Can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
Blood Rage [W]
Cooldown reduced from 8 to 7 seconds.
Healing increased from 85 to 90.
Revolving Sweep [E]
Revolving Sweep's Chain Link can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
Talents
Level 7
Healmonger
Healing increased from 190 to 210.
Level 10
Final Strike
Damage increased from 395 to 410.
Level 16
Lingering Ailment
Armor reduction increased from 25 to 40 35.
Duration increased from 3 to 4 seconds.
Raynor
Talents
Level 20
Execute Orders
Updated to only target Heroes, prioritizing ones with the lowest Health.
Damage of Yamato Cannon reduced from 794 to 395 as it now targets only Heroes.
Will no longer target enemy Heroes not visible or greater than 20 range away.
Will now target enemy Heroes who are Invulnerable.
Samuro
Base
Wind Walk [E]
Periodic heal reduced from 3% per second to 2% per second.
Talents
Level 1
Way of the Wind
Reduced Healing for casting Wind Walk from 4% to 3% of maximum Health.
Level 4
One with the Wind
Armor reduction decreased from 30% to 25%.
Level 10
Bladestorm
Cooldown increased from 25 seconds to 30 seconds.
Zarya
Base
Particle Grenade [Q]
Damage increased from 75 to 80.
Shield Ally [E]
Search radius increased from 8 to 10.
Talents
Level 7
Deep Burn
Duration increased from 3 to 4 seconds.
Level 13
Pain is Temporary
Shielding increased from 0.48% of Max Health per Energy to 0.8% of Max Health per Energy.
Hero Updates
Cassia
Talents
Level 7
Pain is Temporary
Improved the visibility of Surge of Light being available.
Gazlowe
General
Added indicator arrows to Gazlowe's Xplodium Bomb warning indicator.
Samuro
General
Added an arrow indicator below Samuro facing the direction of any active Mirror Images.
Uther
Talents
Level 20
Bulwark of Light
Added a radius indicator while targeting with Divine Shield.
Bug Fixes
General
Catapults will now display properly in the Death Recap.
Effects that reduce your vision radius now prevents soft reveals (Things that make your character visible).
Fixed an issue that caused dance animations to persist after moving, using an ability, or attacking.
Fixed an issue that caused Forts and Keeps to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
Fixed an issue that caused Heroes to not spawn at the start of the game.
Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
Fixed an issue that caused shield-like effects to not be treated as Shields.
Fixed an issue that caused some abilities to allow the caster to gather experience globes while inside a shrub.
Fixed an issue that caused some passive move speed benefits to not behave consistently.
Fixed an issue that caused Summons to not have their attack speed reduced when attacking Heroes with Imposing Presence or similar talents.
Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.
Fixed an issue that caused text to overlap in the Death Recap.
Maps
Garden of Terror
Fixed an issue that caused the Toy Train to not be dismounted by Garden of Terror's Polymorph ability.
Try Me Mode
Added a regen globe generator.
Heroes
Abathur
Level 7
Calldown: MULE
Updated to use level-based scaling.
Level 10
Ultimate Evolution
Fixed an issue that caused Pylons created by Ultimate Evolution clones of Probius to not be destroyed when the Ultimate Evolution expires.
Fixed an issue that caused traps created by Ultimate Evolution clones of Junkrat to only be removed when Abathur dies.
Level 13
Soma Transference
Updated to heal the target for its amount as a singular combined effect.
Alarak
Base
Lightning Surge [E]
Updated to heal Alarak for its amount as a singular combined effect.
Now soft reveals all primary target types instead of just Heroes.
Level 7
Applied Force
Now applies the increased push distance to Alarak.
Level 20
Counter-Strike
Now soft reveals targets hit.
Last Laugh
Fixed an issue that caused Last Laugh to show up twice on the Death Recap.
Alexstrasza
Level 10
Cleansing Flame
Fixed an issue that caused Cleansing Flame to display incorrectly when used by an AI controlled Alexstrasza.
Ana
Fixed an issue where Ana's abilities caused players to highlight enemies.
Anduin
Base
Pursued by Grace [Trait]
Fixed an issue that caused Pursued by Grace to activate while Blinded or against an Evading Hero.
Level 4
Surge of Light
Fixed an issue that caused Surge of Light to lower the cooldown of Chastise while Blinded or against Evading enemies.
Level 16
Inner Focus
Fixed an issue that caused Blinds to not prevent Anduin's Physical damage to lower the cooldown of Inner Focus.
Arthas
Base
Frostmourne Hungers [Trait]
Fixed an issue that caused Frostmourne Hungers to not display correctly against Blinded or Evading enemies.
Auriel
Level 20
Light Speed
Fixed an issue that caused Light Speed's benefits to not be granted to Leoric.
Azmodan
Fixed an issue that caused All Shall Burn talents to not apply their on-kill effects unless Azmodan has taken Master of Destruction.
Level 10
Demonic Invasion
Fixed an issue that caused Demonic Invasion Grunts on-death damage to not be modified by damage modification.
Blaze
Base
Jet Propulsion [E]
Now soft reveals targets hit.
Brightwing
Base
Polymorph [W]
Fixed an issue that caused Polymorph's Slow to not classify the target as being Slowed.
Level 4
Magic Spit
Fixed an issue that caused Magic Spit to activate its cooldown reduction against Evading Heroes.
Cassia
Fixed an issue with Blinds not preventing all Physical damage.
Level 7
Surge of Light
Fixed an issue that caused cooldown resets to not make Surge of Light available.
Updated Surge of Light to include damage taken by Cassia's Shields.
Chen
Level 1
Stormstout Secret Recipe
Now displays in the Death Recap.
Cho'Gall
Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
Level 4
Rollback
Now displays in the Death Recap.
Chromie
Fixed an issue that caused Abathur's Ultimate Evolution Spell Power to not be granted to Ultimate Evolution Sand Echo Sand Blasts.
Fixed an issue that caused Defense Matrix to not reduce the damage of Sand Echo Sand Blasts.
Fixed an issue that caused Sand Blast Echoes to reveal Chromie.
Fixed an issue that caused Sand Echo Sand Blast damage to not gain the benefits of Spell Leech.
Fixed an issue that caused Sand Echo Sand Blasts to still be fired if Chromie's Sand Blast is interrupted.
Base
Dragon's Breath [W]
No longer soft reveals Chromie when casting Dragon's Breath on enemies that have their vision reduced.
Level 20
Piercing Sands
Fixed an issue that caused Piercing Sands to not cause Sand Blast to hit all targets.
Dehaka
Base
Drag [Q]
Target's movement speed now matches Dehaka's movement speed.
Dark Swam [W]
Fixed an issue that caused Dark Swam to not deal damage for the last .5 seconds.
Level 10
Adaptation
Fixed an issue that caused Adaptation to show up twice on the Death Recap.
Diablo
Level 10
Apocalypse
Will now activate even if Diablo is interrupted during the cast time.
D.Va
Level 10
Bunny Hop
Now soft reveals targets hit.
Micro Missiles
Now soft reveals all targets hit, instead of only the triggering target.
E.T.C.
Base
Powerslide [Q]
Fixed issues with Powerslide when targeted into unpathable terrain with Crowdsurfer.
Level 1
Prog Rock
Now displays in the Death Recap.
Level 10
The Hunt
Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
Fenix
Base
Weapon Mode: Phase Bomb [W]
Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.
Genji
Fixed an issue that caused Dodge to not prevent all on-hit effects.
Base
Swift Strike [E]
No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
Level 4
Dragon Claw
Now soft reveals targets hit.
Level 10
X-Strike
Now soft reveals targets hit.
Greymane
Worgen form's Basic Attack damage increase is now additive.
Base
Inner Beast [W]
Fixed an issue that caused Inner Beasts' on-hit bonuses to apply on-fire instead of on-hit.
Gul'dan
Level 20
Demonic Circle
Fixed an issue that caused Demonic Circle's outgoing FX to only be visible if you see Gul'dan's teleported to location.
Hanzo
Level 4
Explosive Arrows
Now soft reveals targets hit.
Level 7
The Dragon Hungers
Fixed an issue that caused The Dragon Hungers to apply the Spell Power bonus to the triggering damage effect.
Level 10
Dragon's Arrow
Now soft reveals targets hit.
Hogger
Level 7
Garbage Fire
Now displays in the Death Recap.
Level 13
Bloodthirst
Now causes Headbanger to heal Hogger for the damage dealt.
Illidan
Level 4
Hunter's Onslaught
Now causes Immolation to heal Illidan for the damage dealt.
Level 10
The Hunt
Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
Kel'Thuzad
Fixed an issue that caused Defense Matrix to not reduce the damage of the Shade's Death and Decay.
Fixed an issue that caused the Shade's damage to not gain the benefits of Spell Leech.
Fixed an issue that caused the Shade's Death and Decay to still be fired if Kel'Thuzad's Death and Decay cast is interrupted.
Level 20
Deathchill
Now displays in the Death Recap.
Kerrigan
Level 1
Fury of the Swarm
Fixed an issue that caused Fury of the Swarm's splash to not behave correctly while Blinded or against Evading enemies.
Kharazim
Level 16
Echo of Heaven
Now displays in the Death Recap.
Leoric
Level 20
Buried Alive
Now displays in the Death Recap.
Shroud of the Dead King
Shroud of the Dead King now shows floating text for the amount of damage prevented.
Li-Ming
Level 1
Aether Walker
Fixed an issue that caused Aether Walker to apply the damage bonus to Magic Missiles incorrectly.
Lt. Morales
Base
Healing Beam [Q]
Now displays in the Death Recap.
Level 16
Extended Care
Now displays in the Death Recap.
Level 20
Hospice Care
Now displays in the Death Recap.
Lucio
Level 7
Reverse Amp
Now displays in the Death Recap.
Maiev
Base
Umbral Bind [W]
Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives progress while Blinded or against Evading Heroes.
Level 1
Naisha's Memento
Fixed an issue that caused Naisha's Memento to grant Vengeful Knives progress while Blinded or against Evading Heroes.
Malfurion
Base
Moonfire [W]
Updated to heal Regrowth targets for its amount as a singular combined effect per target.
Mal'Ganis
Level 7
Black Claws
Fixed an issue that caused Black Claw's Armor reduction to not be removed by Invulnerable.
Level 16
Blind as a Bat
Blind as a Bat now instantly removes any area reveals.
Fixed an issue that caused Blind as a Bat to not lose vision of enemies that are revealed by damaging Mal'Ganis.
Fixed an issue that caused Blind as a Bat to see enemies when first cast.
Malthael
Base
Soul Rip [Q]
Updated to heal Malthael for its amount spread over up to 3 effects.
Medivh
Level 7
Arcane Explosion
Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
Level 20
Dust of Disappearance
Updated for apply visuals to appear as soon as granted.
Mei
Fixed an issue where Mei's abilities caused players to highlight enemies.
Level 10
Ice Wall
Fixed an issue that caused abilities to be usable when Ice Wall transitions from timed to untimed.
Level 20
Flash Freeze
Fixed an issue that caused Flash Freeze to not properly cancel effects that launch Mei.
Shatter
Fixed an issue that caused Shatter's Armor reduction to not be removed by Invulnerable.
Muradin
Level 13
Bronzebeard Rage
Now displays in the Death Recap.
Healing Static
Updated to heal Muradin for its amount as a singular combined effect.
Murky
Level 10
Octo-Grab
Fixed an issue that caused Octo-Grab to be placed on full cooldown if the target moves out of reach.
Level 13
Rejuvenating Bubble
Now displays in the Death Recap.
Nazeebo
Level 7
Dead Rush
Fixed an issue that caused Zombie Wall's Zombies to lose health after uprooting with Dead Rush.
Nova
Level 16
Explosive Round
Explosive Snipe's damage modifier is now additive.
Orphea
Level 13
Invasive Miasma
Updated to heal Orphea for its amount as a singular combined effect.
Qhira
Base
Blood Rage [W]
Blood Rage's heal no longer fills the Death Recap with empty entries.
Level 4
Upstage
Fixed an issue that caused Upstage to also prevent damage from Summoned attacks.
Fixed an issue that caused Upstage to not prevent all on-hit effects.
Level 7
Healmonger
Updated to heal Qhira for its amount as a singular combined effect.
Ragnaros
Level 1
Shifting Meteor
Fixed an issue that caused Shifting Meteor to not travel the full remaining distance of the Living Meteor.
Rehgar
Base
Chain Heal [Q]
Fixed an issue that caused Chain Heal to be visible to others while inside a shrub.
Level 13
Wellspring
Now displays in the Death Recap.
Level 20
Farseer's Blessing
Now displays in the Death Recap.
Rexxar
Level 13
Dire Beast
Damage increase is now additive.
Level 20
Spirit Bond
Now displays in the Death Recap.
Stitches
Level 7
Putrefaction
Fixed an issue with Putrefaction's healing reduction.
Stukov
Level 10
Massive Shove
Fixed an issue that caused Massive Shove to launch from Stukov's origin point.
Sylvanas
Level 13
Remorseless
Now displays in the Death Recap.
Tassadar
Level 4
Electric Fence
Now displays in the Death Recap.
Level 10
Black Hole
Fixed an issue that caused Black Hole to hit targets a second time at its apex.
The Butcher
Base
Ruthless Onslaught [E]
Now soft reveals the target on impact.
The Lost Vikings
Olaf
Fixed an issue that caused Olaf's Attack not showing up as a Basic Attack.
Level 20
Checkpoint Reached
Now displays in the Death Recap.
Tracer
Fixed an issue that caused the last bullet from Tracer's previous magazine to be fired when Tracer's Reload completes.
Level 4
Pulse Generator
Now displays in the Death Recap.
Level 13
Telefrag
Now displays in the Death Recap.
Tyrael
Level 1
Salvation
Now displays in the Death Recap.
Level 4
Bound by Law
Updated to heal Tyrael for its amount as a singular combined effect.
Level 13
Law and Order
Fixed an issue that caused Law and Order to apply to Smites that are currently being cast.
Level 16
Burning Halo
Now displays in the Death Recap.
Tyrande
Level 7
Huntress' Fury
Fixed an issue that caused Huntress' Fury to activate against Evading enemies.
Uther
Level 1
Wave of Light
Fixed an issue that caused Wave of Light quest reward to revert Divine Protection's duration increase if completed after selecting Divine Protection.
Fixed an issue that caused Wave of Light to not grant its full quest reward benefit to Armor granted to Uther if Divine Protection is selected.
Level 16
Tyr's Deliverance
Fixed an issue that caused Tyr's Deliverance to apply its bonus to the active Holy Radiance, instead of the next Holy Radiance.
Level 20
Divine Protection
Fixed an issue that caused Divine Protection to be inconsistent in how it is applied to an already active Devotion Armor.
Valeera
Level 16
Seal Fate
Fixed an issue that caused Sinister Strike to deal additional damage to non-Heroes.
Xul
Level 7
Trag'Oul's Essence
Now displays in the Death Recap.
Yrel
Fixed an issue where Yrel's abilities caused players to highlight enemies.
Heroes of the Storm PTR Patch Notes - July 15, 2024
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
Can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
Blood Rage [W]
Cooldown reduced from 8 to 7 seconds.
Healing increased from 85 to 90.
Revolving Sweep [E]
Revolving Sweep's Chain Link can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
Talents
Level 7
Healmonger
Healing increased from 190 to 210.
Level 10
Final Strike
Damage increased from 395 to 410.
Level 16
Lingering Ailment
Armor reduction increased from 25 to 40.
Duration increased from 3 to 4 seconds.
Raynor
Talents
Level 20
Execute Orders
Updated to only target Heroes, prioritizing ones with the lowest Health.
Will no longer target enemy Heroes not visible or greater than 20 range away.
Will now target enemy Heroes who are Invulnerable.
Samuro
Base
Wind Walk [E]
Periodic heal reduced from 3% per second to 2% per second.
Talents
Level 1
Way of the Wind
Reduced Healing for casting Wind Walk from 4% to 3% of maximum Health.
Level 4
One with the Wind
Armor reduction decreased from 30% to 25%.
Level 10
Bladestorm
Cooldown increased from 25 seconds to 30 seconds.
Zarya
Base
Particle Grenade [Q]
Damage increased from 75 to 80.
Shield Ally [E]
Search radius increased from 8 to 10.
Talents
Level 7
Deep Burn
Duration increased from 3 to 4 seconds.
Level 13
Pain is Temporary
Shielding increased from 0.48% of Max Health per Energy to 0.8% of Max Health per Energy.
Hero Updates
Gazlowe
General
Added indicator arrows to Gazlowe's Xplodium Bomb warning indicator.
Samuro
General
Added an arrow indicator below Samuro facing the direction of any active Mirror Images.
Bug Fixes
General
Catapults will now display properly in the Death Recap.
Effects that reduce your vision radius now prevents soft reveals (Things that make your character visible).
Fixed an issue that caused dance animations to persist after moving, using an ability, or attacking.
Fixed an issue that caused Forts and Keeps to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
Fixed an issue that caused Heroes to not spawn at the start of the game.
Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
Fixed an issue that caused shield-like effects to not be treated as Shields.
Fixed an issue that caused some abilities to allow the caster to gather experience globes while inside a shrub.
Fixed an issue that caused some passive move speed benefits to not behave consistently.
Fixed an issue that caused Summons to not have their attack speed reduced when attacking Heroes with Imposing Presence or similar talents.
Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.
Maps
Garden of Terror
Fixed an issue that caused the Toy Train to not be dismounted by Garden of Terror's Polymorph ability.
Try Me Mode
Added a regen globe generator.
Heroes
Abathur
Level 7
Calldown: MULE
Updated to use level-based scaling.
Level 10
Ultimate Evolution
Fixed an issue that caused Pylons created by Ultimate Evolution clones of Probius to not be destroyed when the Ultimate Evolution expires.
Fixed an issue that caused traps created by Ultimate Evolution clones of Junkrat to only be removed when Abathur dies.
Level 13
Soma Transference
Updated to heal the target for its amount as a singular combined effect.
Alarak
Base
Lightning Surge [E]
Updated to heal Alarak for its amount as a singular combined effect.
Now soft reveals all primary target types instead of just Heroes.
Level 7
Applied Force
Now applies the increased push distance to Alarak.
Level 20
Counter-Strike
Now soft reveals targets hit.
Last Laugh
Fixed an issue that caused Last Laugh to show up twice on the Death Recap.
Alexstrasza
Level 10
Cleansing Flame
Fixed an issue that caused Cleansing Flame to display incorrectly when used by an AI controlled Alexstrasza.
Ana
Fixed an issue where Ana's abilities caused players to highlight enemies.
Anduin
Base
Pursued by Grace [Trait]
Fixed an issue that caused Pursued by Grace to activate while Blinded or against an Evading Hero.
Level 4
Surge of Light
Fixed an issue that caused Surge of Light to lower the cooldown of Chastise while Blinded or against Evading enemies.
Level 16
Inner Focus
Fixed an issue that caused Blinds to not prevent Anduin's Physical damage to lower the cooldown of Inner Focus.
Arthas
Base
Frostmourne Hungers [Trait]
Fixed an issue that caused Frostmourne Hungers to not display correctly against Blinded or Evading enemies.
Auriel
Level 20
Light Speed
Fixed an issue that caused Light Speed's benefits to not be granted to Leoric.
Azmodan
Fixed an issue that caused All Shall Burn talents to not apply their on-kill effects unless Azmodan has taken Master of Destruction.
Level 10
Demonic Invasion
Fixed an issue that caused Demonic Invasion Grunts on-death damage to not be modified by damage modification.
Blaze
Base
Jet Propulsion [E]
Now soft reveals targets hit.
Brightwing
Base
Polymorph [W]
Fixed an issue that caused Polymorph's Slow to not classify the target as being Slowed.
Level 4
Magic Spit
Fixed an issue that caused Magic Spit to activate its cooldown reduction against Evading Heroes.
Cassia
Fixed an issue with Blinds not preventing all Physical damage.
Chen
Level 1
Stormstout Secret Recipe
Now displays in the Death Recap.
Cho'Gall
Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
Level 4
Rollback
Now displays in the Death Recap.
Chromie
Fixed an issue that caused Abathur's Ultimate Evolution Spell Power to not be granted to Ultimate Evolution Sand Echo Sand Blasts.
Fixed an issue that caused Defense Matrix to not reduce the damage of Sand Echo Sand Blasts.
Fixed an issue that caused Sand Blast Echoes to reveal Chromie.
Fixed an issue that caused Sand Echo Sand Blast damage to not gain the benefits of Spell Leech.
Fixed an issue that caused Sand Echo Sand Blasts to still be fired if Chromie's Sand Blast is interrupted.
Base
Dragon's Breath [W]
No longer soft reveals Chromie when casting Dragon's Breath on enemies that have their vision reduced.
Level 20
Piercing Sands
Fixed an issue that caused Piercing Sands to not cause Sand Blast to hit all targets.
Dehaka
Base
Dark Swam [W]
Fixed an issue that caused Dark Swam to not deal damage for the last .5 seconds.
Level 10
Adaptation
Fixed an issue that caused Adaptation to show up twice on the Death Recap.
Diablo
Level 10
Apocalypse
Will now activate even if Diablo is interrupted during the cast time.
D.Va
Level 10
Bunny Hop
Now soft reveals targets hit.
Micro Missiles
Now soft reveals all targets hit, instead of only the triggering target.
E.T.C.
Base
Powerslide [D]
Fixed issues with Powerslide when targeted into unpathable terrain with Crowdsurfer.
Level 1
Prog Rock
Now displays in the Death Recap.
Fenix
Base
Weapon Mode: Phase Bomb [W]
Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.
Genji
Fixed an issue that caused Dodge to not prevent all on-hit effects.
Base
Swift Strike [E]
No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
Level 4
Dragon Claw
Now soft reveals targets hit.
Level 10
X-Strike
Now soft reveals targets hit.
Greymane
Worgen form's Basic Attack damage increase is now additive.
Base
Inner Beast [W]
Fixed an issue that caused Inner Beasts' on-hit bonuses to apply on-fire instead of on-hit.
Gul'dan
Level 20
Demonic Circle
Fixed an issue that caused Demonic Circle's outgoing FX to only be visible if you see Gul'dan's teleported to location.
Hanzo
Level 4
Explosive Arrows
Now soft reveals targets hit.
Level 7
The Dragon Hungers
Fixed an issue that caused The Dragon Hungers to apply the Spell Power bonus to the triggering damage effect.
Level 10
Dragon's Arrow
Now soft reveals targets hit.
Hogger
Level 7
Garbage Fire
Now displays in the Death Recap.
Level 13
Bloodthirst
Now causes Headbanger to heal Hogger for the damage dealt.
Illidan
Level 4
Hunter's Onslaught
Now causes Immolation to heal Illidan for the damage dealt.
Level 10
The Hunt
Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
Kel'Thuzad
Fixed an issue that caused Defense Matrix to not reduce the damage of the Shade's Death and Decay.
Fixed an issue that caused the Shade's damage to not gain the benefits of Spell Leech.
Fixed an issue that caused the Shade's Death and Decay to still be fired if Kel'Thuzad's Death and Decay cast is interrupted.
Level 20
Deathchill
Now displays in the Death Recap.
Kerrigan
Level 1
Fury of the Swarm
Fixed an issue that caused Fury of the Swarm's splash to not behave correctly while Blinded or against Evading enemies.
Kharazim
Level 16
Echo of Heaven
Now displays in the Death Recap.
Leoric
Level 20
Buried Alive
Now displays in the Death Recap.
Shroud of the Dead King
Shroud of the Dead King now shows floating text for the amount of damage prevented.
Li-Ming
Level 1
Aether Walker
Fixed an issue that caused Aether Walker to apply the damage bonus to Magic Missiles incorrectly.
Lt. Morales
Base
Healing Beam [Q]
Now displays in the Death Recap.
Level 16
Extended Care
Now displays in the Death Recap.
Level 20
Hospice Care
Now displays in the Death Recap.
Lucio
Level 7
Reverse Amp
Now displays in the Death Recap.
Maiev
Base
Umbral Bind [W]
Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives progress while Blinded or against Evading Heroes.
Level 1
Naisha's Memento
Fixed an issue that caused Naisha's Memento to grant Vengeful Knives progress while Blinded or against Evading Heroes.
Malfurion
Base
Moonfire [W]
Updated to heal Regrowth targets for its amount as a singular combined effect per target.
Mal'Ganis
Level 7
Black Claws
Fixed an issue that caused Black Claw's Armor reduction to not be removed by Invulnerable.
Level 16
Blind as a Bat
Blind as a Bat now instantly removes any area reveals.
Fixed an issue that caused Blind as a Bat to not lose vision of enemies that are revealed by damaging Mal'Ganis.
Fixed an issue that caused Blind as a Bat to see enemies when first cast.
Malthael
Base
Soul Rip [Q]
Updated to heal Malthael for its amount spread over up to 3 effects.
Medivh
Level 7
Arcane Explosion
Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
Level 20
Dust of Disappearance
Updated for apply visuals to appear as soon as granted.
Mei
Fixed an issue where Mei's abilities caused players to highlight enemies.
Level 10
Ice Wall
Fixed an issue that caused abilities to be usable when Ice Wall transitions from timed to untimed.
Level 20
Flash Freeze
Fixed an issue that caused Flash Freeze to not properly cancel effects that launch Mei.
Shatter
Fixed an issue that caused Shatter's Armor reduction to not be removed by Invulnerable.
Muradin
Level 13
Bronzebeard Rage
Now displays in the Death Recap.
Healing Static
Updated to heal Muradin for its amount as a singular combined effect.
Murky
Level 10
Octo-Grab
Fixed an issue that caused Octo-Grab to be placed on full cooldown if the target moves out of reach.
Level 13
Rejuvenating Bubble
Now displays in the Death Recap.
Nazeebo
Level 7
Dead Rush
Fixed an issue that caused Zombie Wall's Zombies to lose health after uprooting with Dead Rush.
Nova
Level 16
Explosive Round
Explosive Snipe's damage modifier is now additive.
Orphea
Level 13
Invasive Miasma
Updated to heal Orphea for its amount as a singular combined effect.
Qhira
Base
Blood Rage [W]
Blood Rage's heal no longer fills the Death Recap with empty entries.
Level 4
Upstage
Fixed an issue that caused Upstage to also prevent damage from Summoned attacks.
Fixed an issue that caused Upstage to not prevent all on-hit effects.
Level 7
Healmonger
Updated to heal Qhira for its amount as a singular combined effect.
Ragnaros
Level 1
Shifting Meteor
Fixed an issue that caused Shifting Meteor to not travel the full remaining distance of the Living Meteor.
Rehgar
Base
Chain Heal [Q]
Fixed an issue that caused Chain Heal to be visible to others while inside a shrub.
Level 13
Wellspring
Now displays in the Death Recap.
Level 20
Farseer's Blessing
Now displays in the Death Recap.
Rexxar
Level 13
Dire Beast
Damage increase is now additive.
Level 20
Spirit Bond
Now displays in the Death Recap.
Stitches
Level 7
Putrefaction
Fixed an issue with Putrefaction's healing reduction.
Stukov
Level 10
Massive Shove
Fixed an issue that caused Massive Shove to launch from Stukov's origin point.
Sylvanas
Level 13
Remorseless
Now displays in the Death Recap.
Tassadar
Level 4
Electric Fence
Now displays in the Death Recap.
Level 10
Black Hole
Fixed an issue that caused Black Hole to hit targets a second time at its apex.
The Butcher
Base
Ruthless Onslaught [E]
Now soft reveals the target on impact.
The Lost Vikings
Olaf
Fixed an issue that caused Olaf's Attack not showing up as a Basic Attack.
Level 20
Checkpoint Reached
Now displays in the Death Recap.
Tracer
Fixed an issue that caused the last bullet from Tracer's previous magazine to be fired when Tracer's Reload completes.
Level 4
Pulse Generator
Now displays in the Death Recap.
Level 13
Telefrag
Now displays in the Death Recap.
Tyrael
Level 1
Salvation
Now displays in the Death Recap.
Level 4
Bound by Law
Updated to heal Tyrael for its amount as a singular combined effect.
Level 13
Law and Order
Fixed an issue that caused Law and Order to apply to Smites that are currently being cast.
Level 16
Burning Halo
Now displays in the Death Recap.
Tyrande
Level 7
Huntress' Fury
Fixed an issue that caused Huntress' Fury to activate against Evading enemies.
Uther
Level 1
Wave of Light
Fixed an issue that caused Wave of Light quest reward to revert Divine Protection's duration increase if completed after selecting Divine Protection.
Fixed an issue that caused Wave of Light to not grant its full quest reward benefit to Armor granted to Uther if Divine Protection is selected.
Level 16
Tyr's Deliverance
Fixed an issue that caused Tyr's Deliverance to apply its bonus to the active Holy Radiance, instead of the next Holy Radiance.
Level 20
Divine Protection
Fixed an issue that caused Divine Protection to be inconsistent in how it is applied to an already active Devotion Armor.
Valeera
Level 16
Seal Fate
Fixed an issue that caused Sinister Strike to deal additional damage to non-Heroes.
Xul
Level 7
Trag'Oul's Essence
Now displays in the Death Recap.
Yrel
Fixed an issue where Yrel's abilities caused players to highlight enemies.
Heroes of the Storm PTR Patch Notes - April 16, 2024
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.