Three Sisters - Battle for Azeroth Comics: Issue #3

Developer Update - Upcoming Social Features

Affliction Warlock Feedback - Battle for Azeroth
Originally Posted by Blizzard (Blue Tracker)
We're going to swap Haunt (was lvl 15, now lvl 90) with Deathbolt (was lvl 90, now lvl 15) in the talent tree in the next build. This fulfills a desire (mentioned several times here) to be able to play a Nightfall + Haunt or Drain Soul + Haunt build, which a lot of players think is fun (and is fair feedback).

The reason we made the last round of talent swaps, which saw Nightfall and Drain Soul move to level 15, and Shadow Embrace and Haunt move to level 90, was to satisfy a different desire (as players mentioned even in this thread) to allow Drain Soul and Grimoire of Sacrifice to be taken together, as both are identity, feel, and greatly gameplay changing. That also seemed reasonable.

Separately, that also had the benefit of allowing Nightfall and Drain Soul to be acquirable earlier at lvl 15, since they are both great leveling talents and good to have early.

To make room for Nightfall and Drain Soul on the lvl 15 row, we chose to move Shadow Embrace and Deathbolt together (as opposed to Shadow Embrace and Haunt) because Shadow Embrace and Haunt are pretty similar - they both provide a damage taken debuff with or near 100% uptime. That's still true, but it seems better overall to live with that, look for opportunities to improve/replace Shadow Embrace in the future, and support a Nightfall + Haunt build.

So the new layout looks like:
Row 15: Nightfall, Drain Soul, Deathbolt
Row 90: Shadow Embrace, Haunt, Grimoire of Sacrifice

On the topic of talent tree layouts in general for all specs - it's always a list of competing, sometimes contradictory desires, all of which are valid to some varying degrees:
  • "All talents on a row should be equal"
  • "Some talents should better in some situations"
  • "Talents on the same row shouldn't clearly be better in single target or AOE vs other talents on the same row"
  • "Difficult to use talents should be a little more rewarding than easy to use talents"
  • "Talents shouldn't be too similar to each other"
  • "Players should be allowed to pick whatever talent they find the most fun"
  • "The strongest talent should probably be the most fun one"
And so on. It’s often not possible to satisfy all requirements, so it becomes sort of finding the best configuration that satisfies as many desires as possible, and iterating on improvements for the future.

As usual, we're always open to feedback.

End of Legion: Mythic Raiding Feedback
Originally Posted by Blizzard (Blue Tracker)
With Legion coming to a close we thought we might try something a little different and collect some specific feedback on things. Last week's topic, which was Mythic+, I think went over really well and I'm looking forward to what you guys have to say about some of the topics on our list and what you thought about them over the course of the expansion.

This week's topic is going to be about Mythic Raiding over the course of Legion. We want to hear what you all think it did well, what you think it didn't, what about certain bosses that you liked or didn't like, specific mechanics, etc.

Why "Mythic" Raiding specifically?
We felt like Mythic on its own stood to be its own topic because it has its own specific feedback comparatively to Heroic or Normal. There will be another topic later that will cover Normal and Heroic.

Where is X topic?
Don't worry as we have a list of topics that we plan on going down and its probably on the list. Every week will be a new topic so just give us a moment and we'll get there.

Also a friendly note that just because you see it here doesn't mean it will be changed or added - and this topic is not an indication of future feature development.
This article was originally published in forum thread: Affliction Warlock Feedback - Battle for Azeroth, Mythic Raiding Feedback - Legion started by chaud View original post
Comments 11 Comments
  1. dopefishz's Avatar
    Warlocks with the 2nd(?) bluepost while Elemental Shamans and other classes are being left behind. Why am I not surprised ?
  1. cocomen2's Avatar
    Thats srsly strange , they change warlocks 3 weeks in row and still dont done - there no time for other classes in time span left to 12 agust. (maybe we gona be forced to be all warlocks heh)

    Changes that i like : warlock(all 3 specs),fury warrior,Surv hunter,Havok DH thats all 6 specs..... and others boring as hell
  1. Reek's Avatar
    Quote Originally Posted by cocomen2 View Post
    Thats srsly strange , they change warlocks 3 weeks in row and still dont done - there no time for other classes in time span left to 12 agust. (maybe we gona be forced to be all warlocks heh)
    They have other teams that work on other classes, not sure why people think it's one set of people that work on all classes.
  1. cocomen2's Avatar
    Quote Originally Posted by Reek View Post
    They have other teams that work on other classes, not sure why people think it's one set of people that work on all classes.
    Problem that "good" changes mostly done only by TEAM that works on warlocks, so i would prefer them to do all classes even if its gona take them a year to do.

    example :
    Demo warlock have only 1 talent that i would not pick "Nether Portal"
    While BM hunter, gosh its like hell on earth - as if they tried to collect all boring talents in one spec 18 talents out of 21 feels boring to me.

    "Stampede" does anyone even use it? iconic ability of rexxar but its definition of insanity big CD,low damage, bad animation, enemy isnt stupid to stay afk and wait.
    Talent from mop that summoned 3 pets from stable was much interesting ...... in MOP gosh,talents must evolve not degrade.



    Of Course this my personal opinion.
  1. Hextor's Avatar
    Warlocks are the favorite child now
  1. Marrilaife's Avatar
    Quote Originally Posted by dopefishz View Post
    Warlocks with the 2nd(?) bluepost while Elemental Shamans and other classes are being left behind. Why am I not surprised ?
    Meanwhile the promised frost dk updates went the way of the dance studio...
  1. Weeps's Avatar
    Meanwhile spriest community is bitching with 20+ pages of information

    But, yeah... let's give warlocks something for the lulz
  1. JohnBrah's Avatar
    These are the worst changes for warlock Blizzard could have made. Congratulations! It seems like they do not get that Deathbolt is the interesting Talent, not Haunt. It interacts with your dots and is the only "burst" Talent for affliction. When we look at Haunt, we see that it is not interactive at all and just a button you press every fifteen seconds, making your rotation feel slow. One can not possibly argue, that Deathbolt is not more interesting than Haunt. For the sake of god! Swap those talents back as they were
  1. Desbris's Avatar
    Why have they not introduced Mythic+ Raids yet? It basically solves so much problems in relation to the players waiting for new content. M+ dungeons were one of the best additions to date, I don't understand why they haven't considered this for raids too.
  1. kaption's Avatar
    Quote Originally Posted by Desbris View Post
    Why have they not introduced Mythic+ Raids yet? It basically solves so much problems in relation to the players waiting for new content. M+ dungeons were one of the best additions to date, I don't understand why they haven't considered this for raids too.
    That would ruin the raiding community. End game would no longer be End Game and it would be a constant battle.

    To compare it to the count opposite lets say PvP - You win the tournament you are the best - The person who beats the raid first is the best. But imagine that it was just a scoreboard for PvP and the person with the highest rating was the best. I think you can see the comparison.

    In theory it all sounds good but practically there would be even further imbalancing on a section of the game that already struggles.
  1. Szaas's Avatar
    I agree with what JohnBrah said above.

    Nightfall and Deathbolt are one of the most interesting talents an Aff lock could use. Meanwhile, Haunt is the opposite : not fun and interesting at all.
    So now we have to chose between Nightfall and Deathbolt ? Just because a couple pve only boys SIMmed that it would be beneficial ?
    I'm very sad and disappointed by this change. This only change makes aff lock MUCH less attractive, and probably not just to me.

    Oh, and please, just make Death Coil baseline.

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