A new build is on the way!
- Dark Iron Core Hound - You don't get dogs hotter than this.Reward from achievement: Allied Races: Dark Iron Dwarf
- New achievements have been added to unlock the Dark Iron Dwarves and Mag'har Orcs
- Argus Ahead of the Curve achievements have had a wording change from "before the opening of the next raid tier" to "before the release of Patch 8.0"
- New Hearthstone related enchants:
- Safe Hearthing - Permanantly enchants bracers to create an absorb shield around you while using your hearthstone on Kul Tiras or Zandalar.
- Cooled Hearthing - Permanantly enchants bracers to reduce the cooldown of your hearthstone by 5 minutes while in Kul Tiras or Zandalar.
Racial Mount - Dark Iron Core Hound
Dwarf Paladin Ram Mount
New Models
New Icons
New Loading Screen
New Maps
Achievement Changes
Originally Posted by MMO-Champion
Battle for Azeroth RaidDungeons & Raids
- Crimson Descent (New) Defeat the following bosses in the depths of Uldir. 10 points.
- Halls of Containment (New) Defeat the following bosses in the first section of Uldir. 10 points.
- Heart of Corruption (New) Defeat the following bosses and extinguish the corruption in the lowest reaches of Uldir. 10 points.
- Mythic: Blood Elemental (New) Defeat the Blood Elemental in Uldir on Mythic difficulty. 10 points.
- Mythic: Fetid Devourer (New) Defeat the Fetid Devourer in Uldir on Mythic difficulty. 10 points.
- Mythic: G'huun (New) Defeat G'huun in Uldir on Mythic difficulty. 10 points.
- Mythic: MOTHER (New) Defeat MOTHER in Uldir on Mythic difficulty. 10 points.
- Mythic: Mythrax (New) Defeat Mythrax in Uldir on Mythic difficulty. 10 points.
- Mythic: Taloc (New) Defeat Taloc in Uldir on Mythic difficulty. 10 points.
- Mythic: Zek'vohj (New) Defeat Zek'vohj in Uldir on Mythic difficulty. 10 points.
- Mythic: Zul (New) Defeat Zul in Uldir on Mythic difficulty. 10 points.
- Uldir Guild Run (New) Defeat the bosses of Uldir on Normal difficulty or higher, while in a guild group. 10 points.
Feats of Strength
- Allied Races: Dark Iron Dwarf (New) Complete the Dark Iron dwarf unlock quest line. Reward: Dark Iron Dwarf Race Unlocked. Account Wide.
- Allied Races: Dark Iron Dwarf (Hidden Character Achievement) (New) Complete the quest below. Reward: Dark Iron Dwarf Race Unlocked.
- Allied Races: Mag'har Orc (New) Complete the Mag'har orc unlock quest line. Reward: Mag'har Orc Race Unlocked. Account Wide.
- Allied Races: Mag'har Orc (Hidden Character Achievement) (New) Complete the quest below. Reward: Mag'har Orc Race Unlocked.
Raids
Feats of Strength
- Ahead of the Curve: Argus the Unmaker Defeat Argus the Unmaker in Antorus, the Burning Throne, on Heroic difficulty or higher, before the
opening of the next raid tier.release of patch 8.0. - Ahead of the Curve: G'huun (New) Defeat G'huun in Uldir on Heroic difficulty or higher, before the release of the next raid tier.
- Cutting Edge: Argus the Unmaker Defeat Argus the Unmaker in Antorus, the Burning Throne, on Mythic difficulty, before the
opening of the next raid tier.release of patch 8.0. - Cutting Edge: G'huun (New) Defeat G'huun in Uldir on Mythic difficulty, before the release of the next raid tier.
Artifact Power Changes
Originally Posted by MMO-Champion

Discipline
- Aegis of Wrath (Rank 1) Power Word: Shield absorbs 50% additional damage, but the absorb amount decays by 3% every
1 sec.5 sec. - Power of the Dark Side (Rank 1) Shadow Word: Pain has a chance to increase damage
dealtor healing done by your next Penance by 50%.
Spell Changes
Originally Posted by MMO-Champion
Mounts- Dark Iron Core Hound (New) Summons and dismisses your Dark Iron Core Hound. Account wide. 1.5 sec cast.
Item Set Bonuses
- Burden of Power Killing a Legion dungeon boss increases your damage and healing by 10% for 2 min.

Talents
- Obliteration For the next
1012 sec, Frost Strike and Howling Blast grant Killing Machine, and Obliterate costs 1 less Rune. Frost Death Knight - Level 100 Talent. Instant.
Blood
- Marrowrend Smash the target, dealing [ 37.56% of Attack Power ] Physical damage and generating 3 charges of Bone Shield. [ability_deathknight_boneshield] Bone Shield Surrounds you with a barrier of whirling bones, increasing Armor by
50%60% of your Strength, and your Haste by 10%. Each melee attack against you consumes a charge. Lasts 30 sec or until all charges are consumed. Requires Melee Weapon. Death Knight - Blood Spec. 2 Runes. Melee range. Instant.
Unholy
- Mastery: Dreadblade
IncreasesIncreases the damage of your Shadow damage abiilites by [ 225% of Spell Power ]%. Death Knight - Unholy Spec.

- Vengeful Retreat (Normal) Nearby enemies take
0[ 11.93% of Attack Power Physical damage and have their movement speed reduced by 70% for 3 sec. - Vengeful Retreat (Prepared) Nearby enemies take
0[ 11.93% of Attack Power Physical damage and have their movement speed reduced by 70% for 3 sec.
Havoc
- Havoc Demon Hunter Increases damage/healing by 14%: Anguish of the Deceiver, Blade Dance, Chaos Nova, Chaos Strike, Dark Slash, Demon's Bite, Eye Beam, Fel Barrage
, Fel Eruption, Fel Rush, Felblade, Fury of the Illidari, Immolation Aura, Inner Demons, Insatiable Hunger, Metamorphosis, Throw Glaive, Vengeful Retreat Increases periodic damage/healing by 14%: Anguish of the Deceiver, Blade Dance, Chaos Nova, Chaos Strike, Dark Slash, Demon's Bite, Eye Beam, Fel Barrage, FelEruption, FelRush, Felblade, Fury of the Illidari, Immolation Aura, Inner Demons, Insatiable Hunger, Metamorphosis, Throw Glaive, Vengeful Retreat Demon Hunter - Havoc Spec.
Vengeance
- Demon Spikes Surge with fel power, increasing your Armor by
80%140% of your Agility, and your Parry chance by 15%, for 6 sec. 2 charges. Demon Hunter - Vengeance Spec. Instant. 20 sec recharge. 2 charges. - Mastery: Fel Blood Increases the Armor bonus of Demon Spikes by an additional
[ 200%[ 350% of Spell Power ]% of your Agility. Also increases your attack power by 0.0%. Demon Hunter - Vengeance Spec. - Vengeance Demon Hunter Decreases damage/healing by 35%: Felblade
Decreases damage/healing by 60%: Fel Eruption Demon Hunter - Vengeance Spec.Demon Hunter - Vengeance Spec.

Guardian
- Ironfur Increases armor by
35%110% of your Agility for 7 sec. Multiple uses of this ability may overlap. Requires Bear Form. Can't be cast in Flight Form. Druid - Guardian Spec. 45 Rage. Instant.

Talents
- Camouflage You and your pet blend into the surroundings and gain stealth for 60 sec. While camouflaged, you will heal for 2% of maximum health every 1 secs.
Unlimited range. Instant.Hunter - Level 45 Talent. Unlimited range. Instant. - Careful Aim Aimed Shot has a 20% chance to deal 200% bonus damage to targets who are above 80% health or below 20% health. Marksmanship Hunter - Level 30 Talent.
- Dire Stable Dire Beast generates
128 additional Focus over its duration. Beast Mastery Hunter - Level 30 Talent. - Master Marksman
When Aimed Shot critically strikes your primary targetAimed Shot has a 30% chance to reduce, the focus cost of your next Quick Shot or Multi-Shotis reducedby 100%. Marksmanship Hunter - Level 15 Talent. - One with the Pack
Grants Wild Call a 30%Wild Call has a 20% increased chance to reset the cooldown of Dire Beast. Beast Mastery Hunter - Level 30 Talent. - Serrated Shot (New) Fire a shot that buries deep into your target, causing them to take [ 25% of Attack Power ] Bleed damage instantly and an additional [ 100% of Attack Power ] Bleed damage over 12 sec. Requires Ranged Weapon. Marksmanship Hunter - Level 15 Talent. 10 Focus. 40 yd range. Instant.
- Terms of Engagement
HarpoonHarpoon deals [ 115% of Attack Power ] Physical damage and generates 40 Focus over 10 sec, andkilling an enemy resets the cooldown of Harpoon. Survival Hunter - Level 15 Talent. - Viper's Venom Raptor Strike has a
20%chance to make your next Serpent Sting cost no Focus and deal an additional200%300% initial damage. Survival Hunter - Level 15 Talent.Approximately 4 procs per minute. - Wildfire Infusion (New) Lace your Wildfire Bomb with extra reagents, giving it one of the following properties: Shrapnel Bomb: Shrapnel pierces the targets, causing Mongoose Bite and Butchery to apply a bleed for 9 sec that stacks up to 3 times. Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones. Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings. Survival Hunter - Level 100 Talent.
Beast Mastery
- Beast Mastery Hunter Increases damage/healing by 6%: A Murder of Crows, Barrage, Butchery, Chakrams, Chimaera Shot, Cobra Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Kill Command, Mongoose Bite, Multi-Shot, Piercing Shot, Serrated Shot, Stampede, Steel Trap, Stomp, Surge of the Stormgod, Volley Increases periodic damage/healing by 6%: A Murder of Crows, Barrage, Butchery, Chakrams, Chimaera Shot, Cobra Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Kill Command, Mongoose Bite, Multi-Shot, Piercing Shot, Serrated Shot, Stampede, Steel Trap, Stomp, Surge of the Stormgod, Volley Decreases damage/healing by 45: A Murder of Crows Increases damage/healing by 100%: Barrage Hunter - Beast Mastery Spec.
Marksmanship
- Marksmanship Hunter Increases damage/healing by 12%: A Murder of Crows, Aimed Shot, Barrage, Bursting Shot, Butchery, Chakrams, Chimaera Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Mongoose Bite, Multi-Shot, Piercing Shot, Quick Shot, Rapid Fire, Serrated Shot, Stampede, Steady Shot, Steel Trap, Stomp, Volley Increases periodic damage/healing by 12%: A Murder of Crows, Aimed Shot, Barrage, Bursting Shot, Butchery, Chakrams, Chimaera Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Mongoose Bite, Multi-Shot, Piercing Shot, Quick Shot, Rapid Fire, Serrated Shot, Stampede, Steady Shot, Steel Trap, Stomp, Volley Hunter - Marksmanship Spec.
Survival
- Survival Hunter Increases damage/healing by 20%: A Murder of Crows, Barrage, Butchery, Chakrams, Chimaera Shot, Eagle's Bite, Echoes of Ohn'ara, Explosive Shot, Flanking Strike, Fury of the Eagle, Kill Command, Mongoose Bite, Piercing Shot, Raptor Strike, Serpent Sting, Serrated Shot, Stampede, Steel Trap, Stomp, Volley, Wildfire Bomb Increases periodic damage/healing by 20%: A Murder of Crows, Barrage, Butchery, Chakrams, Chimaera Shot, Eagle's Bite, Echoes of Ohn'ara, Explosive Shot, Flanking Strike, Fury of the Eagle, Kill Command, Mongoose Bite, Piercing Shot, Raptor Strike, Serpent Sting, Serrated Shot, Stampede, Steel Trap, Stomp, Volley, Wildfire Bomb Hunter - Survival Spec.
- Wildfire Bomb Hurl a bomb at the target, exploding for [ 15.6% of Attack Power ] Fire damage in a cone and coating enemies in wildfire, scorching them for [ 120% of Attack Power ] Fire damage over
65 sec. 1 charge. Hunter - Survival Spec. 40 yd range. Instant. 18 sec recharge. 1 charge.

Talents
- Bone Chilling Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to
1210 times. Frost Mage - Level 15 Talent. - Comet Storm Calls down a series of 7 icy comets on and around the target, that deals up to
[ 218.8%[ 315% of Spell Power ] Frost damage to all enemies within 6 yds of its impacts. Frost Mage - Level 90 Talent. 1% of Base Mana. 40 yd range. Instant. - Freezing Rain Frozen Orb makes Blizzard instant cast and increases its damage done by
20%35% for 12 sec. Frost Mage - Level 90 Talent. - Glacial Spike Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing
[ 250%[ 400% of Spell Power ] damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles. Frost Mage - Level 100 Talent. 1% of Base Mana. 40 yd range. 3 sec cast. - Ice Nova Causes a whirl of icy wind around the enemy, dealing
[ 150%[ 200% of Spell Power ] Frost damage to the target and [ 50% of Spell Power ] Frost damage to all other enemies within 0 yards, and freezing them in place for 2 sec. Frost Mage - Level 15 Talent. 40 yd range. Instant. - Ray of Frost Channel an icy beam at the enemy for
6 sec, dealing [ 60%5 sec, dealing [ 120% of Spell Power ] Frost damage every 1 sec and slowing movement by50%60%. Each time Ray of Frost deals damage, its damage and snare increases by 10%. Generates 2 charges of Fingers of Frost over its duration. Frost Mage - Level 100 Talent.40 yd range. 6 sec cast (Channeled).2% of Base Mana. 40 yd range. 5 sec cast (Channeled).
Arcane
- Arcane Mage Increases damage/healing by 3%: Arcane Barrage, Arcane Blast, Arcane Explosion, Arcane Missiles, Arcane Orb, Arcane Rebound, Blast Wave, Comet Storm, Ebonbolt, Flame Patch
, Frost Bomb, Frost Nova, Frozen Orb, Glacial Spike, Ice Nova, Living Bomb, Mark of Aluneth, Meteor, Nether Tempest, Phoenix Flames, Ray of Frost, Supernova, Time and Space Increases periodic damage/healing by 3%: Arcane Barrage, Arcane Blast, Arcane Explosion, Arcane Missiles, Arcane Orb, Arcane Rebound, Blast Wave, Comet Storm, Ebonbolt, Flame Patch, FrostBomb, FrostNova, Frozen Orb, Glacial Spike, Ice Nova, Living Bomb, Mark of Aluneth, Meteor, Nether Tempest, Phoenix Flames, Ray of Frost, Supernova, Time and Space Mage - Arcane Spec.
Fire
- Combustion Engulfs you in flames for
1012 sec, increasing your spells' critical strike chance by 100% and granting you Mastery equal to 50% your Critical Strike stat. Castable while casting other spells. Mage - Fire Spec. 10% of Base Mana. Instant. - Fire Mage Increases damage/healing by 12%: Aftershocks, Arcane Missiles, Arcane Orb, Blast Wave, Blazing Barrier, Comet Storm, Dragon's Breath, Ebonbolt, Fire Blast, Fireball, Flame Patch, Flamestrike
, Frost Bomb, Frost Nova, Frozen Orb, Glacial Spike, Ice Nova, Living Bomb, Mark of Aluneth, Meteor, Nether Tempest, Phoenix Flames, Phoenix Reborn, Phoenix's Flames, Pyroblast, Ray of Frost, Scorch, Supernova Increases periodic damage/healing by 12%: Aftershocks, Arcane Missiles, Arcane Orb, Blast Wave, Blazing Barrier, Comet Storm, Dragon's Breath, Ebonbolt, Fire Blast, Fireball, Flame Patch, Flamestrike, FrostBomb, FrostNova, Frozen Orb, Glacial Spike, Ice Nova, Living Bomb, Mark of Aluneth, Meteor, Nether Tempest, Phoenix Flames, Phoenix Reborn, Phoenix's Flames, Pyroblast, Ray of Frost, Scorch, Supernova Mage - Fire Spec.
Frost
- Blizzard Ice shards pelt the target area, dealing
[ 80%[ 96% of Spell Power ] Frost damage over 8 sec and reducing movement speed by 50% for 15 sec. Each time Blizzard deals damage, the cooldown of Frozen Orb is reduced by 0.5 sec. Mage - Frost Spec. 2.5% of Base Mana. 35 yd range. 8 sec cast (Channeled). - Ice Lance Quickly fling a shard of ice at the target, dealing
[ 35.1%[ 31% of Spell Power ] Frost damage, and[ 28.1%[ 24.8% of Spell Power ] Frost damage to a second nearby target. Ice Lance damage is tripled against frozen targets. Mage - Frost Spec. 1% of Base Mana. 40 yd range. Instant.
Major Glyphs
- Splitting Ice Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage. Frost Mage - Level 90 Talent.

Talents
- Serenity Enter an elevated state of mental and physical serenity for
89 sec. While in this state, you deal 40% increased damage and healing, and all Chi consumers are free and cool down 100% more quickly. Windwalker Monk - Level 100 Talent. Instant.
Mistweaver
- Fortifying Brew Turns your skin to stone, increasing your current and maximum health by 20%, and reducing damage taken by 20%.
Monk - Mistweaver Spec. Instant.for 15 sec. Monk - Mistweaver Spec. Instant.
Windwalker
- Touch of Death
Use ancient Pandaren knowledge of anatomy toinflict mortal damage on an enemy.After 8 sec, the target willcausing the target to take damage equal to 50% of your maximum health,reduced against playersafter 8 sec, reduced against players. During the 8 sec duration, 10% of all other damage you deal to the target will be added to the final damage dealt. Monk - Windwalker Spec. Melee range. Instant. - Touch of Death Amplifier (New) Increases damage done by Touch of Death by 10% of all damage you dealt to the target during the duration. Monk - Windwalker Spec. 100 yd range.
None
PvP Talents
- Admonishment Intimidates the target, increasing their damage taken by
5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional5%3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated. Tank Role - Tier 0 PvP Talent. 10 yd range. Instant. - Alpha Challenge Intimidates the target, increasing their damage taken by
5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional5%3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated. Requires Bear Form. Tank Role - Tier 0 PvP Talent. 10 yd range. Instant. - Demonic Trample You enter Metamorphosis, moving at 200% increased speed for
85 sec, knocking down all enemies in your path and dealing [ 10.32% of Attack Power ] Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Tank Role - Tier 0 PvP Talent. Instant. - Fortifying Brew Turns your skin to stone, increasing your current and maximum health by 20%, and reducing damage taken by 20%. for 15 sec. Tank Role - Tier 0 PvP Talent. Instant.
- Guard Guard allies within 15 yards for 15 sec, allowing you to Stagger
30%20% of damage they take. Tank Role - Tier 0 PvP Talent. Instant. - Hot Trub Purifying Brew deals
50%30% of your purified staggered damage to all enemies within 10 yards. Tank Role - Tier 0 PvP Talent. - Inquisition Intimidates the target, increasing their damage taken by
5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional5%3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated. Tank Role - Tier 0 PvP Talent. 10 yd range. Instant. - Murderous Intent Intimidates the target, increasing their damage taken by
5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional5%3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated. Tank Role - Tier 0 PvP Talent. 10 yd range. Instant. - Oppressor Intimidates the target, increasing their damage taken by
5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional5%3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated. Tank Role - Tier 0 PvP Talent. 10 yd range. Instant. - Tormentor Intimidates the target, increasing their damage taken by
5%3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional5%3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated. Tank Role - Tier 0 PvP Talent. 10 yd range. Instant. - Way of the Crane Increases your Physical damage by
50%35%, you remove and become immune to all stun, snare and root effects and you heal up to 3 nearest allies for175%200% of all damage done. Lasts 15 sec. Tank Role - Tier 0 PvP Talent.10% of Base Mana. Instant.25% of Base Mana. Instant.

- Crusader Strike (Holy, Protection) Strike the target for
[ 98% of weapon damage * mult ] Physical damage.[ 60% of Attack Power ] Physical damage. - Crusader Strike (Retribution) Strike the target for
[ 98% of weapon damage * mult ] Physical damage.[ 60% of Attack Power ] Physical damage. - Hand of Reckoning Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. 1 charge.
3.5%3% of Base Mana. 30 yd range. Instant. 8 sec recharge. 1 charge.
Talents
- Consecration Consecrates the land beneath you, causing
[ 22.9% of Attack Power ] Holy damage over 10totaldmg Holy damage over 6 sec to enemies who enter the area. Generates 1 Holy Power. Retribution Paladin - Level 60 Talent. Instant.15 sec cooldown.20 sec cooldown. - Divine Judgment (New) Divine Storm increases the damage of your next Judgment by 10% for each enemy hit. Stacks up to 10 times. Retribution Paladin - Level 60 Talent.
- Execution Sentence Deliver an execution sentence, dealing
[ 120%[ 110% of Attack Power ] Holy damage. Your Holy damage done against the target is increased by 20% for1012 sec. Retribution Paladin - Level 15 Talent. 3 Holy Power. 20 yd range. Instant. - Hammer of Wrath Hurls a magical hammer that strikes an enemy for
[ 100%[ 95% of Attack Power ] Holy damage. Only usable on enemies that have less than 20% health or during Crusade. Generates 1 Holy Power. Retribution Paladin - Level 30 Talent. 30 yd range. Instant. - Hand of the Protector Calls down the Light to heal a friendly target for
[ 250%[ 200% of Spell Power ], increased by up do 200% based on your missing health. 1 charge. Protection Paladin - Level 75 Talent. 40 yd range. Instant. 15 sec recharge. 1 charge. - Righteous Verdict Templar's Verdict increases the damage of your next Templar's Verdict by 15% for
56 sec. Retribution Paladin - Level 15 Talent. - Zeal Judgment grants you Zeal,
increasing the attack speed ofcausing your next 3 auto attacksby 100%to attack 50% faster and deal [ 10% of Attack Power ] Holy damage. Retribution Paladin - Level 15 Talent.
Protection
- Protection Paladin Increases damage/healing by 12%: Arcing Light, Avenger's Shield, Blessed Hammer, Consecration, Crusader Strike
, Divine Vengeance, Execution Sentence, Eye for an Eye, Hammer of the Righteous, Holy Prism, Holy Shield, Holy Shock, Judgment, Justicar's Vengeance, Light's Hammer, Retribution Aura, Shield of the Righteous, Wake of Ashes Increases damage/healing by 42%: Flash of Light Increases damage/healing by 35%: Judgment Decreases damage/healing by 10%: Consecration Paladin - Protection Spec.
Retribution
- Blade of Justice Strikes an enemy with the Blade of Justice, dealing
[ 240%[ 200% of Attack Power * mult ] Physical damage. Generates 2 Holy Power. Requires Two-Handed Melee Weapon. Paladin - Retribution Spec. 12 yd range. Instant. - Divine Storm Unleashes a whirl of divine energy, dealing
[ 45%[ 42% of Attack Power ] Holy damage to all nearby enemies. Requires Two-Handed Melee Weapon. Paladin - Retribution Spec. 3 Holy Power. Instant. - Hand of Hindrance Places a Hand on an enemy target, reducing movement speed by 70% for 10 sec. Paladin - Retribution Spec.
13%10% of Base Mana. 30 yd range. Instant. - Mastery: Hand of Light
Increases all Holy damage doneIncreases the damage of your Holy damage abiilites by [ 160% of Spell Power ]%. Paladin - Retribution Spec. - Retribution Paladin Increases damage/healing by
42%70%: Flash of Light Increases damage/healing by60%45%: Judgment Increases damage/healing by 50%: Crusader Strike Increases damage/healing by160%: Consecration Paladin - Retribution Spec.333%: Consecration Paladin - Retribution Spec. - Templar's Verdict A powerful weapon strike that deals
[ 115%[ 105% of Attack Power * mult ] Holy damage. Requires Two-Handed Melee Weapon. Paladin - Retribution Spec. 3 Holy Power. Melee range. Instant.

Talents
- Luminous Barrier (New) Create a shield on all allies within 40 yards, absorbing shield damage on each of them for 10 sec. Discipline Priest - Level 100 Talent. 4% of Base Mana. 40 yd range. Instant.
- Orison (New) Power Word: Shield instantly heals the target for [ 50% of Spell Power ]. Priest - Level 75 Talent.
Discipline
- Mastery: Reverence (New) Increases the damage of Penance, the absorption of Power Word: Shield, and the healing of Shadow Mend by [ 140% of Spell Power ]%. Priest - Discipline Spec.
Discipline & Holy
- Desperate Prayer Increases maximum health by 25% for 10 sec, and instantly heals you for 25%. Can be cast in Shadowform. Can't be cast in Spirit of Redemption. Priest - Discipline & Holy Spec. Instant. 1.5 min cooldown.
Discipline & Shadow
- Shadowfiend Discipline: Summons a shadowy fiend to attack the target for 15 sec. Shadow: Summons a shadowy fiend to attack the target for 15 sec. Generates 3 Insanity each time the Shadowfiend attacks. Can be cast in Shadowform. Priest - Discipline & Shadow Spec. 40 yd range. Instant. 3 min cooldown.

Talents
- Coming Soon (New) There is a new talent hiding in the shadows! Subtlety Rogue - Level 100 Talent.
- Crimson Tempest Finishing move that slashes at all enemies within 10 yards, dealing instant damage and causing victims to bleed for additional damage. Lasts longer per combo point. 1 point : [ 10% of Attack Power ] plus
[ 30%[ 24% of Attack Power ] over 4 sec 2 points: [ 15% of Attack Power ] plus[ 45%[ 36% of Attack Power ] over 6 sec 3 points: [ 20% of Attack Power ] plus[ 60%[ 48% of Attack Power ] over 8 sec 4 points: [ 25% of Attack Power ] plus[ 75%[ 60% of Attack Power ] over 10 sec 5 points: [ 30% of Attack Power ] plus[ 90%[ 72% of Attack Power ] over 12 sec 6 points: [ 35% of Attack Power ] plus[ 105%[ 84% of Attack Power ] over 14 sec Requires Melee Weapon. Assassination Rogue - Level 100 Talent. 35 Energy. Instant. - Ghostly Strike Strikes an enemy with your cursed weapon, dealing
[ 29.83%[ 60% of Attack Power ] Physical damage and causing the target to take 10% increased damage from your abilities for1510 sec. Awards 1 combo points. Requires Melee Weapon. Outlaw Rogue - Level 15 Talent. 30 Energy. Melee range. Instant. - Hidden Blades Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.
Rogue - Level 100 Talent.Assassination Rogue - Level 100 Talent. - Internal Bleeding Kidney Shot also deals up to [ 112.3% of Attack Power ] Bleed damage over
126 sec, based on combo points spent. Assassination Rogue - Level 75 Talent.
Outlaw
- Between the Eyes Finishing move that deals damage with your pistol and stuns the target. Critical strikes with this ability deal four times normal damage. 1 point : [ 18.1% of Attack Power ] damage, 1 sec 2 points: [ 36.2% of Attack Power ] damage, 2 sec 3 points: [ 54.3% of Attack Power ] damage, 3 sec 4 points: [ 72.4% of Attack Power ] damage, 4 sec 5 points: [ 90.5% of Attack Power ] damage, 5 sec 6 points: [ 108.6% of Attack Power ] damage, 6 sec Rogue - Outlaw Spec.
3525 Energy. 20 yd range. Instant. - Vitality Increases your Energy regeneration rate by
20%. Rogue - Outlaw Spec.30%. Rogue - Outlaw Spec.

- Windfury Attack Each of your main hand attacks has a
20%25% chance to trigger two extra attacks, dealing[ 11.93%[ 18% of Attack Power ] Physical damage each. 100 yd range. Instant.
Talents
- Elemental Spirits
Your Feral Spirits willReduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities. Enhancement Shaman - Level 100 Talent. 100 yd range. - Forceful Winds Name changed from "Windfury Totem" to "Forceful Winds".
Drop a Windfury Totem at your side, enhancing the next 20 auto-attacks of all allies within 20 yards to deal an additional [ 52.6% of Attack Power ] Physical damage to the targetWindfury attunes your weapon to the nearby winds, causing each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times. Enhancement Shaman - Level 60 Talent. 100 yd range.Instant. - Hailstorm Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal
0[ 3.51% of Attack Power Frost damage. Enhancement Shaman - Level 45 Talent. - Landslide
Rockbiter enhances your weapon, increasing your Fire, Frost, and Nature damage dealt by 10% for 10 sec. Enhancement Shaman - Level 15 Talent.Rockbiter has a 20% chance to increase the damage of your next Stormstrike within 10 sec by 100%. Enhancement Shaman - Level 45 Talent. - Lightning Shield Surround yourself with a shield of lighting for 60 min
which has a chance to dealMelee attackers have a chance to suffer [ 9.83% of Attack Power ] Nature damagewhen you deal or take melee damageand add a charge to your shield. When you Stormstrike, it gains 2 charges. At 15 charges, the shield discharges and forms a Lightning Feral Spirit to fight for you for 15 sec. Enhancement Shaman - Level 45 Talent. Instant. - Overcharge Lightning Bolt now consumes up to 40 Maelstrom for up to 1,200% increased damage, but has a 12 sec cooldown. Enhancement Shaman - Level
60 Talent.15 Talent. - Searing Assault Flametongue now causes the target to burn for [ 90% of Attack Power ] Fire damage over 6 sec. Enhancement Shaman - Level
45 Talent.15 Talent. - Totem Mastery Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the damage of Stormstrike by 5%. Ember Totem Increases Lava Lash damage by 5%. Tailwind Totem Increases your chance to trigger Windfury by 5%. Enhancement Shaman - Level
1560 Talent. 40 yd range. Instant.
Enhancement
- Windfury Each of your main hand attacks has a
20%25% chance to trigger two extra attacks, dealing[ 11.93%[ 18% of Attack Power ] Physical damage each. Shaman - Enhancement Spec.

Talents
- Demonic Strength Infuse your Felguard with demonic strength and command it to charge your target and unleash a Felstorm that will deal
0%400% increased damage. Demonology Warlock - Level 15 Talent. 100 yd range. Instant. - From the Shadows Casting Call Dreadstalkers causes the target to take
25%20% additional Shadowflame damage from you for the nextuntil cancelled12 sec. Demonology Warlock - Level 60 Talent. 40 yd range. - Growing Shadows Name changed from "Riders" to "Growing Shadows".
Hand of Gul'dan has a 33% chance per Soul Shard spent to spawn an additional Wild ImpWhen your Dreadstalkers charge into battle, their Dreadbite attack now hits all targets within 8 yards and deals 25% more damage. Demonology Warlock - Level 15 Talent. 40 yd range.

Talents
- Anger Management (Arms) Every 20 Rage you spend reduces the remaining cooldown on Warbreaker
and Bladestorm by 1 sec.Bladestorm, and Deadly Calm by 1 sec. - Coming Soon Despite all our rage, this talent's just NYI on the page.Protection Warrior - Level 30 Talent.
- Deadly Calm Reduces the Rage cost of your abilities by 100% for
106 sec. Arms Warrior - Level 90 Talent. Instant. - Fervor of Battle Whirlwind deals
145% increased damage to10% increased damage, and Slams your primary target. Arms Warrior - Level 90 Talent. - In For The Kill
Colossus Smash grants you 10% Haste for 8 sec.Warbreaker increases your critical strike chance by 10%, or by 20% if any target is below 20% health. Lasts 10 sec. Arms Warrior - Level 90 Talent.
Arms
- Deep Wounds Mortal Strike, Execute, and
BladestormRavager inflict Deep Wounds, causing [ 53.82% of Attack Power ] Bleed damage over 3 sec. Warrior - Arms Spec. - Mastery: Deep Wounds Deep Wounds damage is increased by 8.0%, dealing [ 53.82% of Attack Power ] Bleed damage over 3 sec. Striking an enemy with Mortal Strike, Cleave, Execute, or
BladestormRavager inflicts Deep Wounds. Warrior - Arms Spec. - Overpower Overpower the enemy,
critically striking them for Attack Powerdealing [ 70% of Attack Power Physical damage. Cannot be blocked, dodged, or parried. Increases the damage of your next Mortal Strike by 20%, stacking up to 2 times. Requires Melee Weapon. 1 charge. Warrior - Arms Spec. Melee range. Instant. 12 sec recharge. 1 charge. - Sweeping Strikes For 10 sec your
Rend, Skullsplitter, Overpower, Mortal Strike, Slam, and Executesingle-target damaging abilities hit 1 additional targets within 8 yds for 100% damage. Warrior - Arms Spec. Instant. - Whirlwind Unleashes a whirlwind of steel,
striking your primary target for fervorDmg Physical damage, andhitting your primary target with Slam and striking all other enemies within 8 yards for baseDmg Physical damage. Requires Melee Weapon. Warrior - Arms Spec. 30 Rage. Instant.
Fury
- Rampage Enrages you and unleashes a series of 5 brutal strikes over 2 sec for a total of
0[ 145.1% of Attack Power Physical damage. Requires Two-Handed Melee Weapon. Warrior - Fury Spec. 85 Rage. Melee range. Instant.
Fury & Protection
- Recklessness (Fury) Lets loose a battle cry, granting 100% increased critical strike chance for
5 sec.6 sec. - Recklessness (Protection) Lets loose a battle cry, granting 100% increased critical strike chance for
5 sec.6 sec.
Protection
- Defensive Stance A tanking combat stance that increases Stamina by 30%,
reduces damage taken by 10%. Warrior - Protection Spec.and increases armor by 60% of your Strength. Warrior - Protection Spec. - Spell Reflection Raise your shield, reflecting spells cast on you and reducing magical damage you take by
30%15%. Lasts 5 sec or until a spell is reflected. 1 charge. Warrior - Protection Spec. Instant. 25 sec recharge. 1 charge.
Professions
Alchemy
- Alchemy Name changed from "Classic Alchemy" to "Alchemy".
- Coastal Healing Potion
Create a Steelskin PotionChance to create multiple potions. Alchemy. 2 sec cast. Reagents: Star Moss x 3, Crystal Vial. - Coastal Healing Potion Create a
SteelskinCoastal Healing Potion. Alchemy. 2 sec cast. Reagents: Star Moss x 6, Crystal Vial. - Coastal Healing Potion
Create a SteelskinReduce the materials required to create a Coastal Healing Potion. Alchemy. 2 sec cast. Reagents: Star Moss x 3, Crystal Vial. - Coastal Mana Potion
Create a SteelskinReduce the materials required to create a Coastal Mana Potion. Alchemy. 2 sec cast. Reagents: Riverbud x 3, Crystal Vial. - Coastal Mana Potion Create a
SteelskinCoastal Mana Potion. Alchemy. 2 sec cast. Reagents: Riverbud x 6, Crystal Vial. - Coastal Mana Potion
Create a Steelskin PotionChance to create multiple potions. Alchemy. 2 sec cast. Reagents: Riverbud x 3, Crystal Vial. - Coastal Rejuvenation Potion
Create a SteelskinReduce the materials required to create a Coastal Rejuvenation Potion. Alchemy. 2 sec cast. Reagents: Coastal Healing Potion, Coastal Mana Potion. - Coastal Rejuvenation Potion Create a
SteelskinCoastal Rejuvenation Potion. Alchemy. 2 sec cast. Reagents: Coastal Healing Potion x 2, Coastal Mana Potion x 2. - Coastal Rejuvenation Potion
Create a Steelskin PotionChance to create multiple potions. Alchemy. 2 sec cast. Reagents: Coastal Healing Potion, Coastal Mana Potion. - Demitri's Draught of Deception Name changed from "Demitri's Draught of Illusions" to "Demitri's Draught of Deception".
Create a Steelskin PotionChange to create multiple draughts. Alchemy. 2 sec cast. Reagents: Sand Shifter x 3, Sea Stalk x 2, Crystal Vial. - Demitri's Draught of Deception Name changed from "Demitri's Draught of Illusions" to "Demitri's Draught of Deception". Create a
Steelskin PotionDemitri's Draught of Deception. Alchemy. 2 sec cast. Reagents: Sand Shifter x 5, Sea Stalk x 3, Crystal Vial. - Demitri's Draught of Deception Name changed from "Demitri's Draught of Illusions" to "Demitri's Draught of Deception".
Create a Steelskin PotionReduce the materials required to create a Demitri's Draught of Deception. Alchemy. 2 sec cast. Reagents: Sand Shifter x 3, Sea Stalk x 2, Crystal Vial. - Elixir of Noxious Touch
Create a Steelskin PotionCreate an Elixir of Noxious Touch. Alchemy. 2 sec cast. Reagents:AromaticSiren's Pollen x 4, Riverbud x 4, Crystal Vial. - Elixir of Noxious Touch
Create a Steelskin PotionReduce the materials required to create an Elixir of Noxious Touch. Alchemy. 2 sec cast. Reagents:AromaticSiren's Pollen x 2, Riverbud x 2, Crystal Vial. - Elixir of Noxious Touch
Create a Steelskin PotionChance to create multiple elixirs. Alchemy. 2 sec cast. Reagents:AromaticSiren's Pollen x 2, Riverbud x 2, Crystal Vial. - Elixir of Replenishment
Create a Steelskin PotionCreate an Elixir of Replenishment. Alchemy. 2 sec cast. Reagents:AromaticSiren's Pollen x 4, Star Moss x 4, Crystal Vial. - Elixir of Replenishment
Create a Steelskin PotionReduce the materials required to create an Elixir of Replenishment. Alchemy. 2 sec cast. Reagents:AromaticSiren's Pollen x 2, Star Moss x 2, Crystal Vial. - Elixir of Replenishment
Create a Steelskin PotionChance to create multiple elixirs. Alchemy. 2 sec cast. Reagents:AromaticSiren's Pollen x 2, Star Moss x 2, Crystal Vial. - Elixir of Rising Waves
Greatly reduces the materials required to create an Elixir of Rising WavesChance to create multiple elixirs. Alchemy. 2 sec cast. Reagents: Sea Stalk x 2, Star Moss x 2, Crystal Vial. - Endless Tincture of Fractional Power Name changed from "Tincture of Fractional Power" to "Endless Tincture of Fractional Power".
Greatly reduces the materials required to craft a Tincture of Fractional PowerChance to create multiple tinctures. Alchemy. 2 sec cast. Reagents: Flask of the Currents, Flask of Endless Fathoms, Flask of the Vast Horizon, Flask of the Undertow, Expulsom x 2. - Endless Tincture of Fractional Power Name changed from "Tincture of Fractional Power" to "Endless Tincture of Fractional Power".
Create aCreate an Endless Tincture of Fractional Power. Alchemy. 2 sec cast. Reagents: Flask of the Currents x 2, Flask of Endless Fathoms x 2, Flask of the Vast Horizon x 2, Flask of the Undertow x 2, Expulsom x 3. - Endless Tincture of Fractional Power Name changed from "Tincture of Fractional Power" to "Endless Tincture of Fractional Power". Reduces the materials required to craft
aan Endless Tincture of Fractional Power. Alchemy. 2 sec cast. Reagents: Flask of the Currents, Flask of Endless Fathoms, Flask of the Vast Horizon, Flask of the Undertow, Expulsom x 2. - Endless Tincture of Renewed Combat Name changed from "Tincture of Unending Combat" to "Endless Tincture of Renewed Combat".
Create a Tincture of UnendingCreate an Endless Tincture of Renewed Combat. Alchemy. 2 sec cast. Reagents:AromaticSiren's Pollen x 10, Expulsom x 2. - Endless Tincture of Renewed Combat Name changed from "Tincture of Unending Combat" to "Endless Tincture of Renewed Combat". Reduce the materials required to craft
a Tincture of Unendingan Endless Tincture of Renewed Combat. Alchemy. 2 sec cast. Reagents:Aromatic Pollen x 7, Expulsom.Siren's Pollen x 7, Expulsom. - Endless Tincture of Renewed Combat Name changed from "Tincture of Unending Combat" to "Endless Tincture of Renewed Combat".
Greatly reduce the materials required to craft a Tincture of Unending CombatChance to create multiple tinctures. Alchemy. 2 sec cast. Reagents:Aromatic Pollen x 7, Expulsom.Siren's Pollen x 7, Expulsom. - Flask of Endless Fathoms
Greatly reduces the materials required to craft a Flask of Endless FathomsChance to create multiple flasks. Alchemy. 2 sec cast. Reagents: Anchor Weed, Winter's Kiss x 2, Riverbud x 2, Crystal Vial. - Flask of the Currents
Greatly reduces the materials required to craft a Flask of the CurrentsChance to create multiple flasks. Alchemy. 2 sec cast. Reagents: Anchor Weed, Akunda's Bite x 2, Sea Stalk x 2, Crystal Vial. - Flask of the Undertow Create a Flask of the Undertow. Alchemy. 2 sec cast. Reagents: Anchor Weed, Akunda's Bite x 4,
AromaticSiren's Pollen x 4, Crystal Vial. - Flask of the Undertow
Greatly reduces the materials required to craft a Flask of the UndertowChance to create multiple flasks. Alchemy. 2 sec cast. Reagents: Anchor Weed, Akunda's Bite x 2,AromaticSiren's Pollen x 2, Crystal Vial. - Flask of the Undertow Reduces the materials required to craft a Flask of the Undertow. Alchemy. 2 sec cast. Reagents: Anchor Weed, Akunda's Bite x 2,
AromaticSiren's Pollen x 2, Crystal Vial. - Flask of the Vast Horizon
Greatly reduces the materials required to craft a Flask of the Vast HorizonChance to create multiple flasks. Alchemy. 2 sec cast. Reagents: Anchor Weed, Winter's Kiss x 2, Star Moss x 2, Crystal Vial. - Lightfoot Potion Create a
SteelskinLightfoot Potion. Alchemy. 2 sec cast. Reagents: Star Moss x 4, Crystal Vial. - Lightfoot Potion
Create a SteelskinReduce the materials requied to create a Lightfoot Potion. Alchemy. 2 sec cast. Reagents: Star Moss x 2, Crystal Vial. - Lightfoot Potion
Create a Steelskin PotionChance to create multiple potions. Alchemy. 2 sec cast. Reagents: Star Moss x 2, Crystal Vial. - Potion of Concealment Create a
Steelskin PotionPotion of Concealment. Alchemy. 2 sec cast. Reagents:AromaticSiren's Pollen x 4, Crystal Vial. - Potion of Concealment
Create a Steelskin PotionReduce the materials required to create a Potion of Concealment. Alchemy. 2 sec cast. Reagents:AromaticSiren's Pollen x 2, Crystal Vial. - Potion of Concealment
Create a Steelskin PotionChance to create multiple potions. Alchemy. 2 sec cast. Reagents:AromaticSiren's Pollen x 2, Crystal Vial. - Sea Mist Potion
Create a SteelskinReduce the materials required to create a Sea Mist Potion. Alchemy. 2 sec cast. Reagents: Sea Stalk x 2, Crystal Vial. - Sea Mist Potion Create a
SteelskinSea Mist Potion. Alchemy. 2 sec cast. Reagents: Sea Stalk x 4, Crystal Vial. - Sea Mist Potion
Create a Steelskin PotionChance to create multiple potions. Alchemy. 2 sec cast. Reagents: Sea Stalk x 2, Crystal Vial. - Siren's Alchemist Stone Create a Siren's Alchemist Stone. Alchemy. 2 sec cast. Reagents:
Sea StalkSiren's Pollen x 10, Expulsom x 2. - Siren's Alchemist Stone Reduces the materials required to craft a Siren's Alchemist Stone. Alchemy. 2 sec cast. Reagents:
Sea Stalk x 7, Expulsom.Siren's Pollen x 7, Expulsom. - Siren's Alchemist Stone
Greatly reduces the materials required to craft a Siren's Alchemist StoneChance to create multiple stones. Alchemy. 2 sec cast. Reagents: Sea Stalk x 7, Expulsom. - Steelskin Elixir Reduce the materials required to Create a Steelskin Potion. Alchemy. 2 sec cast. Reagents: Sea Stalk x 2, Riverbud x 2, Crystal Vial.
- Steelskin Elixir
Create a Steelskin PotionChance to create multiple elixirs. Alchemy. 2 sec cast. Reagents: Sea Stalk x 2, Riverbud x 2, Crystal Vial. - Surging Alchemist Stone
Greatly reduces the materials required to craft a Surging Alchemist StoneChance to create multiple stones. Alchemy. 2 sec cast. Reagents: Anchor Weed x 5, Akunda's Bite x 7, Winter's Kiss x 7, Expulsom x 3. - Transmute: Cloth to Skins
Transmute Broken IslesTransmute cloth into skins. Alchemy. 2 sec cast. 1 sec cooldown. Reagents: Sun-Bleached Linen x 10.Deep Sea Satin x 5. - Transmute: Expulsom Name changed from "Transmute: Uncommon Material" to "Transmute: Expulsom".
Transmute Broken Isles meat into a petTransmute herbs into Expulsom. Alchemy. 2 sec cast. 1 sec cooldown. Reagents:Sand Shifter x 10.Akunda's Bite x 10, Winter's Kiss x 10, Anchor Weed x 3. - Transmute: Fish to Gems
Transmute Broken Isles meat into a petTransmute fish into raw gems. Alchemy. 2 sec cast. 1 sec cooldown. Reagents: Sand Shifter x10.5, Great Sea Catfish x 5. - Transmute: Herbs to Cloth
Transmute Ocho herbs into ore. [PHTransmute herbs into cloth] Alchemy. 2 sec cast. 1 sec cooldown. Reagents:Aromatic Pollen x 5.Star Moss x 5, Sea Stalk x 5. - Transmute: Herbs to Ore
Transmute Ocho herbs into ore. [PHTransmute herbs into ore] Alchemy. 2 sec cast. 1 sec cooldown. Reagents:Aromatic Pollen x 5.Siren's Pollen x 5, Riverbud x 5. - Transmute: Meat to Pet
Transmute Broken IslesTransmute meat into a pet. Alchemy. 2 sec cast. 1 sec cooldown. Reagents:Meat 01 - Beast (NEEDS NAME) x 10.Meaty Haunch x 10, Stringy Loins x 10, Blood-Stained Bone x 5. - Transmute: Ore to Cloth
Transmute Ocho ore into cloth. [PHTransmute ore into cloth] Alchemy. 2 sec cast. 1 sec cooldown. Reagents: Monalite Ore x 5, Storm Silver Ore x 5. - Transmute: Ore to Gems
Transmute Ocho ore into raw gems. [PHTransmute ore into raw gems] Alchemy. 2 sec cast. 1 sec cooldown. Reagents: Monalite Ore x 5, Storm Silver Ore x 5. - Transmute: Ore to Herbs
Transmute Ocho ore into herbs. [PHTransmute ore into herbs] Alchemy. 2 sec cast. 1 sec cooldown. Reagents: Monalite Ore x 5, Storm Silver Ore x 5.
Blacksmithing
- Blacksmithing Name changed from "Classic Blacksmithing" to "Blacksmithing".
- Honorable Combatant's Aegis Create a Honorable Combatant's Aegis. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 30, Durable Flux x 5. - Honorable Combatant's Aegis Reduces the materials required to create a Honorable Combatant's Aegis. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 25, Durable Flux x 4. - Honorable Combatant's Aegis Greatly reduces the materials required to create a Honorable Combatant's Aegis. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 15, Durable Flux x 3. - Honorable Combatant's Battleaxe Greatly reduces the materials required to create a Honorable Combatant's Battleaxe. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 20, Durable Flux x 3. - Honorable Combatant's Battleaxe Create a Honorable Combatant's Battleaxe. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 35, Durable Flux x 5. - Honorable Combatant's Battleaxe Reduces the materials required to create a Honorable Combatant's Battleaxe. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 30, Durable Flux x 4. - Honorable Combatant's Claymore Create a Honorable Combatant's Claymore. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 35, Durable Flux x 5. - Honorable Combatant's Claymore Reduces the materials required to create a Honorable Combatant's Claymore. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 30, Durable Flux x 4. - Honorable Combatant's Claymore Greatly reduces the materials required to create a Honorable Combatant's Claymore. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 20, Durable Flux x 3. - Honorable Combatant's Cutlass Greatly reduces the materials required to create a Honorable Combatant's Cutlass. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 10, Durable Flux x 3. - Honorable Combatant's Cutlass Reduces the materials required to create a Honorable Combatant's Cutlass. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 15, Durable Flux x 4. - Honorable Combatant's Cutlass Create a Honorable Combatant's Cutlass. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 25, Durable Flux x 5. - Honorable Combatant's Deckpounder Greatly reduces the materials required to create a Honorable Combatant's Deckpounder. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 20, Durable Flux x 3. - Honorable Combatant's Deckpounder Reduces the materials required to create a Honorable Combatant's Deckpounder. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 30, Durable Flux x 4. - Honorable Combatant's Deckpounder Create a Honorable Combatant's Deckpounder. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 35, Durable Flux x 5. - Honorable Combatant's Hatchet Reduces the materials required to create a Honorable Combatant's Hatchet. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 15, Durable Flux x 4. - Honorable Combatant's Hatchet Greatly reduces the materials required to create a Honorable Combatant's Hatchet. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 10, Durable Flux x 3. - Honorable Combatant's Hatchet Create a Honorable Combatant's Hatchet. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 25, Durable Flux x 5. - Honorable Combatant's Plate Armguards Create a Honorable Combatant's Plate Armguards. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 20, Durable Flux x 5. - Honorable Combatant's Plate Armguards Greatly reduces the materials required to create a Honorable Combatant's Plate Armguards. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 7, Durable Flux x 3. - Honorable Combatant's Plate Armguards Reduces the materials required to create a Honorable Combatant's Plate Armguards. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 14, Durable Flux x 4. - Honorable Combatant's Plate Boots Create a Honorable Combatant's Plate Boots. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 25, Durable Flux x 5. - Honorable Combatant's Plate Boots Reduce the materials required to create a Honorable Combatant's Plate Boots. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 15, Durable Flux x 4. - Honorable Combatant's Plate Boots Greatly reduce the materials required to create a Honorable Combatant's Plate Boots. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 10, Durable Flux x 3. - Honorable Combatant's Plate Gauntlets Reduces the materials required to create a Honorable Combatant's Plate Gauntlets. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 15, Durable Flux x 4. - Honorable Combatant's Plate Gauntlets Greatly reduces the materials required to create a Honorable Combatant's Plate Gauntlets. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 10, Durable Flux x 3. - Honorable Combatant's Plate Gauntlets Create a Honorable Combatant's Plate Gauntlets. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 25, Durable Flux x 5. - Honorable Combatant's Plate Greaves Create a Honorable Combatant's Plate Greaves. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 35, Durable Flux x 5. - Honorable Combatant's Plate Greaves Reduces the materials required to create a Honorable Combatant's Plate Greaves. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 30, Durable Flux x 4. - Honorable Combatant's Plate Greaves Greatly reduces the materials required to create a Honorable Combatant's Plate Greaves. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 20, Durable Flux x 3. - Honorable Combatant's Plate Waistguard Reduces the materials required to create a Honorable Combatant's Plate Waistguard. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 15, Durable Flux x 4. - Honorable Combatant's Plate Waistguard Create a Honorable Combatant's Plate Waistguard. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 25, Durable Flux x 5. - Honorable Combatant's Plate Waistguard Greatly reduces the materials required to create a Honorable Combatant's Plate Waistguard. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 10, Durable Flux x 3. - Honorable Combatant's Polearm Greatly reduces the materials required to create a Honorable Combatant's Polearm. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 20, Durable Flux x 3. - Honorable Combatant's Polearm Reduces the materials required to create a Honorable Combatant's Polearm. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 30, Durable Flux x 4. - Honorable Combatant's Polearm Create a Honorable Combatant's Polearm. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 35, Durable Flux x 5. - Honorable Combatant's Shanker Reduces the materials required to create a Honorable Combatant's Shanker. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 15, Durable Flux x 4. - Honorable Combatant's Shanker Greatly reduces the materials required to create a Honorable Combatant's Shanker. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 10, Durable Flux x 3. - Honorable Combatant's Shanker Create a Honorable Combatant's Shanker. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 25, Durable Flux x 5. - Mariner's Aegis Create a Mariner's Aegis. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.15, Durable Flux x 2. - Mariner's Armguards Create a. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.7, Durable Flux. - Mariner's Battleaxe Create a Mariner's Battleaxe. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.20, Durable Flux x 3. - Mariner's Boots Create a. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.10, Durable Flux x 2. - Mariner's Breastplate Create a. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.20, Durable Flux x 3. - Mariner's Claymore Create a Mariner's Claymore. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.20, Durable Flux x 3. - Mariner's Cutlass Create a Mariner's Cutlass. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.10, Durable Flux x 2. - Mariner's Deckpounder Create a Mariner's Deckpounder. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.20, Durable Flux x 3. - Mariner's Gauntlets Create a. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.10, Durable Flux x 2. - Mariner's Greaves Create a. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.20, Durable Flux x 3. - Mariner's Hatchet Create a Mariner's Hatchet. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.10, Durable Flux x 2. - Mariner's Helm Create a. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.15, Durable Flux x 2. - Mariner's Pauldrons Create a. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.15, Durable Flux x 2. - Mariner's Polearm Create a Mariner's Polearm. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.20, Durable Flux x 3. - Mariner's Shanker Create a Mariner's Shanker. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.10, Durable Flux x 2. - Mariner's Waistguard Create a. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.10, Durable Flux x 3. - Monal-Hardened Hoofplates Create a set of Monal Hardened Hoofplates. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.25, Durable Flux x 2. - Monal-Hardened Stirrups Create a set of Monal Hardened Stirrups. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.25, Durable Flux x 2. - Monalite Reinforced Chassis Create a Monalite Reinforced Chassis. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.75, Storm Silver Ore x 65, Platinum Ore x 30, Elemental Flux x 20. - Monalite Reinforced Chassis Reduce the materials require to create a Monalite Reinforced Chassis. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.70, Storm Silver Ore x 60, Platinum Ore x 28, Elemental Flux x 20. - Monalite Reinforced Chassis Greatly reduce the materials require to create a Monalite Reinforced Chassis. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.65, Storm Silver Ore x 55, Platinum Ore x 25, Elemental Flux x 20. - Monalite Skeleton Key Create a Monalite Skeleton Key. Blacksmithing. 2 sec cast. Reagents: Monalite Ore x
5.4. - Neptulon's Barrier Create a Neptulon's Barrier. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 35, Elemental Flux x 5. - Neptulon's Barrier Greatly reduce the materials required to craft a Neptulon's Barrier. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 20, Elemental Flux x 3. - Neptulon's Barrier Reduce the materials required to craft a Neptulon's Barrier. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 25, Elemental Flux x 4. - Stormsteel Axe Reduces the materials required to craft a Stormsteel Axe. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 22, Platinum Ore x 7, Elemental Flux x 3. - Stormsteel Axe Create a Stormsteel Axe. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 25, Platinum Ore x 10, Elemental Flux x 3. - Stormsteel Axe Greatly reduces the materials required to craft a Stormsteel Axe. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 20, Platinum Ore x 5, Elemental Flux x 3. - Stormsteel Dagger Reduces the materials required to craft a Stormsteel Dagger. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 22, Platinum Ore x 7, Elemental Flux x 3. - Stormsteel Dagger Greatly reduces the materials required to craft a Stormsteel Dagger. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 20, Platinum Ore x 5, Elemental Flux x 3. - Stormsteel Dagger Create a Stormsteel Dagger. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 25, Platinum Ore x 10, Elemental Flux x 3. - Stormsteel Girdle Create a Stormsteel Girdle. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 40, Platinum Ore x 18, Elemental Flux x 5. - Stormsteel Girdle Reduces the materials required to craft a Stormsteel Girdle. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 35, Platinum Ore x 15, Elemental Flux x 5. - Stormsteel Girdle Greatly reduces the materials required to craft a Stormsteel Girdle. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 30, Platinum Ore x 12, Elemental Flux x 5. - Stormsteel Greatsword Create a Stormsteel Greatsword. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 35, Platinum Ore x 10, Elemental Flux x 3. - Stormsteel Greatsword Reduces the materials required to craft a Stormsteel Greatsword. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 32, Platinum Ore x 7, Elemental Flux x 3. - Stormsteel Greatsword Greatly reduces the materials required to craft a Stormsteel Greatsword. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 30, Platinum Ore x 5, Elemental Flux x 3. - Stormsteel Legguards Greatly reduces the materials required to craft a Stormsteel Legguards. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 35, Platinum Ore x 15, Elemental Flux x 5. - Stormsteel Legguards Create a Stormsteel Legguards. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 50, Platinum Ore x 20, Elemental Flux x 5. - Stormsteel Legguards Reduces the materials required to craft a Stormsteel Legguards. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 45, Platinum Ore x 18, Elemental Flux x 5. - Stormsteel Spear Greatly reduces the materials required to craft a Stormsteel Spear. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 30, Platinum Ore x 5, Elemental Flux x 3. - Stormsteel Spear Reduces the materials required to craft a Stormsteel Spear. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 32, Platinum Ore x 7, Elemental Flux x 3. - Stormsteel Spear Create a Stormsteel Spear. Blacksmithing. 2 sec cast. Reagents:
Monalite Ore x 5.Storm Silver Ore x 35, Platinum Ore x 10, Elemental Flux x 3.
Enchanting
- Cooled Hearthing (New) Permanantly enchants bracers to reduce the cooldown of your hearthstone by 5 minutes while in Kul Tiras or Zandalar. Enchanting. 1.5 sec cast. Reagents: Umbra Shard.
- Enchanting Name changed from "Classic Enchanting" to "Enchanting".
- Safe Hearthing (New) Permanantly enchants bracers to create an absorb shield around you while using your hearthstone on Kul Tiras or Zandalar. Enchanting. 1.5 sec cast. Reagents: Umbra Shard.
- Swift Hearthing Name changed from "Kul Tiran Hearthing" to "Swift Hearthing". Permanantly enchants
glovesbracers to increase the speed of your hearthstone cast while in Kul Tiras or Zandalar. Enchanting. 1.5 sec cast. Reagents: Umbra Shard. - Swift Hearthing Name changed from "Zandalari Hearthing" to "Swift Hearthing". Permanantly enchants
glovesbracers to increase the speed of your hearthstone cast while in Kul Tiras or Zandalar. Enchanting. 1.5 sec cast. Reagents: Umbra Shard. - Weapon Enchant - Gale-Force Striking Name changed from "Weapon Enchant - Stormstriking" to "Weapon Enchant - Gale-Force Striking".
Engineering
- Engineering Name changed from "Classic Engineering" to "Engineering".
Fishing
- Cataclysm Fishing (New) Allows for players to gather fish from bodies of water and fishing nodes up to a skill of 75. Fishing. Instant.
- Draenor Fishing (New) Allows for players to gather fish from bodies of water and fishing nodes up to a skill of 100. Fishing. Instant.
- Fishing (New) Allows for players to gather fish from bodies of water and fishing nodes up to a skill of 300. Fishing. Instant.
- Kul Tiran Fishing (New) Allows for players to gather fish from bodies of water and fishing nodes up to a skill of 100. Fishing. Instant.
- Legion Fishing (New) Allows for players to gather fish from bodies of water and fishing nodes up to a skill of 100. Fishing. Instant.
- Northrend Fishing (New) Allows for players to gather fish from bodies of water and fishing nodes up to a skill of 75. Fishing. Instant.
- Outland Fishing (New) Allows for players to gather fish from bodies of water and fishing nodes up to a skill of 75. Fishing. Instant.
- Pandaria Fishing (New) Allows for players to gather fish from bodies of water and fishing nodes up to a skill of 75. Fishing. Instant.
- Zandalari Fishing (New) Allows for players to gather fish from bodies of water and fishing nodes up to a skill of 100. Fishing. Instant.
Herbalism
- Herb Gathering Name changed from "Draenor Herbalism" to "Herb Gathering".
- Herb Gathering Name changed from "Legion Herbalism" to "Herb Gathering".
- Herb Gathering Name changed from "Pandaria Herbalism" to "Herb Gathering".
- Herb Gathering Name changed from "Classic Herbalism" to "Herb Gathering".
- Herb Gathering Name changed from "Cataclysm Herbalism" to "Herb Gathering".
- Herb Gathering Name changed from "Zandalari Herbalism" to "Herb Gathering".
- Herb Gathering Name changed from "Kul Tiran Herbalism" to "Herb Gathering".
- Herb Gathering Name changed from "Outland Herbalism" to "Herb Gathering".
- Herb Gathering Name changed from "Northrend Herbalism" to "Herb Gathering".
- Siren Pollen Name changed from "Aromatic Pollen" to "Siren Pollen".
- Siren Pollen Name changed from "Aromatic Pollen" to "Siren Pollen".
- Siren Pollen Name changed from "Aromatic Pollen" to "Siren Pollen".
Inscription
- Inscription Name changed from "Classic Inscription" to "Inscription".
- Mass Mill Aromatic Pollen Mill multiple aromatic pollen at once. Inscription. 1 sec cast. Reagents:
Aromatic Pollen x 20.Siren's Pollen x 20.
Jewelcrafting
- Jewelcrafting Name changed from "Classic Jewelcrafting" to "Jewelcrafting".
- Rubellite Staff of Intuition Craft a Rubellite Staff of Intuition. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.
- Viridium Staff of Alacrity Craft a Viridium Staff of Alacrity. Jewelcrafting. 1.5 sec cast. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.
Leatherworking
- Leatherworking Name changed from "Classic Leatherworking" to "Leatherworking".
Mining
- Mining Name changed from "Draenor Mining" to "Mining".
- Mining Name changed from "Legion Mining" to "Mining".
- Mining Name changed from "Outland Mining" to "Mining".
- Mining Name changed from "Cataclysm Mining" to "Mining".
- Mining Name changed from "Kul Tiran Mining" to "Mining".
- Mining Name changed from "Zandalari Mining" to "Mining".
- Mining Name changed from "Pandaria Mining" to "Mining".
- Mining Name changed from "Northrend Mining" to "Mining".
- Mining Name changed from "Classic Mining" to "Mining".
Skinning
- Skinning Name changed from "Kul Tiran Skinning" to "Skinning".
- Skinning Name changed from "Northrend Skinning" to "Skinning".
- Skinning Name changed from "Cataclysm Skinning" to "Skinning".
- Skinning Name changed from "Zandalari Skinning" to "Skinning".
- Skinning Name changed from "Legion Skinning" to "Skinning".
- Skinning Name changed from "Draenor Skinning" to "Skinning".
- Skinning Name changed from "Pandaria Skinning" to "Skinning".
- Skinning Name changed from "Outland Skinning" to "Skinning".
- Skinning Name changed from "Classic Skinning" to "Skinning".
Tailoring
- Tailoring Name changed from "Classic Tailoring" to "Tailoring".
Item Effects
- Bargain For Power Name changed from "Agi Trinket C" to "Bargain For Power". Your spells and abilities have a chance to
grant you 0 Masteryincrease your primary stat by 0 for 15 sec. Approximately 1 proc per minute. - Best In Show Name changed from "Agi Trinket C" to "Best In Show". Your spells and abilities have a chance to grant you 0
MasteryHaste for 15 sec. Approximately 1 proc per minute. - Blightcaller's Easy Death (New) Take the easy way out. Does not incur a repair cost. WARNING: This will kill you. Requires: Stormwind City 1.5 sec cast.
- Bot Buster Bomb (New) Hurls an explosive bomb at an enemy, inflicting 65,000 Fire damage tand stunning for 2 sec. 40 yd range. 2.5 sec cast.
- Briny Seashell (New) Your damaging spells have a chance to trigger a Waterspout at your target's location. The Waterspout erupts after until cancelled, dealing 0 Nature damage divided evenly among enemies within 8 yards. Approximately 4 procs per minute.
- Burning Torch Burn a corpse to ash.
1030 yd range. 1.5 sec cast. - Butcher's Eye (New) Your attacks have a chance to grant you 0 Critical Strike for 15 sec. Approximately 1 proc per minute.
- Cannonball Hurdler (New) Your attacks have a chance to deploy a cannon battery at your side for until cancelled, dealing 0 Fire damage divided evenly among enemies in a cone in front of it. Approximately 1.5 procs per minute.
- Conch of Dark Whispers (New) Your damaging spells and abilities have a chance to grant you 0 Critical Strike for 15 sec. Approximately 1 proc per minute.
- Dread Spore Name changed from "Int Trinket C" to "Dread Spore".
Your spells and abilities have a chance to grant you 0 Mastery for 15 secYour attacks have a chance to launch a Dread Spore at the target, inflicting 0 Shadow damage. Approximately 1 proc per minute. - Elixir of Rising Waves
Hides the imbiber from detection as long at they're standing still. Lasts 60 secSends out a wave that grows in intensity, dealing more damage to the target the farther it travels. Instant. Approximately 6 procs per minute. - Endless Tincture of Renewed Combat Name changed from "Tincture of Undending Combat" to "Endless Tincture of Renewed Combat".
- Exposure Name changed from "Int Trinket D" to "Exposure". Your spells and abilities have a chance to grant you 0
VersatilityCritical Strike for 15 sec. Approximately 1 proc per minute. - Fangs of Intertwined Essence (New) Your next 6 healing spell casts restore 0 mana. Instant. 10 sec cooldown.
- Golden Luster (New) Increase your Versatility by 0 for 20 sec Instant.
- Heart of Azeroth Name changed from "Absorbing Azerite" to "Heart of Azeroth". Use the Heart of Azeroth to absorb azerite from defeated elementals.
20 yd range (30 for friends). Instant.15 yd range. Instant. - Heart of Azeroth Name changed from "Sealing Wound" to "Heart of Azeroth".
- Ignition Mage's Fuse (New) Increase your Haste by 0 for 20 sec, increasing every 4. Instant.
- Jes's Howler Let out a Motivating Howl, granting 0 Versatility for 12 sec split among you and up to 4 nearby allies. For each ally you motivate, you gain an additional 0 Versatility.
Lasts 12 sec.Limited to 5 targets. Instant. 30 sec cooldown. - Lady Waycrest's Music Box (New) Approximately 3 procs per minute.
- Lady Waycrest's Music Box (New) Your damaging spells have a chance to cause a Cacaphonous Chord, dealing 0 damage to a nearby enemy. Your healing spells have a chance to cause a Harmonious Chord, restoring 0 health to a nearby injured ally. Approximately 3 procs per minute.
- Mark Cannon Target (New) Mark a Fogsail Rowboat for a cannon strike. 60 yd range. Instant.
- Master Hex (New) Transforms the target into a saurid for 5 sec. While hexed, the victim is incapacitated, and cannot attack or cast spells. Damage may cancel the effect. Only works on Humanoids and Beasts. 30 yd range. Instant.
- Plant Akunda's Bite Sapling Name changed from "Plant Akunda's Bite Seedling" to "Plant Akunda's Bite Sapling". Plants the Akunda's Bite
SeedlingSapling in the ground. 1 sec cast. - Polymorph: Plant (New) 2.1 sec cast.
- Potency Name changed from "Int Trinket B" to "Potency". Your spells and abilities have a chance to grant you 0
Critical StrikeVersatility for 15 sec. Approximately 1 proc per minute. - Power Infusion Infuse your Legendary ring with greater power, up to item level
795. 5 sec cast.169. 5 sec cast. - R.A.D.A.R. (New) Take a reading of the Rusted Vault. 10 yd range. Instant.
- Refreshment Restores 200,000 health and 400,000 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and while out of combat heal for 400 every 5
for 60 min. Instant.sec for 60 min. Instant. - Relic of the Makers Name changed from "Agi Trinket D" to "Relic of the Makers". Your spells and abilities have a chance to grant you 0
VersatilityMastery for 15 sec. Approximately 1 proc per minute. - Rezan's Gleaming Eye (New) Your attacks have a chance to grant you 0 Haste for 15 sec. Approximately 1 proc per minute.
- Scroll of Town Portal (New) Teleports the caster to the Stronghold in Northfold. 5 sec cast.
- Sezahjin's Trusty Vulture Bow Shoots a flaming arrow at a Starving Buzzard.
12-100 yd range. 1 sec cast. - Sharpened Claws Name changed from "Int Trinket D" to "Sharpened Claws".
Your spells and abilities have a chance to grant you 0 Versatility for 15 sec. Approximately 1 proc per minute.Your attacks have a chance to summon a whirlwind of sharpened claws, inflicting 0 Physical damage to all enemies within 8 yards. Approximately 3 procs per minute. - Smelt Storm Silver (New) Smelt at a forge to create Mundane Storm Silver Bars. 10 sec cast. Reagents: Pile of Mundane Storm Silver Ore.
- Smoldering Star Moss (New) Fan the smoldering leaves, causing smoke to cleanse the area. 20 yd range. 6 sec cast.
- Teleport to Talanji's Rebuke (New) Teleport to location specified. 2.5 sec cast.
- The Glaive of Vol'jin (New) Throw at the Spirit of Zalazane to destroy it. 50 yd range. 1.5 sec cast.
- Want For Nothing Name changed from "Agi Trinket B" to "Want For Nothing". Your spells and abilities have a chance to
grant you 0 Critical Strikeincrease your primary stat by 0 for 15 sec. Approximately 1 proc per minute. - Weakening Potion
Inflicts 0Inflicts 3,000 Nature damage to all targets within05 yards of the impact. Weakens Matrons significantly. 100 yd range. Instant. - Webweaver's Soul Gem (New) Your damaging spells have a chance to summon a Volatile Shadeweaver, which creeps towards the target and explodes on contact, dealing 0 Shadow damage divided evenly among enemies within 8 yards. Approximately 2 procs per minute.
New Strings
Originally Posted by MMO-Champion
- AZERITE_EMPOWERED_UNSELECTED_TRAITS_HELPTIP (New) - A new trait is available.|nShift Right Click to view.
- AZERITE_ITEM_LEVELED_UP_TOAST_UNLOCKED_MULTIPLE (New) - New Traits Available
- AZERITE_ITEM_LEVELED_UP_TOAST_UNLOCKED_SINGLE (New) - New %s Trait Available
- BOOST2_HUNTERBEAST_DIREFRENZY (New) - Use |cFFFFFFFFDire Frenzy|r to enrage your pet and build focus.
- BOOST2_HUNTERBEAST_REMIND_DIREFRENZY (New) - Use |cFFFFFFFFDire Frenzy|r.\n\nWatch for it to reset early.
- BOOST2_HUNTERSURVIVAL_KILLCOMMAND (New) - Use |cFFFFFFFFKill Command|r to cause your pet to deal heavy damage.
- BOOST2_HUNTERSURVIVAL_REMIND_KILLCOMMAND (New) - Use |cFFFFFFFFKill Command|r.
- BOOST2_HUNTERSURVIVAL_REMIND_SERPENTSTING (New) - Use |cFFFFFFFFSerpent Sting|r.
- BOOST2_HUNTERSURVIVAL_REMIND_WILDFIREBOMB (New) - Use |cFFFFFFFFWildfire Bomb|r.
- BOOST2_HUNTERSURVIVAL_SERPENTSTING (New) - Use |cFFFFFFFFSerpent Sting|r to poison the target dummy.
- BOOST2_HUNTERSURVIVAL_WILDFIREBOMB (New) - Use |cFFFFFFFFWildfire Bomb|r to set the target dummy on fire.
- BOOST2_PRIESTDISC_ATONEMENT (New) - Use |cFFFFFFFFAtonement|r to heal your wounds.
- BOOST2_WARLOCKAFF_DRAINLIFE - Use |cFFFFFFFFDrain
Soul|r.Life|r. - BOOST2_WARLOCKAFF_REMIND_DRAINLIFE - Use |cFFFFFFFFDrain
Soul|r.Life|r. - BOOST2_WARLOCKAFF_REMIND_SHADOWBOLT (New) - Use |cFFFFFFFFShadow Bolt|r.
- BOOST2_WARLOCKAFF_SHADOWBOLT (New) - Use |cFFFFFFFFShadow Bolt|r.
- BOOST2_WARRIOR_OVERPOWER (New) - Use |cFFFFFFFFOverpower|r.\n\n|cFFFFFFFFOverpower|r increases your Mortal Strike damage.
- BOOST2_WARRIOR_REMIND_OVERPOWER (New) - Use |cFFFFFFFFOverpower|r.
- ERR_BATTLEGROUND_JOIN_DISQUALIFIED (New) - %s has been disqualified from ranked play in this bracket.
- EXPANSION_NAME7 (New) - Battle for Azeroth
- ISLAND_LEAVE (New) - Leave Island
- KIOSK_MODE_CREATE_NEW (New) - Create a Level 1 Character
- KIOSK_MODE_PLAY_EXPANSION (New) - Play the New Expansion
- SPELL_FAILED_WRONG_FACTION (New) - Wrong Faction
- UNDERROTDUNGEON_CRAWGBOSS_ENERGY_BAR (New) - Rage
Misc Changes
Originally Posted by MMO-Champion
Battle Masters- Nagrand Arena (old) - Name changed from "zzOldNagrand Arena" to "Nagrand Arena (old)".
- The Ring of Valor - Name changed from "zzOldThe Ring of Valor" to "The Ring of Valor".
Class Specializations
Priest
- Discipline - Healer spec. Uses magic to shield allies from taking damage as well as heal their wounds.
Mastery: Absolution.Icon:
Currency Types
Battle for Azeroth
- War-Torn Seal of Fate PH (New) - Twists fate to provide an opportunity for additional treasure from Battle for Azeroth raid and dungeon bosses. Max Quantity: 6.
Hidden
- Champions of Azeroth (New) - Grants reputation with the Champions of Azeroth.
Difficulties
Scenario
- Heroic (New) - Players: 1-3. Fallback: Normal.
- Mythic (New) - Players: 1-3. Fallback: Heroic.
- Normal (New) - Players: 1-3.
Emotes
Unknown
- %s boops %s's nose. (New)
- %s boops her own nose. (New)
- %s boops his own nose. (New)
- %s boops your nose. (New)
- You boop %s's nose. (New)
- You boop your own nose. Boop! (New)
Flight Masters
Kul Tiras
- Central Hills, Stormsong Valley - Name changed from "Wind Farm, Stormsong Valley" to "Central Hills, Stormsong Valley".
- Deadwash, Stormsong Valley - Name changed from "Deadwash, Stormsong" to "Deadwash, Stormsong Valley".
- Ferry - Eastpoint Station, Tiragarde Sound - Alliance only. Mount:
NPC #132101.NPC #21396. - Ferry - Southwind Ferry Dock, Tiragarde Sound - Alliance only. Mount:
NPC #132101.NPC #21396. - Fort Daelin, Stormsong Valley (New) - Alliance only. Mount: NPC #134687.
- Krazzlefrazz Outpost, Drustvar (New) - Horde only. Mount: NPC #42886.
- Mildenhall Meadery, Stormsong Valley - Alliance only. Mount:
NPC #134687.NPC #138174. - Millstone Hamlet, Stormsong Valley (New) - Alliance only. Mount: NPC #134687.
- Shrine of the Storm, Stormsong Valley (New) - Alliance only. Mount: NPC #124727.
Zandalar
- Sanctuary of the Devoted, Vol'dun -
Horde only. Mount: NPC #129538.Neutral. Alliance mount: NPC #129538. Horde mount: NPC #129538. - Shatterstone Harbor, Vol'dun - Name changed from "Alliance Docks, Vol'dun" to "Shatterstone Harbor, Vol'dun".
LFG Dungeons
Dungeons
- Random Island Expeditions Heroic (New) - Head out for adventure on an Island Expedition! Level 110+. Suggested level: 120. Roles: 3 damage.
- Random Island Expeditions Mythic (New) - Head out for adventure on an Island Expedition! Level 110+. Suggested level: 120. Roles: 3 damage.
- Random Island Expeditions Normal (New) - Head out for adventure on an Island Expedition! Level 110+. Suggested level: 120. Roles: 3 damage.
- Skittering Hollow (New) - Head out for adventure on Skittering Hollow. Map: Skittering Hollow (Islands 5). Level 110+. Suggested level: 120. Roles: 3 damage.
- Skittering Hollow (New) - Head out for adventure on Skittering Hollow. Map: Skittering Hollow (Islands 5). Level 110+. Suggested level: 120. Roles: 3 damage.
- Skittering Hollow (New) - Head out for adventure on Skittering Hollow. Map: Skittering Hollow (Islands 5). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Dread Chain (New) - Head out for adventure on The Dread Chain. Map: The Dread Chain (Islands 4). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Dread Chain (New) - Head out for adventure on The Dread Chain. Map: The Dread Chain (Islands 4). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Dread Chain (New) - Head out for adventure on The Dread Chain. Map: The Dread Chain (Islands 4). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Molten Cay (New) - Head out for adventure on The Molten Cay. Map: Molten Cay (Islands 6). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Molten Cay (New) - Head out for adventure on The Molten Cay. Map: Molten Cay (Islands 6). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Molten Cay (New) - Head out for adventure on The Dread Chain. Map: Molten Cay (Islands 6). Level 110+. Suggested level: 120. Roles: 3 damage.
- The MOTHERLODE!! - Name changed from "The Undermine" to "The MOTHERLODE!!".
- The MOTHERLODE!! - Name changed from "The Undermine" to "The MOTHERLODE!!".
- The Rotting Mire (New) - Head out for adventure on The Rotting Mire. Map: The Rotting Mire (Islands 9). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Rotting Mire (New) - Head out for adventure on The Rotting Mire. Map: The Rotting Mire (Islands 9). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Rotting Mire (New) - Head out for adventure on The Rotting Mire. Map: The Rotting Mire (Islands 9). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Whispering Reef (New) - Head out for adventure on The Whispering Reef. Map: Whispering Reef (Islands 10). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Whispering Reef (New) - Head out for adventure on The Whispering Reef. Map: Whispering Reef (Islands 10). Level 110+. Suggested level: 120. Roles: 3 damage.
- The Whispering Reef (New) - Head out for adventure on The Whispering Reef. Map: Whispering Reef (Islands 10). Level 110+. Suggested level: 120. Roles: 3 damage.
- Thros, the Blighted Lands (New) - Something something death realm. Map: Thros, The Blighted Lands. Level 108+. Suggested level: 100. Roles: 1 damage.
- Un'gol Ruins (New) - Head out for adventure on Un'gol Ruins. Map: Un'gol Ruins (Islands 1). Level 110+. Suggested level: 120. Roles: 3 damage.
- Un'gol Ruins (New) - Head out for adventure on Un'gol Ruins. Map: Un'gol Ruins (Islands 1). Level 110+. Suggested level: 120. Roles: 3 damage.
- Verdant Wilds (New) - Head out for adventure on Verdant Wilds. Map: Verdant Wilds (Islands 8). Level 110+. Suggested level: 120. Roles: 3 damage.
- Verdant Wilds (New) - Head out for adventure on Verdant Wilds. Map: Verdant Wilds (Islands 8). Level 110+. Suggested level: 120. Roles: 3 damage.
- Verdant Wilds (New) - Head out for adventure on Verdant Wilds. Map: Verdant Wilds (Islands 8). Level 110+. Suggested level: 120. Roles: 3 damage.
Unknown
- Crimson Descent (New) - Map: Uldir. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
- Halls of Containment (New) - Map: Uldir. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
- Heart of Corruption (New) - Map: Uldir. Level 120. Suggested level: 120. Roles: 1-2 tank/4-5 healer/13-18 damage.
Map Areas
Arathi Highlands 2
- Arathi Highlands (New)
- Arathi Highlands > Ar'gorok (New)
- Arathi Highlands > Boulderfist Hall (New)
- Arathi Highlands > Circle of East Binding (New)
- Arathi Highlands > Circle of Elements (New)
- Arathi Highlands > Circle of Inner Binding (New)
- Arathi Highlands > Circle of Outer Binding (New)
- Arathi Highlands > Dabyrie's Farmstead (New)
- Arathi Highlands > Drywhisker Gorge (New)
- Arathi Highlands > Drywhisker Mine (New)
- Arathi Highlands > Faldir's Cove (New) - Music: Zone-Jungle.
- Arathi Highlands > Galson's Lode (New)
- Arathi Highlands > Go'Shek Farm (New)
- Arathi Highlands > Hammerfall (New) - Music: Zone-Orgrimmar.
- Arathi Highlands > Hatchet Ridge (New)
- Arathi Highlands > High Perch (New)
- Arathi Highlands > Newstead (New)
- Arathi Highlands > Northfold Crossing (New)
- Arathi Highlands > Refuge Pointe (New)
- Arathi Highlands > Stromgarde Keep (New)
- Arathi Highlands > Thandol Span (New)
- Arathi Highlands > The Backwoods (New)
- Arathi Highlands > The Drowned Reef (New) - Music: Zone-Desert Cave.
- Arathi Highlands > Thoradin's Wall (New)
- Arathi Highlands > Valorcall Pass (New)
- Arathi Highlands > Witherbark Village (New) - Music: Zone-Jungle.
Kalimdor
- Allied - Mag'har Orc Unlock (New)
Kul Tiras
- Drustvar > Iceveil Glacier (New) - Pet battle levels: 25-25.
- Drustvar > Rimestone's Lair - Name changed from "Drustvar > PH Glacier Cave" to "Drustvar > Rimestone's Lair".
- Drustvar > Snowmelt Foothills (New) - Pet battle levels: 25-25.
- Drustvar > The Swine's Larder (New) - Music: ZONE_80_Drustvar_Town. Pet battle levels: 25-25.
- Drustvar > Vadekius's Rest (New) - Pet battle levels: 25-25.
- Stormsong Valley > Chillstone Mine (New)
- Stormsong Valley > Highland Pass (New)
- Stormsong Valley > Seabreeze Landing - Name changed from "Stormsong Valley > Fishing Village" to "Stormsong Valley > Seabreeze Landing".
- Stormsong Valley > Seawatch Point (New)
- Stormsong Valley > Seekers Vista (New)
- Stormsong Valley > The Clearcut (New)
- Stormsong Valley > The Golden Flagon (New)
- Stormsong Valley > The Rusty Blade (New)
- Stormsong Valley > Warfang Hold (New)
- Thros, the Blighted Lands (New) - Music: ZONE_80_Drustvar_Woods. Pet battle levels: 25-25.
- Tiragarde Sound > Plunder Harbor (New) - Music: DGN_80_Freehold_Outskirts. Pet battle levels: 25-25.
- Tiragarde Sound > Proudmoore Academy (New)
Molten Cay (Islands 6)
- Molten Cay - Name changed from "Volcano Island" to "Molten Cay".
Skittering Hollow (Islands 5)
- Skittering Hollow - Name changed from "Islands - Spider Cenote" to "Skittering Hollow". Music: Zone-70-BrokenIsles-TheGreatSea.
Pet battle levels: 25-25.
Snowblossom Village (Islands 3)
- Snowblossom Villiage - Name changed from "Panderan Farm" to "Snowblossom Villiage".
The Dread Chain (Islands 4)
- The Dread Chain - Name changed from "Permafrost Necromancy" to "The Dread Chain".
The Motherlode
- The MOTHERLODE!! - Name changed from "THE MOTHERLODE" to "The MOTHERLODE!!".
- The MOTHERLODE!! > Crapopolis (New)
- The MOTHERLODE!! > Downrange: Bar, Grill, and Minefield (New)
- The MOTHERLODE!! > Lucky Strike Mines (New)
- The MOTHERLODE!! > Platinum Sands (New)
- The MOTHERLODE!! > Plume Lake (New)
- The MOTHERLODE!! > R&D (New)
- The MOTHERLODE!! > Rocketzan (New)
- The MOTHERLODE!! > The Back Door (New)
- The MOTHERLODE!! > The High Road (New)
- The MOTHERLODE!! > The V.M.Z. (New)
- The MOTHERLODE!! > White Frag Lane (New)
The Rotting Mire (Islands 9)
- The Rotting Mire - Name changed from "Archipelago [PH]" to "The Rotting Mire".
Unknown
- Allied - Dark Iron Dwarf Unlock (New)
Warfronts Arathi
- Arathi Highlands > Circle of Inner Binding (New)
- Arathi Highlands > Thoradin's Wall (New)
Warfronts Arathi - Alliance
- Arathi Highlands > Circle of Inner Binding (New)
- Arathi Highlands > Thoradin's Wall (New)
Zandalar
- Vol'dun > Forgotten Hollow - Name changed from "Vol'dun > The Singing Meadow" to "Vol'dun > Forgotten Hollow".
- Vol'dun > Snarlfang Den (New)
- Vol'dun > Terrace of the Fang - Name changed from "Vol'dun > Temple Ruins" to "Vol'dun > Terrace of the Fang".
- Vol'dun > Valley of Sorrows - Name changed from "Vol'dun > Tempest Canyon" to "Vol'dun > Valley of Sorrows".
- Vol'dun > Vorrik's Sanctum - Name changed from "Vol'dun > Vorrik's Adytum" to "Vol'dun > Vorrik's Sanctum".
- Zuldazar > Bay of Kings (New)
- Zuldazar > Cast Away Encampment (New)
- Zuldazar > Greater Vigilant Isle - Name changed from "Zuldazar > Greater Vigilant" to "Zuldazar > Greater Vigilant Isle".
- Zuldazar > Lower Vigilant Isle - Name changed from "Zuldazar > Lower Vigilant" to "Zuldazar > Lower Vigilant Isle".
- Zuldazar > Old Merchant Road (New)
- Zuldazar > Sandscar Breach - Name changed from "Zuldazar > Dol'watha" to "Zuldazar > Sandscar Breach".
- Zuldazar > Savagelands - Name changed from "Zuldazar > Kwathari Wildlands" to "Zuldazar > Savagelands".
- Zuldazar > Seekers Expedition (New)
- Zuldazar > Seekers Outpost - Name changed from "Zuldazar > Seeker's Outpost" to "Zuldazar > Seekers Outpost".
- Zuldazar > The Forward Guard (New)
- Zuldazar > Village in the Vines - Name changed from "Zuldazar > Tor'nowa" to "Zuldazar > Village in the Vines".
- Zuldazar > Zeb'Saur [UNUSED] - Name changed from "Zuldazar > Zeb'Saur" to "Zuldazar > Zeb'Saur [UNUSED]".
Map Difficulties
- Alliance Battleship - Wind's Redemption Voldun - Name changed from "Alliance Battleship - Wind's Redemption Voldun Static" to "Alliance Battleship - Wind's Redemption Voldun".
- Arathi Highlands 2 (New)
- Havenswood (Islands 2) - 38 (New) - Max players: 3.
- Havenswood (Islands 2) - 39 (New) - Max players: 3.
- Havenswood (Islands 2) - 40 (New) - Max players: 3.
- Jorundall (Islands 7) - 38 (New) - Max players: 3.
- Jorundall (Islands 7) - 39 (New) - Max players: 3.
- Jorundall (Islands 7) - 40 (New) - Max players: 3.
- Molten Cay (Islands 6) - 38 (New) - Max players: 3.
- Molten Cay (Islands 6) - 39 (New) - Max players: 3.
- Molten Cay (Islands 6) - 40 (New) - Max players: 3.
- Prototype - Ships (New) - Max players: 5.
- Skittering Hollow (Islands 5) - 38 (New) - Max players: 3.
- Skittering Hollow (Islands 5) - 39 (New) - Max players: 3.
- Skittering Hollow (Islands 5) - 40 (New) - Max players: 3.
- Snowblossom Village (Islands 3) - 38 (New) - Max players: 3.
- Snowblossom Village (Islands 3) - 39 (New) - Max players: 3.
- Snowblossom Village (Islands 3) - 40 (New) - Max players: 3.
- The Dread Chain (Islands 4) - 38 (New) - Max players: 3.
- The Dread Chain (Islands 4) - 39 (New) - Max players: 3.
- The Dread Chain (Islands 4) - 40 (New) - Max players: 3.
- The Rotting Mire (Islands 9) - 38 (New) - Max players: 3.
- The Rotting Mire (Islands 9) - 39 (New) - Max players: 3.
- The Rotting Mire (Islands 9) - 40 (New) - Max players: 3.
- Thros, The Blighted Lands - Normal Scenario (New) - Max players: 5.
- Transport: Proto - Alliance Ship (New) - Max players: 5.
- Transport: Proto - Horde Ship (New) - Max players: 5.
- Un'gol Ruins (Islands 1) - 38 (New) - Max players: 3.
- Un'gol Ruins (Islands 1) - 39 (New) - Max players: 3.
- Un'gol Ruins (Islands 1) - 40 (New) - Max players: 3.
- Verdant Wilds (Islands 8) - 38 (New) - Max players: 3.
- Verdant Wilds (Islands 8) - 39 (New) - Max players: 3.
- Verdant Wilds (Islands 8) - 40 (New) - Max players: 3.
- Whispering Reef (Islands 10) - 38 (New) - Max players: 3.
- Whispering Reef (Islands 10) - 39 (New) - Max players: 3.
- Whispering Reef (Islands 10) - 40 (New) - Max players: 3.
Maps
Battle for Azeroth
- Alliance Battleship - Wind's Redemption Voldun - Name changed from "Alliance Battleship - Wind's Redemption Voldun Static" to "Alliance Battleship - Wind's Redemption Voldun".
- Arathi Highlands 2 (New) - Directory: ArathiHighlands2. Type: Normal.
- Prototype - Ships (New) - Directory: ProtoShips. Type: Normal.
- Thros, The Blighted Lands (New) - Directory: ScenarioThrosDeathRealm. Type: Scenario.
- Transport: Proto - Alliance Ship (New) - Directory: TransportProtoAllianceShip. Type: Normal.
- Transport: Proto - Horde Ship (New) - Directory: TransportProtoHordeShip. Type: Normal.
Mounts
Ground Mounts
- Dark Iron Core Hound (New) - Ground Mount. Dark Iron Core Hound. "You don't get dogs hotter than this." Source: Achievement: Allied Races: Dark Iron Dwarf
Scenarios
Combat Training
- 04: Clever Girl - Name changed from "04: Just A Flesh Wound" to "04: Clever Girl". Learn about
Lacerate.Raptor Strike. - 04: Looking for More - Learn about Dire
Beast.Frenzy. - 05: Pet, Attack! - Name changed from "05: Attacking From All Sides" to "05: Pet, Attack!". Learn about
Flanking Strike.Kill Command. - 05: Shadow Manifest - Name changed from "05: Stealing Health" to "05: Shadow Manifest". Learn about
Drain Soul.Shadow Bolt. - 06: Poison Delivery - Name changed from "06: Clever Girl" to "06: Poison Delivery". Learn about
Raptor StrikeSerpent Sting. - 07: Uncomfortably Hot - Name changed from "07: Bite, Bite, Goose!" to "07: Uncomfortably Hot". Learn about
Mongoose Bite.Wildfire Bomb. - 08: Healed Through Others' Suffering - Name changed from "08: A Small Plea" to "08: Healed Through Others' Suffering". Learn about
Plea.Atonement. - 08: Stealing Health - Name changed from "08: Life Tap" to "08: Stealing Health". Learn about
Life Tap.Drain Soul. - 09: Playing Possum - Name changed from "10: Playing Possum" to "09: Playing Possum".
- 10: A Quick Test - Name changed from "11: A Quick Test" to "10: A Quick Test".
- 10: A Quick Test - Name changed from "11: A Quick Test" to "10: A Quick Test".
- 11: Challenge Accepted - Name changed from "12: Challenge Accepted" to "11: Challenge Accepted".
- 11: Twice the Challenge - Name changed from "12: Twice the Challenge" to "11: Twice the Challenge".
- 12: Defend Against the Legion Assault - Name changed from "13: Defend Against the Legion Assault" to "12: Defend Against the Legion Assault".
- 12: Defend Against the Legion Attack - Name changed from "13: Defend Against the Legion Attack" to "12: Defend Against the Legion Attack".
- 13: Assault on Broken Shore - Name changed from "14: Assault on Broken Shore" to "13: Assault on Broken Shore".
- 13: Assault on Broken Shore - Name changed from "14: Assault on Broken Shore" to "13: Assault on Broken Shore".
The Fall of Lordaeron
- 13: The Dark Lady -
Rendezvous with Sylvanas in the keep.Follow Sylvanas. - 14: (New)
THE MOTHERLODE
- 01: THE MOTHERLODE (New)
- 01: THE MOTHERLODE (New)
The MOTHERLODE!!
- 01: The MOTHERLODE!! - Name changed from "01: Kezan Dig Site" to "01: The MOTHERLODE!!". Claim control of
Kezan from the Venture Company.The Motherlode from the Venture Company. - 01: The MOTHERLODE!! - Name changed from "01: Kezan Dig Site" to "01: The MOTHERLODE!!". Claim control of
Kezan from the Venture Company.The Motherlode from the Venture Company. - 01: The MOTHERLODE!! - Name changed from "01: Kezan Dig Site" to "01: The MOTHERLODE!!". Claim control of
Kezan from the Venture Company.The Motherlode from the Venture Company.
The Stormwind Extraction
- 06: The City Stirs - Name changed from "06: The Stormwind City Shuffle" to "06: The City Stirs".
- 07: WAY Behind Enemy Lines -
Escape the Cathedral district.Escape Cathedral Square. - 08: No Diplomatic Solutions - Name changed from "08: The Harbor Run" to "08: No Diplomatic Solutions".
Reach Talanji's ship in Stormwind Harbor.Evade the wrath of Lady Jaina Proudmoore. - 09: The Harbor Run (New) - Get to Talanji's ship in Stormwind Harbor.
- 10: Fate's Cold Logic - Name changed from "09: Well, Ship" to "10: Fate's Cold Logic".
Uldir
- 01: LFR 1 (New)
- 01: LFR 2 (New)
- 01: LFR 3 (New)
Skills
Professions
- Alchemy - Alchemy - Name changed from "Alchemy - Classic Alchemy" to "Alchemy - Alchemy".
- Blacksmithing - Blacksmithing - Name changed from "Blacksmithing - Classic Blacksmithing" to "Blacksmithing - Blacksmithing".
- Enchanting - Enchanting - Name changed from "Enchanting - Classic Enchanting" to "Enchanting - Enchanting".
- Engineering - Engineering - Name changed from "Engineering - Classic Engineering" to "Engineering - Engineering".
- Herbalism - Herbalism - Name changed from "Herbalism - Classic Herbalism" to "Herbalism - Herbalism".
- Inscription - Inscription - Name changed from "Inscription - Classic Inscription" to "Inscription - Inscription".
- Jewelcrafting - Jewelcrafting - Name changed from "Jewelcrafting - Classic Jewelcrafting" to "Jewelcrafting - Jewelcrafting".
- Leatherworking - Leatherworking - Name changed from "Leatherworking - Classic Leatherworking" to "Leatherworking - Leatherworking".
- Mining - Mining - Name changed from "Mining - Classic Mining" to "Mining - Mining".
- Skinning - Skinning - Name changed from "Skinning - Classic Skinning" to "Skinning - Skinning".
- Tailoring - Tailoring - Name changed from "Tailoring - Classic Tailoring" to "Tailoring - Tailoring".
Secondary Skills
- Cooking - Cooking - Name changed from "Cooking - Classic Cooking" to "Cooking - Cooking".
- Fishing - Cataclysm Fishing (New)
- Fishing - Draenor Fishing (New)
- Fishing - Fishing (New)
- Fishing - Kul Tiran Fishing (New)
- Fishing - Legion Fishing (New)
- Fishing - Northrend Fishing (New)
- Fishing - Outland Fishing (New)
- Fishing - Pandaria Fishing (New)
World Map Areas
The Motherlode
- The MOTHERLODE!! - Name changed from "THE MOTHERLODE" to "The MOTHERLODE!!".
World Safe Locations
Kul Tiras
- 8.0 Stormsong - Intro - Flight to Stormsong Safe Loc - GJC (New)
- Boralus Dungeon - Exit Target (New)
- Shrine of the Storm Dungeon - Exit Target (New)
Molten Cay (Islands 6)
- The Molten Cay (New)
Shrine of the Storm
- Shrine of the Storm Dungeon - Boss 3 (New)
- Shrine of the Storm Dungeon - Entrance Target - Name changed from "Shrine of the Storm Dungeon - Entrance" to "Shrine of the Storm Dungeon - Entrance Target".
Skittering Hollow (Islands 5)
- Skittering Hollow (New)
The Dread Chain (Islands 4)
- The Dread Chain (New)
The Motherlode
- 8.0 Kezan Dungeon - Boss 1 (New)
- 8.0 Kezan Dungeon - Boss 2 (New)
- 8.0 Kezan Dungeon - Boss 3 (New)
- 8.0 Kezan Dungeon - Entrance Target (New)
The Rotting Mire (Islands 9)
- The Rotting Mire (New)
Thros, The Blighted Lands
- 8.0 Jaina Line - Thros - Entrance - TSH (New)
Uldir
- Nazmir Raid - LFR Wing 2 Start (New)
- Nazmir Raid - Zul Platform (LFR) (New)
Verdant Wilds (Islands 8)
- Verdant Wilds (New)
Whispering Reef (Islands 10)
- The Whispering Reef (New)
Zandalar
- 8.0 Kezan Dungeon - Exit Target (Alliance) (New)
- 8.0 Kezan Dungeon - Exit Target (Horde) (New)
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