A late edit to yesterday's PTR patch notes revealed that Team League will now allow solo players and groups of any size to queue up. A blog post with more details is coming later this week.
Originally Posted by Blizzard
Ranked Play
Developer Comment: Heroes of the Storm is primarily a team-based experience and, with this change, we’re hoping to make it easier to have that experience without putting restrictions on party size. In our current system, competitive solo players do not have many opportunities to find groups of players to play with in a ranked queue. To give these players more options for their competitive experience, we have removed all party size queue restrictions from Team League. Our hope is that this leads to a more robust Team League experience and that solo players find more regular groups to play with.
- Team League
- Team League now supports all party sizes, including solo players.
- All solo players will need to choose which League to play for the first time after the patch.
- Team League now supports all party sizes, including solo players.
Developer Comment: Heroes of the Storm is primarily a team-based experience and, with this change, we’re hoping to make it easier to have that experience without putting restrictions on party size. In our current system, competitive solo players do not have many opportunities to find groups of players to play with in a ranked queue. To give these players more options for their competitive experience, we have removed all party size queue restrictions from Team League. Our hope is that this leads to a more robust Team League experience and that solo players find more regular groups to play with.
Heroes of the Storm Patch Notes - September 19, 2018
Originally Posted by Blizzard Entertainment
We’ve just released a new Heroes of the Storm patch to apply a number of balance changes and bug fixes.
Quick Navigation:
Battlegrounds
Hanamura Temple
- Sentinel and Engineer camps have had their XP and XP scaling values adjusted to grant more overall experience
- Recon camps have had their kill and capture XP adjusted to grant slight less overall experience
- NOTE: These changes are intended to slightly increase the amount of overall experience available from mercenary camps, but in a more consistent spread.
Heroes
Assassin
Chromie
Stats
- Base Maximum Health increased from 1323 to 1390
- Health Regen increased from 2.76 to 2.9
Abilities
- Dragon’s Breath (W)
- Cooldown reduced from 9 to 8 seconds
- Cooldown reduced from 9 to 8 seconds
- Bronze Talons (Trait)
- Bonus attack damage increased from 125 to 140%
- Bonus attack damage increased from 125 to 140%
Talents
- Level 1
- Mounting Sand (Q)
- Bonus Echo damage increased from 40 to 50%
- Bonus Echo damage increased from 40 to 50%
- Deep Breathing (W)
- Damage per quest stack increased from 3 to 5
- Hits required to complete quest reduced from 20 to 12
- Damage per quest stack increased from 3 to 5
- Mounting Sand (Q)
- Level 5
- Mobius Loop (W)
- Cooldown reduction for Hero hit increased from 2 to 3 seconds
- Mana refund from Hero hit increased from 50 to 100
- Cooldown reduction for Hero hit increased from 2 to 3 seconds
- Mobius Loop (W)
Falstad
Abilities
- Hammerang (Q)
- Mana cost reduced from 70 to 60
- Mana cost reduced from 70 to 60
- Lightning Rod (W)
- Cooldown reduced from 15 to 13 seconds
- Mana cost reduced from 70 to 60
- Cooldown reduced from 15 to 13 seconds
- Barrel Roll (E)
- Cooldown reduced from 14 to 13 seconds
- Mana cost reduced from 75 to 70
- Cooldown reduced from 14 to 13 seconds
- Flight (Z)
- Cooldown increased from 55 to 60 seconds
- Cooldown increased from 55 to 60 seconds
Fenix
Abilities
- Purification Salvo (R)
- Cooldown increased from 75 to 90 seconds
- Cooldown increased from 75 to 90 seconds
Genji
Abilities
- Swift Strike (E)
- Damage reduced from 205 to 190
- Damage reduced from 205 to 190
Mephisto
Abilities
- Lightning Nova (W)
- Damage reduced from 48 to 45
- Damage bonus reduced from 4% to 3%
- Maximum damage bonus reduced from 40 to 30%
- Damage reduced from 48 to 45
- Consume Souls (R)
- Slow amount reduced from 40 to 25%
- Slow amount reduced from 40 to 25%
- Durance of Hate (R)
- Missile Speed increased by 25%
- Ability range increased by 25%
- Root duration increased from 2 to 2.5 seconds
- Damage increased from 160 to 250 over its duration
- Missile Speed increased by 25%
Talents
- Level 1
- Unyielding Power (Q)
- Damage bonus upon hitting 20 Heroes increased from 60 to 100
- Damage bonus upon hitting 20 Heroes increased from 60 to 100
- Anger (Passive)
- Basic Ability cooldown reduction from Basic Attacking Heroes increased from .75 to 1 second
- Basic Ability cooldown reduction from Basic Attacking Heroes increased from .75 to 1 second
- Unyielding Power (Q)
- Level 4
- Static Barrier (W)
- Shield amount reduced from 50% to 40% of Lightning Nova’s damage dealt to Heroes
- Shield amount reduced from 50% to 40% of Lightning Nova’s damage dealt to Heroes
- Static Barrier (W)
- Level 16
- Lightning Reaction (Q)
- Damage reduced from 144 to 138
- Damage reduced from 144 to 138
- Static Field (W)
- Damage reduced from 12% to 10% of enemies maximum Health
- Damage reduced from 12% to 10% of enemies maximum Health
- Lightning Reaction (Q)
- Level 20
- Shade Lord (E)
- Cooldown reduced from 60 to 40 seconds
- Cooldown reduced from 60 to 40 seconds
- Shade Lord (E)
Developer Comment: Mephisto is certainly making an impact on the Nexus. He's been on the higher end of Hero winrates and, judging from how players with a lot of games are performing with him, we expect that he will continue to rise as players gain experience. Our goal with these changes is to bring his overall damage down, balance out a few of the Talent tiers performance, and increase the consistency of Durance of Hate.
Nova
Talents
- Level 1
- Advanced Cloaking (Trait)
- Movement speed bonus increased from 5 to 10%
- Movement speed bonus increased from 5 to 10%
- Advanced Cloaking (Trait)
- Level 7
- Perfect Shot (Q)
- Cooldown reduction on Hero hit increased from 3 to 4 seconds
- Cooldown reduction on Hero hit increased from 3 to 4 seconds
- Perfect Shot (Q)
- Level 16
- Explosive Shot (Q)
- Area of effect damage increased from 70 to 80%
- Area of effect damage increased from 70 to 80%
- Explosive Shot (Q)
Raynor
Stats
- Basic Attack Damage reduced from 103 to 101
Specialist
Sgt. Hammer
Abilities
- Neosteel Plating (E)
- Cooldown increased from 12 to 16 seconds
- Cooldown increased from 12 to 16 seconds
Talents
- Level 4
- Siege Tactics (E)
- Shifting out of Siege Mode now removes the Unstoppable effect.
- Shifting out of Siege Mode now removes the Unstoppable effect.
- Siege Tactics (E)
Support
Deckard
Talents
- Level 4
- Potion of Shielding (Q)
- Shield amount reduced from 135 to 122
- Shield amount reduced from 135 to 122
- Potion of Shielding (Q)
- Level 13
- Ancient Blessings (Trait)
- Cooldown increased from 30 to 60 seconds
- Cooldown increased from 30 to 60 seconds
- Ancient Blessings (Trait)
Tyrande
Stats
- Light of Elune (Q)
- Mana cost increased from 10 to 15
- Heal amount reduced from 275 to 265
- Mana cost increased from 10 to 15
- Shadowstalk (R)
- Heal amount reduced from 40 to 38
- Heal amount reduced from 40 to 38
Talents
- Level 4
- Lunar Blaze (E)
- Bonus range from reduced 50 to 40%
- Bonus range from reduced 50 to 40%
- Trueshot Aura (Active)
- Bonus Basic Attack damage reduced from 20 to 15%
- Activated Basic Attack damage reduced from 20 to 15%
- Bonus Basic Attack damage reduced from 20 to 15%
- Lunar Blaze (E)
- Level 7
- Elune’s Chosen (Active)
- Duration reduced from 10 to 8 seconds
- Duration reduced from 10 to 8 seconds
- Elune’s Chosen (Active)
- Level 13
- Quickening Blessing (Q)
- Movement Speed granted from Light of Elune reduced from 20 to 15%
- Movement Speed granted from Light of Elune reduced from 20 to 15%
- Quickening Blessing (Q)
- Level 16
- Darnassian Archery (Active)
- Duration reduced from 8 to 6 seconds
- Duration reduced from 8 to 6 seconds
- Darnassian Archery (Active)
Whitemane
Abilities
- Desperate Plea (Q)
- Heal amount reduced from 145 to 140
- Heal amount reduced from 145 to 140
- Searing Lash (E)
- Cooldown increased from 5 to 6 seconds
- Cooldown increased from 5 to 6 seconds
Talents
- Level 1
- Righteous Flame (E)
- Bonus damage increased from 50 to 75%
- Bonus damage increased from 50 to 75%
- Righteous Flame (E)
- Level 4
- Indulgence (E)
- Mana return on hit increased from 10/25 to 20/40
- Mana return on hit increased from 10/25 to 20/40
- Indulgence (E)
Warrior
Anub'arak
Abilities
- Harden Carapace (W)
- Cooldown reduced from 7 to 6 seconds
- Cooldown reduced from 7 to 6 seconds
Arthas
Stats
- Base Maximum Health increased from 2650 to 2782
- Health Regeneration increased from 5.52 to 5.80
Abilities
- Frostmourne Hungers (Trait)
- Cooldown reduced from 12 to 10 seconds
- Cooldown reduced from 12 to 10 seconds
Blaze
Stats
- Base Maximum Health increased from 2775 to 2900
- Health Regeneration increased from 5.78 to 6.04
Abilities
- Flame Stream (Q)
- Mana cost increased from 25 to 30
- Mana cost increased from 25 to 30
- Oil Spill (W)
- Mana cost increased from 40 to 50
- Mana cost increased from 40 to 50
- Jet Propulsion (E)
- Cooldown reduced from 12 to 10 seconds
- Cooldown reduced from 12 to 10 seconds
- Bunker Drop (R)
- Flamethrower damage reduced from 179 to 170
- Cooldown increased from 60 to 80 seconds
- Mana cost increased from 40 to 80
- Flamethrower damage reduced from 179 to 170
- Combustion (R)
- Damage increased from 52 to 55
- Self-Slow amount decreased from 50 to 40%
- Damage increased from 52 to 55
Talents
- Level 1
- Endurance Stimpack (Active)
- Shield amount increased from 450 to 480
- Shield amount increased from 450 to 480
- Neural Stimpack (Active)
- Mana restoration reduced from 50 to 30
- Mana restoration reduced from 50 to 30
- New Habits (Trait)
- Regeneration Globe collection cooldown reduction increased from 5 to 8 seconds
- Regeneration Globe collection cooldown reduction increased from 5 to 8 seconds
- Endurance Stimpack (Active)
- Level 13
- Nanomachine Coating (W)
- Attack Speed slow increased from 40 to 50%
- Attack Speed slow increased from 40 to 50%
- Nanomachine Coating (W)
- Level 16
- Thermal Protection (E)
- Cooldown reduction decreased from 2 to 1.5 seconds
- Cooldown reduction decreased from 2 to 1.5 seconds
- Thermal Protection (E)
Developer Comment: Blaze is performing very well in professional play but is currently our lowest winning Warrior in the game. To balance his effectiveness in the pro scene, we’re increasing the cooldown and lowering the effectiveness of Bunker Drop. His laning phase is also not as interactive as we’d like it to be, so we’re increasing the Mana costs of his abilities to reduce his perpetual wave clear and sustain in the early phases of the game. In exchange for these nerfs, we’re giving him some base survivability buffs, reducing the cooldown of Jet Propulsion, and improving some of his talents.
E.T.C
Stats
- Base Maximum Health increased from 2180 to 2250
- Health Regeneration increased from 4.54 to 4.69
Tyrael
Stats
- Health increased from 2468 to 2517
- Health Regeneration increased from 5.14 to 5.24
Abilities
- Righteousness (W)
- Cooldown decreased from 10 to 9 seconds
- Mana cost reduced from 50 to 45
- Cooldown decreased from 10 to 9 seconds
Yrel
Abilities
- Vindication (Q)
- Mana cost increased from 50 to 65
- Mana cost increased from 50 to 65
- Righteous Hammer (W)
- Mana cost increased from 50 to 65
- Mana cost increased from 50 to 65
- Avenging Wrath (E)
- Mana cost increased from 50 to 65
- Mana cost increased from 50 to 65
Bug Fixes
General
- Tyrande: Fixed an issue preventing the cooldown for the Ranger talent from appearing in the tooltip.
Heroes, Abilities, and Talents
- Li Ming: Fixed an issue that could cause Disintegrate to cast immediately and become uncontrollable if Li Ming’s abilities were reset with specific quick cast settings.
- Tyrande: Fixed an issue preventing damage dealt to targets with Hunter’s Mark from splashing to Laning Mercenaries after learning the Huntress’ Fury talent.
- Tyrande: Fixed an issue allowing Shadowstalk to affect players in vehicles. (Garden Terror, Dragon Knight, etc)
Weekly Hero Rotation
Free-to-Play Hero Rotation: September 18, 2018
- Raynor
- Muradin
- Sonya
- Nazeebo
- Uther
- Jaina
- Lunara
- Greymane
- Stukov
- Tyrael
- Gul'dan (Slot unlocked at Player Level 5)
- D.Va (Slot unlocked at Player Level 10)
- Nova (Slot unlocked at Player Level 15)
- Murky (Slot unlocked at Player Level 20)
Weekly Heroic Sales
Every Tuesday, we place a number of Heroes on sale, and swap a fresh set of cosmetics into the featured item rotation. Check out this week’s items and then head in-game to pick up anything that catches your eye.
Heroic Deals: September 18 – September 25, 2018
Our next set of Heroic Deals will begin on Tuesday, September 18! Check out the list of upcoming featured items and Hero discounts below.
Upcoming Hero Sales
The following skins and mounts will be added to the featured item rotation and will become purchasable with gems until this round of Heroic Deals comes to an end:
Upcoming Featured Skins
Upcoming Featured Mounts
Heroic Deals: September 18 – September 25, 2018
Our next set of Heroic Deals will begin on Tuesday, September 18! Check out the list of upcoming featured items and Hero discounts below.
Upcoming Hero Sales
- Anub’arak— Sale Price: 250 gems
- Johanna — Sale Price: 250 Gems
The following skins and mounts will be added to the featured item rotation and will become purchasable with gems until this round of Heroic Deals comes to an end:
Upcoming Featured Skins
- Arctic Enforcer Johanna
- Anub’alisk
- Showtime Azmodunk
- Spectre Tracer
- Zergy Pajamathur Abathur
- Striped Pure Country E.T.C.
- Shiroi Sakura Auriel
Upcoming Featured Mounts
- Dark Nexus Hound
- Dominion Cyber Ram
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