Heroes of the Storm RSS Feed

by Published on 2025-01-07 03:32 PM

Heroes of the Storm PTR Patch Notes - January 6, 2025
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.




Quick Navigation:




General
  • Updated Homescreen and Startup Music.
  • New: Brawl Mode added! Brawls will rotate on the 1st and 15th of every month.




Balance Update

Heroes

Auriel
Talents
  • Level 1
    • Searing Light
      • Now only deals damage to enemy Heroes.
  • Level 7
    • Energized Cord
      • Now increases Basic Attack range by 1.1.
  • Level 16
    • Reservoir of Hope
      • Quest bonus reduced from 75 to 55.
    • Wrath of Heaven
      • Armor reduction increased from 10 to 20.
      • Spell Power increased from 10% to 15%.

Chromie
Talents
  • Level 1
    • Timewalker's Pursuit
      • Spell Power increased from 10% to 15%.
  • Level 7
    • Mobius Loop
      • Slow reduced from 60% to 40%.
  • Level 20
    • Unravelling
      • Lingering Slowing Sands no longer consume Energy.
      • Now also increases Slowing Sands cast range by 50%.

Johanna
Base
  • Shield Glare [E]
    • Mana cost increased from 45 to 55.

Talents
  • Level 1
    • Divine Fortress
      • Health bonus starting value increased from 20% to 25%.
    • Zealous Glare
      • Damage bonus reduced from 75% to 70%.
  • Level 7
    • Steed Charge
      • Duration increased from 3 to 4 seconds.
  • Level 13
    • Blessed Hammer
      • Damage reduced from 74 to 65.
  • Level 16
    • Holy Renewal
      • Cooldown reduction reduced from 1.5 seconds to 1 second.
    • Shrinking Vacuum
      • Damage reduction increased from 25% to 30%.
      • Duration increased from 2 to 3 seconds.
      • Slow increased from 25% to 30%.

Tracer
Talents
  • Level 4
    • Is That a Health Pack?!
      • Healing from Regen Globes increased from 10% to 15% of maximum Health.
    • Pulse Generator
      • Healing reduced from 18% to 12%.
  • Level 13
    • Jumper
      • Cooldown refresh reduced from 150% to 100%.
      • Shield reduced from 6.5% to 6%.

Zul'jin
Base
  • You Want Axe? [Trait]
    • Basic Attack damage increased from 94 to 118.
    • Bonus from quest completion reduced from 1 to .25.

Talents
  • Level 1
    • Recklessness
      • Basic Attack damage bonus reduced from 15% to 10%.
  • Level 10
    • Guillotine
      • Cooldown reduced from 40 seconds to 30 seconds.
      • Mana cost reduced from 70 to 60.
    • Taz'dingo!
      • Cooldown increased from 90 seconds to 100 seconds.
      • Mana cost increased from 75 to 80.
  • Level 16
    • Let the Killing Begin
      • Kill window reduced from 1.5 seconds to 0.5 seconds.
  • Level 20
    • Buzzsaw
      • Kill window reduced from 1.5 seconds to 0.5 seconds.




Bug Fixes

General
  • Experience Globes can now path through gates.
  • Fixed issues related to root visual effects.
  • Updated decaying and ramping Slows to scale their speed with CC reduction effects.

Heroes
  • Alexstrasza
    • Base
      • Flame Buffet [E]
        • Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed.
  • Azmodan
    • Level 13
      • Chain of Command
        • Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion.
  • Brightwing
    • Base
      • Phase Shift [Z]
        • Fixed an issue with Phase Shift's Store Icon.
  • Chen
    • Level 10
      • Storm, Earth, Fire
        • Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points.
  • Cho'Gall
    • General
      • Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis.
  • Dehaka
    • Base
      • Brushstalker [Z]
        • Fixed an issue with Brushstalker's Store Icon.
        • Will now clamp the minimum cast range to Dehaka's radius.
  • E.T.C.
    • Level 7
      • Pinball Wizard
        • Bonus damage updated to be additive.
    • Level 13
      • Face Smelt
        • Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed.
  • Falstad
    • Base
      • Flight [Z]
        • Fixed an issue with Flight's Store Icon.
    • Level 10
      • Mighty Gust
        • Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed.
  • Fenix
    • Level 1
      • Arsenal Synergy
        • Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb.
    • Level 4
      • Inhibiting Energy
        • Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed.
  • Johanna
    • Base
      • Punish [Q]
        • Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed.
  • Kharazim
    • Level 4
      • Spirit Ally
        • Fixed an issue that caused Spirit Ally's heal FX to be visible in Fog of War.
  • Lúcio
    • Base
      • Wall Ride [Z]
        • Fixed an issue with Wall Ride's Store Icon.
  • Lunara
    • Base
      • Crippling Spores [W]
        • Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed.
  • Maiev
    • Level 16
      • Armored Assault
        • Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave.
  • Mei
    • Base
      • Icing [E]
        • Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed.
    • Level 10
      • Ice Wall
        • Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct.
  • Muradin
    • Level 4
      • Thunder Burn
        • Tooltip has been updated to show Thunder Burn is a multiplicative reduction.
    • Level 13
      • Thunder Strike
        • Damage increase is now additive.
  • Probius
    • Base
      • Worker Rush [Z]
        • Fixed an issue with Work Rush's Store Icon.
  • Rehgar
    • Base
      • Purge [Trait]
        • Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed.
  • Samuro
    • Base
      • Critical Strike [W]
        • Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks.
    • Level 13
      • Kawarimi
        • Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health.
  • Sgt. Hammer
    • Base
      • Thrusters [Z]
        • Fixed an issue with Thrusters' Store Icon.
  • Stukov
    • Base
      • Weighted Pustule [W]
        • Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed.
  • Sylvanas
    • Level 1
      • Unfurling Shadows
        • Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread.
  • The Butcher
    • Base
      • Hamstring [Q]
        • Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed.
  • The Lost Vikings
    • Base
      • Go Go Go! [Z]
        • Fixed an issue with Go Go Go's Store Icon.
  • Zagara
    • Level 20
      • Pack Instinct
        • Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct.
by Published on 2024-12-10 07:27 PM

Heroes of the Storm Live Patch Notes - December 9, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Our next Heroes of the Storm patch is live! Read on for more information.

NOTE: Orange text indicates a change between PTR and Live notes.



Quick Navigation:




General
  • Updated Homescreen and Startup Music.
  • Updated Shop Bundles and Items.




Map Update
  • Snow Brawl has been added to Custom Games.

Volskaya
  • The Triglav Protector will now gain 25% increased energy regeneration and the Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied.




Hero Updates

Chen
Talents
  • Level 10
    • Wandering Keg
      • Wandering Keg updated to be a targeted forced Quick cast instead of a Self cast.


Samuro
General
  • Order of buffs in the Buff bar has been updated to match the order in which talents are gained.
  • Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism).
  • Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro.
  • Tooltips have been updated to reduce confusion.

Base
  • Image Transmission [Trait]
    • Advancing Strikes will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack.
  • Wind Walk [E]
    • Wind Walk will no longer cancel move and attack commands in the command queue when activated.
  • Critical Strike [W]
    • Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack.
    • Samuro can now see his Critical Strike progress below his Healthplate.
    • Samuro can now see the remaining duration of Critical Strike's activation around the ability button.
    • Critical Strike will now copy Samuro's state for the following: creating a new Mirror Image, Image Transmission, Deflection, Press the Attack.

Talents
  • Level 1
    • Way of Illusion
      • Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro.
  • Level 7
    • Burning Blade
      • Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images.
  • Level 13
    • Kawarimi
      • Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created.
  • Level 16
    • Harsh Winds
      • Harsh Winds is now an additive modifier.




Balance Update

Heroes

Arthas
Talents
  • Level 13
    • Frost Strike
      • Rework: If Death Coil hits a target Slowed by Frost Strike, they will be Silenced for 1 second.
      • Rework: No Longer reduces the cooldown of Frostmourne Hungers.
  • Level 16
    • Frostmourne Feeds
      • Rework: The cooldown for Frostmourne Hungers now starts as soon as the first empowerment is used.
      • Rework: The second Frostmourne Hungers empowerment now only applies after hitting a Hero and lasts for 4 seconds.

D.Va
Base
  • Max Health increased from 2100 to 2150.
  • Defense Matrix [W]
    • Damage reduction increased from -50% to -60%.

Talents
  • Level 1
    • Liquid Cooling
      • Bonus duration increased from 35% to 50%.
  • Level 7
    • Get On The Point!
      • Movement Speed increase duration increased from 2 seconds to 3 seconds.
      • Timer reduced from 3 seconds to 2 seconds.
  • Level 10
    • Bunny Hop
      • Damage increased from 70 to 78.
      • Proc bonus damage reduced from 100% to 80%.
    • Micro Missiles
      • Cooldown between charges reduced from 5 to 3 seconds.
      • Cooldown per charge reduced from 20 to 19 seconds.
  • Level 13
    • Target Locked
      • Armor reduction and Slow are now refreshed in duration if the enemy Hero already has the debuffs.
      • Reduced the amount of time that enemy Heroes need to be in the Defense Matrix from 1 second to 0.75 seconds.
  • Level 16
    • Diverting Power
      • Healing reduced from 35 to 31.
    • Emergency Shielding
      • Duration increased from 4 to 8 seconds.
      • Shield increased from 280 to 290.

Greymane
Talents
  • Level 16
    • Lord Of His Pack
      • New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form.

Imperius
Talents
  • Level 10
    • Wrath of the Angiris
      • Rework: Damage reduced from 375 to 250.
      • Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing.
      • Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air.

Li Li
Talents
  • Level 1
    • Free Drinks
      • Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One).
  • Level 20
    • Shake It Off
      • Armor now persists for 2 seconds after Stun, Silence, or Root expires.

Medivh
Talents
  • Level 20
    • Glyph of Poly Bomb
      • Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after.

Murky
Talents
  • Level 13
    • Egg Shell
      • The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg.

Varian
Talents
  • Level 20
    • Demoralizing Shout
      • Cooldown of Demoralizing Shout and Parry are reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero.




Bug Fixes

General
  • Fixed issues with Block and Basic Attacks that Ignore Armor.

Map
  • Cursed Hollow
    • Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable.

Heroes
  • Anubarak
    • Level 20
      • Cryptweave
        • Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead.
  • Artanis
    • Level 10
      • Purifier Beam
        • Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds.
  • Azmodan
    • Level 10
      • Demonic Invasion
        • Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies.
  • Cassia
    • Level 20
      • Titan's Revenge
        • Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges.
        • Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks.
  • Cho'Gall
    • General
      • Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires.
  • Deathwing
    • Level 10
      • Bellowing Roar
        • Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active.
  • Diablo
    • Base
      • Black Soulstone [Trait]
        • Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate.
  • D.Va
    • Base
      • Self Destruct [E]
        • Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area.
      • Boosters [Q]
        • Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes.
        • Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called.
    • Level 16
      • Emergency Shielding
        • Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.
  • Fenix
    • Level 20
      • Unconquered Spirit
        • Ability will no longer be shaded as though it is disabled when off cooldown.
        • Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.
  • Gul'dan
    • Base
      • Drain Life [W]
        • Added a range indicator for Drain Life.
  • Hanzo
    • Level 16
      • Piercing Arrows
        • Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows.
  • Johanna
    • Level 20
      • Indestructible
        • Ability will no longer be shaded as though it is disabled when off cooldown.
        • Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.
  • Junkrat
    • Level 7
      • Dirty Trickster
        • Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.
  • Leoric
    • Level 1
      • Fealty Unto Death
        • Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage.
  • Li Li
    • Base
      • Cloud Serpent [W]
        • Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage.
        • Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage.
        • Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing.
      • Healing Brew [Q]
        • Fixed an issue that caused Healing Brew to be disjointed if the target Teleports.
    • Level 7
      • The Good Stuff
        • Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative.
    • Level 10
      • Jug of 1,000 Cups
        • Fixed an issue that caused Jug of 1,000 Cups to instantly heal the target if the target Teleports while the jug is on its way to them.
    • Level 13
      • Lightning Serpent
        • Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage.
    • Level 16
      • Pick Me Up
        • Fixed an issue that caused Pick Me Up's healing increase to be multiplicative.
  • Lt. Morales
    • Level 4
      • Trauma Trigger
        • Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.
        • Fixed an issue that caused the cooldown displayed on the ability to show incorrectly.
  • Maiev
    • Level 4
      • Sudden Vengeance
        • Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit.
  • Mal'Ganis
    • Level 1
      • Winged Guard
        • Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor.
  • Mephisto
    • Level 16
      • Lightning Reaction
        • Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic.
  • Nazeebo
    • Base
      • Voodoo Ritual [Trait]
        • Fixed an issue that caused Voodoo Ritual and Vile Infection to display the incorrect total damage value in their tooltips.
        • Fixed an issue that caused Voodoo Ritual to not grant stack progress if the target is killed by the last tick of Voodoo Ritual after completing Vile Infection.
    • Level 10
      • Gargantuan
        • Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip.
  • Orphea
    • Level 16
      • Dead Magic
        • Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges.
  • Rehgar
    • Level 7
      • Purification
        • When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes.
  • Rexxar
    • Level 10
      • Unleash the Boars
        • Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage.
  • Samuro
    • Base
      • Image Transmission [Trait]
        • Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast.
        • If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them.
    • Level 7
      • Crushing Blows
        • Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike.
    • Level 20
      • Three Blade Style
        • Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected.
        • Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected.
  • Sgt. Hammer
    • General
      • Sgt. Hammer's level 1 talent icon changes have been reverted.
  • Stitches
    • Level 13
      • Meat Hook
        • Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook.
  • Tassadar
    • Level 7
      • Arc Discharge
        • Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.
        • Fixed an issue that caused Arc Discharge to become disjointed when Tassadar stops attacking.
  • The Butcher
    • General
      • Talent sorting for The Butcher has been updated to be the same as other Heroes.
    • Base
      • Fresh Meat [Trait]
        • Fresh Meat is now referred to as stacks instead of charges.
  • Thrall
    • Level 13
      • Spirit Shield
        • Fixed an issue with Spirit Shield's cooldown reduction from Frostwolf Resilience.
  • Tyrande
    • Level 1
      • Ranger
        • Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets.
    • Level 4
      • Everlasting Light
        • Added an indicator on targets that will receive additional healing from Light of Elune.
  • Whitemane
    • Base
      • Inquisition [W]
        • Added a range indicator for Inquisition.
        • Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed.
  • Zul'jin
    • Level 16
      • No Mercy!
        • Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar.
by Published on 2024-11-15 04:32 AM

Heroes of the Storm PTR Patch Notes - November 14, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.




Quick Navigation:




Map Update

Volskaya
  • The Pilot and Gunner Abilities will both recharge 25% faster while both slots are occupied.
  • The Protector will now gain 25% increased energy regeneration.




Hero Updates

Chen
Talents
  • Level 10
    • Wandering Keg
      • Wandering Keg updated to feature quick-cast targeting.

Samuro
General
  • Order of buffs in the Buff bar has been updated to match the order in which talents are gained.
  • Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism).
  • Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro.
  • Tooltips have been updated to reduce confusion.

Base
  • Wind Walk [E]
    • Wind Walk will no longer cancel move and attack commands in the command queue when activated.
  • Critical Strike [W]
    • Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack.
    • Samuro can now see his Critical Strike progress below his Healthplate.
    • Samuro can now see the remaining duration of Critical Strike's activation around the ability button.

Talents
  • Level 1
    • Way of Illusion
      • Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro.
  • Level 7
    • Burning Blade
      • Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images.
  • Level 13
    • Kawarimi
      • Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created.
  • Level 16
    • Harsh Winds
      • Harsh Winds is now an additive modifier.




Balance Update

Heroes

Arthas
Talents
  • Level 13
    • Frost Strike
      • Rework: Frostmourne Hungers now Silences the enemy for .25 seconds.
  • Level 16
    • Frostmourne Feeds
      • Now also reduces the cooldown of Frostmourne Hungers by 2 seconds.

Greymane
Talents
  • Level 16
    • Lord Of His Pack
      • New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form.

Imperius
Talents
  • Level 10
    • Wrath of the Angiris
      • Rework: Damage reduced from 375 to 210.
      • Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing.
      • Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air.

Li Li
Talents
  • Level 1
    • Free Drinks
      • Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One).
  • Level 20
    • Shake It Off
      • Armor now persists for 2 seconds after Stun, Silence, or Root expires.

Medivh
Talents
  • Level 20
    • Glyph of Poly Bomb
      • Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after.

Murky
Talents
  • Level 13
    • Egg Shell
      • The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg.

Varian
Talents
  • Level 20
    • Demoralizing Shout
      • Cooldown is now reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero.




Bug Fixes

General
  • Fixed issues with Block and Basic Attacks that Ignore Armor.

Map
  • Cursed Hollow
    • Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable.

Heroes
  • Anubarak
    • Level 20
      • Cryptweave
        • Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead.
  • Artanis
    • Level 10
      • Purifier Beam
        • Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds.
  • Azmodan
    • Level 10
      • Demonic Invasion
        • Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies.
  • Cassia
    • Level 20
      • Titan's Revenge
        • Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges.
        • Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks.
  • Cho'Gall
    • General
      • Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires.
  • Deathwing
    • Level 10
      • Bellowing Roar
        • Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active.
  • Diablo
    • Base
      • Black Soulstone [Trait]
        • Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate.
  • Gul'dan
    • Base
      • Drain Life [W]
        • Added a range indicator for Drain Life.
  • Hanzo
    • Level 16
      • Piercing Arrows
        • Fixed an issue that caused Storm Bow to hit targets in close proximity to the first target hit with Piercing Arrows.
  • Leoric
    • Level 1
      • Fealty Unto Death
        • Fixed an issue that Fealty Unto Death's heal.
  • Li Li
    • Base
      • Cloud Serpent [W]
        • Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage.
        • Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage.
        • Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing.
    • Level 7
      • The Good Stuff
        • Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative.
    • Level 13
      • Lightning Serpent
        • Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage.
    • Level 16
      • Pick Me Up
        • Fixed an issue that caused Pick Me Up's healing increase to be multiplicative.
  • Maiev
    • Level 4
      • Sudden Vengeance
        • Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit.
  • Mal'Ganis
    • Level 1
      • Winged Guard
        • Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor.
  • Nazeebo
    • Level 10
      • Gargantuan
        • Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip.
  • Orphea
    • Level 16
      • Dead Magic
        • Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges.
  • Rehgar
    • Level 7
      • Purification
        • When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes.
  • Rexxar
    • Level 10
      • Unleash the Boars
        • Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage.
  • Samuro
    • Base
      • Image Transmission [Trait]
        • Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast.
        • If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them.
    • Level 7
      • Crushing Blows
        • Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike.
    • Level 20
      • Three Blade Style
        • Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected.
        • Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected.
  • Sgt. Hammer
    • General
      • Sgt. Hammer's level 1 talent icon changes have been reverted.
  • Stitches
    • Level 13
      • Meat Hook
        • Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook.
  • The Butcher
    • General
      • Talent sorting for the Butcher has been updated to be the same as other Heroes.
    • Base
      • Fresh Meat [Trait]
        • Fresh Meat is not referred to as stacks instead of charges.
  • Tyrande
    • Level 1
      • Ranger
        • Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets.
  • Whitemane
    • Base
      • Inquisition [W]
        • Added a range indicator for Inquisition.
        • Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed.
  • Zul'jin
    • Level 16
      • No Mercy!
        • Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar.
by Published on 2024-10-15 03:18 PM

Heroes of the Storm Live Patch Notes - October 14, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Our next Heroes of the Storm patch is live! Read on for more information.

NOTE: Orange text indicates a change between PTR and Live notes.




Quick Navigation:




General
  • Updated Homescreen and Startup Music.
  • Updated Shop Bundles and Items.




Balance Updates

ARAM
  • Same Hero Mode
    • Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second.
    • Same Hero mode now enables the Hearthstone ability without the burst heal after completion.
    • Reduced the chance of encountering Same Hero Mode from 2% to .5%.
    • Sgt. Hammer has been added to Same Hero mode.
    • The following Heroes have been removed from Same Hero Mode: Alarak, Artanis, Butcher, Cassia, Falstad, Genji, Greymane, Gul'dan, Hogger, Illidan, Imperius, Junkrat, Kael'thas, Kel'Thuzad, Kerrigan, Li-Ming, Lunara, Maiev, Mephisto, Orphea, Raynor, Thrall, Tracer, Tychus, Whitemane, Zarya, Zeratul, Zul'jin.

Heroes

Blaze
Base
  • Basic Attack damage increased from 55 to 60.
  • Flame Stream [Q]
    • No longer able to deal additional damage to Structures.

Talents
  • Level 1
    • Adrenaline Stimpack
      • Passive attack speed bonus reduced from 25% to 20%.
  • Level 4
    • Incinerator Gauntlets
      • Bonus damage reduced from 50% to 40%.
  • Level 7
    • Nanomachine Coating
      • Attack Speed reduction reduced from 50% to 35%.
      • Duration increased from 3 seconds to 4 seconds.
    • Suppressive Fire
      • Reduced Spell Power reduction from 25% to 20% and from 50% to 40%.
  • Level 10
    • Bunker Drop
      • Cooldown increased from 70 to 80.
      • Flamethrower damage reduced from 170 to 150.
      • Mana cost increased from 70 to 80.
  • Level 13
    • Collision Course
      • Damage reduced from 275 to 260.

Cassia
Base
  • Basic Attack damage increased from 122 to 125.

Talents
  • Level 1
    • Impale
      • Bonus Damage increased from 50% to 70%.
    • Thunderstroke
      • Bonus Damage increased from 15 to 20.
  • Level 20
    • Infinite Lightning
      • Cooldown reduction reduced from 5 seconds to 4 seconds.

Chen
Talents
  • Level 1
    • Eye of the Tiger
      • Bonus Damage increased from 40% to 50%.
      • Leech amount increased from 40% to 60%.
  • Level 4
    • Accumulating Flame
      • Bonus Damage increased from 20% to 30%.
  • Level 7
    • Gift of the Ox
      • Bonus duration increased from 1.5 seconds to 2 seconds.
  • Level 13
    • A Touch of Honey
      • Slow bonus increased from 20% to 30%.
    • Ring of Fire
      • Damage increased from 55 to 60.
      • Duration increased from 5 seconds to 6 seconds.
  • Level 20
    • Untapped Potential
      • Bonus Armor duration increased from 3 seconds to 5 seconds.

Hanzo
Talents
  • Level 16
    • Giant Slayer
      • Damage reduced from 2% of maximum Health to 1.6% of maximum Health.

Mephisto
Talents
  • Level 4
    • Spite
      • Bonus duration reduced from 150% to 100%.
  • Level 16
    • Lightning Reaction
      • Damage reduced from 138 to 120.

Thrall
Base
  • Health increased from 1896 to 1946.
  • Health Regeneration increased from 3.9492 to 4.0546.
  • Frostwolf Resilience [Trait]
    • Healing increased from 223 to 240.
  • Chain Lightning [Q]
    • Bounce damage increased from 81 to 85.
    • Damage increased from 162 to 170.
  • Feral Spirit [W]
    • Cooldown reduced from 12 seconds to 10 seconds.

Talents
  • Level 13
    • Spirit Shield
      • Increased Spell Armor from 50 to 70.

Valla
Base
  • Hatred [Trait]
    • Duration reduced from 6 seconds to 5 seconds.

Talents
  • Level 10
    • Strafe
      • Damage per bolt increased from 60 to 70.
      • Mana cost reduced from 80 to 60.
  • Level 16
    • Manticore
      • Reduced bonus damage from 5% of maximum Health to 4% of maximum Health.
    • Punishment
      • Reduced the Mana cost of Multishot by 20.




Bug Fixes

Heroes

  • Abathur
    • Level 20
      • Hivemind
        • Fixed an issue that caused Hivemind to grant more Shielding than intended when combined with Networked Carapace.
  • Alarak
    • Base
      • Sadism [Trait]
        • Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero.
  • Butcher
    • Level 1
      • Invigoration
        • Fixed an issue that caused Invigoration to not activate if Hamstring killed its only Hero target.
  • Cassia
    • Level 13
      • War Matron
        • Added floating text for the amount of damage prevented by War Matron.
  • Cho'Gall
    • Level 1
      • Keep Moving!
        • Now also modifies Cho's run animation while Shove's movement speed bonus is active.
    • Level 20
      • The Will of Gall
        • Fixed an issue that caused The Will of Gall to not increase Gall's damage.
  • Chromie
    • Level 10
      • Temporal Loop
        • No longer ignores vision limitations when queued.
  • Diablo
    • Base
      • Fixed an issue that prevented Diablo's attacks from consuming charges of Dodge and Upstage.
      • Shadow Charge [Q]
        • Fixed an issue that caused Shadow Charge to attach the target to Diablo if another Diablo is affecting them with Overpower.
      • Overpower [E]
        • Fixed an issue that caused Overpower to activate Stukov's Superstrain twice.
  • E.T.C.
    • Level 1
      • Prog Rock
        • Fixed an issue that could prevent allies from being affected by Prog Rock's area heal.
  • Garrosh
    • Base
      • Into the Fray [1]
        • No longer displays the duration of its Unstoppable.
      • Bloodthirst [W]
        • No longer ignores vision limitations when queued.
    • Level 1
      • Body Check
        • No longer ignores vision limitations when queued.
  • Guldan
    • Base
      • Drain Life [W]
        • No longer ignores vision limitations when queued.
  • Imperius
    • Base
      • Celestial Charge [Q]
        • Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice.
  • Junkrat
    • Level 10
      • RIP-Tire
        • Fixed an issue that caused RIP-Tire to not display correctly when cast.
  • Kel'Thuzad
    • Base
      • Death and Decay [Q]
        • Fixed an issue that caused Death and Decay's cast effect to be visible in Fog of War and animate while Kel'Thuzad is Stopped.
    • Level 10
      • Frost Blast
        • No longer ignores vision limitations when queued.
  • Kharazim
    • Level 4
      • Earth Ally
        • Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally.
    • Level 20
      • Peaceful Repose
        • Fixed an issue that caused Peaceful Repose to activate even when Divine Palm heals the target.
  • Li Li
    • Level 1
      • Free Drinks
        • Floating text updated to show as a crit.
  • Medivh
    • Base
      • Portal [E]
        • Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms.
        • Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled.
        • Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel.
        • Using Medivh's Portal no longer clears the command queue.
    • Level 4
      • Raven Familiar
        • Damage is now dealt by the Portal user instead of Medivh.
  • Nazeebo
    • Level 10
      • Ravenous Spirit
        • Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit.
  • Probius
    • Level 16
      • Quantum Entanglement
        • Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates.
  • Raynor
    • Base
      • Inspire [W]
        • Added a duration indicator to the Abilities button.
    • Level 10
      • Raynor's Raider
        • Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction.
        • Fixed an issue that caused Raynor's Banshee to not be launched by Stitches Hook.
    • Level 20
      • Execute Orders
        • Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius.
  • Rehgar
    • Base
      • Lightning Shield [W]
        • Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech.
      • Ghost Wolf [Z]
        • Fixed an issue that caused Rehgar's Ghost Wolf Lunge visuals to be visible in Fog of War.
    • Level 4
      • Electric Charge
        • Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score.
        • Updated to heal the bearer for its amount as a singular combined effect.
  • Rexxar
    • Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction.
    • Fixed an issue that prevented Rexxar's melee attacks from consuming charges of Dodge and Upstage.
  • Stukov
    • Level 16
      • Superstrain
        • Fixed an issue that caused Superstrain to not display FX when activating.
  • Tassadar
    • Level 7
      • Arc Discharge
        • Fixed an issue that caused Arc Discharge cooldown to not progress while resonance beam is fully charged.
        • Fixed an issue that caused Arc Discharge to trigger during cooldown.
        • Fixed an issue that caused Arc Discharge to not activate correctly.
  • Tracer
    • Level 4
      • Is That a Health Pack?!
        • Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating.
  • Tyrael
    • Level 13
      • Law and Order
        • Fixed an issue that caused Law and Order's damage bonus to not be applied.

Page 1 of 72
1
2
3
11
51
... LastLast

Site Navigation