Temple of Sethraliss Battle for Azeroth Dungeon Guide - Boss Strategies and Loot List
Achievements
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Originally Posted by MMO-Champion
Temple of SethralissCenturies ago, Sethraliss, a powerful snake loa, sacrificed herself to stop Mythrax from unleashing his master upon Azeroth. After the battle, her devoted followers transported her remains and built a temple around them while they awaited her rebirth. Now, a dark force stirs within this sacred temple that seeks to twist her power towards nefarious ends.
Adderis and Aspix
A pair of powerful sethrak charged with guarding the temple's entrance to prevent anyone from interfering with their master's plot.
- Overview - Aspix and Adderis have a Lightning Shield that transfers back and forth between them during the encounter. This shield empowers the recipient, granting access to powerful lightning-based abilities. When not empowered in this way, they will use wind-based attacks instead.
- Damage Dealers -
- Lightning Shield reflects damage to attackers.
- Side step Adderis' Cyclone Strike.
- Avoid damaging allies when afflicted with Conduction.
- Spread out for Arc Dash.
- Healers -
- Avoid damage allies when afflicted with Conduction.
- At 100 energy Aspix will cast Static Shock inflicting heavy damage to the party.
- Spread out when Adderis reaches 100 energy to avoid damage from Arc Dash.
- Tanks -
- Lightning Shield reflects damage to attackers.
- Side step Adderis' Cyclone Strike.
- Spread out when Adderis reaches 100 energy to avoid damage from Arc Dash.
- Damage Dealers -
- Lightning Shield - The caster is surrounded by Arc Lightning that reflects 24 Nature damage to all attackers.
- Aspix - Aspix gains the Lightning Shield at the beginning of the fight.
- Jolt - Aspix jolts the target for 3,005 Nature damage.
- Conduction - Aspix charges the air around the victim, causing them to release a sudden burst of 40 Nature damage after 5 sec.
Any allies within 8 yards of the victim will take Nature damage when this effect expires. - Static Shock - Aspix unleashes a burst of electricity that inflicts 41 Nature damage.
- Gust - Aspix blasts the target for 3,005 Nature damage.
- Gale Force - Aspix channels a gale force wind at a random target, pushing back all players in line with the victim.
- Adderis -
- Arcing Blade - Adderis inflicts 10,400 Nature damage, divided evenly amongst all targets within 15 yards of him.
- Cyclone Strike - Adderis swings their weapon so quickly that a burst of wind inflicts 10,025 Nature damage to all players in front of the caster.
- A Peal of Thunder - Adderis winds up for a massive strike that inflicts 26,050 Nature damage to all enemies within 15 yards.
- Arc Dash - Adderis slips through the air at blinding speed, teleporting to the target location and striking all enemies along the way.
Merektha
Merektha is the product of foul experiments to produce an army of unstoppable beast. With her clutch of eggs beginning to hatch, this mother is on the hunt for victims to serve as food for her ravenous children.
- Overview - Merektha will emerge and attack players while small groups of Merektha's eggs begin to hatch. Once hatched the snakes will attack players while Merektha burrows and periodically charges across the playspace.
Merektha will re-emerge shortly thereafter and a new clutch of eggs will begin to hatch. Merektha will repeat the burrow and re-emerge process one more time.
- Damage Dealers -
- You cannot hit creatures while they are Obscured.
- Quickly defeat Venomous Ophidians to prevent heavy damage from Cytotoxin.
- Face away from Merektha's Blinding Sand to avoid becoming blinded.
- Healers -
- Cytotoxin is a poison that can be removed.
- Face away from Merektha's Blinding Sand to avoid becoming blinded.
- Tanks -
- Quickly defeat Venomous Ophidians to prevent heavy damage from Cytotoxin.
- Pull Sand-crusted Strikers out of their Dust Clouds to allow your damage dealers to kill them.
- Face away from Merektha's Blinding Sand to avoid becoming blinded.
- Damage Dealers -
- Hadotoxin - A potent toxin courses through your veins, inflicting 10,400 Nature damage over 8 sec.
- Noxious Breath - The caster exhales a series of toxic missiles that will leave toxic pools wherever they land.
- Toxic Pool - Players standing in a Toxic Pool take 7,150 Nature damage every 1 sec.
- Blinding Sand - Merektha exhales Blinding Sand, inflicting 5,500 Physical damage to all enemies within 60 yards. Victims that are looking at Merektha are blinded for 5 sec.
- Hatch - The embryo within the egg is beginning to hatch. When complete, a snake will emerge and attack the players.
- Venomous Ophidian -
- Cytotoxin - The caster injects cytotoxins into the target, inflicting 7,800 Nature damage over 6 sec.
- Sand-crusted Striker -
- Dust Cloud - Creates a dust cloud that will obscure creatures inside of it.
- Venomous Ophidian -
- Burrow - Merektha burrows through floor, inflicting 10,025 Physical damage to any players caught in her path. Victims are knocked back.
- A Knot of Snakes - A Knot of Snakes envelopes the target, preventing any action and slowly suffocating the victim for 39,075 Physical damage over 15 sec. The victim can be freed by killing the snakes or incapacitating them.
Galvazzt
With the corruption of her temple, Sethraliss' command of lightning has created twisted elementals that roam the sunken chambers. The most powerful of these creatures is called Galvazzt, capable of eradicating anything that crosses its path.
- Overview - Energy Cores form around the playspace and attempt to energize Galvazzt. Players can intervene to energize themselves instead but will take more damage the longer they do so.
- Damage Dealers -
- Stand in between Galvazzt and any existing Energy Core to prevent Galvazzt from getting Galvanized.
- Players take more damage from Galvanized the longer they stand in the beam.
- Galvazzt casts Consume Charge at 100 energy.
- Healers -
- Stand in between Galvazzt and any existing Energy Core to prevent Galvazzt from getting Galvanized.
- Players take more damage from Galvanized the longer they stand in the beam.
- Capacitance increases all damage dealt by Galvazzt.
- Galvazzt casts Consume Charge at 100 energy.
- Tanks -
- Stand in between Galvazzt and any existing Energy Core to prevent Galvazzt from getting Galvanized.]
- Players take more damage from Galvanized the longer they stand in the beam.
- Galvazzt casts Consume Charge at 100 energy.
- Damage Dealers -
- Energy Core -
- Galvanize - If unblocked, the energy core increases the energy level of Galvazzt. If Galvazzt reaches 100 energy he will cast Consume Charge.
- Galvanize - Players standing in between Galvazzt and the energy core will prevent Galvazzt from gaining energy; but will take 1,300 Nature damage themselves. Further damage from Galvanize is increased by 20% for 10 sec.
- Consume Charge - Galvazzt consumes all of their energy, inflicting 30 Nature damage to all players. Consuming the energy also grants Galvazzt a stack of Capacitance.
- Capacitance - With each release of energy, Galvazzt's damage increases 20%.
- Induction - Inflicts 3,005 Nature damage to all enemies.
- Chaotic Spark - Chase down a random player for up to 30 seconds and will Short Circuit Galvazzt or any player they get close to.
- Short Circuit - Inflicts Nature damage to any player affected by this spell and stuns them for 15 sec.
$[!0,1,2,23 If Galvazzt is hit with this, he is Galvanized for 15 energy instead.
- Short Circuit - Inflicts Nature damage to any player affected by this spell and stuns them for 15 sec.
- Energizing - The caster periodically gains energy.
Avatar of Sethraliss
The Heart of Sethraliss is in the grips of a terrible power that seeks to corrupt her. Her avatar must be restored before this evil takes root and she is reborn as a dark loa capable of destroying the whole of Vol'dun.
- Overview - Jakra'zet's allies will continually Taint the Avatar of Sethraliss, thwarting your attempts to heal her.
As the Avatar is restored, more and more of Jakra'zet's allies will join the fray, often causing Toads to Plague you. Dispatch the Heart Guardians and Hoodoo Hexxers, then captilize on your opportunity to heal the Avatar. The encounter is complete when the Avatar is fully restored.
- Damage Dealers -
- Heart Guardians deal significantly more damage to your tank the longer they are alive.
- Hoodoo Hexers decrease the amount of healing the Avatar of Sethraliss receives.
- Plague Toads chase healers and inflict them with Plague.
- The Energy Fragment spawned by a dying Heart Guardian is most useful when the Avatar of Sethraliss is free from Taint.
- Healers -
- You must heal the Avatar of Sethraliss to full for your party to succeed.
- Plague will thwart your attempts to heal the Avatar.
- Heart Guardians will deal significantly more damage to your tank the longer they are alive.
- The Energy Fragment spawned by a dying Heart Guardian is most useful when the Avatar of Sethraliss is free from Taint.
- Tanks -
- Heart Guardians will deal significantly more damage to you the longer they are alive.
- Move Heart Guardians near any Hoodoo Hexxers to allow your damage dealers to captilize on their damage potential.
- Plague Toads chase healers and inflict them with Plague.
- The Energy Fragment spawned by a dying Heart Guardian is most useful when the Avatar of Sethraliss is free from Taint.
- Damage Dealers -
- Hoodoo Hexer -
- Taint - Taints the Avatar of Sethraliss, reducing all incoming healing taken by 20%.
- Heart Guardian -
- Heart Attack - The Heart Guardian strikes at the heart of their target, inflicting 10 Nature damage and increasing the damage they take from all sources by 20% for 10 sec.
- Energy Fragment - When a Heart Guardian dies, a fragment of its energy drops to the ground. Using this fragment will give the Avatar Life Force for 20 sec.
- Life Force - Energizes the Avatar of Sethraliss with some of her missing life force. While energized, the Avatar will receive an additional 1,000 points of healing every time they are healed by any ability.
- Plague Doctor -
- Snake Charm - Transforms the enemy into a snake for 15 sec. While transformed, the victim is incapacitated, and cannot attack or cast spells.
- Chain Lightning - Hurls a lightning bolt at the enemy, dealing [ 5,200 + 30% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects up to 3 total targets.
- Rain of Toads - The caster summons several Plague Toads that will chase down any healers they find and Plague them.
- Plague - You are afflicted with the plague! Healing you do is reduced by 50%.
The victim suffers 30 Plague damage over the duration. Multiple applications of Plague cause the damage effect to stack.
- Plague - You are afflicted with the plague! Healing you do is reduced by 50%.
- Pulse - The Heart of Sethraliss unleashes a blast of energy, inflicting 6,000 Nature damage over 12 sec. to all players.
- Cardiac Shock - Lightning crashes down near the Heart of Sethraliss, inflicting 36 Nature damage to all players within 3 yards of the impact.
Temple of Sethraliss Loot List
Temple of Sethraliss drops item level 325 (Heroic), and 340 (Mythic) loot. Loot can have higher item levels if it becomes Titanforged or Warforged.
Level | Type | Slot | Name | Dropped By | Model Viewer |
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325 | Finger | Finger | Charged Sandstone Band | Galvazzt | |
325 | Finger | Finger | Jade Ophidian Band | Merektha | |
325 | Trinket | Trinket | Merektha's Fang | Merektha | |
325 | Trinket | Trinket | Tiny Electromental in a Jar | Galvazzt | |
325 | Trinket | Trinket | Fangs of Intertwined Essence | Heart Guardian | |
325 | Cloth | Shoulders | Brood Cleanser's Amice | Heart Guardian | Modelviewer |
325 | Cloth | Chest | Robes of the Reborn Serpent | Heart Guardian | Modelviewer |
325 | Cloth | Waist | Ouroborial Sash | Merektha | Modelviewer |
325 | Cloth | Feet | Sandswept Sandals | Adderis | Modelviewer |
325 | Cloth | Wrists | Bindings of the Slithering Current | Adderis | Modelviewer |
325 | Cloth | Hands | Handwraps of Oscillating Polarity | Galvazzt | Modelviewer |
325 | Leather | Head | Hood of the Slithering Loa | Heart Guardian | Modelviewer |
325 | Leather | Waist | Whirling Dervish Sash | Adderis | Modelviewer |
325 | Leather | Legs | Leggings of the Galeforce Viper | Adderis | Modelviewer |
325 | Leather | Feet | Sand-Shined Snakeskin Sandals | Merektha | Modelviewer |
325 | Leather | Hands | Grips of Electrified Defense | Heart Guardian | Modelviewer |
325 | Head | Sethraliss' Fanged Helm | Heart Guardian | Modelviewer | |
325 | Chest | Corrupted Hexxer's Vestments | Heart Guardian | Modelviewer | |
325 | Legs | Legguards of the Awakening Brood | Merektha | Modelviewer | |
325 | Feet | Sabatons of Coruscating Energy | Adderis | Modelviewer | |
325 | Wrists | Arc-Glass Bindings | Adderis | Modelviewer | |
325 | Plate | Shoulders | C'thraxxi Binders Pauldrons | Heart Guardian | Modelviewer |
325 | Plate | Chest | Desert Guardian's Breastplate | Heart Guardian | Modelviewer |
325 | Plate | Waist | Sand-Scoured Greatbelt | Galvazzt | Modelviewer |
325 | Plate | Legs | Legplates of Charged Duality | Adderis | Modelviewer |
325 | Plate | Wrists | Shard-Tipped Vambraces | Adderis | Modelviewer |
325 | Plate | Hands | Fangproof Gauntlets | Merektha | Modelviewer |
325 | Shield | Off Hand | Bulwark of Brimming Potential | Galvazzt | Modelviewer |
325 | Bow | Ranged | Snakebite Recurve | Merektha | Modelviewer |
325 | One-handed Mace | One Hand | Galvanized Stormcrusher | Galvazzt | Modelviewer |
325 | Polearm | Two Hand | Twin-Strike Polearm | Adderis | Modelviewer |
325 | One-handed Sword | One Hand | Resonating Crystal Scimitar | Heart Guardian | Modelviewer |
325 | One-handed Sword | One Hand | Swarm's Edge | Merektha | Modelviewer |
325 | Staff | Two Hand | Staff of the Lightning Serpent | Adderis | Modelviewer |
26 | Other | Viable Cobra Egg | Merektha |