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Battle for Azeroth Beta - Protection Paladin Feedback
Originally Posted by Blizzard (Blue Tracker / Official Forums)
A few changes to Protection in an upcoming build. Mostly focused on smoothing out issues in the core rotation and active mitigation.

  • Consecration no longer buffs Shield of the Righteous and Light of the Protector
  • Consecration cooldown 4.5s (from 9s) and duration 12s (from 9s), but you can only have one down at once
  • Mastery: Divine Bulwark reduces all damage you take while in Consecration (instead of increasing Shield of the Righteous effectiveness)
  • Avenger's Shield increases the effects (damage and armor) of your next Shield of the Righteous by 20%
  • Consecrated Hammer will be replaced with a new L15 talent

Listing all at once because they're all pieces of the same goals. First, Avenger's Shield is back to having some baseline defensive value, which pulls the rotation together by making you care about both hit and Hammer of the Righteous other than for pickups/damage.

Second, Consecration is easier to work with. If you don't have to move, you have to replace it less often, and if you do have to move, you can replace it much more quickly. While standing in Consecration still has some value, your core buttons no longer rely on it, and the loss of mitigation from being outside it is much smaller than Legion. It also provides a small source of baseline magic mitigation.

Finally, the gap between Shield of the Righteous uptime and downtime, in terms of mitigation, is less dramatic. The previous mastery made that gap get wider and wider as the expansion went on, leading to the problem of increasing moments of vulnerability when active mitigation was down. Shield of the Righteous will now have more consistent value across the expansion. The spec will be tuned expecting slightly lower Shield of the Righteous strength and uptime compared to Legion, which helps avoid the problem where there were windows of very poor mitigation compared to other tanks.

Battle for Azeroth Beta - Discipline Priest Feedback
Originally Posted by Blizzard Entertainment
At the moment, there's some baseline compensation on Shadow Mend and Power Word: Shield, which were so often buffed by Grace in the situations where they were most important. The final amount that will be appropriate is still somewhat up in the air after all the changes (including having mastery affecting them). In any case, the main goal is that the ability to focus healing on one target shouldn't be so dependent on a specific talent. That was also a problem with L100 as it was. (Blue Tracker / Official Forums)

Upcoming Changes
A few changes for an upcoming beta build.

  • New talent: Sins of the Many. Your damage is increased by up to X%, diminishing for each ally with Atonement.
  • Likely location is L75, pushing Lenience to L100, and removing Grace.
We agree with trying to find a talent that calls to having a smaller number of Atonements out, but are trying a version that still provides some benefit in all situations.

Grace's concept was generally subsumed by the new mastery (which is seeming successful so far), and stacking Grace on top of mastery led to huge variance in the strength of Shadow Mend and Power Word: Shield casts. Making that choice with mastery is a better place than making it with a talent that was essentially required in some types of content.

The talent rearrangement should leave L100 as a row of talents that most show their strength when effectively healing a large number of targets, and L75 as a row of talents less focused on that situation.

  • Contrition's healing is increased by Power of the Dark Side
So that Power of the Dark Side remains neutral as to your choice of which mode of Penance to use.

  • Mindbender's damage reduced 24%

It has been unintentionally strong ever since the squish, as many people have observed.

At the moment, there's some baseline compensation on Shadow Mend and Power Word: Shield, which were so often buffed by Grace in the situations where they were most important. The final amount that will be appropriate is still somewhat up in the air after all the changes (including having mastery affecting them). In any case, the main goal is that the ability to focus healing on one target shouldn't be so dependent on a specific talent. That was also a problem with L100 as it was. (Blue Tracker / Official Forums)

Play with the Blues on Thursday - Alliance Warfronts
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Greetings friends,

This Thursday (May 24 PDT), we'll have a Play with the Blues event focusing on Alliance Warfronts. Members of the Blizzard WoW Development and WoW QA teams will be fighting alongside you all on the Anduin beta realm. Be on the lookout for characters in the guild.

Start Time: 3:00 p.m. PDT
End Time: 5:00 p.m. PDT
Realm: Anduin

How to queue for Warfronts:
1. Head to the Trade District in Stormwind.
2. Look for the War Table located outside of Trias' Cheese shop.
3. Interact with the table to queue up!

Reminder:
There are no level restrictions or prerequisite quests for Warfronts in the beta. If you'd like to participate, but only have a Horde character on Anduin (or no characters at all ... yet), all you need to do is create a fresh Alliance character, and you'll be good to go.
This article was originally published in forum thread: BfA Beta Protection Paladin and Discipline Priest Feedback, Warfronts with the Devs started by Stoy View original post
Comments 7 Comments
  1. Daemos daemonium's Avatar
    Thoses prot changes look great really looking forward to playing it.
  1. Kaeth's Avatar
    Those prot changes are a very pleasant surprise. Looking forward to this.
  1. Hugh Wattmate's Avatar
    Some solid changes, i was kinda hoping to see character copy in the notes though
  1. Sorotia's Avatar
    Looks good to me, I have a prot pally and was considering a disc priest...makes me even more tempted.
  1. Bane-Thunder-God's Avatar
    Alliance warfronts finally! Can't wait to test em on my Ret
  1. Easo's Avatar
    Protection palading changes seem nice.
    I would love a bit faster button smashing (at least until I gobble up all the haste in the world), it feels sluggish right now.
    But... Give us the Hammer of Wrath back to spam at execute phases...
  1. Peacemoon's Avatar
    Prot changes are nice but they really need to take tank heals off of GCD, it is really clunky and difficult to use properly. Does not deserve to be on GCD

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