Battle for Azeroth Beta - Build 26608
A Battle for Azeroth beta build is potentially coming to servers later this week.

  • Mages are getting Remove Curse back, as well as Polymorph (Bumblebee) and Polymorph (Baby Direhorn)!
  • Shaman are also getting two new flavors of Hex: Wicker Mongrel and Zandalari Tendonripper!
  • Death Knights had several talent rows shuffled around.
  • Death Knights are getting the previously mentioned cosmetic change that allows them to Summon Val'kyr instead of a Gargoyle.
  • The Battle for Azeroth Mythic dungeon meta achievement now rewards the Obsidian Krolusk mount.







New Icons




Achievement Changes
Originally Posted by MMO-Champion
Battle Dungeon
Dungeons & Raids

Battle for Azeroth
Exploration

Battle Raid
Dungeons & Raids
  • Edgelords (New) Defeat Zul, Reborn in Uldir without any player stepping onto the inner ring of the Oblivion Door on Normal difficulty. 10 points.
  • I Don't Feel So Good (New) Defeat Mythrax the Unraveler in Uldir after reaching Stage Three with all players at or above fifty stacks of Annihilation on Normal difficulty or higher. 10 points.
  • Mythic: Vectis Name changed from "Mythic: Blood Elemental" to "Mythic: Vectis". Defeat the Blood Elemental Defeat Vectis in Uldir on Mythic difficulty. 10 points.
  • Mythic: Zek'voz Name changed from "Mythic: Zek'vohj" to "Mythic: Zek'voz". Defeat Zek'vohj Defeat Zek'voz in Uldir on Mythic difficulty. 10 points.
  • Now We Got Bad Blood Name changed from "That Can't Be Healthy" to "Now We Got Bad Blood". Defeat Vectis in Ul'dir after slaying the Husk of Rakkali infecting Warmother Rakkali with Pathogen Bomb on Normal difficulty or higher. 10 points.
  • Thrash Mouth - All Stars (New) Defeat Fetid Devourer after having all players hit by Terrible Thrash at least once on Normal difficulty or higher. 10 points.
  • Unbound Monstrosities Defeat all of the Defeat the following monstrous creatures on Kul Tiras and Zandalar. 10 points.
  • What's in the Box? (New) Defeat Zek'voz in Uldir after exposing the Puzzle Box of Yogg-Saron to the Projection of Yogg-Saron on Normal difficulty or higher.

Dungeons & Raids

Events
Feats of Strength

Player vs. Player
Feats of Strength
  • The Alliance Slayer Name changed from "Slayer of the Horde" to "The Alliance Slayer". While at Assassin rank within War Mode, get 500 honorable kills. 10 points. With a bounty on your head while within War Mode, get 10 honorable kills without dying.
  • The Horde Slayer Name changed from "Slayer of the Alliance" to "The Horde Slayer". While at Assassin rank within War Mode, get 500 honorable kills. 10 points. With a bounty on your head while within War Mode, get 10 honorable kills without dying. 10 points.

World
Player vs. Player
  • Bounty Hunting Earn 200 Loot 10 bounties while within War Mode. 15 points.
  • War Supplied Loot 300 War Supply Chests Loot a War Supply Chest from the Air Supply Drop Crates while within War Mode. 15 points. 10 points.



Talent Changes
Originally Posted by MMO-Champion
Death Knight
Blood
  • The Level 58 Talent row was replaced by the Level 75 Talent row.
  • The Level 60 Talent row was replaced by the Level 58 Talent row.
  • The Level 75 Talent row was replaced by the Level 60 Talent row. Additionally, Tightening Grasp and Grip of the Dead switched positions within that row.

Frost
  • The Level 58 Talent row and Level 60 Talent row completely switched places. This change probably only matters for leveling purposes.
  • Inexorable Assault and Wraith Walk switched positions, but they were both already on the same talent row so this has little real effect.

Unholy
  • The Level 57 Talent row was replaced by the Level 58 Talent row.
  • The Level 58 Talent row was replaced by the Level 60 Talent row.
  • The Level 60 Talent row was replaced by the Level 57 Talent row.
  • Death Pact and Wraith Walk switched positions, but they were both already on the same talent row so this has little real effect.

Rogue
Subtlety



Spell Changes
Originally Posted by MMO-Champion
Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Val'kyr (New) Your Summon Gargoyle spell summons a Val'kyr instead of a Gargoyle. Unholy. Unlimited range.

Talents
  • Abomination's Might Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead. Frost Death Knight - Level 60 Talent. 58 Talent.
  • Anti-Magic Barrier Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%. Blood Death Knight - Level 58 Talent. 60 Talent.
  • Asphyxiate Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec. Unholy Death Knight - Level 60 58 Talent. 20 yd range. Instant. 45 sec cooldown.
  • Avalanche While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing [ 8.19% of Attack Power ] Frost damage. Frost Death Knight - Level 58 Talent. 60 Talent.
  • Blinding Sleet Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect. Frost Death Knight - Level 60 58 Talent. Instant. 60 sec cooldown.
  • Bursting Sores Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer [ 20% of Attack Power ] Shadow damage. Unholy Death Knight - Level 58 Talent. 57 Talent.
  • Clawing Shadows Deals [ 30% Deals [ 45% of Attack Power ] Shadow damage and causes 1 Festering Wound to burst. Requires Melee Weapon. Unholy Death Knight - Level 56 Talent. 1 Runes. 30 yd range. Instant.
  • Death's Reach Increases the range of Death Grip by 5 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip. Unholy Death Knight - Level 60 Talent. 58 Talent.
  • Ebon Fever Virulent Plague deals 15% more damage over time in half the duration. Unholy Death Knight - Level 58 Talent. 57 Talent.
  • Foul Bulwark Each charge of Bone Shield increases your maximum health by increase%. Blood Death Knight - Level 75 Talent. 58 Talent.
  • Glacial Advance Summon glacial spikes from the ground that advance forward, each dealing [ 61.43% of Attack Power ] Frost damage to enemies near their eruption point. Frost Death Knight - Level 58 60 Talent. 1 Runes. 100 yd range. Instant. 15 sec cooldown.
  • Grip of the Dead Blood Death Knight - Level 60 Talent. 75 Talent.
  • Harbinger of Doom Sudden Doom triggers 15% more often and stacks up to 2 times. Unholy Death Knight - Level 57 Talent. can accumulate up to 2 charges. Unholy Death Knight - Level 60 Talent.
  • Icecap Your Frost Strike, Frostscythe, and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by cd sec. Frost Death Knight - Level 58 Talent. 60 Talent.
  • Ossuary While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10. Blood Death Knight - Level 75 Talent. 58 Talent.
  • Pestilence Your Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy. Unholy Death Knight - Level 90 Talent.
  • Pestilent Pustules Bursting a Festering Wound has a 10% chance to grant you Runic Corruption. Unholy Death Knight - Level 57 Talent. 60 Talent.
  • Rune Tap Reduces all damage taken by 30% for 4 sec. 2 charges. Blood Death Knight - Level 58 60 Talent. 1 Runes. Instant. 25 sec recharge. 2 charges.
  • Soul Reaper Rip out an enemy's soul, dealing dmg Shadow damage over 8 sec. If the enemy dies while afflicted by Soul Reaper, gain 10% Haste for 8 sec. Generates 2 Runes. Requires Melee Weapon. Unholy Death Knight - Level 57 60 Talent. Melee range. Instant. 45 sec cooldown.
  • Tightening Grasp Reduces the cooldown on Gorefiend's Grasp by 30 sec. Blood Death Knight - Level 60 Talent. 75 Talent.
  • Tombstone Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec. Blood Death Knight - Level 75 58 Talent. Instant. 60 sec cooldown.
  • Unholy Blight Surrounds yourself with a vile swarm of insects for 6 sec, stinging all nearby enemies and infecting them with an unholy disease that deals [ 125% of Attack Power ] damage over 15 sec. Unholy Death Knight - Level 58 57 Talent. 1 Runes. Instant. 60 sec cooldown. 1 sec global cooldown.
  • Will of the Necropolis Damage taken below 35% Health is reduced by 35%. Blood Death Knight - Level 58 Talent. 60 Talent.
  • Winter is Coming Enemies struck 5 times by Remorseless Winter are rooted in place for 8 sec. Frost Death Knight - Level 60 Talent. 58 Talent.
  • Wraith Walk Sidestep into the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%. Blood Death Knight - Level 60 Unholy Death Knight - Level 75 Talent. 4 sec cast (Channeled). 60 sec cooldown.

Unholy
  • Outbreak Deals [ 8.19% Deals [ 10% of Attack Power ] Shadow damage and surrounds the target in a miasma for 6 sec that infects nearby enemies with Virulent Plague. [ability_creature_disease_02] Virulent Plague A disease that deals [ 51.6% [ 70% of Attack Power ] Shadow damage over 21 sec. It erupts when the infected target dies, dealing [ 17.36% [ 20% of Attack Power ] Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage. Death Knight - Unholy Spec. 1 Runes. 30 yd range. Instant.
  • Runic Corruption You have a chance% chance per Runic Power you spend Each Runic Power you spend has a chance% chance to increase your Rune regeneration rate by 100% for 3 sec. Death Knight - Unholy Spec.
  • Scourge Strike An unholy strike that deals [ 28% [ 30% of Attack Power ] Physical damage and [ 15% [ 16.5% of Attack Power ] Shadow damage, and causes 1 Festering Wound to burst. Requires Two-Handed Melee Weapon. Death Knight - Unholy Spec. 1 Runes. Melee range. Instant.

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Moment of Clarity Omen of Clarity now triggers 50% more often, stacks up to [ 1u + 1 ] times can accumulate up to [ 1u + 1 ] charges, and increases the damage of your next Shred, Thrash, or Brutal Slash by 20%. Your maximum Energy is increased by 30. Feral Druid - Level 100 Talent.

Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Polymorph (New) Transforms the enemy into a bumblebee, wandering around incapacitated for 60 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Turtle. 2% of Base Mana. 30 yd range. 1.7 sec cast.
  • Polymorph (New) Transforms the enemy into a baby direhorn, wandering around incapacitated for 60 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1. Only works on Beasts, Humanoids and Critters. Turtle. 2% of Base Mana. 30 yd range. 1.7 sec cast.
  • Remove Curse (New) Removes all Curses from a friendly target. 1.3% of Base Mana. 40 yd range. Instant. 8 sec cooldown.

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Holy
  • Blessing of Sacrifice Reduces the damage you take from Blessing of Sacrifice by 25%. Holy Paladin - Artifact Thing. Paladin - Holy Spec.

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Lenience Atonement reduces damage taken by 3%. Discipline Priest - Artifact Thing. Level 75 Talent.

Discipline
  • Power of the Dark Side Purge the Wicked has a chance to empower your next Penance with Shadow, increasing is effectiveness by 50%. Discipline Priest - Artifact Thing Priest - Discipline Spec. Approximately 1 proc per minute.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Find Weakness Name changed from "Expose Weakness" to "Find Weakness". Your Shadowstrike and Cheap Shot abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec. Subtlety Rogue - Level 15 Talent.
  • Iron Wire Increase the duration of Garrote's silence effect to 8 by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec. Assassination Rogue - Level 75 Talent.
  • Night Terrors (New) Shuriken Storm reduces enemies' movement speed by 30% for 8 sec. Subtlety Rogue - Level 75 Talent.
  • Shuriken Tornado (New) Focus your energies, then release a Shuriken Storm every sec for the next 4 sec. Subtlety Rogue - Level 100 Talent. 60 Energy. Instant. 60 sec cooldown. 1 sec global cooldown.
  • Weaponmaster Your Shadowstrike and Backstab have a 15% chance to hit the target twice each time they deal damage. Subtlety Rogue - Level 15 Talent.

Subtlety
  • Nightblade Finishing move that infects the target with shadowy energy, dealing Shadow damage over time and causing attacks against the target to reduce movement speed by 20% for 8 sec reduces the effectiveness of healing on the target by 20%. Lasts longer per combo point. 1 point : [ 50.5% of Attack Power ] over 8 sec 2 points: [ 63.1% of Attack Power ] over 10 sec 3 points: [ 75.7% of Attack Power ] over 12 sec 4 points: [ 88.3% of Attack Power ] over 14 sec 5 points: [ 100.9% of Attack Power ] over 16 sec 6 points: [ 113.5% of Attack Power ] over 18 sec You deal 15% increased damage to enemies afflicted by your Nightblade. Requires Melee Weapon. Rogue - Subtlety Spec. 25 Energy. Melee range. Instant. 1 sec global cooldown.
  • Shadow's Grasp (New) Backstab, Shadowstrike, and Shuriken Storm reduce the enemy's movement speed by 30% for 8 sec. Rogue - Subtlety Spec.

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Hex (New) Transforms the enemy into a wicker mongrel for 60 sec. While hexed, the victim is incapacitated, and cannot attack or cast spells. Damage may cancel the effect. Limit 1. Only works on Humanoids and Beasts. 30 yd range. 1.7 sec cast. 30 sec cooldown.
  • Hex (New) Transforms the enemy into a Zandalari Tendonripper for 60 sec. While hexed, the victim is incapacitated, and cannot attack or cast spells. Damage may cancel the effect. Limit 1. Only works on Humanoids and Beasts. 30 yd range. 1.7 sec cast. 30 sec cooldown.

Talents
  • Downpour A burst of water at the target location heals up to six injured allies within 12 yards for [ 120% of Spell Power ]. Cooldown increased by 5 sec for each target effectively healed. Restoration Shaman - Artifact Thing Level 90 Talent. 15% of Base Mana. 40 yd range. 1.5 sec cast. 5 sec cooldown.

Professions
Alchemy
  • Mystical Cauldron Reduce the materials required to create a Mystical Cauldron. Alchemy. 2 sec cast. Reagents: Flask of Endless Fathoms x 3, Flask of the Currents x 3, Flask of the Undertow x 3, Flask of the Vast Horizon x 3, Expulsom x 5, Nagaplast. Hydrocore.
  • Mystical Cauldron Create a Mystical Cauldron. Alchemy. 2 sec cast. Reagents: Flask of Endless Fathoms x 4, Flask of the Currents x 4, Flask of the Undertow x 4, Flask of the Vast Horizon x 4, Expulsom x 5, Nagaplast. Hydrocore.
  • Mystical Cauldron Chance to create multiple cauldrons. Alchemy. 2 sec cast. Reagents: Flask of Endless Fathoms x 3, Flask of the Currents x 3, Flask of the Undertow x 3, Flask of the Vast Horizon x 3, Expulsom x 5, Nagaplast. Hydrocore.

Blacksmithing
  • Honorable Combatant's Spellblade Name changed from "REUSE ME" to "Honorable Combatant's Spellblade". Craft a Pearl-Handled Bow. 2 sec cast. Reagents: Star Wood x 10, Blood-Stained Bone x 15. Honorable Combatant's Spellblade. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 25, Durable Flux x 5.
  • Honorable Combatant's Spellblade Name changed from "REUSE ME" to "Honorable Combatant's Spellblade". Create a Stormsteel Axe Greatly reduces the materials required to craft a Honorable Combatant's Spellblade. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 25, Platinum Ore x 10, Elemental Flux x 3. 10, Durable Flux x 3.
  • Honorable Combatant's Spellblade Name changed from "REUSE ME" to "Honorable Combatant's Spellblade". Greatly reduces the materials required to craft a Stormsteel Axe Honorable Combatant's Spellblade. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 20, Platinum Ore x 5, Elemental Flux x 3. 15, Durable Flux x 4.
  • Stormsteel Girdle Create a Stormsteel Girdle. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 40, Platinum Ore x 18, Elemental Flux x 5, Expulsom x 30, Nagaplast x 15. Hydrocore x 15.
  • Stormsteel Legguards Create Stormsteel Legguards. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 50, Platinum Ore x 50, Elemental Flux x 5, Expulsom x 40, Nagaplast x 15. Hydrocore x 15.
  • Stormsteel Saber (New) Reduces the materials required to craft a Stormsteel Saber. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 32, Platinum Ore x 10, Elemental Flux x 3.
  • Stormsteel Saber (New) Create a Stormsteel Saber. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 35, Platinum Ore x 12, Elemental Flux x 3.
  • Stormsteel Saber (New) Greatly reduces the materials required to craft a Stormsteel Saber. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 28, Platinum Ore x 8, Elemental Flux x 2.

Enchanting
  • Weapon Enchant - Deadly Navigation Permanently enchant a weapon to sometimes increase critical strike by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 critical strike for 12 400 critical strike for 10 sec. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal x 2, Umbra Shard x 3, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Deadly Navigation Permanently enchant a weapon to sometimes increase critical strike by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 critical strike for 12 400 critical strike for 10 sec. Greatly reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 2, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Deadly Navigation Permanently enchant a weapon to sometimes increase critical strike by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 critical strike for 12 400 critical strike for 10 sec. Reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 2, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Masterful Navigation Permanently enchant a weapon to sometimes increase mastery by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 mastery for 12 400 mastery for 10 sec. Greatly reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 2, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Masterful Navigation Permanently enchant a weapon to sometimes increase mastery by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 mastery for 12 400 mastery for 10 sec. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal x 2, Umbra Shard x 3, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Masterful Navigation Permanently enchant a weapon to sometimes increase mastery by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 mastery for 12 400 mastery for 10 sec. Reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 2, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Quick Navigation Permanently enchant a weapon to sometimes increase haste by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 haste for 12 400 haste for 10 sec. Greatly reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 2, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Quick Navigation Permanently enchant a weapon to sometimes increase haste by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 haste for 12 400 haste for 10 sec. Reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 2, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Quick Navigation Permanently enchant a weapon to sometimes increase haste by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 haste for 12 400 haste for 10 sec. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal x 2, Umbra Shard x 3, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Stalwart Navigation Permanently enchant a weapon to sometimes increase armor by 60 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 504 armor for 12 10 sec. Reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 2, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Stalwart Navigation Permanently enchant a weapon to sometimes increase armor by 60 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 504 armor for 12 10 sec. Greatly reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 2, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Stalwart Navigation Permanently enchant a weapon to sometimes increase armor by 60 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 504 armor for 12 10 sec. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal x 2, Umbra Shard x 3, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Torrent of Elements Permanently enchant a weapon to proc an aura which increases your elemental spell damage by 20% 10%. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal x 2, Umbra Shard x 5, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Torrent of Elements Permanently enchant a weapon to proc an aura which increases your elemental spell damage by 20% 10%. Reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 4, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Torrent of Elements Permanently enchant a weapon to proc an aura which increases your elemental spell damage by 20% 10%. Greatly reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 4, Shadow Dust x 15, Expulsom.
  • Weapon Enchant - Versatile Navigation Permanently enchant a weapon to sometimes increase versatility by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 versatility for 12 400 versatility for 10 sec. Reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 2, Shadow Dust x 18, Expulsom.
  • Weapon Enchant - Versatile Navigation Permanently enchant a weapon to sometimes increase versatility by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 versatility for 12 400 versatility for 10 sec. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal x 2, Umbra Shard x 3, Shadow Dust x 20, Expulsom.
  • Weapon Enchant - Versatile Navigation Permanently enchant a weapon to sometimes increase versatility by 60 50 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 480 versatility for 12 400 versatility for 10 sec. Greatly reduced materials. Enchanting. 1.5 sec cast. Reagents: Veiled Crystal, Umbra Shard x 2, Shadow Dust x 15, Expulsom.

Leatherworking
  • Hardened Tempest Boots Create Hardened Tempest Boots. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 40, Calcified Bone x 50, Expulsom x 40, Nagaplast x 15. Hydrocore x 15.
  • Hardened Tempest Leggings Craft Hardened Tempest Leggings. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 50, Calcified Bone x 75, Expulsom x 30, Nagaplast x 15. Hydrocore x 15.
  • Mistscale Boots Craft Mistscale Boots. Leatherworking. 2 sec cast. Reagents: Mistscale x 60, Calcified Bone x 50, Expulsom x 40, Nagaplast x 15. Hydrocore x 15.
  • Mistscale Leggings Craft Mistscale Leggings. Leatherworking. 2 sec cast. Reagents: Mistscale x 75, Calcified Bone x 60, Expulsom x 30, Nagaplast x 15. Hydrocore x 15.

Tailoring
  • Embroidered Deep Sea Breeches Craft Embroidered Deep Sea Breeches. Tailoring. 2 sec cast. Reagents: Embroidered Deep Sea Satin x 50, Deep Sea Satin x 75, Nylon Thread x 65, Expulsom x 30, Nagaplast x 15. Hydrocore x 15.
  • Embroidered Deep Sea Gloves Craft Embroidered Deep Sea Gloves. Tailoring. 2 sec cast. Reagents: Embroidered Deep Sea Satin x 40, Deep Sea Satin x 50, Nylon Thread x 40, Expulsom x 40, Nagaplast x 15. Hydrocore x 15.

Item Effects
  • Best In Show Your spells and abilities have a chance to grant you 437 529 Haste for 12 sec. Approximately 1.5 procs per minute.
  • Blightcaller's Easy Death Take the easy way out. Does not incur a repair cost. WARNING: This will kill you. Requires: Stormwind City 1.5 sec cast. 1.5 sec cast.
  • Bloodshaping (New) Your spells have a chance to release a charged blood orb that travels to your target dealing 0 damage split among all targets within 0 yds.
  • Bolstered Spirits Increase your primary stat by 311 873 for 10 sec. Instant. 60 sec cooldown.
  • Bottled Lightning Uncork the vial to summon a bolt of lightning on the target, inflicting 373 0 Nature damage split evenly among all enemies within 8 yards. 40 yd range. Instant. 1.5 min cooldown.
  • Carefully Unwrapping (New) 2 sec cast. 1.5 sec cooldown.
  • Caustic Rage Vapors Throw the flask at nearby Thornmatrons, causing them to attack the nearest target in a wild rage. The caustic vapors also cause them to take 5% damage every 3. Lasts 60 sec. 40 yd range. Instant. Drink the potion, causing you to do 15% more damage and increase your Haste rating by 10%. Instant.
  • Critical Prowess (New) 40 yd range.
  • Exposure Your spells and abilities have a chance to grant you 373 349 Primary stat for 10 sec. Approximately 3 procs per minute.
  • Forlorn Toll Calls the souls of deceased Stormsong soldiers within 0 to 10 yards, infusing them into the bell. 10 yd range. 1.5 sec cast. 3 sec cooldown.
  • Frenetic Corpuscle (New) Your attacks have a chance to grant you a stack of Frothing. At 4 stacks of Frothing your next attack will deal an additional 0 physical damage. Approximately 1 proc per minute.
  • Galewind Chimes Your spells and abilities have a chance to grant you 890 585 Critical Strike for 8 sec. Approximately 2 procs per minute.
  • Gryphon's Pride Increase your primary stat by 373 747 for 20 sec. Instant. 2 min cooldown.
  • Imbued Tidewater Rejuvenates targets within 0 to 10 yards, mending their wounds. 10 yd range. 1.5 sec cast.
  • Lingering Power (New) Your spell casts have a chance to grant you the Lingering Power of Xalzaix. At 5 stacks the power is released increasing your Intellect by 130 for 10 sec. Approximately 1 proc per minute.
  • Living Oil Cannister Douse the enemy in hot oil, dealing 4,913 0 Fire damage. 40 yd range. Instant. 60 sec cooldown. Approximately 3 procs per minute.
  • Luminous Honeyjar Your spells and abilities have a chance to grant you 347 416 Versatility for 8 sec. Approximately 3 procs per minute.
  • Maokka's Carving Your spells and abilities have a chance to grant you 439 349 primary stat for 12 sec. Approximately 2.5 procs per minute.
  • Mutating Antibodies Inoculation (New) Prepare a Mutating Antibodies Innoculation that increases your next direct heal by 0 and injects 0 stacks of Mutating Antibodies for 12 sec. Mutating Antibodies increase your direct heals on the target by 0 and consumes a stack. 40 yd range. Instant. 1.5 min cooldown.
  • Potency Increase your Versatility by 527 1,394 for 15 sec. Instant. 2 min cooldown.
  • Quest Launch (New) Unlock a new outpost in Zuldazar. Instant. 2 sec cooldown. Reagents: Mistvine Ledge.
  • Radiant Incandescence Name changed from "Holy - Holy Shock Tier 1 [DNT]" to "Radiant Incandescence". Your Holy Shock criticals deal an additional 841 damage, or an additional 841 healing, over until cancelled. 778 healing, over 3 sec.
  • Reduce Threat Reduces the amount of threat you generator from spells and abilites. generate from spells and abilites.
  • Rikal's Ritual Beads Your spells and abilities have a chance to grant you 482 348 Haste and 50% Swim Speed for 20 sec. Approximately 1.5 procs per minute.
  • Sound Barrier Your spells and abilities have a chance to grant you a shield, absorbing 620 0 damage for 8 sec. Approximately 3 procs per minute.
  • Spyglass Sight Increase your Critical Strike by 366 1,396 for 15 sec. Instant. 2 min cooldown.
  • Squalls Deck Chance to proc a damage over time effect on your target. The duration of the debuff depends on the topmost card in the deck. Approximately 6 procs per minute. 1.5 procs per minute.
  • Syringe of Bloodborne Infirmity (New) Your attacks have a chance to inflict your target with Wasting Infection dealing 0 over 10 sec. Attacking targets with Wasting Infection grants 0 Critical Strike for 10 sec, stacking up to 8 times. Approximately 1 proc per minute.
  • Systematic Regression (New) Your attacks have a chance to deal 0 shadow damage split amongst targets in a cone in front of you. Approximately 1 proc per minute.
  • Tea Time! Mr. Munchykins serves a friendly target tea, granting 741 1,149 Haste for 15 sec. 40 yd range. Instant. 1.5 min cooldown.
  • Titanic Momentum (New) Your attacks have a chance to increase your Haste by 0 for 8 sec, stacking up to 8 times.
  • Toy Armor Set (New) Equip the armor set. Cooldown reduced during Feast of Winter Veil. Instant. 60 min cooldown.
  • Toy Armor Set (New) Equip the armor set. Cooldown reduced during Feast of Winter Veil. Instant. 60 min cooldown.
  • True North Increase your Mastery by 481 1,437 for 12 sec. Instant. 1.5 min cooldown.
  • Vanquished Tendril of G'huun (New) Your attacks have a chance to call forth a Tendril of G'huun that lasts 15 sec and launches bile at your target dealing 0 total nature damage.
  • Want For Nothing Your spells and abilities have a chance to grant you 484 483 Mastery for 8 sec. Approximately 2.5 procs per minute.
  • WoW's 14th Anniversary (New) Increases all Experience and Reputation gains by 14% for 60 min. Instant. 10 sec cooldown.
  • Xalzaix's Gaze (New) When your health drops below 40% you gain a shield that absorbs 50% of incoming damage for 20 sec. Prevents up to 8,275 total damage.



Artifact Powers
Originally Posted by MMO-Champion
Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Holy
  • Second Sunrise (Rank 1) Light of Dawn has a 20% chance to create a second cone of light immediately after the first. 0% chance to cast a second time for no additional mana cost.
  • Second Sunrise (Rank 2) Light of Dawn has a 20% chance to create a second cone of light immediately after the first. 5% chance to cast a second time for no additional mana cost.
  • Second Sunrise (Rank 3) Light of Dawn has a 20% chance to create a second cone of light immediately after the first. 10% chance to cast a second time for no additional mana cost.
  • Second Sunrise (Rank 4) Light of Dawn has a 20% chance to create a second cone of light immediately after the first. 15% chance to cast a second time for no additional mana cost.
  • Second Sunrise (Rank 5) Light of Dawn has a 20% chance to create a second cone of light immediately after the first. cast a second time for no additional mana cost.
  • Second Sunrise (Rank 6) Light of Dawn has a 20% chance to create a second cone of light immediately after the first. 25% chance to cast a second time for no additional mana cost.
  • Second Sunrise (Rank 7) Light of Dawn has a 20% chance to create a second cone of light immediately after the first. 30% chance to cast a second time for no additional mana cost.
  • Second Sunrise (Rank 8) Light of Dawn has a 20% chance to create a second cone of light immediately after the first. 35% chance to cast a second time for no additional mana cost.
  • Share the Burden (Rank 1) Name changed from "Blessing of Sacrifice (Rank 1)" to "Share the Burden (Rank 1)". Reduces the damage you take from Blessing of Sacrifice by 25%. 0%.
  • Share the Burden (Rank 2) Name changed from "Blessing of Sacrifice (Rank 2)" to "Share the Burden (Rank 2)".
  • Share the Burden (Rank 3) Name changed from "Blessing of Sacrifice (Rank 3)" to "Share the Burden (Rank 3)".
  • Share the Burden (Rank 4) Name changed from "Blessing of Sacrifice (Rank 4)" to "Share the Burden (Rank 4)".
  • Share the Burden (Rank 5) Name changed from "Blessing of Sacrifice (Rank 5)" to "Share the Burden (Rank 5)".
  • Share the Burden (Rank 6) Name changed from "Blessing of Sacrifice (Rank 6)" to "Share the Burden (Rank 6)".
  • Share the Burden (Rank 7) Name changed from "Blessing of Sacrifice (Rank 7)" to "Share the Burden (Rank 7)".
  • Share the Burden (Rank 8) Name changed from "Blessing of Sacrifice (Rank 8)" to "Share the Burden (Rank 8)".

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Discipline
  • Lenience's Reward (Rank 1) Name changed from "Lenience (Rank 1)" to "Lenience's Reward (Rank 1)". Atonement reduces damage taken by 3%. 0.0%.
  • Lenience's Reward (Rank 2) Name changed from "Lenience (Rank 2)" to "Lenience's Reward (Rank 2)". Atonement reduces damage taken by 50%. 0.5%.
  • Lenience's Reward (Rank 3) Name changed from "Lenience (Rank 3)" to "Lenience's Reward (Rank 3)". Atonement reduces damage taken by 100%. 1.0%.
  • Lenience's Reward (Rank 4) Name changed from "Lenience (Rank 4)" to "Lenience's Reward (Rank 4)". Atonement reduces damage taken by 150%. 1.5%.
  • Lenience's Reward (Rank 5) Name changed from "Lenience (Rank 5)" to "Lenience's Reward (Rank 5)". Atonement reduces damage taken by 200%. 2.0%.
  • Lenience's Reward (Rank 6) Name changed from "Lenience (Rank 6)" to "Lenience's Reward (Rank 6)". Atonement reduces damage taken by 250%. 2.5%.
  • Lenience's Reward (Rank 7) Name changed from "Lenience (Rank 7)" to "Lenience's Reward (Rank 7)". Atonement reduces damage taken by 300%. 3.0%.
  • Lenience's Reward (Rank 8) Name changed from "Lenience (Rank 8)" to "Lenience's Reward (Rank 8)". Atonement reduces damage taken by 350%. 3.5%.
  • Power of the Dark Side (Rank 1) Discipline: Purge the Wicked has a chance to empower your next Penance with Shadow, increasing is effectiveness by 50%. increase damage dealt by your next Penance by 0%. Holy, Shadow: Shadow Word: Pain has a chance to increase damage dealt by your next Penance by 0%.

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Restoration
  • Gift of the Queen (Rank 1) Name changed from "Downpour (Rank 1)" to "Gift of the Queen (Rank 1)". A burst of water at the target location heals up to six injured allies within 12 yards for [ 120% of Spell Power ]. Cooldown increased by 5 sec for each target effectively healed. [ 400% of Spell Power ] and increases their maximum health by 0% for 6 sec.



Azerite Powers
Originally Posted by MMO-Champion
Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Tier 4
  • Blur of Talons Name changed from "Latent Poison" to "Blur of Talons". Serpent Sting damage applies Latent Poison, stacking up to 10 times. Your Raptor Strike consumes all applications of Latent Poison to deal 145 Nature damage per stack. During Coordinated Assault, Raptor Strike increases your Agility by 76 and your Speed by 17 for 6 sec. Stacks up to 5 times.
  • Cobra's Bite Name changed from "Haze of Rage" to "Cobra's Bite". Bestial Wrath increases your Agility by 316 for 8 sec. Cobra Shot deals 948 Nature damage over 9 sec.
  • Steady Aim Name changed from "Arcane Flurry" to "Steady Aim". Arcane Steady Shot increases the damage of Arcane Shot by 253 for 3 sec, stacking up to 2 times. your next Aimed Shot against the target by 227, stacking up to 5 times.

Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Tier 4
  • Tunnel of Ice Name changed from "Winter's Reach" to "Tunnel of Ice". Consuming Brain Freeze has a 30% chance to make your next non-instant Flurry cast within 15 sec deal an additional 1,896 damage per hit. Frostbolt increases the damage of Frostbolt by 88, stacking up to 3 times. This effect is reset if you cast Frostbolt at a different enemy.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Tier 4
  • Scent of Blood Name changed from "Double Dose" to "Scent of Blood". When Mutilate applies Lethal Poison with both daggers, it poisons the target for an additional 380 damage. Rupture increases your Agility by 151. You may gain this benefit for each enemy suffering from your Rupture.



Strings Changes
Originally Posted by MMO-Champion
  • COMMUNITIES_INVITE_MANAGER_COLUMN_TITLE_CHANNEL (New) - Channel
  • COMMUNITIES_INVITE_MANAGER_COLUMN_TITLE_CREATOR (New) - Creator
  • COMMUNITIES_INVITE_MANAGER_COLUMN_TITLE_EXPIRES (New) - Expires
  • COMMUNITIES_INVITE_MANAGER_COLUMN_TITLE_LINK (New) - Link
  • COMMUNITIES_INVITE_MANAGER_COLUMN_TITLE_USES (New) - Uses
  • COMMUNITIES_INVITE_MANAGER_CREATE_NEW_LINK (New) - Create New Link
  • CREDITS_WOW_8_0 (New) - Battle for Azeroth Credits
  • CURRENTLY_SELECTED_AZERITE_POWERS_INSPECT (New) - Selected Azerite Powers:
  • GRAPHICS_CARD (New) - Graphics Card
  • GX_ADAPTER_AUTO_DETECT (New) - Auto Detect
  • GX_ADAPTER_EXTERNAL (New) - %s (External)
  • GX_ADAPTER_LOW_POWER (New) - %s (Low Power)
  • OPTION_TOOLTIP_GRAPHICS_CARD (New) - Select which graphics card you want to use.
  • SCRAPPING_MACHINE_TITLE (New) - Scrap-O-Matic 1000
  • VIDEO_OPTIONS_SHADOW_QUALITY_LOW - Low-resolution terrain shadows, blob shadows for units. very low-resolution dynamic shadows near player.



Garrison Mission Changes
Originally Posted by MMO-Champion
8.0 - Generic Missions
  • A Siege in Stormsong (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Brennadam is under siege! An azerite weapon is bombarding the town from the Dire Hills. Launch an assault against the horde position.. Rewards: 300 XP
  • Air Defense Vol'dun (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Gnomish flying machines have been seen flying above Vol'dun. Discover their launching pad.. Rewards: 300 XP
  • Animal Research Project (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. The animals of the Overgrowth have been behaving strangely since Azerite was discovered in the Wailing Caverns. Capture several species for research.. Rewards: 300 XP
  • Assured Victory in Nazmir (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. The alliance is supplying its troops in Nazmir from Fort Victory, deep within Nazmani territory. Waylay one of their caravans and salvage any usable supplies.. Rewards: 300 XP
  • Azeroth Bleeds (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Azerite flows through the Wailing Caverns in tremendous quantities. Do not allow it to fall into the wrong hands of Azeroth's enemies.. Rewards: 300 XP
  • Bestiary Cleanup (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Set fire to the horde's beastiaries near the Grove of the Ancients in Darkshore. Without their wolves, the horde will be unable to field raiders to send against us.. Rewards: 300 XP
  • Bilgwater Invasion (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. The Bilgewater Cartel is making a play for the azerite that has been discovered in Arom's Crossing. Locate their base of operations.. Rewards: 300 XP
  • Boralus Anti-Air Upgrade (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. The Horde sends its fliers over Boralus Harbor, probing for weakness. Send our technicians to improve the city's anti-air cannons.. Rewards: 300 XP
  • Dark Iron Mole Machines (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. The alliance has established a base on Zuldazar, and is reinforcing using Dark Iron mole machines. Sabotage their tunnels and break their machines.. Rewards: 300 XP
  • Explore the Roost (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Night elf hippogryphs roost in Shatterspear Vale. Send a strike force to eliminate this base, and ensure horde aerial superiority over Darkshore.. Rewards: 300 XP
  • Goblins in Drustvar! (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Goblin machinery is tearing through the mountains of Drustvar, harvesting Azerite. Destroy their machines.. Rewards: 300 XP
  • Overgrown Animals (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. The animals of the Overgrowth have been behaving strangely since Azerite was discovered in the Wailing Caverns. Capture several species for research.. Rewards: 300 XP
  • Stormsong Supplies (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Warfang Hold is a well established horde base in Stormsong. Scout their capabilities, and sabotage their supply caches.. Rewards: 300 XP
  • Swamping the Alliance (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Deep in the Nazmir swamplands, the alliance is attempting to create a foothold. Find their fledgling base and report back to command.. Rewards: 300 XP
  • The 7th Legion (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. The 7th legion fleet that failed to apprehend Talanji has begun constructing a base near their landing site. Send a garrison to drive them into the sea.. Rewards: 300 XP
  • Tiragarde Cleanup (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Horde agents in Tiragarde are funneling resources to Freehold and Southport, in a shadow war against Boralus. Find and assault their base.. Rewards: 300 XP
  • Twilight Harvesting (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Remnants of the Twilight's Hammer operate within Blackfathom, harvesting azerite from the planet. Eliminate them, and secure the azerite for the alliance.. Rewards: 300 XP
  • Vol'dun or Don't (New) Level 120. Item Level 800. 3 Followers. Cost: 20 Resources. Duration: 12 hrs. Alliance ships are moored near Shatterstone Harbor, off the coast of Vol'dun. Launch an assault before the alliance gains another foothold on Zuldazar.. Rewards: 300 XP

8.0 - Quick Strike
  • Mistvine Ledge (New) Level 120. Item Level 800. Rare. 3 Followers. Cost: 0 Resources. Duration: 6 hrs. Our scouts have found an ideal location for an outpost in Zuldazar, but it is currently occupied by the enemy. Dispatch your troops to take Mistvine Ledge for the Alliance!. Rewards: 3000 XP



Garrison Follower Changes
Originally Posted by MMO-Champion
Common



Misc Changes
Originally Posted by MMO-Champion
Game Tips
  • Tip #235 - Tip: You can add additional action bars to your game interface from the Interface menu. using the Interface menu. Level 20-80.
  • Tip #236 - Tip: If you hold down while right-clicking on a target to loot, you will automatically loot all items on the target.Level 1-60.
  • Tip #237 - Tip: If you enjoyed playing with someone, put them on add them to your friends list! Level 20+.
  • Tip #241 - Tip: You can target members of your party with party members using the function keys. F1 targets you; F2 targets the second party member. Level 40+. and so on. Level 40+.
  • Tip #245 - Tip: Use the mouse wheel on your main when viewing the map to zoom in for a closer view of a zone.
  • Tip #247 - Tip: You can lock your action bar bars so you don't accidentally move spells. This is done using the interface options menu.
  • Tip #251 - Tip: Completing quests and dungeons are is the best way to gain levels. Level 1-20.
  • Tip #254 - Tip: You can hide your interface with Z and take screenshots with .
  • Tip #256 - Tip: Right click on the main map to zoom out to the continent or world view, left click to zoom in. Level 1-20.
  • Tip #261 - Tip: A blue question mark above a quest giver means the quest is repeatable.
  • Tip #281 - Tip: Clicking on an item being sold by a vendor will let you select how many of that item you wish to purchase.
  • Tip #381 - Tip: You can Click on an item stack to split it into smaller stacks.
  • Tip #389 - Tip: You can only know two professions at a time, but you can learn all of the secondary skills (Cooking, Fishing, and Archaeology). Level 10+.
  • Tip #393 - Tip: click on a quest in your quest log to toggle quest tracking for that quest. Level 10+.
  • Tip #399 - Tip: Quests completed at maximum level award gold instead of experience. Level 110-110. bonus gold instead of experience. Level 120-120.
  • Tip #404 - Tip: When interacting with other players a little kindness goes a long way!
  • Tip #406 - Tip: Use the Dungeon Finder tool to quickly travel to dungeons or to find more players for your dungeon group. jump into a 5-player dungeon adventure! Level 15-100.
  • Tip #419 - Tip: A monster with a gray health bar will provide no loot or experience from killing it. Level 40-60. has been claimed by other players and will yield no loot or experience. Level 40-110.
  • Tip #422 - Tip: You can access the map either by clicking the map button in the upper right of the mini-map or by hitting the 'M' key. The map can help you locate where you need to go to complete a quest.Level 1-20.
  • Tip #423 - Tip: High level dungeons often have a heroic difficulty mode. These settings are tuned for powerful players that have improved loot. Level 70-90. Mythic difficulty mode, not available through the Dungeon Finder but offering great rewards to brave adventurers! Level 110-120.
  • Tip #428 - Tip: Click World Quests to track more than one. Level 110-110. 120.
  • Tip #439 - Tip: A group leader can reset their instances or change dungeon difficulty by Right Clicking on their character portrait. Level 60+.
  • Tip #445 - Tip: If you Right Click on a name in the combat log a list of options will appear. Level 40+.
  • Tip #446 - Tip: You can only have benefit from one Battle Elixir and one Guardian Elixir on you at a time. Level 60+.
  • Tip #447 - Tip: When you are mousing over an item, you can hold down the shift key and it will also show you the item of that type you have equipped. Level 40+.
  • Tip #448 - Tip: You can have up to 12 18 characters per realm, with a maximum of 50 characters total across all realms. Level 40+.
  • Tip #450 - Tip: Most mounts and pets are shared across all of your characters. Level 20+. your characters. Level 20+.
  • Tip #452 - Tip: Conquer the enemy faction to get to Honor Level 50. Level 110-110. Tip: Defeat enemy players to earn Honor Levels and unlock prestigious cosmetic rewards! Level 20+.
  • Tip #453 - Tip: Flying mounts can be used at higher level. Level 20-50. Tip: You can learn to use flying mounts at level 60! Level 20-59.
  • Tip #456 - Tip: Dealing damage, healing or casting spells can generate Threat against a creature. Most creatures will or healing generates Threat against creatures, which will generally attack the player with the highest Threat against them. When in a group, you want the character with the most Threat to be a tank. Level 15-80. Characters with the Tank role generate extra Threat and should command enemies' attention. Level 15-99.
  • Tip #457 - Tip: Mythic dungeons are a great way to have epic (or even Legendary) adventures with your friends! Level 110-110. 120-120.
  • Tip #458 - Tip: Create a level 100 class trial character to try the class out for an extended period of time. Level 101-110. Tip: Thinking about trying out a new class? Try making a level 110 Class Trial character to see if you like it! Level 111-120.
  • Tip #459 - Tip: You can have your hair cut, colored or styled in a Barber Shop located in many cities. Level 40+. Tip: The Barber Shops located in many cities allow you to change your hair style, along with a number of other cosmetic options. Level 40+.
  • Tip #460 - Tip: Recruiting a friend to World of Warcraft can provide rewards for both of you. Level 20-110. 120.
  • Tip #461 - Tip: Heroic Dungeons require a minimum quality of gear Item Level before you can enter them with through the Dungeon Finder, but you can bypass that requirement with a full group of friends. Level 80-110. 110-120.
  • Tip #462 - Tip: Almost all loot can be awarded with increased power, sometimes greatly. Level 100-110. has a chance to upgrade in quality when earned, potentially increasing its power greatly. Level 100-120.
  • Tip #464 - Tip: You can use the Calendar to see upcoming holidays or plan events with your guild or friends. Level 40+. activities with your guild, Communities, or friends. Level 40+.
  • Tip #465 - Tip: You can Right Click on the Clock click on the Clock beneath the minimap to set an alarm or display a stopwatch. Level 20+.
  • Tip #468 - Tip: You can link quests, items, and achievements to chat messages by starting a chat line then Shift-Left Clicking the item. Level 60+.
  • Tip #469 - Tip: You can track progress on current quests or achievements using shift-click. Level 40+. achievements or active quests by Shift-clicking them. Level 40+.
  • Tip #475 - Tip: If you are having difficulty with a group of creatures in a dungeon, try using a crowd control "crowd control" ability, such as Polymorph or Sap. Level 40-90. to take an enemy out of the fight. Divide and conquer! Level 40-109.
  • Tip #503 - Tip: There are six branches of Pandaren Cooking. You can choose to pursue one, or to master them all. Level 85-90. 81-90.
  • Tip #578 - Tip: The War Games feature allows your group leader to challenge another group to an Arena or Battleground skirmish of their choice. War Games can be started from the Player vs. Player screen. Level 90-110. 249+.
  • Tip #589 - Tip: You can use Raid Finder to join a 25-player raid for some of the most epic experiences World of Warcraft has to offer. Level 90-90. 120-120.
  • Tip #599 - Tip: Everyone knows Alleria and Turalyon were on Argus this whole time. Level 101-110. 110-110.
  • Tip #602 - Tip: You can drag ability icons from the spellbook, spec page Specialization page, or, talent page down onto your action bars. Level 10-100.
  • Tip #603 - Tip: You make a new character to try out a different race, class or faction. Many players call these characters "alts." Level 10-20. 40.
  • Tip #604 - Tip: The tank role focuses on controlling enemy creatures during group play. Tanks sacrifice high damage for high survivability. Level 10-50. 60.
  • Tip #605 - Tip: The healer role focuses on keeping themselves and other members of the group alive. Level 10-50. 60.
  • Tip #606 - Tip: The damage role (sometimes called "DPS") focuses on defeating the enemy. Damage dealers are supported by tanks and healers. Level 10-50. 60.
  • Tip #620 - Tip: You can choose to receive loot for a different class specialization by Right Clicking on the character frame and choosing Loot Specialization. Level 90+.
  • Tip #624 - Tip: Normal and Heroic Raids scale in difficulty and rewards to suit groups containing anywhere from 10 to 30 players, including Real ID and BattleTag friends, so no one has to be left out! Level 90+.
  • Tip #626 - Tip: Look for the Toy Box inside your Collections menu. All your cosmetic items and toys are automatically stored there once collected. Level 10+.
  • Tip #629 - Tip: Your Garrison serves as your base of operations in Draenor. Upgrade it and recruit an army of followers to crush your enemies and earn rewards! Level 91-99.
  • Tip #632 - Tip: Group Finder Tip: The Premade Groups tool allows you to create and find groups for any dungeons, raids or quests. Level 60+. dungeons, raids, quests, organized PvP, or any other group activity! Level 60+.
  • Tip #744 (New) - Tip: Your Heart of Azeroth grows more attuned to the world's energies with each passing week, reducing the amount of Artifact Power needed to level it up. Level 120-120.
  • Tip #745 (New) - Tip: Your War Campaign quests unlock new content and powerful rewards. Don't neglect them! Level 111-120.
  • Tip #746 (New) - Tip: Looking to put the War in Warcraft? Activate War Mode in your faction's capital city and venture out into the world with Player vs. Player combat enabled to earn bonus experience and quest rewards! Level 60+.
  • Tip #747 (New) - Tip: Regretting the Azerite power you chose on your armor? Visit the Azerite Reforger in Boralus or Zuldazar to reset your selection. Level 111-120.
  • Tip #748 (New) - Tip: Island Expeditions are an excellent source of Azerite to empower your Heart of Azeroth. Level 118-120.
  • Tip #749 (New) - Tip: Communities offer chat channels, voice support, and event calendars to help you find new groupmates or keep in touch with friends on other servers. Level 60-120.

Group Finder Activities
Dungeons
  • THE MOTHERLODE (Heroic) - 5 players. Level 120. Map: The Motherlode. Difficulty: Heroic.
  • THE MOTHERLODE (Mythic Keystone) - 5 players. Level 120. Map: The Motherlode. Difficulty: Mythic Keystone.
  • THE MOTHERLODE (Normal) - 5 players. Level 120. Map: The Motherlode. Difficulty: Normal.
  • THE MOTHERLODE (Normal) - 5 players. Level 108-120. Map: The Motherlode. Difficulty: Normal.

LFG Dungeons
Dungeons
  • Atal'Dazar - Alliance only. Map: Atal'Dazar. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Atal'Dazar - Horde only. Map: Atal'Dazar. Level 108 110-120. Suggested level: 110. Roles: 1 tank/1 healer/3 damage.
  • Freehold - Map: Freehold. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Kings' Rest - Map: Kings' Rest. Level 121. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Random Battle For Azeroth Heroic - Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Shrine of the Storm - Map: Shrine of the Storm. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Shrine of the Storm - Horde only. Map: Shrine of the Storm. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Shrine of the Storm - Alliance only. Map: Shrine of the Storm. Level 108 110-120. Suggested level: 110. Roles: 1 tank/1 healer/3 damage.
  • Siege of Boralus - Map: Siege of Boralus. Level 121. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Temple of Sethraliss - Alliance only. Map: Temple of Sethraliss. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Temple of Sethraliss - Horde only. Map: Temple of Sethraliss. Level 108 110-120. Suggested level: 110. Roles: 1 tank/1 healer/3 damage.
  • The MOTHERLODE!! - Horde only. Map: The Motherlode. Level 115-120. Suggested level: 110 115. Roles: 1 tank/1 healer/3 damage.
  • The MOTHERLODE!! - Map: The Motherlode. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • The MOTHERLODE!! - Alliance only. Map: The Motherlode. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • The Underrot - Map: The Underrot. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • The Underrot - Alliance only. Map: The Underrot. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • The Underrot - Horde only. Map: The Underrot. Level 108 110-120. Suggested level: 110. Roles: 1 tank/1 healer/3 damage.
  • Tol Dagor - Map: Tol Dagor. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Tol Dagor - Alliance only. Map: Tol Dagor. Level 115-120. Suggested level: 110 115. Roles: 1 tank/1 healer/3 damage.
  • Tol Dagor - Horde only. Map: Tol Dagor. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Waycrest Manor - Alliance only. Map: Waycrest Manor. Level 108 110-120. Suggested level: 110. Roles: 1 tank/1 healer/3 damage.
  • Waycrest Manor - Map: Waycrest Manor. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.
  • Waycrest Manor - Horde only. Map: Waycrest Manor. Level 120. Suggested level: 110 120. Roles: 1 tank/1 healer/3 damage.

Map Areas
Kalimdor
  • Darkshore (New) - Music: Zone-Darkshore. Pet battle levels: 3-6.

Kul Tiras
  • Stormsong Valley > Briarback Warrens (New)
  • Stormsong Valley > Millstone Hills (New)
  • Stormsong Valley > Storm's Watch - Name changed from "Stormsong Valley > Crestfall" to "Stormsong Valley > Storm's Watch".
  • Stormsong Valley > Twin Rivers (New)
  • Tiragarde Sound > Ashvane Company Yards - Name changed from "Tiragarde Sound > Boralus Docks" to "Tiragarde Sound > Ashvane Company Yards".
  • Tiragarde Sound > Ashvane Docks (New) - Pet battle levels: 25-25.
  • Tiragarde Sound > Dampwick Ward (New) - Pet battle levels: 25-25.

Zandalar
  • Nazmir > Gnarlroot Cleft (New)
  • Nazmir > Grimwatt's Crash (New)
  • Nazmir > Lifestone Cavern (New)
  • Zuldazar > Mistvine Ledge (New)

Map Difficulties
  • Chamber of Heart - Name changed from "Hall of Communion (Destroyed)" to "Chamber of Heart".
  • The MOTHERLODE!! - Heroic Dungeon - Name changed from "The Motherlode - Heroic Dungeon" to "The MOTHERLODE!! - Heroic Dungeon".
  • The MOTHERLODE!! - Mythic Dungeon - Name changed from "The Motherlode - Mythic Dungeon" to "The MOTHERLODE!! - Mythic Dungeon".
  • The MOTHERLODE!! - Mythic Keystone - Name changed from "The Motherlode - Mythic Keystone" to "The MOTHERLODE!! - Mythic Keystone".
  • The MOTHERLODE!! - Normal Dungeon - Name changed from "The Motherlode - Normal Dungeon" to "The MOTHERLODE!! - Normal Dungeon".

Maps
Battle for Azeroth
  • Chamber of Heart - Name changed from "Hall of Communion (Destroyed)" to "Chamber of Heart".

Legion
  • The MOTHERLODE!! - Name changed from "The Motherlode" to "The MOTHERLODE!!".

Mounts
Ground Mounts
  • Obsidian Krolusk - Ground Mount. Obsidian Krolusk. "PH" Source: Drop: PH Achievement: Glory of the Wartorn Hero Category: Dungeons & Raids

Scenarios
Combat Training
  • 04: Razor Sharp - Name changed from "04: Looking for More" to "04: Razor Sharp". Learn about Dire Frenzy. Barbed Shot.
  • 05: Cobra Strike - Name changed from "05: Getting In On The Action" to "05: Cobra Strike".

Tyranny of the Light
  • 01: Travel to Beastwatch (New) - Go to the aid of Beastwatch! It is the site of an impending assault by the Lightbound.
  • 02: The Lightbound (New) - Defend Beastwatch against the Lightbound assault.
  • 03: Evermorn Hold (New) - Track down Exarch Orelis in Evermorn Hold.
  • 04: Exarch Orelis (New) - Defeat the Lightbound Exarch.
  • 05: Report to the Warchief (New) - Return to Grommash Hellscream at Hellsreach Citadel.
  • 06: Defense at Brimstone Tower (New) - Use the turret at the top of Brimstone Tower to defend the Mag'har.
  • 07: Narrow Escape (New) - Escape Gorgrond through the Rift to Azeroth.

Skills
Class Skills
  • Pet - Lizard (New)

World Safe Locations
The Great Sea Horde
  • The Great Sea Horde - Graveyard (New)
This article was originally published in forum thread: Battle for Azeroth Beta - Build 26608 started by chaud View original post
Comments 64 Comments
  1. Meat Rubbing Specialist's Avatar
    The Frost DK changes confuse me. All that changed was the 58 row was swapped with the level 60 row.

    Wut.
  1. Allist's Avatar
    Can we please get Character Copies enabled soon...
  1. Fabled's Avatar
    That pig snout mask kinda scares me a little..
  1. Azahel's Avatar
    Quote Originally Posted by Fabled View Post
    That pig snout mask kinda scares me a little..
    How about this?
  1. Extort's Avatar
    Current build on beta says 26610 atm
  1. Kaeth's Avatar
    So Azerite reforge/respec is in. Think they'll relent before September and let us select a different bonus for each spec?

    (No, I don't think so, either.)
  1. mathiaslindberg's Avatar
    "Shaman: Hex (New) Transforms the enemy into a wicker mongrel for 60 sec. While hexed, the victim is incapacitated, and cannot attack or cast spells. Damage may cancel the effect. Limit 1. Only works on Humanoids and Beasts. 30 yd range. 1.7 sec cast. 30 sec cooldown."

    Kul Tiran Shaman confirmed
  1. reauxmont's Avatar
    "The Great Sea Horde - Graveyard (New)"

    Yay, no more waiting 6 minutes to be teleported to the Barrens.
  1. Th3Scourge's Avatar
    Wow what a rework of the Frost DK /sarcasm
  1. Hyrja's Avatar
    Quote Originally Posted by Allist View Post
    Can we please get Character Copies enabled soon...
    most likely will happen with new build this week
  1. Simca's Avatar
    Quote Originally Posted by Extort View Post
    Current build on beta says 26610 atm
    Which is why you won't see any of these changes on Beta, since these changes are only in Build 26608 and not in Build 26610.
  1. Fabled's Avatar
    Quote Originally Posted by Azahel View Post
    How about this?
    Yea, those are pretty spooky too. Both just remind me of that weird pig mask from Majora's Mask.
  1. happy jumping car's Avatar
    Never understood why the mage has the ability to "decurse" curses and not "dispel" magic debuffs

    Curses and maledictions are about priest, warlock and paladin, while mages are all about magic (obvious yeah) so that would make more sense, or maybe it's just a balance thing (too powerful with a magic dispell, so they gave them decurse lul)
  1. Ielenia's Avatar
    Any news about the character copy tool going live, yet?
  1. Nozuka's Avatar
    Quote Originally Posted by happy jumping car View Post
    Never understood why the mage has the ability to "decurse" curses and not "dispel" magic debuffs

    Curses and maledictions are about priest, warlock and paladin, while mages are all about magic (obvious yeah) so that would make more sense, or maybe it's just a balance thing (too powerful with a magic dispell, so they gave them decurse lul)

    i think originally they just needed a tool against warlocks
  1. Cazmosis's Avatar
    Quote Originally Posted by Th3Scourge View Post
    Wow what a rework of the Frost DK /sarcasm

    If there's one spec that doesn't need a rework, its frost DK. Breath could get cut and I doubt few would care.
  1. Mivoc's Avatar
    Quote Originally Posted by Cazmosis View Post
    If there's one spec that doesn't need a rework, its frost DK. Breath could get cut and I doubt few would care.
    The talent trees for Frost DK lack any real choice. Everything in there is passive and unsubstantial, no new abilities except for the last row.

    Frost DK's rotation is also extremely lackluster and only has 4 buttons. It works I suppose, but it lacks anything interesting like Singragosa's Fury or Coldheart(legendary that gave them a single target stun and massive nuke). There just is not much going on here.
  1. Divinexve's Avatar
    Im loving the fury warr changes
  1. blehmeh's Avatar
    Fat Human Shamans, confirmed.
  1. Dartz1979's Avatar
    Quote Originally Posted by Fabled View Post
    Yea, those are pretty spooky too. Both just remind me of that weird pig mask from Majora's Mask.
    it looks like the pigs from duke nukem

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