Siege of Boralus Battle for Azeroth Dungeon Guide - Boss Strategies and Loot List
Achievements
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Originally Posted by MMO-Champion
Siege of BoralusLady Ashvane has unleashed her fury against the capital city's waning defenses. As Boralus burns, a small group of heroes must quell the rising chaos and put an end to Ashvane's plan to dominate the region.
Chopper Redhook
Chopper Redhook's brutality is feared throughout Kul Tiras. Supported by Irontide forces, Chopper is free to rampage through Boralus, relishing the chaos rampant in the streets.
- Overview - Chopper Redhook fixates on a random enemy and attempts to catch them with his Meat Hook. The longer Chopper chases enemies, the faster he gets with Boiling Rage.
As the fight progresses, Irontide forces engage the party while the area is bombarded by a continual Cannon Barrage.
Heavy Ordnance appears during the barrage, and unless it is detonated before time expires it will explode and damage the party.
- Damage Dealers -
- Kill Irontide forces.
- When the target of On the Hook, run away.
- Healers -
- Irontide Powdershots inflict damage to everyone in the party.
- If Heavy Ordnance explodes it does massive damage to the party.
- When the target of On the Hook, run away.
- Tanks -
- Avoid being in melee range with Chopper Redhook due to Heavy Hitter.
- Face Irontide Cleaver's Heavy Slash away from the party.
- Run over Heavy Ordnance to prevent them from damaging the party.
- Damage Dealers -
- Heavy Hitter - A powerhouse whose movement speed is reduced by 75%. Additionally, his melee attacks cause knockback.
- On the Hook - Turns all his anger towards one enemy and fixates on them.
- Boiling Rage - Increases his movement speed by 5% every 2 sec.
Leading the boss over Heavy Ordinance removes this buff for a short time.
- Boiling Rage - Increases his movement speed by 5% every 2 sec.
- Meat Hook - Hurls a hook at his current target that catches the first enemy in front of the boss, inflicting 32 Physical damage and pulls the target to the boss.
- Gore Crash - Smashes the ground, inflicting 50 Physical damage and knocking back enemies within 10 yards and 21,800 Physical damage to everyone.
- Cannon Barrage - Cannons barrage the area inflicting 5,460 Arcane damage to everyone within the area, and knocking them back.
- Heavy Ordnance - Heavy Ordnance Inflicts 35 Arcane damage to all nearby enemies on impact and knocks them back.
Walking over this ordnance detonates it, inflicting 18 Arcane damage to the target and knocking them back.
Leading the boss into these bombs inflicts 35 Arcane damage and stuns him for 6 sec.
If the ordnance is not detonated before its time expires, it explodes and inflicts 37 Arcane damage to the party.
- Heavy Ordnance - Heavy Ordnance Inflicts 35 Arcane damage to all nearby enemies on impact and knocks them back.
- Irontide Cleaver - A Irontide bruiser with a heavy melee attack.
- Heavy Slash - A cresting wave of destruction surges over enemies in a line in front of the caster, dealing 15,600 Physical damage and stunning them for 4 sec.
- Irontide Powdershot - An Irontide marksman capable of inflicting damage to the party.
- Molten Slug - Shoots at a random enemy, inflicting 3,120 Fire damage.
- Mythic Difficulty Only - Siege of Boralus is only available in Mythic Difficulty.
Sergeant Bainbridge
Sergeant Bainbridge is a rigid officer that vehemently enforces his rule of iron. Believing weakness should be punishable by death, Bainbridge is quick to send those who offend him to the noose.
- Overview - Sergeant Bainbridge fixates on a random enemy and attempts to catch them with his Hangman's Noose. The longer Bainbridge chases enemies, the faster he gets with Boiling Rage.
As the fight progresses, Kul Tiran forces engage the party while the area is bombarded by a continual Cannon Barrage.
Heavy Ordnance appears during the barrage, and unless it is detonated before time expires it will explode and damage the party.
- Damage Dealers -
- Kill Kul Tiran forces.
- When the target of Iron Gaze, run away.
- Healers -
- Kul Tiran Marskmen inflict damage to everyone in the party.
- If Heavy Ordnance explodes it does massive damage to the party.
- When the target of Iron Gaze, run away.
- Tanks -
- Avoid being in melee range with Sergeant Bainbridge due to Heavy Hitter.
- Face Kul Tiran Vanguard's Heavy Slash away from the party.
- Run over Heavy Ordnance to prevent them from damaging the party.
- Damage Dealers -
- Heavy Hitter - A powerhouse whose movement speed is reduced by 75%. Additionally, his melee attacks cause knockback.
- Iron Gaze - Turns all his anger towards one enemy and fixates on them.
- Boiling Rage - Increases his movement speed by 5% every 2 sec.
Leading the boss over Heavy Ordinance removes this buff for a short time.
- Boiling Rage - Increases his movement speed by 5% every 2 sec.
- Hangman's Noose - Hurls a rope at the current target, preventing them from using spells or abilities and inflicts 2 Physical damage every 0.25 sec while pulling them towards the boss.
- Steel Tempest - Smashes the ground, inflicting 50 Physical damage and knocking back enemies within 10 yards and 16 Physical damage to everyone.
- Cannon Barrage - Cannons barrage the area inflicting 5,460 Arcane damage to everyone within the area, and knocking them back.
- Heavy Ordnance - Heavy Ordnance Inflicts 35 Arcane damage to all nearby enemies on impact and knocks them back.
Walking over this ordnance detonates it, inflicting 18 Arcane damage to the target and knocking them back.
Leading the boss into these bombs inflicts 35 Arcane damage and stuns him for 6 sec.
If the ordnance is not detonated before its time expires, it explodes and inflicts 37 Arcane damage to the party.
- Heavy Ordnance - Heavy Ordnance Inflicts 35 Arcane damage to all nearby enemies on impact and knocks them back.
- Kul Tiran Vanguard - A bruiser with a heavy melee attack.
- Heavy Slash - A cresting wave of destruction surges over enemies in a line in front of the caster, dealing 15,600 Physical damage and stunning them for 4 sec.
- Kul Tiran Marksman - An marksman capable of inflicting damage to the party.
- Molten Slug - Shoots at a random enemy, inflicting 3,120 Fire damage.
- Mythic Difficulty Only - Siege of Boralus is only available in Mythic Difficulty.
Dread Captain Lockwood
Dread Captain Lockwood commands a host of Azerite artillery. Currently her cannons are trained on the palace, threatening to reduce the seat of the Proudmoore's power to rubble unless they surrender.
- Overview - Dread Captain Lockwood continually retreats from players using Evasive and assaults them with Gut Shot.
Once her energy bar is filled, she Withdraws to her ship and her crew assaults the party while the area is constantly bombarded by Dread Volley.
Unstable Ordnance must be used to bombard Captain Lockwood's ship and return her to the battlefield.
- Damage Dealers -
- Pickup Unstable Ordnance and use it to damage the ship.
- Healers -
- Gut Shot continually damages random party members.
- Tanks -
- Face Ashvane Deckhand's Crimson Swipe away from the party.
- Avoid Clear the Deck.
- Damage Dealers -
- Shoot - Shoots at an enemy, inflicting 10 Physical damage.
- Evasive - Constantly flees from melee combat unless snared or rooted.
- Gut Shot - When not being melee attacked, shoots at random enemies inflicting 16 Physical damage on impact and an additional 15 Physical damage every 2 sec for 8 sec.
- Clear the Deck - Sends the targets in a cone in front of the caster flying, inflicting 40 Physical damage on impact and knocking them back.
- Withdraw - At full energy, the boss withdraws back to her ship.
- Dread Volley - Inflicts 54 Arcane damage to all nearby enemies.
- Ashvane Deckhand - An Ashvane fighter with a melee cone attack.
- Crimson Swipe - Inflicts 15 Physical damage to enemies in a cone in front of the caster.
- Ashvane Cannoneer - A heavy Ashvane soldier that harasses enemies with their cannon.
- Broadside - Fires a cannon that inflicts 45,500 Arcane damage to all enemies caught in the path.
- Unstable Ordnance - Leaves behind unstable ordnance. Fire this ordnance at the Dread Ship to force the boss back onto land.
Carrying unstable ordnance reduces your movement speed by 45% for 10 sec.
- Mythic Difficulty Only - Siege of Boralus is only available in Mythic Difficulty.
Hadal Darkfathom
Hadal Darkfathom is an ancient sea giant called from the depths to unleash his fury on Boralus. Using his powerful strength he crushes buildings, statues and civilians alike.
- Overview - Hadal Darkfathom causes water eruptions at random enemy destinations with Break Water. These eruption form brine pools throughout the area.
When at full energy, Hadal hurls unleashes a Tidal Surge.
- Damage Dealers -
- Use the statue to avoid Tidal Surge.
- Healers -
- Break Water inflicts damage to everyone.
- Use the statue to avoid Tidal Surge.
- Tanks -
- Face Crashing Tide away from the party.
- Use the statue to avoid Tidal Surge.
- Damage Dealers -
- Crashing Tide - A cresting wave of water surges over enemies in a line in front of the caster, dealing 16 Frost damage.
Also leaves brine pools at the destinations that continue to inflict 15 Frost damage every 1 sec to enemies within them. - Break Water - Roiling water erupts under random enemy destinations, inflicting 32 Frost damage to enemies within 5 yards and knocks them into the air as well as inflicting 6,905 Frost damage to everyone.
This ability also leaves brine pools at the destinations that continue to inflict 15 Frost damage every 1 sec to enemies within them. - Tidal Surge - At full energy, conjures a wall of water that surges across the space, inflicting 35 Frost damage to all enemies caught in the wave.
- Mythic Difficulty Only - Siege of Boralus is only available in Mythic Difficulty.
Viq'Goth
Summoned from the depths by Lady Ashvane, Viq'Goth has devastated the harbor. Capable of pulling entire galleons to the crushing depths, this leviathan must be defeated before the Kul Tiran fleet is destroyed.
- Overview - Kul Tiran Engineers need to be rescued from the wreckage to fix broken cannons. Once repaired, these cannons can be turned on Viq'Goth to inflict massive damage.
Viq'Goth uses Call of the Deep to assault the fight space and uses Putrid Waters to inflict damage to random members of the party.
- Damage Dealers -
- Defeat the Gripping Terror so it releases the engineer.
- Healers -
- Putrid Waters inflicts damage to random party members.
- Tanks -
- Melee attack Demolishing Terrors to prevent them from using Hull Cracker.
- Damage Dealers -
- Putrid Waters - Spits putrid water at random enemies that inflicts 15 Frost damage on impact and 9 Frost damage every 5 sec for 30 sec.
If dispelled, water erupts and inflicts 14 Frost damage to nearby allies and knocks them back. - Terror From Below - Enemies that remain in the water for too long will be constricted by tentacles and crushed.
- Constricting Terror - Erupt from the water to crush enemies who have been away from land too long.
- Crushing Embrace - A tentacle erupts from the water and crushes its prey for 16 Physical damage every 1 sec for 30 sec.
- Constricting Terror - Erupt from the water to crush enemies who have been away from land too long.
- Call of the Deep - Belches a torrent of water that inflicts 54 Frost damage on impact to nearby enemies.
- Gripping Terror - Destroying these tentacles allows the Kul Tiran Engineer to repair the broken artillery that is scattered throughout the wreckage.
- Demolishing Terror - Guard the wreckage surrounding Viq'Goth.
- Hull Cracker - Continuously smashes the ground when not engaged in melee combat, inflicting 32 Physical damage to everyone
- Slam - The tentacle slams the ground, inflicting 32 Physical damage and knocking back all enemies in a cone in front of the caster.
- Cannon - Once a cannon is repaired, it can be used against Viq'Goth.
- Blast - Fires cannon balls that explode on impact.
- Eradication - Fires a blast of water that inflicts 54 Frost damage to all enemies within 10 yards.
- Mythic Difficulty Only - Siege of Boralus is only available in Mythic Difficulty.
Siege of Boralus Loot List
Siege of Boralus drops item level 325 (Heroic), and 340 (Mythic) loot. Loot can have higher item levels if it becomes Titanforged or Warforged.
Level | Type | Slot | Name | Dropped By | Model Viewer |
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340 | Finger | Finger | Band of the Ancient Dredger | Hadal Darkfathom | |
340 | Finger | Finger | Band of the Roving Scalawag | Chopper Redhook | |
340 | Finger | Finger | Seal of the City Watch | Sergeant Bainbridge | |
340 | Trinket | Trinket | Dead-Eye Spyglass | Dread Captain Lockwood | |
340 | Trinket | Trinket | Hadal's Nautilus | Hadal Darkfathom | |
340 | Cloth | Head | Grasping Crown of the Deep | Viq'Goth | Modelviewer |
340 | Cloth | Waist | Cord of the Pious Warder | Sergeant Bainbridge | Modelviewer |
340 | Cloth | Waist | Redhook's Cummerbund | Chopper Redhook | Modelviewer |
340 | Cloth | Legs | Powder Monkey's Leggings | Dread Captain Lockwood | Modelviewer |
340 | Cloth | Feet | Top-Sail Footwraps | Chopper Redhook | Modelviewer |
340 | Cloth | Feet | Slippers of Unwavering Faith | Sergeant Bainbridge | Modelviewer |
340 | Cloth | Wrists | Iron-Kelp Wristwraps | Viq'Goth | Modelviewer |
340 | Cloth | Hands | Captain's Dustfinders | Dread Captain Lockwood | Modelviewer |
340 | Leather | Head | Circlet of the Enveloping Leviathan | Viq'Goth | Modelviewer |
340 | Leather | Chest | Cephalohide Jacket | Viq'Goth | Modelviewer |
340 | Leather | Waist | Port Pillager's Belt | Dread Captain Lockwood | Modelviewer |
340 | Leather | Legs | Seawalker's Pantaloons | Hadal Darkfathom | Modelviewer |
340 | Leather | Feet | Besieger's Deckstalkers | Dread Captain Lockwood | Modelviewer |
340 | Leather | Hands | Wharf Warden's Gloves | Sergeant Bainbridge | Modelviewer |
340 | Leather | Hands | Gloves of the Iron Reavers | Chopper Redhook | Modelviewer |
340 | Shoulders | Hook-Barbed Spaulders | Viq'Goth | Modelviewer | |
340 | Chest | Tri-Heart Chestguard | Viq'Goth | Modelviewer | |
340 | Waist | Anchor Chain Girdle | Hadal Darkfathom | Modelviewer | |
340 | Legs | Unstoppable Zealot's Legplates | Sergeant Bainbridge | Modelviewer | |
340 | Legs | Powdershot Leggings | Chopper Redhook | Modelviewer | |
340 | Feet | Sure-Foot Sabatons | Dread Captain Lockwood | Modelviewer | |
340 | Wrists | Dread Captain's Irons | Dread Captain Lockwood | Modelviewer | |
340 | Plate | Shoulders | Kraken Shell Pauldrons | Viq'Goth | Modelviewer |
340 | Plate | Chest | Harpooner's Plate Cuirass | Viq'Goth | Modelviewer |
340 | Plate | Waist | Cannoneer's Toolbelt | Dread Captain Lockwood | Modelviewer |
340 | Plate | Legs | Legplates of the Maritime Guard | Sergeant Bainbridge | Modelviewer |
340 | Plate | Legs | Legplates of the Irontide Raider | Chopper Redhook | Modelviewer |
340 | Plate | Feet | Ballast Sinkers | Hadal Darkfathom | Modelviewer |
340 | Plate | Hands | Rope-Scored Gauntlets | Dread Captain Lockwood | Modelviewer |
340 | One-handed Mace | One Hand | Bainbridge's Blackjack | Sergeant Bainbridge | Modelviewer |
340 | One-handed Mace | One Hand | Boarder's Billy Club | Chopper Redhook | Modelviewer |
340 | Two-handed Mace | Two Hand | Dismembered Submersible Claw | Hadal Darkfathom | Modelviewer |
340 | Polearm | Two Hand | Siegebreaker's Halberd | Sergeant Bainbridge | Modelviewer |
340 | Polearm | Two Hand | Mutineer's Fate | Chopper Redhook | Modelviewer |
340 | One-handed Sword | One Hand | Saber of Dread Pirate Lockwood | Dread Captain Lockwood | Modelviewer |
340 | Warglaives | One Hand | Coral-Edged Crescent | Viq'Goth | Modelviewer |