fury of the Swarm's splash to not behave correctly while Blinded or against Evading enemies.
  • Kharazim
    • Level 16
      • Echo of Heaven
        • Now displays in the Death Recap.
  • Leoric
    • Level 20
      • Buried Alive
        • Now displays in the Death Recap.
      • Shroud of the Dead King
        • Shroud of the Dead King now shows floating text for the amount of damage prevented.
  • Li-Ming
    • Level 1
      • Aether Walker
        • Fixed an issue that caused Aether Walker to apply the damage bonus to Magic Missiles incorrectly.
  • Lt. Morales
    • Base
      • Healing Beam [Q]
        • Now displays in the Death Recap.
    • Level 16
      • Extended Care
        • Now displays in the Death Recap.
    • Level 20
      • Hospice Care
        • Now displays in the Death Recap.
  • Lucio
    • Level 7
      • Reverse Amp
        • Now displays in the Death Recap.
  • Maiev
    • Base
      • Umbral Bind [W]
        • Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives progress while Blinded or against Evading Heroes.
    • Level 1
      • Naisha's Memento
        • Fixed an issue that caused Naisha's Memento to grant Vengeful Knives progress while Blinded or against Evading Heroes.
  • Malfurion
    • Base
      • Moonfire [W]
        • Updated to heal Regrowth targets for its amount as a singular combined effect per target.
  • Mal'Ganis
    • Level 7
      • Black Claws
        • Fixed an issue that caused Black Claw's Armor reduction to not be removed by Invulnerable.
    • Level 16
      • Blind as a Bat
        • Blind as a Bat now instantly removes any area reveals.
        • Fixed an issue that caused Blind as a Bat to not lose vision of enemies that are revealed by damaging Mal'Ganis.
        • Fixed an issue that caused Blind as a Bat to see enemies when first cast.
  • Malthael
    • Base
      • Soul Rip [Q]
        • Updated to heal Malthael for its amount spread over up to 3 effects.
  • Medivh
    • Level 7
      • Arcane Explosion
        • Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
    • Level 20
      • Dust of Disappearance
        • Updated for apply visuals to appear as soon as granted.
  • Mei
    • Fixed an issue where Mei's abilities caused players to highlight enemies.
    • Level 10
      • Ice Wall
        • Fixed an issue that caused abilities to be usable when Ice Wall transitions from timed to untimed.
    • Level 20
      • Flash Freeze
        • Fixed an issue that caused Flash Freeze to not properly cancel effects that launch Mei.
      • Shatter
        • Fixed an issue that caused Shatter's Armor reduction to not be removed by Invulnerable.
  • Muradin
    • Level 13
      • Bronzebeard Rage
        • Now displays in the Death Recap.
      • Healing Static
        • Updated to heal Muradin for its amount as a singular combined effect.
  • Murky
    • Level 10
      • Octo-Grab
        • Fixed an issue that caused Octo-Grab to be placed on full cooldown if the target moves out of reach.
    • Level 13
      • Rejuvenating Bubble
        • Now displays in the Death Recap.
  • Nazeebo
    • Level 7
      • Dead Rush
        • Fixed an issue that caused Zombie Wall's Zombies to lose health after uprooting with Dead Rush.
  • Nova
    • Level 16
      • Explosive Round
        • Explosive Snipe's damage modifier is now additive.
  • Orphea
    • Level 13
      • Invasive Miasma
        • Updated to heal Orphea for its amount as a singular combined effect.
  • Qhira
    • Base
      • Blood Rage [W]
        • Blood Rage's heal no longer fills the Death Recap with empty entries.
    • Level 4
      • Upstage
        • Fixed an issue that caused Upstage to also prevent damage from Summoned attacks.
        • Fixed an issue that caused Upstage to not prevent all on-hit effects.
    • Level 7
      • Healmonger
        • Updated to heal Qhira for its amount as a singular combined effect.
  • Ragnaros
    • Level 1
      • Shifting Meteor
        • Fixed an issue that caused Shifting Meteor to not travel the full remaining distance of the Living Meteor.
  • Rehgar
    • Base
      • Chain Heal [Q]
        • Fixed an issue that caused Chain Heal to be visible to others while inside a shrub.
    • Level 13
      • Wellspring
        • Now displays in the Death Recap.
    • Level 20
      • Farseer's Blessing
        • Now displays in the Death Recap.
  • Rexxar
    • Level 13
      • Dire Beast
        • Damage increase is now additive.
    • Level 20
      • Spirit Bond
        • Now displays in the Death Recap.
  • Stitches
    • Level 7
      • Putrefaction
        • Fixed an issue with Putrefaction's healing reduction.
  • Stukov
    • Level 10
      • Massive Shove
        • Fixed an issue that caused Massive Shove to launch from Stukov's origin point.
  • Sylvanas
    • Level 13
      • Remorseless
        • Now displays in the Death Recap.
  • Tassadar
    • Level 4
      • Electric Fence
        • Now displays in the Death Recap.
    • Level 10
      • Black Hole
        • Fixed an issue that caused Black Hole to hit targets a second time at its apex.
  • The Butcher
    • Base
      • Ruthless Onslaught [E]
        • Now soft reveals the target on impact.
  • The Lost Vikings
    • Olaf
      • Fixed an issue that caused Olaf's Attack not showing up as a Basic Attack.
    • Level 20
      • Checkpoint Reached
        • Now displays in the Death Recap.
  • Tracer
    • Fixed an issue that caused the last bullet from Tracer's previous magazine to be fired when Tracer's Reload completes.
    • Level 4
      • Pulse Generator
        • Now displays in the Death Recap.
    • Level 13
      • Telefrag
        • Now displays in the Death Recap.
  • Tyrael
    • Level 1
      • Salvation
        • Now displays in the Death Recap.
    • Level 4
      • Bound by Law
        • Updated to heal Tyrael for its amount as a singular combined effect.
    • Level 13
      • Law and Order
        • Fixed an issue that caused Law and Order to apply to Smites that are currently being cast.
    • Level 16
      • Burning Halo
        • Now displays in the Death Recap.
  • Tyrande
    • Level 7
      • Huntress' Fury
        • Fixed an issue that caused Huntress' Fury to activate against Evading enemies.
  • Uther
    • Level 1
      • Wave of Light
        • Fixed an issue that caused Wave of Light quest reward to revert Divine Protection's duration increase if completed after selecting Divine Protection.
        • Fixed an issue that caused Wave of Light to not grant its full quest reward benefit to Armor granted to Uther if Divine Protection is selected.
    • Level 16
      • Tyr's Deliverance
        • Fixed an issue that caused Tyr's Deliverance to apply its bonus to the active Holy Radiance, instead of the next Holy Radiance.
    • Level 20
      • Divine Protection
        • Fixed an issue that caused Divine Protection to be inconsistent in how it is applied to an already active Devotion Armor.
  • Valeera
    • Level 16
      • Seal Fate
        • Fixed an issue that caused Sinister Strike to deal additional damage to non-Heroes.
  • Xul
    • Level 7
      • Trag'Oul's Essence
        • Now displays in the Death Recap.
  • Yrel
    • Fixed an issue where Yrel's abilities caused players to highlight enemies.
  • Zagara
    • Level 10
      • Nydus Network
        • Now displays the correct icon in the Death Recap.
  • Zarya
    • Level 7
      • Explosive Barrier
        • Now displays in the Death Recap.
by Published on 2024-07-15 08:19 PM

Heroes of the Storm PTR Patch Notes - July 15, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.




Quick Navigation:




Balance Updates

Heroes

Brightwing

Talents
  • Level 1
    • Hyper Shift
      • Cooldown reduction reduced from 1 to .5 seconds.
      • Healing reduced from 6% to 4% of maximum Health.


Genji

Talents
  • Level 1
    • Agile Dismount
      • Slow reduced from 30% to 25%.
    • Pathfinder
      • Movement Speed bonus increased from 25% to 30%.
  • Level 7
    • Cyber Shield
      • Armor bonus reduced from 50 to 40.
  • Level 10
    • X-Strike
      • Final damage reduced from 290 to 275.
      • Initial damage reduced from 145 to 135.
  • Level 13
    • Shingan
      • Damage reduced from 115 to 100.


Qhira

Base
  • Grappling Hook [Trait]
    • Cooldown reduced from 25 to 20 seconds.
  • Carnage [Q]
    • Can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
  • Blood Rage [W]
    • Cooldown reduced from 8 to 7 seconds.
    • Healing increased from 85 to 90.
  • Revolving Sweep [E]
    • Revolving Sweep's Chain Link can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).

Talents
  • Level 7
    • Healmonger
      • Healing increased from 190 to 210.
  • Level 10
    • Final Strike
      • Damage increased from 395 to 410.
  • Level 16
    • Lingering Ailment
      • Armor reduction increased from 25 to 40.
      • Duration increased from 3 to 4 seconds.


Raynor

Talents
  • Level 20
    • Execute Orders
      • Updated to only target Heroes, prioritizing ones with the lowest Health.
      • Will no longer target enemy Heroes not visible or greater than 20 range away.
      • Will now target enemy Heroes who are Invulnerable.


Samuro

Base
  • Wind Walk [E]
    • Periodic heal reduced from 3% per second to 2% per second.

Talents
  • Level 1
    • Way of the Wind
      • Reduced Healing for casting Wind Walk from 4% to 3% of maximum Health.
  • Level 4
    • One with the Wind
      • Armor reduction decreased from 30% to 25%.
  • Level 10
    • Bladestorm
      • Cooldown increased from 25 seconds to 30 seconds.


Zarya

Base
  • Particle Grenade [Q]
    • Damage increased from 75 to 80.
  • Shield Ally [E]
    • Search radius increased from 8 to 10.

Talents
  • Level 7
    • Deep Burn
      • Duration increased from 3 to 4 seconds.
  • Level 13
    • Pain is Temporary
      • Shielding increased from 0.48% of Max Health per Energy to 0.8% of Max Health per Energy.




Hero Updates

Gazlowe

General
  • Added indicator arrows to Gazlowe's Xplodium Bomb warning indicator.


Samuro

General
  • Added an arrow indicator below Samuro facing the direction of any active Mirror Images.




Bug Fixes

General

  • Catapults will now display properly in the Death Recap.
  • Effects that reduce your vision radius now prevents soft reveals (Things that make your character visible).
  • Fixed an issue that caused dance animations to persist after moving, using an ability, or attacking.
  • Fixed an issue that caused Forts and Keeps to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
  • Fixed an issue that caused Heroes to not spawn at the start of the game.
  • Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
  • Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
  • Fixed an issue that caused shield-like effects to not be treated as Shields.
  • Fixed an issue that caused some abilities to allow the caster to gather experience globes while inside a shrub.
  • Fixed an issue that caused some passive move speed benefits to not behave consistently.
  • Fixed an issue that caused Summons to not have their attack speed reduced when attacking Heroes with Imposing Presence or similar talents.
  • Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
  • Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.


Maps

  • Garden of Terror
    • Fixed an issue that caused the Toy Train to not be dismounted by Garden of Terror's Polymorph ability.
  • Try Me Mode
    • Added a regen globe generator.


Heroes

  • Abathur
    • Level 7
      • Calldown: MULE
        • Updated to use level-based scaling.
    • Level 10
      • Ultimate Evolution
        • Fixed an issue that caused Pylons created by Ultimate Evolution clones of Probius to not be destroyed when the Ultimate Evolution expires.
        • Fixed an issue that caused traps created by Ultimate Evolution clones of Junkrat to only be removed when Abathur dies.
    • Level 13
      • Soma Transference
        • Updated to heal the target for its amount as a singular combined effect.

  • Alarak
    • Base
      • Lightning Surge [E]
        • Updated to heal Alarak for its amount as a singular combined effect.
        • Now soft reveals all primary target types instead of just Heroes.
    • Level 7
      • Applied Force
        • Now applies the increased push distance to Alarak.
    • Level 20
      • Counter-Strike
        • Now soft reveals targets hit.
      • Last Laugh
        • Fixed an issue that caused Last Laugh to show up twice on the Death Recap.

  • Alexstrasza
    • Level 10
      • Cleansing Flame
        • Fixed an issue that caused Cleansing Flame to display incorrectly when used by an AI controlled Alexstrasza.

  • Ana
    • Fixed an issue where Ana's abilities caused players to highlight enemies.

  • Anduin
    • Base
      • Pursued by Grace [Trait]
        • Fixed an issue that caused Pursued by Grace to activate while Blinded or against an Evading Hero.
    • Level 4
      • Surge of Light
        • Fixed an issue that caused Surge of Light to lower the cooldown of Chastise while Blinded or against Evading enemies.
    • Level 16
      • Inner Focus
        • Fixed an issue that caused Blinds to not prevent Anduin's Physical damage to lower the cooldown of Inner Focus.

  • Arthas
    • Base
      • Frostmourne Hungers [Trait]
        • Fixed an issue that caused Frostmourne Hungers to not display correctly against Blinded or Evading enemies.

  • Auriel
    • Level 20
      • Light Speed
        • Fixed an issue that caused Light Speed's benefits to not be granted to Leoric.

  • Azmodan
    • Fixed an issue that caused All Shall Burn talents to not apply their on-kill effects unless Azmodan has taken Master of Destruction.
    • Level 10
      • Demonic Invasion
        • Fixed an issue that caused Demonic Invasion Grunts on-death damage to not be modified by damage modification.

  • Blaze
    • Base
      • Jet Propulsion [E]
        • Now soft reveals targets hit.

  • Brightwing
    • Base
      • Polymorph [W]
        • Fixed an issue that caused Polymorph's Slow to not classify the target as being Slowed.
    • Level 4
      • Magic Spit
        • Fixed an issue that caused Magic Spit to activate its cooldown reduction against Evading Heroes.

  • Cassia
    • Fixed an issue with Blinds not preventing all Physical damage.

  • Chen
    • Level 1
      • Stormstout Secret Recipe
        • Now displays in the Death Recap.

  • Cho'Gall
    • Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
    • Level 4
      • Rollback
        • Now displays in the Death Recap.

  • Chromie
    • Fixed an issue that caused Abathur's Ultimate Evolution Spell Power to not be granted to Ultimate Evolution Sand Echo Sand Blasts.
    • Fixed an issue that caused Defense Matrix to not reduce the damage of Sand Echo Sand Blasts.
    • Fixed an issue that caused Sand Blast Echoes to reveal Chromie.
    • Fixed an issue that caused Sand Echo Sand Blast damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused Sand Echo Sand Blasts to still be fired if Chromie's Sand Blast is interrupted.
    • Base
      • Dragon's Breath [W]
        • No longer soft reveals Chromie when casting Dragon's Breath on enemies that have their vision reduced.
    • Level 20
      • Piercing Sands
        • Fixed an issue that caused Piercing Sands to not cause Sand Blast to hit all targets.

  • Dehaka
    • Base
      • Dark Swam [W]
        • Fixed an issue that caused Dark Swam to not deal damage for the last .5 seconds.
    • Level 10
      • Adaptation
        • Fixed an issue that caused Adaptation to show up twice on the Death Recap.

  • Diablo
    • Level 10
      • Apocalypse
        • Will now activate even if Diablo is interrupted during the cast time.

  • D.Va
    • Level 10
      • Bunny Hop
        • Now soft reveals targets hit.
      • Micro Missiles
        • Now soft reveals all targets hit, instead of only the triggering target.

  • E.T.C.
    • Base
      • Powerslide [D]
        • Fixed issues with Powerslide when targeted into unpathable terrain with Crowdsurfer.
    • Level 1
      • Prog Rock
        • Now displays in the Death Recap.

  • Fenix
    • Base
      • Weapon Mode: Phase Bomb [W]
        • Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.

  • Genji
    • Fixed an issue that caused Dodge to not prevent all on-hit effects.
    • Base
      • Swift Strike [E]
        • No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
    • Level 4
      • Dragon Claw
        • Now soft reveals targets hit.
    • Level 10
      • X-Strike
        • Now soft reveals targets hit.
  • Greymane
    • Worgen form's Basic Attack damage increase is now additive.
    • Base
      • Inner Beast [W]
        • Fixed an issue that caused Inner Beasts' on-hit bonuses to apply on-fire instead of on-hit.

  • Gul'dan
    • Level 20
      • Demonic Circle
        • Fixed an issue that caused Demonic Circle's outgoing FX to only be visible if you see Gul'dan's teleported to location.

  • Hanzo
    • Level 4
      • Explosive Arrows
        • Now soft reveals targets hit.
    • Level 7
      • The Dragon Hungers
        • Fixed an issue that caused The Dragon Hungers to apply the Spell Power bonus to the triggering damage effect.
    • Level 10
      • Dragon's Arrow
        • Now soft reveals targets hit.

  • Hogger
    • Level 7
      • Garbage Fire
        • Now displays in the Death Recap.
    • Level 13
      • Bloodthirst
        • Now causes Headbanger to heal Hogger for the damage dealt.

  • Illidan
    • Level 4
      • Hunter's Onslaught
        • Now causes Immolation to heal Illidan for the damage dealt.
    • Level 10
      • The Hunt
        • Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.

  • Kel'Thuzad
    • Fixed an issue that caused Defense Matrix to not reduce the damage of the Shade's Death and Decay.
    • Fixed an issue that caused the Shade's damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused the Shade's Death and Decay to still be fired if Kel'Thuzad's Death and Decay cast is interrupted.
    • Level 20
      • Deathchill
        • Now displays in the Death Recap.

  • Kerrigan
    • Level 1
      • Fury of the Swarm
        • Fixed an issue that caused Fury of the Swarm's splash to not behave correctly while Blinded or against Evading enemies.

  • Kharazim
    • Level 16
      • Echo of Heaven
        • Now displays in the Death Recap.

  • Leoric
    • Level 20
      • Buried Alive
        • Now displays in the Death Recap.
      • Shroud of the Dead King
        • Shroud of the Dead King now shows floating text for the amount of damage prevented.

  • Li-Ming
    • Level 1
      • Aether Walker
        • Fixed an issue that caused Aether Walker to apply the damage bonus to Magic Missiles incorrectly.

  • Lt. Morales
    • Base
      • Healing Beam [Q]
        • Now displays in the Death Recap.
    • Level 16
      • Extended Care
        • Now displays in the Death Recap.
    • Level 20
      • Hospice Care
        • Now displays in the Death Recap.

  • Lucio
    • Level 7
      • Reverse Amp
        • Now displays in the Death Recap.

  • Maiev
    • Base
      • Umbral Bind [W]
        • Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives progress while Blinded or against Evading Heroes.
    • Level 1
      • Naisha's Memento
        • Fixed an issue that caused Naisha's Memento to grant Vengeful Knives progress while Blinded or against Evading Heroes.

  • Malfurion
    • Base
      • Moonfire [W]
        • Updated to heal Regrowth targets for its amount as a singular combined effect per target.

  • Mal'Ganis
    • Level 7
      • Black Claws
        • Fixed an issue that caused Black Claw's Armor reduction to not be removed by Invulnerable.
    • Level 16
      • Blind as a Bat
        • Blind as a Bat now instantly removes any area reveals.
        • Fixed an issue that caused Blind as a Bat to not lose vision of enemies that are revealed by damaging Mal'Ganis.
        • Fixed an issue that caused Blind as a Bat to see enemies when first cast.

  • Malthael
    • Base
      • Soul Rip [Q]
        • Updated to heal Malthael for its amount spread over up to 3 effects.

  • Medivh
    • Level 7
      • Arcane Explosion
        • Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
    • Level 20
      • Dust of Disappearance
        • Updated for apply visuals to appear as soon as granted.

  • Mei
    • Fixed an issue where Mei's abilities caused players to highlight enemies.
    • Level 10
      • Ice Wall
        • Fixed an issue that caused abilities to be usable when Ice Wall transitions from timed to untimed.
    • Level 20
      • Flash Freeze
        • Fixed an issue that caused Flash Freeze to not properly cancel effects that launch Mei.
      • Shatter
        • Fixed an issue that caused Shatter's Armor reduction to not be removed by Invulnerable.

  • Muradin
    • Level 13
      • Bronzebeard Rage
        • Now displays in the Death Recap.
      • Healing Static
        • Updated to heal Muradin for its amount as a singular combined effect.

  • Murky
    • Level 10
      • Octo-Grab
        • Fixed an issue that caused Octo-Grab to be placed on full cooldown if the target moves out of reach.
    • Level 13
      • Rejuvenating Bubble
        • Now displays in the Death Recap.

  • Nazeebo
    • Level 7
      • Dead Rush
        • Fixed an issue that caused Zombie Wall's Zombies to lose health after uprooting with Dead Rush.

  • Nova
    • Level 16
      • Explosive Round
        • Explosive Snipe's damage modifier is now additive.

  • Orphea
    • Level 13
      • Invasive Miasma
        • Updated to heal Orphea for its amount as a singular combined effect.

  • Qhira
    • Base
      • Blood Rage [W]
        • Blood Rage's heal no longer fills the Death Recap with empty entries.
    • Level 4
      • Upstage
        • Fixed an issue that caused Upstage to also prevent damage from Summoned attacks.
        • Fixed an issue that caused Upstage to not prevent all on-hit effects.
    • Level 7
      • Healmonger
        • Updated to heal Qhira for its amount as a singular combined effect.

  • Ragnaros
    • Level 1
      • Shifting Meteor
        • Fixed an issue that caused Shifting Meteor to not travel the full remaining distance of the Living Meteor.

  • Rehgar
    • Base
      • Chain Heal [Q]
        • Fixed an issue that caused Chain Heal to be visible to others while inside a shrub.
    • Level 13
      • Wellspring
        • Now displays in the Death Recap.
    • Level 20
      • Farseer's Blessing
        • Now displays in the Death Recap.

  • Rexxar
    • Level 13
      • Dire Beast
        • Damage increase is now additive.
    • Level 20
      • Spirit Bond
        • Now displays in the Death Recap.

  • Stitches
    • Level 7
      • Putrefaction
        • Fixed an issue with Putrefaction's healing reduction.

  • Stukov
    • Level 10
      • Massive Shove
        • Fixed an issue that caused Massive Shove to launch from Stukov's origin point.

  • Sylvanas
    • Level 13
      • Remorseless
        • Now displays in the Death Recap.

  • Tassadar
    • Level 4
      • Electric Fence
        • Now displays in the Death Recap.
    • Level 10
      • Black Hole
        • Fixed an issue that caused Black Hole to hit targets a second time at its apex.

  • The Butcher
    • Base
      • Ruthless Onslaught [E]
        • Now soft reveals the target on impact.

  • The Lost Vikings
    • Olaf
      • Fixed an issue that caused Olaf's Attack not showing up as a Basic Attack.
    • Level 20
      • Checkpoint Reached
        • Now displays in the Death Recap.

  • Tracer
    • Fixed an issue that caused the last bullet from Tracer's previous magazine to be fired when Tracer's Reload completes.
    • Level 4
      • Pulse Generator
        • Now displays in the Death Recap.
    • Level 13
      • Telefrag
        • Now displays in the Death Recap.

  • Tyrael
    • Level 1
      • Salvation
        • Now displays in the Death Recap.
    • Level 4
      • Bound by Law
        • Updated to heal Tyrael for its amount as a singular combined effect.
    • Level 13
      • Law and Order
        • Fixed an issue that caused Law and Order to apply to Smites that are currently being cast.
    • Level 16
      • Burning Halo
        • Now displays in the Death Recap.

  • Tyrande
    • Level 7
      • Huntress' Fury
        • Fixed an issue that caused Huntress' Fury to activate against Evading enemies.

  • Uther
    • Level 1
      • Wave of Light
        • Fixed an issue that caused Wave of Light quest reward to revert Divine Protection's duration increase if completed after selecting Divine Protection.
        • Fixed an issue that caused Wave of Light to not grant its full quest reward benefit to Armor granted to Uther if Divine Protection is selected.
    • Level 16
      • Tyr's Deliverance
        • Fixed an issue that caused Tyr's Deliverance to apply its bonus to the active Holy Radiance, instead of the next Holy Radiance.
    • Level 20
      • Divine Protection
        • Fixed an issue that caused Divine Protection to be inconsistent in how it is applied to an already active Devotion Armor.

  • Valeera
    • Level 16
      • Seal Fate
        • Fixed an issue that caused Sinister Strike to deal additional damage to non-Heroes.

  • Xul
    • Level 7
      • Trag'Oul's Essence
        • Now displays in the Death Recap.

  • Yrel
    • Fixed an issue where Yrel's abilities caused players to highlight enemies.

  • Zagara
    • Level 10
      • Nydus Network
        • Now displays the correct icon in the Death Recap.

  • Zarya
    • Level 7
      • Explosive Barrier
        • Now displays in the Death Recap.
by Published on 2024-05-21 09:14 PM

Heroes of the Storm Live Patch Notes - May 21, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Our next Heroes of the Storm patch is live! Read on for more information.

Note: Orange Text Indicates A Change Between PTR And Live Notes.




Quick Navigation:




ARAM

General
  • Varian is now classified as a Tank.

Same Hero Mode
  • Artanis has been added.
  • Hogger has been added.
  • Leoric has been added. (Leoric is still disabled for Normal Mode).
  • Whitemane has been added.
  • Zarya has been added.
  • Nova has been removed.
  • Probius has been removed.




Balance Updates

Heroes

Arthas

Base
  • Health Regeneration increased from 5.957 to 6.208.
  • Maximum Health increased from 2860 to 2980.
  • Death Coil [Q]
    • Healing increased from 262 to 285.
  • Frozen Tempest [E]
    • Mana cost per second reduced from 13 to 11.

Talents
  • Level 13
    • Biting Cold [E]
      • Damage increase is now additive.
  • Level 16
    • Embrace Death [Q]
      • Now grants an additive bonus to Death Coil's damage.

Hogger

Base
  • Rage decay rate increased from 10 per second to 13 per second.

Talents
  • Level 1
    • On The Prowl [Active]
      • Activating On the Prowl now prevents Rage decay instantly.
      • Cooldown increased from 40 seconds to 45 seconds.
      • Healing per second reduced from 8 to 7.
  • Level 4
    • Brute Force [Q]
      • Damage bonus when enemy Heroes hit terrain reduced from 8 to 6.
  • Level 13
    • Dust Devil [E]
      • Duration increased from 3 seconds to 4 seconds.
      • Sub-50 rage Armor increased from 20 to 25.
    • Pummel [E]
      • Spellpower reduction reduced from 50% to 30%.

Junkrat

Base
  • Steel Trap [E]
    • Cooldown increased from 12 seconds to 15 seconds.

Talents
  • Level 1
    • Extra-Wound Timers [Q]
      • Damage bonus reduced from 120% to 100%.
  • Level 7
    • Dirty Trickster [D]
      • Cooldown increased from 12 seconds to 20 seconds.

Rehgar

Base
  • Basic Attack
    • Damage reduced from 115 to 110.
    • Ghost Wolf Basic Attack bonus decreased from 75% to 60%.
  • Lightning Shield [W]
    • Mana restored per enemy hit reduced from 2 to 1.

Talents
  • Level 1
    • Stormcaller [W]
      • Maximum stacks reduced from 300 to 200.
  • Level 7
    • Blood And Thunder [D]
      • Mana restoration reduced from 5% of max mana to 4% of max mana.
    • Grounded Totem [E]
      • Attack speed slow reduced from 25% to 15%.
  • Level 16
    • Earthgrasp Totem [E]
      • Damage reduced from 115 to 90.

Yrel

Talents
  • Level 1
    • Maraad'S Insight [Passive]
      • Healing increased from 140 to 160.
  • Level 4
    • Aegis Of Light [E]
      • Armor bonus increased from 30 to 40.
      • Duration increased from 4 seconds to 5 seconds.
  • Level 10
    • Sacred Ground [R2]
      • Cooldown reduced from 40 seconds to 25 seconds.
      • Mana cost removed.
  • Level 16
    • Templar'S Verdict [W]
      • Armor reduction reduced from 20 to 15.
      • Percent damage reduced from 7% to 6%.




Hero Updates

Alarak

Talents
  • Level 1
    • Ruthless Momentum [Passive]
      • Added a health threshold indicator.
  • Level 10
    • Deadly Charge [R1]
      • Added cast and channel bars.
    • Counter-Strike [R2]
      • Added cast and channel bars.

Ana

Base
  • Quickcast Settings
    • Rapid Reload shares Quickcast settings with Healing Dart.
    • Removed Cancel Eye of Horus.

Anduin

Talents
  • Level 1
    • Lightwell [Active]
      • Added a button indicator for remaining activations.
  • Level 16
    • Renew [Q]
      • Added a duration indicator.

Artanis

Talents
  • Level 4
    • Shield Surge [D]
      • Added to the Buff Bar.
      • Trait is now highlighted when below 25%.
  • Level 7
    • Final Cut [Passive]
      • Conditional part of the ability has been added to the Buff Bar.

Arthas

Base
  • Quickcast Settings
    • Removed Sacrifice Ghoul.

Talents
  • Level 4
    • Icy Talons [E]
      • Added to the Buff Bar.

Auriel

Base
  • Quickcast Settings
    • Removed self-cast Resurrect.

Blaze

Base
  • Quickcast Settings
    • Added the Bunker's abilities.

Talents
  • Level 1
    • Adrenaline Stimpack [Active]
      • Added a health threshold indicator.

Chromie

Base
  • Quickcast Settings
    • Removed Cancel Slowing Sands.
    • Removed Detonate Time Trap.

Talents
  • Level 14
    • Quantum Overdrive [Active]
      • Added a duration indicator.
  • Level 20
    • Blessing Of The Bronze [Passive]
      • Added a duration indicator.

Deathwing

Talents
  • Level 4
    • Heat Wave [W]
      • Added to the Buff Bar.

Deckard

Base
  • Quickcast Settings
    • Removed Cancel Stay Awhile and Listen.

Dehaka

Base
  • Quickcast Settings
    • Removed Cancel Burrow.

D.Va

Base
  • Quickcast Settings
    • D.Va Mech's Attack now shares Quickcast settings with other Attack Quickcast settings.
    • Removed Cancel Defense Matrix.
    • Retarget Defense Matrix now inherits Quickcast settings from Defense Matrix.

E.T.C.

Base
  • Quickcast Settings
    • Removed Rockstar.
  • Guitar Solo [E]
    • Added a duration indicator.

Gall

Talents
  • Level 7
    • Ogre Rampage [D]
      • Added to the Buff Bar.

Garrosh

Base
  • Quickcast Settings
    • Removed Double Up.
    • Removed Seasoned Soldier.

Gul'dan

Base
  • Quickcast Settings
    • Removed duplicate Life Tap and Cancel Drain Life.

Hanzo

Talents
  • Level 13
    • Fleet Of Foot [Q]
      • Added to the Buff Bar.

Hogger

Base
  • Quickcast Settings
    • Removed Cancel abilities.

Johanna

Talents
  • Level 13
    • Holy Fury [Passive]
      • Added to the Buff Bar.

Junkrat

Base
  • Quickcast Settings
    • Removed Detonate Mine.
    • Removed RIP-Tire abilities.
  • Frag Launcher [Q]
    • Added a pulsing red/blue indicator to grenades empowered by Extra-Wound Timers.

Talents
  • Level 10
    • Rip-Tire [R1]
      • Added a range indicator for full damage.

Li-Ming

Talents
  • Level 10
    • Disintegrate [R1]
      • Can now be cancelled by pressing Stop or Hold Fire.

Lucio

Base
  • Quickcast Settings
    • Attack now shares Quickcast settings with other Attack Quickcast settings.

Lunara

Talents
  • Level 1
    • Hippity Hop [Z]
      • Will now show on the Buff Bar while active.
  • Level 7
    • Splintered Spear [Q]
      • Added to the Buff Bar.
    • Wild Vigor [W]
      • Added to the Buff Bar.
  • Level 13
    • Endless Spores [W]
      • Now causes the Crippling Spores button to pulse when activating it would grant reduced cooldown.
  • Level 16
    • Accelerated Contamination [Q]
      • Now causes the Noxious Blossom button to glow when the cooldown is recharging faster.
    • Invigorating Spores [W]
      • Added to the Buff Bar.
    • Star Wood Spear [W]
      • Added to the Buff Bar.

Mal'Ganis

Talents
  • Level 20
    • Seeker Swarm [R1]
      • Added a range indicator.

Malfurion

Talents
  • Level 16
    • Ysera'S Gift [Q]
      • Added a health indicator.
  • Level 20
    • Lunar Shower [W]
      • Added to the Buff Bar.

Medivh

Base
  • Portal [E]
    • Added remaining duration to button.

Muradin

Talents
  • Level 1
    • Third Wind [D]
      • Added a health threshold indicator.

Murky

Base
  • Quickcast Settings
    • Removed Cancel March of the Murlocs.

Talents
  • Level 1
    • Fish Eye [D]
      • Added a range indicator for Fish Eye once the Respawn Egg has been placed.

Orphea

Talents
  • Level 16
    • Lurking Terror [Active]
      • Added an activation timer.

Qhira

Base
  • Talents are now sorted in tier order in the Buff Bar.
  • Blood Rage [W]
    • Added UI indicator for Blood Rage's heal value.

Talents
  • Level 13
    • Chainsaw [Q]
      • Added to the Buff Bar.
    • The Hunted [Passive]
      • Added to the Buff Bar.

Ragnaros

Base
  • Quickcast Settings
    • Molten Core's Sulfuras Smash now shares Quickcast settings with Ragnaros' Sulfuras Smash.

Talents
  • Level 20
    • Submerge [Active]
      • Added a healing preview.

Samuro

Base
  • Added a sound indicator to Dance of Death.
  • Quickcast Settings
    • Removed Cancel Bladestorm.
    • Removed duplicate Critical Strike.
  • Image Transmission [Trait]
    • Disabled while there are no Mirror Images active.
    • Now removes targeting when there is only one active Mirror Image.
  • Mirror Image [Q]
    • Added guide indicators to their targeting.
  • Wind Walk [E]
    • Added Healing over Time preview.

Talents
  • Level 4
    • Deflection [D]
      • Updated to display its remaining duration while active.
  • Level 16
    • Press The Attack [D]
      • Added to the Buff Bar.

Stitches

Base
  • Shambling Horror [Trait]
    • Added a duration indicator.

Stukov

Base
  • Quickcast Settings
    • Removed Cancel Lurking Arm.

Talents
  • Level 1
    • Reactive Ballistospores [W]
      • Added a health indicator.

The Butcher

Base
  • Quickcast Settings
    • Removed Fresh Meat.
  • Butcher'S Brand [W]
    • Added a duration indicator to the button.

Talents
  • Level 16
    • Enraged [Passive]
      • Added a health indicator.

The Lost Vikings

Base
  • Slowing Charge [Olaf]
    • Cooldown now displays a circular indicator around his shield in The Lost Viking's Hero status.

Tracer

Base
  • Quickcast Settings
    • Attack now shares Quickcast settings with other Attack Quickcast setting.
    • Removed Locked and Loaded.

Tychus

Base
  • Quickcast Settings
    • Run and Gun while Overkill is active shares Quickcast settings with Run and Gun.

Tyrande

Talents
  • Level 16
    • Darnassian Archery [Passive]
      • Added a duration indicator.

Uther

Talents
  • Level 4
    • Holy Fire [Passive]
      • Added to the Buff Bar.
  • Level 16
    • Beacon Of Light [Q]
      • Added a health threshold indicator.

Valeera

Base
  • Quickcast Settings
    • Removed Cancel Vanish.

Talents
  • Level 10
    • Smoke Bomb [R1]
      • Button now has a duration indicator.

Varian

Talents
  • Level 7
    • Second Wind [Passive]
      • Added a health threshold indicator.

Whitemane

Base
  • Quickcast Settings
    • Removed Cancel Inquisition.
  • Zeal [Trait]
    • Now has a duration indicator while active.

Xul

Talents
  • Level 13
    • Rapid Harvest [W]
      • Added to the Buff Bar.

Zeratul

Base
  • Quickcast Settings
    • Removed Seeker in the Dark.

Talents
  • Level 4
    • Psionic Strength [Passive]
      • Added the stack count to the Buff Bar.

Zul'jin

Base
  • Quickcast Settings
    • Removed duplicate Cancel Berserker.
    • Removed duplicate Regeneration.

Talents
  • Level 1
    • Recklessness [Passive]
      • Added health threshold indicators.




Bug Fixes

General
  • Added XP Value to Death Recap.
  • Fixed an issue that caused location targeted abilities to be cancelled by conveyor belts.
  • Fixed an issue that caused talent text to be truncated on hero select screens.
  • Talents Quests updated to display quest progress at the caster if the triggering enemy is out of vision.
  • Updated Homescreen and Startup Music.
  • Updated Time Stop to display above all other effects in the health plate.
  • Updated Shop Bundles And Items.
  • Fixed display issues with some Block talents.
  • Fixed an issue that caused Heroes with non standard height to cause target-facing effects to face the incorrect location.

Maps
  • Blackheart's Bay
    • Updated coin warning indicator to be consistently colored.
  • Cursed Hollow
    • Fixed an issue that caused Cursed Hallow Call for Help ability warning to display incorrectly.
  • Warhead Junction
    • Sewers are now clickable while they are in the fog of war.
    • Warheads now interact with physics objects.

Heroes
  • Abathur
    • Level 10
      • Ultimate Evolution [R1]
        • No longer plays quest progress visual effects.
    • Level 16
      • Volatile Mutation [R]
        • No longer displays an empty icon in the Death Recap.
  • Alarak
    • Telekinesis [W]
      • Fixed an issue that caused Telekinesis to not interact with map objects.
  • Alexstrasza
    • Level 10
      • Cleansing Flame [R2]
        • Fixed an issue that caused Cleansing Flame to cast at the incorrect location.
  • Anduin
    • Can once again hold his sword high and proud.
  • Anubarak
    • Fixed an issue where the AI was not using Locust Swarm.
    • Fixed an issue that caused Anub'arak's abilities to not interact with map objects.
    • Burrow Charge [E]
      • Impoved the visibility of the erupt location indicator.
    • Level 10
      • Cocoon [R2]
        • Fixed an issue that caused Cocoon to not properly hide things attached to the target.
  • Artanis
    • Fixed an issue that caused some of Artanis' abilities to not interact with map objects.
    • Fixed an issue that caused Arthas' abilities to not interact with map objects.
    • Phase Prism [E]
      • Fixed an issue that caused Phase Prism to not properly detect structures after the target becomes Time Stopped.
  • Auriel
    • Detainment Strike [E]
      • Terrain impact will now always display as a crit.
    • Level 7
      • Empathic Link [D]
        • Fixed an issue that caused Empathic Link to grant Hope when an ally deals damage to themselves.
    • Level 13
      • Piercing Lash [E]
        • Fixed an issue that caused Piercing Lash to not hit multiple Heroes with Detainment Strike.
  • Azmodan
    • Fixed an issue that caused Azmodan's abilities to not interact with map and physics objects.
    • Summon Demon Warrior [W]
      • Fixed an issue that caused Demon Warriors to leave permanent burning visuals if killed at the moment they spawn.
    • Level 1
      • Wrath [Q]
        • Fixed an issue that caused Wrath to increase damage of Wrath's marker.
    • Level 7
      • Bombardment [Q]
        • Fixed an issue that caused Bombardment to increase damage of Wrath's marker.
  • Brightwing
    • Level 4
      • Unstable Anomaly [W]
        • Fixed an issue that caused Unstable Anomaly to leave behind a permanent visual.
    • Level 10
      • Emerald Wind [R2]
        • Fixed an issue that caused Emerald Wind to not interact with map objects.
    • Level 20
      • Invisible Friends [R1]
        • No longer displays an empty icon in the Death Recap.
  • Cassia
    • Level 7
      • Surge Of Light [D]
        • Fixed an issue that caused Surge of Light to not destroy map objects.
    • Level 13
      • War Traveler [D]
        • Instant mount is now more responsive.
  • Chen
    • Level 10
      • Wandering Keg [R1]
        • Fixed an issue that caused Wandering Keg to cease targeting the mouse cursor if another Chen's Wandering Keg expires.
        • Will now actively target the mouse cursor instead of targeting the mouse cursor only when its position has changed.
      • Storm, Earth, Fire [R2]
        • Earth's damage is now Physical.
  • Chogall
    • Fixed Gall's damage not gaining all benefits from Cho's buffs.
    • Level 4
      • Rising Dread [W]
        • No longer causes the third bounce of Dread Orb display as a crit.
    • Level 7
      • Double Trouble [Q]
        • Fixed an issue that caused Double Trouble's quest completion to not stack with Twilight Frenzy.
        • Fixed an issue that caused Gall to lose the benefits of Double Trouble's completion after Twilight Frenzy expires.
  • Chromie
    • Level 7
      • Bronze Talons [Q]
        • Fixed an issue that caused Bronze Talons visuals to persist after Chromie's death.
    • Level 11
      • Here And There [Active]
        • No longer dismounts or decloaks when used.
    • Level 16
      • Quantum Overdrive [Active]
        • Fixed an issue that caused Quantum Overdrive visuals to persist after death.
  • Deathwing
    • Fixed an issue that caused Deathwing to be a valid ping target in the party frame while Dragonflight is active.
    • Fixed an issue that caused Deathwing to enter an invalid state if the target of his landing becomes invalid.
    • Level 7
      • Death Drop [Z]
        • Fixed an issue that caused Death Drop to not reduce all forms of Spell Armor.
  • Deckard
    • Fixed an issue that allowed Deckard to dance without incurring movement restriction.
    • Level 13
      • Ancient Blessings [D]
        • Fixed an issue that caused Ancient Blessings to not heal the attacker when dealing damage to enemy Heroes that are immune to friendly abilities.
    • Level 20
      • Morenados! [R2]
        • Fixed an issue that caused the cooldown reduction to be prevented when Lorenado hits a non-Hero.
  • Diablo
    • Shadow Charge [Q]
      • Terrain impact will now always display as a crit.
    • Fire Stomp [W]
      • Now combines damage text.
  • D.Va
    • Fixed an issue that caused some of D.Va's abilities to not interact with map and physics objects.
    • Self-Destruct [E]
      • Fixed an issue that caused D.Va's Mech to continue moving if it was Rooted when Self-Destruct was cast.
      • Fixed an issue that caused Self-Destruct to not feature a pulse animation when fully charged.
      • Starts decaying in damage after 4 range.
    • Big Shot [R]
      • Fixed an issue that caused Big Shot to hit Invulnerable enemies.
    • Level 20
      • Ablative Armor [D]
        • Now includes damage dealt to D.Va's Shields.
  • Fenix
    • Level 13
      • Dampening Field [D]
        • Fixed an issue that caused Dampening Field to not grant Spell Armor against all sources.
  • Garrosh
    • Into The Fray [1]
      • Fixed an issue that caused Into the Fray to display as Lok-tar Ogar! in Quickcast menu.
    • Level 7
      • Lok-Tar Ogar! [1]
        • Now display as an active upgrade instead of a passive.
  • Genji
    • Swift Strike [E]
      • Adjusted color display for Swift Strike refund timer on the button.
      • Fixed an issue that caused Swift Strike's mana refund to be displayed for the killed enemy player.
    • Level 4
      • Strike At The Heart [E]
        • Fixed an issue with Genji's Strike At The Heart text.
    • Level 13
      • Way Of The Shimada [E]
        • Now only causes Genji's attacks to display as a crit at 10+ stacks.
    • Level 16
      • Final Cut [E]
        • Fixed an issue that caused Final Cut's damage to not be modified by any damage modifiers.
  • Gul'Dan
    • Level 1
      • Chaotic Energy [W]
        • Fixed an issue that caused Chaotic Energy to not increase the healing of Regeneration Globes by the correct value in ARAM.
    • Level 13
      • Healthstone [Active]
        • No longer dismounts or decloaks Gul'dan.
    • Level 16
      • Ruinous Affliction [E]
        • Third strike damage now displays as a crit.
  • Hanzo
    • Fixed an issue that caused weapons to fire multiple times when used in conjunction with select abilities.
    • Scatter Arrow [W]
      • Now combines damage text.
    • Level 16
      • Giant Slayer [Passive]
        • Bonus damage from Scatter Arrow will now combine damage text.
  • Hogger
    • Rage has been added to the Hero page.
    • Staggering Blows [Q]
      • Fixed an issue that caused Staggering Blows to not interact with map objects.
    • Ez-Thro Dynamite [W]
      • Will always display as a crit on direct hit damage.
    • Level 4
      • Brute Force [Q]
        • No longer causes Loot Hoard to display as a crit.
  • Imperius
    • Level 10
      • Angelic Armaments [R1]
        • Will combine damage text with Heavenly Host.
  • Junkrat
    • Level 10
      • Rip-Tire [R1]
        • Starts decaying in damage after 1.5 range.
  • Leoric
    • Level 7
      • Willing Vessel [W]
        • Now displays as a crit.
  • Li Li
    • Fast Feet [Trait]
      • Adjusted color display for duration indicator.
    • Level 10
      • Jug Of 1,000 Cups [R1]
        • Fixed an issue that caused Jug of 1,000 Cups' cooldown to be increased while in Stasis.
    • Level 13
      • Gale Force [E]
        • Fixed an issue that caused Gale Force to not properly increase Blinding Wind's duration.
  • Lt. Morales
    • Level 13
      • Bedside Manner [E]
        • Proc bonus now displays as a crit.
  • Lunara
    • Nature'S Toxin [Trait]
      • Now acts similarly to other heals.
    • Level 13
      • Abolish Magic [Active]
        • Fixed an issue that caused Abolish Magic to not reduce the duration of Silences, Fears, and Taunts.
  • Maiev
    • Level 1
      • Bonds Of Justice [W]
        • No longer causes attacks to display as crits when using Umbral Bind.
    • Level 4
      • Blade Dance [Q]
        • Fixed an issue that caused Blade Dance to not grant stacks of Vengeful Knives.
    • Level 10
      • Containment Disc [R1]
        • Removed Silence display while Time Stopped.
  • Mal'Ganis
    • Level 13
      • Blood Rush [D]
        • Fixed an issue that caused Blood Rush to activate from Healing Fountains and Regeneration Globes.
  • Malthael
    • Level 13
      • Shroud Of Wisdom [Active]
        • Fixed an issue that caused Shroud of Wisdom to not grant Spell Armor against all sources.
    • Level 20
      • Angel Of Death [R2]
        • Fixed an issue that caused Angel of Death to be affected by Spellpower modifiers.
  • Mei
    • Level 20
      • Cascade [R1]
        • Fixed an issue that caused Cascade's Snow Blinds to Blind for less duration than untalented Snow Blinds.
  • Nazeebo
    • Zombie Wall [W]
      • Updated zombies to face inside the Zombie Wall when created.
    • Level 20
      • Annihilating Spirits [R2]
        • Fixed an issue that caused Annihilating Spirits healing reduction to display floating text multiple times.
  • Nova
    • Holo Decoys [E]
      • Will now move towards uncollected Experience Globes if they are idle.
  • Orphea
    • Fixed an issue that caused weapons to fire multiple times when used in conjunction with select abilities.
    • Level 4
      • Chaotic Assault [Trait]
        • Fixed an issue that caused Chaotic Assault to not apply while Orphea has 3 stacks of Chaos.
    • Level 13
      • Invasive Miasma [Trait]
        • Fixed an issue that caused Invasive Miasma to hit dead Heroes.
    • Level 20
      • Eldritch Conduit [Trait]
        • Fixed an issue that caused Eldritch Conduit's visuals to persist after death.
  • Probius
    • Disruption Pulse [Q]
      • Fixed an issue that caused Disruption Pulse to hit targets hit by previous Disruption Pulses.
    • Level 4
      • Photon Barrier [D]
        • Fixed an issue that caused Photon Barrier to display while Probius is dead.
    • Level 10
      • Pylon Overcharge [R1]
        • Fixed an issue that caused Pylon Overcharge to not properly grant Pylons Invulnerability.
  • Qhira
    • Grappling Hook [Trait]
      • Adjusted Grappling Hook guide and terrain indicator to match its cast range.
    • Level 13
      • The Hunted [Passive]
        • Fixed an issue that caused The Hunted to lose stacks when hitting a non-Hero.
  • Raynor
    • Level 20
      • Sergeant Pepper [Trait]
        • Fixed an issue that caused Sergeant Pepper to not properly apply if selected while at 0 stacks of Give Em' Some Pepper.
  • Rehgar
    • Fixed an issue that caused duplicate entries in the Death Recap.
    • Level 13
      • Wellspring [E]
        • Fixed an issue that caused Wellspring's beam to not appear when the heal occurs.
  • Rexxar
    • Fixed an issue that caused Rexxar and Misha to not share their Healing Fountain healing with each other.
  • Samuro
    • Level 4
      • One With The Wind [E]
        • Fixed an issue that caused One With The Wind to display a duration while Wind Walk is active.
    • Level 7
      • Crushing Blows [W]
        • Fixed an issue that caused Crushing Blows to be located in the wrong location in the Buff Bar.
  • Sgt. Hammer
    • Level 16
      • Giant Killer [Passive]
        • Fixed an issue that caused Giant Killer to damage Invulnerable targets.
  • Sonya
    • Fury [Trait]
      • Adjusted the color display for remaining duration on the button.
  • Stitches
    • Level 16
      • Digestive Juices [E]
        • Fixed an issue that caused Digestive Juices to not display a damage preview.
  • Stukov
    • Level 1
      • Fetid Touch [W]
        • Fetid Touch's ranged attack no longer displays an empty icon in the Death Recap.
  • Tassadar
    • Level 7
      • Psionic Echo [W]
        • Adjusted color display for Psionic Echo indicator on Shock Ray button.
  • The Butcher
    • Fixed an issue that caused Butcher's charge to be cancelled prematurely.
    • Level 13
      • Cleaver [Passive]
        • Can now trigger while Blinded.
        • Now heals if the cleaved-to-target has The Butcher's Brand.
    • Level 20
      • Fires Of Hell [R1]
        • No longer displays an empty icon in the Death Recap.
  • Thrall
    • Feral Spirit [E]
      • Fixed an issue that caused Feral Spirit to hit Invulnerable non-Heroes.
    • Level 13
      • Frostwolf'S Grace [D]
        • No longer dismounts Thrall.
  • Tracer
    • Level 20
      • Composition B [R]
        • Fixed an issue that caused Composition B's outer radius to not gain the benefit of Quantum Spike.
  • Tyrande
    • Sentinel [E]
      • Fixed an issue that caused Sentinel to pierce incorrectly.
  • Uther
    • Holy Radiance [W]
      • Displays as a crit when Uther has Spellpower bonuses.
    • Level 16
      • Beacon Of Light [Q]
        • Only causes Holy Light to display as a crit when under 50% health.
  • Valeera
    • Deep Shadows duration indicator will now fill, rather than empty.
    • Level 4
      • Wound Poison [Active]
        • Fixed an issue that caused Wound Poison to display floating text multiple times.
  • Valla
    • Multishot [W]
      • Fixed an issue that caused Multishot to not apply all hit effects when hitting enemies inside Valla's space.
    • Level 13
      • Gloom [Active]
        • No longer displays an empty icon in the Death Recap.
  • Varian
    • Level 13
      • Mortal Strike [D]
        • Fixed an issue that caused Mortal Strike to display floating text multiple times.
  • Whitemane
    • Zeal [Trait]
      • Fixed an issue that caused Zeal's active visuals to persist after death.
    • Searing Lash [E]
      • The second strike always displays as a crit.
  • Xul
    • Level 20
      • Mortal Wounds [Q]
        • Fixed an issue that caused Mortal Wounds to display floating text multiple times.
  • Yrel
    • Fixed an issue with abilities causing all players to highlight enemies.
    • Avenging Wrath [E]
      • Fixed an issue that caused Avenging Wrath's VFX to display incorrectly.
    • Level 10
      • Ardent Defender [R1]
        • Increases Yrel's Self Healing when it prevents damage to her.
  • Zarya
    • Fixed an issue that caused Basic Attacks to not damage enemies in the cleave area if the primary target dies to the attack.
    • Level 7
      • Deep Burn [Q]
        • Fixed an issue that caused Deep Burn to display the incorrect floating text value.
  • Zul'Jin
    • Fixed an issue that caused duplicate entries in the Death Recap.
    • Level 1
      • Recklessness [Passive]
        • Adjusted position in the Buff Bar.

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