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by Published on 2024-05-14 06:23 PM

Overwatch 2 | Porsche - An Electric Collaboration
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Get ready to amp up your matches in style—Overwatch 2 and Porsche team up for a collaboration that will have heads turning.

The collaboration between Overwatch 2 and Porsche showcases the shared essence of these two high performance brands with themed cosmetics and Legendary skins featuring the iconic designs of Porsche and their new fully electric vehicle line. Read on to learn how you can add these Porsche inspired cosmetics to your collection today.

Drive to Victory

Electrify the battlefield when you snag the co-designed collab Porsche D.Va and Porsche Pharah Legendary skins from the shop, featuring exclusive paint textures and custom sound effects from the new all-electric Porsche Macan and Taycan.

D.Va drives to victory in her reimagined mech, inspired by the sleek design of the all-electric Porsche Macan Turbo. The stunning new look integrates elements of the all-electric Porsche Macan Turbo, from its distinct headlights, coil suspension, and brake calipers to the luxury interior. The Porsche D.Va Bundle will also have the Test Drive Highlight Intro, Night Drive name card, Porsche avatar, and the Sweet Ride spray.


Meanwhile, Pharah charges the battlefield with a reimagined combat suit infused with the essence of the all-electric Porsche Taycan. Experience the thrill of flight, highlighting Porsche’s renowned craftsmanship with the sleek lights, forged wheels, and tinted glass featured in Pharah's collab skin. The Porsche Pharah bundle will also include the Porsche Flight name card.


These high-voltage cosmetics can be purchased all together through the Porsche Mega Bundle or individually with the Porsche D.Va and Porsche Pharah Bundles until June 3.

During the collaboration event, charge through challenges to earn up to 40,000 Battle Pass XP, the Porsche and Zero to Sixty name cards, and the Porsche Drift spray. Each cosmetic has been meticulously crafted to bring the cutting-edge style and innovation of Porsche directly into the Overwatch 2 universe.

Enjoy this turbocharged collaboration event in game until May 27, and the Shop Bundles are available through June 3. Buckle up, Heroes!
by Published on 2024-05-13 05:51 PM

Overwatch 2 Porsche D.Va and Pharah Porsche Skins - Gameplay Trailer
Blizzard has shared a gameplay trailer of the new Porsche D.Va and Pharah Porsche skins.

Inspired by the All-Electric 2025 Porsche Macan Turbo and the All-Electric Porsche Taycan, both skins have been crafted with stylish designs, feature custom sound effects, and are sporting exclusive specialty car paint textures.

Electrify the competition when Overwatch 2 | Porsche arrives May 14.


by Published on 2024-05-10 12:47 AM

Overwatch 2 - Porsche Collaboration Trailer
Blizzard have posted a trailer for the Overwatch 2 and Porsche collaboration! Overwatch 2 Porsche D.Va skin arrives in-game on May 14.

"The fate of Busan depends on Overwatch's heroic D.Va, her mechanic Dae-hyun, and the cutting-edge technology of the new all-electric 2025 Porsche Macan Turbo. Get ready for a high-voltage adventure in this electric collaboration where heroes drive the future.

Experience what happens when sleek designs inspired by the new all-electric 2025 Porsche Macan Turbo and all-electric Porsche Taycan, custom in-game sound effects, and pure engineering excellence combine to create something truly iconic."


by Published on 2024-05-02 06:12 PM

Director's Take - Empowering Tanks in Midseason
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hey, everyone! I’m glad to see all of you digging into Season 10. We’ve loved seeing you welcome our newest hero, Venture, and enjoy the Mirrorwatch event (playable now in the Arcade!). However, this week, I want to look ahead to our midseason update and discuss some changes we have on the way for the Tank role.

In Overwatch 2, tanks are the imposing heroes who take the brunt of the fight while enabling their teammates to secure eliminations. While tanks are a big target for opponents to focus on, many team comps aim to burn down a Tank’s HP quickly, or they get moved around a lot from displacement abilities. We’ve received feedback that tanks can either feel like they get taken down too quickly in a fight or that they’re impossible to take down.

So, our midseason update is going to help balance how many hits tanks can take to stay in the fight better. First, we’re specifically buffing the Tank passive to have a 25% damage reduction from headshots, which should help cut down on being burst down in a fight. We’re also increasing the knockback resistance for tanks from 30% to 50%, which should allow them to hold the front line a lot more and not feel as subjected to displacement abilities.

We’re also making some global gameplay changes that impact tanks. One is that we’re reverting the Armor damage reduction back to reducing five damage per projectile with up to a 50% maximum. This means heroes like Reaper or Tracer will have more work to do to take down heroes like Reinhardt. Heroes with high burst damage per projectile will still be effective but these kinds of Tanks have better means to counterplay that type of damage.

Next, we made a light change to our overall HP recovery passive that will enable mobile tanks to get back to the front lines faster: The health regeneration passive for all heroes will no longer recover 20 HP per second out of combat but instead recover 10 Health + 5% of their maximum HP per second. This means a hero like Reinhardt will recover their health at 45 health per second in a Role Queue match.

Altogether, these changes should have an impact on some of the pain points our tank players are experiencing, as well as the balance of the game. I have a feeling we’ll see a lot of movement in the meta over the remainder of Season 10.

In some more individual changes, Junker Queen is getting a buffed Commanding Shout, which will be activated even if you are channeling other abilities like Carnage or Rampage, and its cooldown is getting reduced to 12 seconds. This change should allow her to be more engaged in intense fights where you need to charge in more quickly.

With Wrecking Ball, we’re seeing some creative play with the changes to his Grappling Claw; however, his ability to contribute to the fight is getting a small buff. The impact damage from a full-charged swing using Grappling Claw is getting increased from 50 to 60. Piledriver is increasing the enemy movement lockout from 0.5 to 0.75 seconds. And finally, Minefield will be a little more threatening, with explosion damage increased from 130 to 165 and knockback increased from 5 to 10 meters.

Additional changes coming this midseason include some light buffs for Junkrat, Echo, and Hanzo, but we’ll reveal those when you can jump and take these changes for a test drive when the Midseason patch arrives on May 14. That’s all for this week, everyone! Thanks for reading, and let’s make a great game.

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