Battle for Azeroth Collector's Edition

Battle for Azeroth Releases August 14th
Blizzard recently held a Battle for Azeroth Media Day where a release date was shared and presentation about the expansion was given.




Highlights
  • Battle for Azeroth will release on August 14, 2018!
  • Dark Iron Dwarves and Mag'har Orcs will be the first two new Allied Races. Play through the War Campaign at release and unlock them.
  • Kul'Tiran and Zandalari Trolls will come later in the expansion.
  • Another round of realm connections is coming!
  • The pre-expansion patch will include content in Darkshore that tells the backstory of the Burning of Teldrassil. It will include both story quests and replayable skirmishes with elites.
  • There will be 2.5D animated pieces that tells the story of the Burning of Teldrassil.

Misc
  • Warlords had the Garrison campaign, Legion had the Order Hall campaign, and Battle for Azeroth has a War Campaign.
  • Attendees were shown the Zandalar landfall cinematic. Nathanos and a Zandalari troll are on a ship and mention that they believe that they have lost the Alliance that were chasing them after they rescued Princess Talanji. Talanji is in the cabin, praying to Rezan for aid. She is worried that her father will not agree with her seeking out the aid of the Horde. He sees her boldness, power, enemies that fear both, and that her enemies that seek her demise are here. Alliance ships appear behind the Horde vessel and attack, with it sustaining some damage. Talanji summons a large dinosaur spirit and pushes her ship away quickly into fog. After exiting on the other side, you can see an entire fleet of Zandalari ships waiting. They fire and destroy the Alliance fleet.
  • We are very close to a beta, which the team is trying to save for when the game is feature complete and polish is remaining.
  • Patch 7.1 may have been released a little too soon, but other than that Legion content pacing worked out well.
  • Trial of Valor was an idea that came up just before Legion launched.
  • There are 6 factions for the continents, 3 for each continent. There are 2 neutral factions: Tortollan and Voice of Azeroth.

World PvP
  • The team isn't 100% sure why players are hesitant to engage in PvP combat. Is it the fact that there is a person on the other end, so they feel pressure and stress, or is it the behavior of the character on the other end.
  • Leveling with War Mode (World PvP) enabled will grant more experience and rewards, with the intent being to offset the time lost to dealing with PvP and making leveling just as fast and rewarding with PvP on.
  • You will fill up a bar with Conquest Points, earning a weapon or another piece of gear each time you fill it. Every week you earn another piece, and after you completed your set you will build a more powerful set.
  • If you are a Gladiator level player, there is still a random loot system that rewards gear competitive with raid gear.
  • Honor Talents are now tied to player level and will be unlocked as you level to 120.
  • When you have War Mode on, you will be put on a shard with only other players that have it on.
  • Group finder will only list groups with players that have the same War Mode toggle state as you.
  • You can manually group with people that have War Mode off, but you won't be able to see them out in the world.

Warfronts
  • The expansion will release with a 20 player Warfront in Arathi Highlands.
  • Warfronts may change the outside world when your faction controls it, granting access to quests or world bosses.
  • Your faction will turn in resources, unlock the warfront, play through the content and win the battle, then hold it for around 5-7 days while the other faction turns in resources to fight to control it.
  • Resources turned in include Azerite, gold, tradeskill materials, and more.
  • You will almost always win a warfront battle, so there is no risk of one faction holding it for a long time. Warfronts are held by one faction across an entire region.
  • More Warfronts will open as the expansion progresses.

Island Expeditions
  • You’ll queue for Normal, Heroic, Mythic, or PvP difficulties either alone or with a group by using an Expedition table in Zuldazar Harbor (Horde) or Boralus Harbor (Alliance).
  • Island Expeditions are three-player encounters, and while you can play as any mix of roles, you’ll want to make sure you’re coordinating with the rest of your group to overcome the opposing faction and acquire 6,000 Azerite before they do.
  • Island Expeditions use your party member's visibility to show Azerite on the map until the entire island's map is revealed.
  • There are six different islands with dozens of enemies and structures. There are 6 enemy groups per faction.



Battle for Azeroth Interview with WoW Developers
Blizzardwatch and our team sat down with Jimmy Lo (Senior Concept Artist) and Travis Day (Senior Producer) to ask some questions about Battle for Azeroth.

  • Arathi is the only announced Warfront, but there are definitely more planned. The goal is to have a rotation of different locations by the time all the patches are out.
  • The team likes to control specific class fantasy and so it will be on a case by case basis whether or not spec specific artifact weapon transmogs will be allowed by different specs.
  • Thin humans are a different body type for the Kul Tiran humans. They are not a different race. The team wanted bigger and smaller models to fit the various NPC roles and add more flavor to the world.
  • The way the opening of Battle for Azeroth plays out with the burning of Teldrassil, the team hopes that what happened is open for debate. It is likely that the belief will be that Sylvanas burned the tree, but how much of the Horde is behind that decision is open to debate, as well as how much of the retribution is Anduin proving his manhood.
  • The art team is always looking at races to see what customizations can be added. With the focus on Allied Races, the team has wondered what options should be revisited on existing races and update as needed, such as with the Blood Elf golden eyes.
  • The team is not 100% sure how the future Allied Races will be unlocked. They used the ones on live to see what motivates the players. Some races might be unlocked organically just by progressing in the Battle for Azeroth story. This might also affect where and what level the allied race starts at.
  • Battle for Azeroth will have a War Campaign which is an ongoing chapter story similar to how Suramar played out. The campaign will begin during questing and continue at max level.
  • The team is getting a little more open to different race/class combinations, such as the introduction of a Night Elf Paladin during the Legion story. There is nothing planned in the near future for new combinations.
  • The team is interested in using the new AI in other aspects of the game, but they want to see how players react to it first. It is doubtful it will be used for all NPCs in the world, but possibly things like rare spawns.
  • The new AI can do things like jump and line of sight you.
  • In terms of storylines for zones, the team starts off with a premise and displays it through key art and imagery. After the aesthetic is set up, the team discusses where the story will go and what the story is trying to tell. The existential threats and story form the cohesive world and allows the team to set up how they want the players to traverse these locales.
  • Every quest in the game has gone through about 24 different people before it makes it to live testing. Quests and side quests evolve as different team members test them.
  • One of the primary characters in Kul Tiras comes from one of the artists. The character’s story was pitched and was well received and so was placed in the game.
  • One of the quest designers is responsible for the creepy girl in Drustvar’s story. She worked mostly on Tiragarde Sound, but pitched an idea for the Drustvar story once she heard the background information on the zone.
  • The goal for the Heart of Azeroth is to have traits on each tier that are applicable both generally and specifically to each spec of your class. This will likely make it so that you have different gear pieces for your head, shoulders and chest that you prefer for each of your specs.
  • The team believes it’s a healthy part of gameplay to collect different sets based on different gameplay. This includes PvP and different specs. There will be traits that are useful for all different styles of game play such as increased crit chance on abilities, which is beneficial regardless of PvP or PvE.
  • Questing gear will have smaller increases to abilities than max level gear and higher item level gear.


Battle for Azeroth Screenshots
Some high resolution screenshots were shared with us.



Battle for Azeroth Art
Some art was also shared with us.





This article was originally published in forum thread: Battle for Azeroth Releases August 14th started by chaud View original post
Comments 243 Comments
  1. mmocd9df50989d's Avatar
    "The team isn't 100% sure why players are hesitant to engage in PvP combat. Is it the fact that there is a person on the other end, so they feel pressure and stress, or is it the behavior of the character on the other end."

    Rofl, I loved outdoor PvP + since from Wotlk I have 1600 duels played with 1320 won. Issue is, that in legion my god damn warlock will die during Cloak of Shadow or AMS.. so for the fuck sake fix that, it is not about skill if I literally cant even touch the oponent because of horrible mechanisms, this is the reason why more and more players stop playing World PvP as some specific classes literally ruin that thing. It should be obvious.
  1. Azmoden's Avatar
    "•Another round of realm connections is coming!"

    So, basically, they're losing subs, got it.
  1. Vegas82's Avatar
    This expansion is going to be so bad.
  1. Onikaroshi's Avatar
    Quote Originally Posted by Azmoden View Post
    "•Another round of realm connections is coming!"

    So, basically, they're losing subs, got it.
    Not really, people flock to popular servers and wow has always had way too many, even at it's peak. You could have 20 million subs and a bunch of dead servers if you don't give incentive to play there.
  1. Todesbote's Avatar
    Release date sounds good. Current state of classes in alpha is scary bad. Adding playable races does not qualify as meaningful content. Azerite system is looking to be AP / Netherlight Crucible RNG-Fest 2.0. Island expeditions are basically MoP scenarios with pseudo random level generation that will be used to grind Azerite and get boring extremely quickly. Warfronts really needs to be the feature that salvages this wreck of an expansion.
  1. oathy's Avatar
    the only thing that troubles me greatly is us horde being tagged the "baddies" again.
    guess only time will tell how this plays out. but if they do go down that route with no 3rd party playing puppeteer
    it seems a very lazy direction. Everything else I'm utterly fine with
  1. Slyme's Avatar
    So like many others in here, i'm also a bit worried that it's so early however....

    this means that Legion also has had the shortest amount of content draught we've seen since.. i wanna say TBC?

    I believe Blizzard stated that they were really focusing on not having insane content deserts so in that regard i'd say the succeded.

    But then you have people that complain about not having enough time to do mage tower, to get Argus mount to all guildies or how they won't be able to finish their prestige grind, we can never be satisfied can we?
  1. Oggudrai's Avatar
    So was this the interview you were asking us for questions for? Bummer :/ oh well, at least they mentioned re-visitation on older player models, hopefully that means general touch-ups as well and not just more customization.
  1. thilicen's Avatar
    Quote Originally Posted by Azmoden View Post
    "•Another round of realm connections is coming!"

    So, basically, they're losing subs, got it.
    Hey look, it's you:

  1. schwarzkopf's Avatar
    Quote Originally Posted by Blade Wolf View Post
    Boy does this feel rushed.
    How do you come to that conclusion ?
  1. elvor0's Avatar
    Quote Originally Posted by krigsmaskin View Post
    Is it just me who is bothered by this?

    "This will likely make it so that you have different gear pieces for your head, shoulders and chest that you prefer for each of your specs."

    Dont know why, maybe if the azerite pieces is hard to get. I just dont know
    I mean...a lot of people do that already. I don't use the same set for each of my specs, it depends on what stats I need for that spec.


    Afaik obtaining Azerite pieces is the same as getting those slots now, they're just the ones that use the Azerite system.
  1. schwarzkopf's Avatar
    Quote Originally Posted by Vegas82 View Post
    This expansion is going to be so bad.
    Of course it is ... it always be. Every expansion is too rushed, is crap and is so bad. Nothing new.
  1. kamuimac's Avatar
    "The team isn't 100% sure why players are hesitant to engage in PvP combat. Is it the fact that there is a person on the other end, so they feel pressure and stress, or is it the behavior of the character on the other end."

    maybe the fact that tanks are immortal gods in world people has to do something about it ?

    nah this would mean that tuning team is retarded and cant do their jobs - so lets go with "its players fault"
  1. meroko's Avatar
    Quote Originally Posted by schwarzkopf View Post
    Of course it is ... it always be. Every expansion is too rushed, is crap and is so bad. Nothing new.
    Legion begs to differ.
  1. blehmeh's Avatar
    "The team isn't 100% sure why players are hesitant to engage in PvP combat."

    This is such a prime example of how much they do not know what they're doing with PvP. This is just simply shocking to read, how do you not understand your own game?

    First of all, most people can't be bothered with world PvP because they have too much other stuff that you have given them to do. Leveling now takes longer, and theres always a mountain of "things to do" for every player.

    Second, this connects with the first point made as there's no significant reward in killing anybody, only the risk of having to walk back to your corpse. I get, some honor? Great... zzz. PvP is now just in the way of the "things to do" that you actually need to do. Not to mention the walk back to your body can not always be an easy one. I've had some nightmare situations of trying to get back to my body in this game cause of poor spirit healer placement.

    Third, the skill cap that I used to rely on to win encounters has been reduced so much, along with burst in world pvp being absurd, that its so rare that a world pvp fight is anything more then one person getting globaled and griefed. World pvp success is measured by ilvl almost everytime. There's a reason why they put in the PvP templates, aren't they aware of why?

    Fourth, population imbalance that only gets worse. Horde outnumber Alliance in such massive numbers that it makes questing too frustrating and vulnerable. This is highlighted even more with the new allied races that came out. Leveling my Horde characters has been a breeze, I actually gave up on leveling my Alliance characters mostly til I can turn off PvP. (And this is coming from predominantly a PvP player).

    Need to actually balance your game if you actually expect players to participate in it.

    These dev's man, I swear. Everytime I just put these guys out of my mind and just accept the game is just mediocre and that's totally okay, they have to say something that gets me going all over again. The PvP game is just so damn awful and has been since MoP, and there's no way it'll get better anytime soon with any of these devs in charge. Shameful, clueless, vapid.
  1. Cazmosis's Avatar
    Realm connecting is not an indicator of subs, but rather an upgrade in tech on their end. Smarten up people.
  1. crusadernero's Avatar
    Looks awesome Started my wow break two weeks ago, and im glad its coming out in august Few months off the game, during spring & summer even!

    I think more people should take longer breaks from this game from time to time. You get to enjoy the game so much more.
  1. Bumbac's Avatar
    Quote Originally Posted by david0925 View Post
    So basically everyone is invited to beta on 8/14
    Everyone that is willing to pay for it.
  1. Kieldon's Avatar
    From late 2018 to September and now August?

    Noice.

    And some people will finally have a reason to call it "rushed"

    We all profit.
  1. Daemos daemonium's Avatar
    Quote Originally Posted by Mawi View Post
    The same team that made cata+wod is the same that made BFA this seems way rushed
    What does the same team that made cata-wod even mean they would also be the same team who made mop and legion. Not to mention cata had objectively more content then any other expan.

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