Patch 8.1.0 PTR - Build 27985
Keep checking back as we update our notes.

  • New Azerite traits were added!
  • New models for Saurfang and an Empowered King Rastakhan were added.
  • An interesting helm model was added.



New Icons



New Items
You can see a full list of the new items on the WoWDB PTR site.

LevelTypeSlotNameModel Viewer
1Companion PetsMechanical Cockroach
1Companion PetsLeper Rat Tail
1Companion PetsRechargeable Alarm-O-Dog Battery
1Companion PetsMini Spider Tank
1Companion PetsWicker Wraith
1OtherTreasure Map of Ungol Ruins
1OtherTreasure Map of Jorundall
1OtherTreasure Map of Skittering Hollow
1OtherOrgrimmar Hero's War Banner
1OtherStormwind Champion's War Banner
120Engineering SchematicSchematic: SP1-R1-73D Bionic Bifocals
120Engineering SchematicSchematic: Charged SP1-R1-73D Bionic Bifocals
120Engineering SchematicSchematic: SP1-R1-73D Gearspun Goggles
120Engineering SchematicSchematic: Charged SP1-R1-73D Gearspun Goggles
120Engineering SchematicSchematic: SP1-R1-73D Orthogonal Optics
120Engineering SchematicSchematic: Charged SP1-R1-73D Orthogonal Optics
120Engineering SchematicSchematic: SP1-R1-73D Synthetic Specs
120Engineering SchematicSchematic: Charged SP1-R1-73D Synthetic Specs
110ElementalTidalcore
300NoneZandalar Weapons Cache
300NoneZandalari Empire Equipment Cache
300NoneStorm's Wake Equipment Cache
300NoneHonorbound Equipment Cache
385TrinketTrinketTidal Alchemist Stone
400TrinketTrinketSpirited Alchemist Stone
415TrinketTrinketEternal Alchemist Stone
350BackBack8.1 Raid - Zuldazar - Cloak
 Modelviewer
350BackBack8.1 Raid - Zuldazar - Cloak
 Modelviewer
400ClothHeadSP1-R1-73D Synthetic Specs
 Modelviewer
415ClothHeadCharged SP1-R1-73D Synthetic Specs
 Modelviewer
385ClothHeadSurging Synthetic Specs
 Modelviewer
350ClothShoulders8.1 Raid - Zuldazar - Cloth - Shoulder
385LeatherHeadSurging Gearspun Goggles
 Modelviewer
415LeatherHeadCharged SP1-R1-73D Gearspun Goggles
 Modelviewer
400LeatherHeadSP1-R1-73D Gearspun Goggles
 Modelviewer
185LeatherChestTestus Maximus Breastplate
 Modelviewer
400MailHeadSP1-R1-73D Bionic Bifocals
 Modelviewer
415MailHeadCharged SP1-R1-73D Bionic Bifocals
 Modelviewer
385MailHeadSurging Bionic Bifocals
 Modelviewer
350MailShoulders8.1 Raid - Zuldazar - Mail - Shoulder
 Modelviewer
350MailShoulders8.1 Raid - Zuldazar - Mail - Shoulder
 Modelviewer
385PlateHeadSurging Orthogonal Optics
 Modelviewer
415PlateHeadCharged SP1-R1-73D Orthogonal Optics
 Modelviewer
400PlateHeadSP1-R1-73D Orthogonal Optics
 Modelviewer
1CosmeticHeadBronzebeard Helm
 Modelviewer
1CosmeticShouldersBronzebeard Pauldrons
 Modelviewer
1CosmeticChestBronzebeard Tunic
 Modelviewer
1CosmeticWaistBronzebeard Cinch
 Modelviewer
1CosmeticLegsBronzebeard Leggings
 Modelviewer
1CosmeticFeetBronzebeard Stompers
 Modelviewer
1CosmeticWristsBronzebeard Wristclamps
 Modelviewer
1CosmeticHandsBronzebeard Mitts
 Modelviewer
350One-handed MaceOne Hand8.1 Raid - Zuldazar - Str - Mace1H
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350DaggerOne Hand8.1 Raid - Zuldazar - Int - Dagger
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1OtherPlayer Experience


Achievement Changes
Originally Posted by MMO-Champion
Battle
Pet Battles
  • Beast Mode (New) Defeat 15 Master Tamers on Kul Tiras or Zandalar with all Beast pets. 5 points. Account Wide.
  • Critters With Huge Teeth (New) Defeat 15 Master Tamers on Kul Tiras or Zandalar with all Critter pets. 5 points. Account Wide.
  • Dragons Make Everything Better (New) Defeat 15 Master Tamers on Kul Tiras or Zandalar with all Dragon pets. 5 points. Account Wide.
  • Element of Success (New) Defeat 15 Master Tamers on Kul Tiras or Zandalar with all Elemental pets. 5 points. Account Wide.
  • Family Battler (New) Complete the following achievements. Reward: Wicker Wraith. 10 points. Account Wide.
  • Fun With Flying (New) Defeat 15 Master Tamers on Kul Tiras or Zandalar with all Flying pets. 5 points. Account Wide.
  • Hobbyist Aquarist (New) Defeat 15 Master Tamers on Kul Tiras or Zandalar with all Aquatic pets. 5 points. Account Wide.
  • Human Resources (New) Defeat 15 Master Tamers on Kul Tiras or Zandalar with all Humanoid pets. 5 points. Account Wide.
  • Machine Learning (New) Defeat 15 Master Tamers on Kul Tiras or Zandalar with all Mechanical pets. 5 points. Account Wide.
  • Magician's Secrets (New) Defeat 15 Master Tamers on Kul Tiras or Zandalar with all Magic pets. 5 points. Account Wide.
  • Not Quite Dead Yet (New) Defeat 15 Master Tamers on Kul Tiras or Zandalar with all Undead pets. 5 points. Account Wide.

Battle for Azeroth
Quests

Noblegarden
World Events
  • Shake Your Bunny-Maker Use Spring Flowers to place rabbit ears upon females players of at least 18th level. 10 points.

Pet Battles



Spell Changes
Originally Posted by MMO-Champion
Companions
  • Alarm-O-Dog (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
  • Leper Rat (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
  • Mechanical Cockroach (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
  • Mechantula Right Click to summon and dismiss this companion. Instant. Battle Pet. Battle Pet. Instant.
  • Mini Spider Tank (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
  • Wicker Wraith (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.

Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Death Grip (Blood) Harnesses the energy that surrounds and binds all matter, drawing the target toward you, and forcing the enemy to attack you, and increasing threat you generate against that target by 200% for 3 sec.
  • Heartstop Aura Decreases the cooldown recovery rate of abilities by 20% 30% to all enemies within 8 yards. PvP Talent. PvP Talent. Requires level 57+.

Frost
  • Chill Streak Deals up to 3% 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets. within 6 yards. PvP Talent. PvP Talent. 40 yd range. Instant. 45 sec cooldown. Requires DeathKnight. Requires level 57+.
  • Deathchill Your Death Grip automatically applies Chains of Ice free of cost, and Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec they will be afflicted by Deathchill. PvP Talent. PvP Talent. Requires DeathKnight. Requires level 57+.
  • Delirium Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 8 15 sec. PvP Talent. PvP Talent. Requires DeathKnight. Requires level 57+.
  • Frozen Center Your Remorseless Winter also freezes all targets within 10 8 yards, rooting them in place for 4 sec when cast. PvP Talent. PvP Talent. Requires DeathKnight. Requires level 57+.
  • Lichborne (New) Draw upon unholy and frost energies to become Undead for 10 sec. While undead all damage is reduced by 30% and you are nearly unstoppable becoming immune to Stun, Snare, Fear and Root effects. However, during Lichborne you can only move at walking speed and you attack 30% slower. PvP Talent. PvP Talent. Instant. 60 sec cooldown. Requires DeathKnight. Requires level 57+.
  • Remorseless Winter Drain the warmth of life from all nearby enemies within 8 yards, dealing [ 33% of Attack Power + 33% of Off-hand Attack Power ] Frost damage over 8 sec and reducing their movement speed by 20%. Death Knight - Frost Spec. Death Knight - Frost Spec. 1 Runes. Instant. 20 sec cooldown.

Unholy
  • Unholy Death Knight Decreases damage/healing by 12% 8%: Apocalypse, Blood Plague, Bursting Sores, Clawing Shadows, Death and Decay, Death Coil, Death Strike, Defile, Epidemic, Festering Strike, Festering Wound, Frost Fever, Outbreak, Rune of Razorice, Scourge Strike, Soul Reaper, Unholy Blight Decreases periodic damage/healing by 12% 8%: Apocalypse, Blood Plague, Bursting Sores, Clawing Shadows, Death and Decay, Death Coil, Death Strike, Defile, Epidemic, Festering Strike, Festering Wound, Frost Fever, Outbreak, Rune of Razorice, Scourge Strike, Soul Reaper, Unholy Blight Death Knight - Unholy Spec. Death Knight - Unholy Spec.

Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Chaos Brand Havoc: Your Chaos damage brands the target, increasing magic damage taken by 5%. Vengeance: Your Fire Your damage brands the target, increasing magic damage taken by 5%.

Vengeance
  • Chaos Brand Your Fire Your damage brands the target, increasing magic damage taken by 5%. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec.

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Feral
  • Maim Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : [ 9.2% of Attack Power ] damage, 1 sec 2 points: [ 18.4% of Attack Power ] damage, 2 sec 3 points: [ 27.6% of Attack Power ] damage, 3 sec 4 points: [ 36.8% of Attack Power ] damage, 4 sec 5 points: [ 46% of Attack Power ] damage, 5 sec Requires Cat Form. Druid - Feral Spec. Druid - Feral Spec. 35 30 Energy. Melee range. Instant. 20 sec cooldown. 1 sec global cooldown.

Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Marksmanship
  • Bursting Shot Fires an explosion of bolts at all enemies in front of you, knocking them back,snaring back, snaring them by 50% for 4 sec, and dealing [ 5.27% of Attack Power ] Physical damage. Requires Ranged Weapon. Hunter - Marksmanship Spec. Hunter - Marksmanship Spec. 10 Focus. Instant. 30 sec cooldown.

Survival
  • Kill Command Give the command to kill, causing your pet to savagely deal [ 60% [ 55.8% of Attack Power ] Physical damage to the enemy. Has a 25% chance to immediately reset its cooldown. Generates 15 Focus. 1 charge. Hunter - Survival Spec. Hunter - Survival Spec. 50 yd range. Instant. 6 sec recharge. 1 charge.
  • Survival Hunter Decreases damage/healing by 7%: A Murder of Crows, Butchery, Carve, Chakrams, Flanking Strike, Harpoon, Kill Command, Mongoose Bite, Raptor Strike, Serpent Sting, Spell #190,925, Steel Trap, Terms of Engagement, Wildfire Bomb Decreases periodic damage/healing by 7%: A Murder of Crows, Butchery, Carve, Chakrams, Flanking Strike, Harpoon, Kill Command, Mongoose Bite, Raptor Strike, Serpent Sting, Spell #190,925, Steel Trap, Terms of Engagement, Wildfire Bomb Hunter - Survival Spec. Hunter - Survival Spec.

Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Fire
  • Fire Mage Decreases damage/healing by 11% 6%: Arcane Missiles, Blast Wave, Blazing Barrier, Conflagration, Dragon's Breath, Fire Blast, Fireball, Flame Patch, Flamestrike, Frost Nova, Frozen Orb, Living Bomb, Meteor, Nether Tempest, Phoenix Flames, Pyroblast, Scorch Decreases periodic damage/healing by 11% 6%: Arcane Missiles, Blast Wave, Blazing Barrier, Conflagration, Dragon's Breath, Fire Blast, Fireball, Flame Patch, Flamestrike, Frost Nova, Frozen Orb, Living Bomb, Meteor, Nether Tempest, Phoenix Flames, Pyroblast, Scorch Mage - Fire Spec. Mage - Fire Spec.

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Crackling Jade Lightning Channel Jade lightning, causing [ 27.98% [ 22.4% of Attack Power ] Nature damage over 4 sec to the target and sometimes knocking back melee attackers. 20 Energy, plus 20 per sec / 20 Energy, plus 20 per sec. 40 yd range. 4 sec cast (Channeled).

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Divine Steed Leap atop your Charger for 8 3 sec, increasing movement speed by 100%. Usable while indoors or in combat. 1 charge. Instant. 45 sec recharge. 1 charge.

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Holy
  • Holy Priest Holy Priest core passive Increases damage/healing by 36%: Binding Heal, Circle of Healing, Cosmic Ripple, Divine Hymn, Divine Star, Flash Heal, Halo, Holy Nova, Holy Word: Salvation, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Penance, Perseverance, Prayer of Healing, Prayer of Mending, Renew, Spell #2,060 Increases periodic damage/healing by 36%: Binding Heal, Circle of Healing, Cosmic Ripple, Divine Hymn, Divine Star, Flash Heal, Halo Heal, Holy Nova, Holy Word: Salvation, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Penance, Perseverance, Prayer of Healing, Prayer of Mending, Renew, Spell #2,060 Increases periodic damage/healing by 36%: Binding Heal, Circle of Healing, Cosmic Ripple, Divine Hymn, Divine Star, Flash Heal, Halo, Heal, Holy Nova, Holy Word: Salvation, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Penance, Perseverance, Prayer of Healing, Prayer of Mending, Renew Increases damage/healing by 25%: Divine Star, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Penance, Smite Increases periodic damage/healing by 25%: Divine Star, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Penance, Smite Priest - Holy Spec. Priest - Holy Spec.

Shadow
  • Mind Flay Assaults the target's mind with Shadow energy, causing [ 135% [ 148.48% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 50%. Generates 12 Insanity over the duration. Can be cast in Shadowform. Priest - Shadow Spec. Priest - Shadow Spec. 40 yd range. 3 sec cast (Channeled).
  • Mind Sear Corrosive shadow energy radiates from the target, dealing [ 66% [ 72.4% of Spell Power ] Shadow damage over 3 sec to all enemies within 10 yards of the target. Generates 5 Insanity over the duration per target hit. Priest - Shadow Spec. Priest - Shadow Spec. 40 yd range. 3 sec cast (Channeled).

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 147% [ 169.1% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. 100 yd range. Instant.

Elemental
  • Aftershock Your spells Earth Shock and Earthquake have a 25% chance to refund the Maelstrom spent on them. Elemental Shaman - Level 30 Talent. Elemental Shaman - Level 30 Talent.
  • Call the Thunder Your maximum Maelstrom increased by 30, and the Maelstrom cost of Earth Shock and Earthquake is reduced by 10. Elemental Shaman - Level 60 Talent. Elemental Shaman - Level 60 Talent. 30 Talent. Elemental Shaman - Level 30 Talent.
  • Chain Lightning Hurls a lightning bolt at the enemy, dealing [ 30% [ 34.5% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects 3 total targets. Generates 4 Maelstrom per target hit. Shaman - Elemental Spec. Shaman - Elemental Spec. 40 yd range. 2 sec cast.
  • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 147% [ 169.1% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. Shaman - Elemental Spec. Shaman - Elemental Spec. 60 Maelstrom. 40 yd range. Instant.
  • Elemental Shaman Elemental Shaman baseline passive Decreases damage/healing by 2%: Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Flame Shock, Flametongue Attack, Frost Shock, Fulmination, Icefury, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Thunderstorm, Windfury Attack, Windstrike, Windstrike Off-Hand Decreases periodic damage/healing by 2%: Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Flame Shock, Flametongue Attack, Frost Shock, Fulmination, Icefury, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Thunderstorm, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 92% 81%: Healing Surge and Swelling Waves Increases damage/healing by 100%: Earth Shield Shaman - Elemental Spec. Shaman - Elemental Spec.
  • Flame Shock Sears the target with fire, causing [ 35% of Spell Power ] Fire damage and then an additional [ 157.5% [ 210% of Spell Power ] Fire damage over 18 24 sec. Shaman - Elemental Spec. Shaman - Elemental Spec. 40 yd range. Instant. 6 sec cooldown.
  • Lightning Lasso Grips the target in lightning, stunning the target and dealing O1 O2% of the targets maximum health in Nature damage over 6 sec. PvP Talent. PvP Talent. 20 yd range. 6 sec cast (Channeled). 30 sec cooldown. Requires Shaman. Requires level 40+.
  • Master of the Elements Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%. Elemental Shaman - Level 30 Talent. Elemental Shaman - Level 30 Talent. 60 Talent. Elemental Shaman - Level 60 Talent.
  • Surge of Power Earth Shock also enhances your next spell: Flame Shock: The next cast does not incur a cooldown also applies Flame Shock to another target within 8 yards. Lightning Bolt: Your next 3 casts will cause an additional Elemental Overload. Lava Burst: Reduces the cooldown of your Storm Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Elemental Shaman - Level 90 Talent. Elemental Shaman - Level 90 Talent. 100 yd range.

Elemental & Restoration
  • Healing Surge A quick surge of healing energy that restores [ 135% [ 143% of Spell Power ] of a friendly target's health. Shaman - Elemental & Restoration Spec. Shaman - Elemental & Restoration Spec. 20% 19% of Base Mana. 40 yd range. 1.5 sec cast.

Enhancement
  • Enhancement Shaman Decreases damage/healing by 46% 43%: Crash Lightning, Crashing Storm, Earthen Spike, Earthquake, Elemental Spirits, Feral Lunge, Flametongue, Flametongue Attack, Frostbrand, Fury of Air, Hailstorm, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Searing Assault, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury, Windfury Attack, Windstrike, Windstrike Off-Hand Decreases periodic damage/healing by 46% 43%: Crash Lightning, Crashing Storm, Earthen Spike, Earthquake, Elemental Spirits, Feral Lunge, Flametongue, Flametongue Attack, Frostbrand, Fury of Air, Hailstorm, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Searing Assault, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 100%: Earth Shield Shaman - Enhancement Spec. Shaman - Enhancement Spec.

Restoration
  • Restoration Shaman Restoration Shaman core passive Increases damage/healing by 40% 46%: Chain Heal, Downpour, Earth Shield, Healing Rain, Healing Stream Totem, Healing Surge, Healing Wave, Rippling Waters, Riptide, Tidebringer, Unleash Life, Wellspring Increases periodic damage/healing by 40% 46%: Chain Heal, Downpour, Earth Shield, Healing Rain, Healing Stream Totem, Healing Surge, Healing Wave, Rippling Waters, Riptide, Tidebringer, Unleash Life, Wellspring Increases damage/healing by 55%: Chain Lightning, Earthquake, Flame Shock, Flametongue Attack, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 55%: Chain Lightning, Earthquake, Flame Shock, Flametongue Attack, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 14%: Lava Burst Shaman - Restoration Spec. Shaman - Restoration Spec.

Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Casting Circle Summons a Casting Circle for 8 sec. While within the casting circle, you are immune to silence and interrupt effects. Learning Casting Circle causes Unending Resolve to no longer grant immunity to silence and interrupt effects. PvP Talent. PvP Talent. 2% of Base Mana. 1.5 0.5 sec cast. 60 sec cooldown. Requires level 40+.

Affliction & Destruction
  • Demon Armor Protects the caster, increasing maximum health by 25%. Instant. 15% and increases armor by 125%. PvP Talent. PvP Talent. Instant. Requires Warlock. Requires level 40+.

Demonology
  • Demonbolt Send the fiery soul of a fallen demon at the enemy, causing [ 58% [ 66.7% of Spell Power ] Shadowflame damage. Generates 2 Soul Shards. Warlock - Demonology Spec. Warlock - Demonology Spec. 2% of Base Mana. 40 yd range. 4.5 sec cast.
  • Soul Strike Command your Felguard to strike into the soul of its enemy, dealing [ 35% of Spell Power + 0.5% [ 55% of Spell Power + 0.8% of Spell Power ] Shadow damage. Generates 1 Soul Shard. Demonology Warlock - Level 60 Talent. Demonology Warlock - Level 60 Talent. 50 yd range. Instant. 10 sec cooldown.

Demonology & Destruction

Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Protection
  • Mastery: Critical Block (New) Increases your chance to block by [ 50% of Spell Power ]% and your chance to critically block (blocking twice the amount) by [ 150% of Spell Power ]%. Also increases your attack power by 0.0%. Warrior - Protection Spec. Warrior - Protection Spec.
  • Shield Block Raise your shield, blocking all melee attacks against you for 6 sec. These blocks can be critical blocks. Increases Shield Slam damage by 30% while active. Requires Shields. 1 charge. Warrior - Protection Spec. Warrior - Protection Spec. 30 Rage. Instant. 18 sec recharge. 1 charge.
  • Vanguard Hardened by battle, your Stamina is increased by 35% 40%, and your armor is increased by 45% 50% of your Strength. Warrior - Protection Spec. Warrior - Protection Spec.

Azerite Traits
Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Helchains (New) Dark Transformations links you and your pet with chains that deal 78 Fire damage every sec to enemies between you for 5 sec.

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Iron Jaws Ferocious Bite has a 8% chance per combo point to increase the damage of your next Maim by 278 per combo point. 452 per combo point.

Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Dance of Chi-Ji (New) Spending Chi has a chance to make your next Spinning Crane Kick free and deal 237 additional damage.
  • Fury of Xuen (New) Your Combo Strikes grant you the Fury of Xuen, giving your next Fists of Fury a 3% chance to grant 0 Haste and invoke Xuen, The White Tiger for 8 sec. Stacks up to 33 times.

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Gallant Steed Inspire yourself and nearby allies while Divine Steed is active, granting 0 Speed for 0 5 sec. Divine Steed's cooldown is reduced to 40 seconds.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Nothing Personal (New) Vendetta grants you 50 energy and causes your Mutilate attacks to deal an additional [ 111 * 1.5 * (1 + 27 / 100.2 * (1 + 0.2).2) ] damage.
  • Double Dose When Mutilate applies Lethal Poison with both daggers, it poisons the target for an additional 95 damage. [ 95 * (1 + 27 / 100.2 * (1 + 0.2) * (1 + (170% of Spell Power) / 100.2).2) ] damage.
  • Fan of Blades Fan of Knives' radius is increased to 15 yds and damage is increased by 20 [ 20 * (1 + 27 / 100.2 * (1 + 0.2).2) if it hits at least 3 targets.
  • Shrouded Suffocation Garrote cast from Stealth generates 2 additional Combo Points and deals 39 additional damage. [ 39 * (1 + 27 / 100.2 * (1 + 0.2) * (1 + (170% of Spell Power) / 100.2).2) ] additional damage.
  • Twist the Knife Envenom deals 20 [ 20 * (1 + 27 / 100.2 * (1 + 0.2) * (1 + (170% of Spell Power) / 100.2).2) additional damage per combo point, and Envenom lasts for 1.0 sec longer when it critically strikes.

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Tectonic Thunder (New) Earthquake deals 100 Physical damage instantly, and has a 25% chance to make your next Chain Lightning be instant cast.

Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Baleful Invocation (New) Your Demonic Tyrant's Demonfire deals 375 additional damage, and summoning your Demonic Tyrant instantly generates 5 Soul Shards.
  • Forbidden Knowledge Call Dreadstalkers has a 30% chance to make your next non-instant Demonbolt deal 1,009 additional damage. 1,362 additional damage.

Professions
Alchemy
  • Battle Potion of Agility Reduce the materials required to create a Battle Potion of Agility. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 7, Riverbud x 6, Crystal Vial. 8, Riverbud x 10, Crystal Vial.
  • Battle Potion of Agility Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 7, Riverbud x 6, Crystal Vial. 8, Riverbud x 10, Crystal Vial.
  • Battle Potion of Agility Create a Battle Potion of Agility. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 12, Riverbud x 9, Crystal Vial. 10, Riverbud x 15, Crystal Vial.
  • Battle Potion of Intellect Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 7, Riverbud x 6, Crystal Vial. 10, Riverbud x 8, Crystal Vial.
  • Battle Potion of Intellect Reduce the materials required to create a Battle Potion of Intellect. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 7, Riverbud x 6, Crystal Vial. 10, Riverbud x 8, Crystal Vial.
  • Battle Potion of Intellect Create a Battle Potion of Intellect. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 12, Riverbud x 9, Crystal Vial. 15, Riverbud x 10, Crystal Vial.
  • Battle Potion of Stamina Create a Battle Potion of Stamina. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 12, Star Moss x 9, Crystal Vial. 15, Star Moss x 10, Crystal Vial.
  • Battle Potion of Stamina Reduce the materials required to create a Battle Potion of Stamina. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 7, Star Moss x 6, Crystal Vial. 10, Star Moss x 8, Crystal Vial.
  • Battle Potion of Stamina Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 7, Star Moss x 6, Crystal Vial. 10, Star Moss x 8, Crystal Vial.
  • Battle Potion of Strength Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 7, Star Moss x 6, Crystal Vial. 10, Star Moss x 8, Crystal Vial.
  • Battle Potion of Strength Create a Battle Potion of Strength. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 12, Star Moss x 9, Crystal Vial. 15, Star Moss x 10, Crystal Vial.
  • Battle Potion of Strength Reduce the materials required to create a Battle Potion of Strength. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 7, Star Moss x 6, Crystal Vial. 10, Star Moss x 8, Crystal Vial.
  • Breath to Sanguicell (New) Convert one Breath of Bwonsamdi into one Sanguicell. Alchemy. Alchemy. 2 sec cast. Reagents: Breath of Bwonsamdi.
  • Eternal Alchemist Stone (New) Create an Eternal Alchemist Stone. Alchemy. Alchemy. 2 sec cast. Reagents: Akunda's Bite x 70, Winter's Kiss x 70, Anchor Weed x 25, Expulsom x 25, Breath of Bwonsamdi x 200.
  • Potion of Bursting Blood Create a Potion of Bursting Blood. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 12, Riverbud x 9, Crystal Vial. 13, Riverbud x 8, Crystal Vial.
  • Potion of Bursting Blood Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 7 8, Riverbud x 6, Crystal Vial.
  • Potion of Bursting Blood Reduce the materials required to create a Potion of Bursting Blood. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 7 8, Riverbud x 6, Crystal Vial.
  • Potion of Replenishment Reduce the materials required to create a Potion of Replenishment. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 7, Star Moss x 6, Crystal Vial. 10, Star Moss x 8, Crystal Vial.
  • Potion of Replenishment Create a Potion of Replenishment. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 12, Star Moss x 9, Crystal Vial. 15, Star Moss x 10, Crystal Vial.
  • Potion of Replenishment Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Siren's Pollen x 7, Star Moss x 6, Crystal Vial. 10, Star Moss x 8, Crystal Vial.
  • Potion of Rising Death Reduces the materials required to create a Potion of Rising Death. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 7 8, Star Moss x 6, Crystal Vial.
  • Potion of Rising Death Create a Potion of Rising Death. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 12, Star Moss x 9, Crystal Vial. 13, Star Moss x 8, Crystal Vial.
  • Potion of Rising Death Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 7 8, Star Moss x 6, Crystal Vial.
  • Spirited Alchemist Stone (New) Create a Spirited Alchemist Stone. Alchemy. Alchemy. 2 sec cast. Reagents: Akunda's Bite x 60, Winter's Kiss x 60, Anchor Weed x 20, Expulsom x 20, Breath of Bwonsamdi x 20.
  • Steelskin Potion Create a Steelskin Potion. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 12, Riverbud x 9, Crystal Vial. 15, Riverbud x 10, Crystal Vial.
  • Steelskin Potion Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 7, Riverbud x 6, Crystal Vial. 10, Riverbud x 8, Crystal Vial.
  • Steelskin Potion Reduce the materials required to create a Steelskin Potion. Alchemy. Alchemy. 2 sec cast. Reagents: Sea Stalk x 7, Riverbud x 6, Crystal Vial. 10, Riverbud x 8, Crystal Vial.
  • Tidal Alchemist Stone (New) Create a Sanguified Alchemist Stone. Alchemy. Alchemy. 2 sec cast. Reagents: Akunda's Bite x 50, Winter's Kiss x 50, Anchor Weed x 15, Expulsom x 15, Tidalcore x 15.
  • Transmute: Herbs to Anchors (New) Transmute herbs into a bag of anchor related items. Alchemy. Alchemy. 2 sec cast. 1 sec cooldown. Reagents: Siren's Pollen x 5, Riverbud x 5, Star Moss x 5, Sea Stalk x 5, Akunda's Bite x 5, Winter's Kiss x 5.

Blacksmithing
  • Breath to Sanguicell (New) Convert one Breath of Bwonsamdi into one Sanguicell. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Breath of Bwonsamdi.
  • Enhanced Stormsteel Girdle Craft an Enhanced Stormsteel Girdle. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 40, Platinum Ore x 18, Elemental Flux x 5, Expulsom x 30, Hydrocore x 15. 10, Tidalcore x 15.
  • Enhanced Stormsteel Legguards Craft Enhanced Stormsteel Legguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 50, Platinum Ore x 50, Elemental Flux x 5, Expulsom x 40, Hydrocore x 15. 15, Tidalcore x 15.
  • Fortified Stormsteel Girdle Craft a Fortified Stormsteel Girdle. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 45, Platinum Ore x 20, Elemental Flux x 8, Expulsom x 15, Sanguicell x 25. Breath of Bwonsamdi x 20.
  • Fortified Stormsteel Legguards Craft Fortified Stormsteel Legguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 55, Platinum Ore x 55, Elemental Flux x 10, Expulsom x 25, Sanguicell x 25. 20, Breath of Bwonsamdi x 20.
  • Sinister Combatant's Cutlass Craft a Sinister Combatant's Cutlass. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 50, Platinum Ore x 20, Elemental Flux x 15.
  • Sinister Combatant's Cutlass Greatly reduce the materials required to craft a Sinister Combatant's Cutlass. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 40, Platinum Ore x 10, Elemental Flux x 10.
  • Sinister Combatant's Cutlass Reduce the materials required to craft a Sinister Combatant's Cutlass. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 46, Platinum Ore x 15, Elemental Flux x 13.
  • Sinister Combatant's Deckpounder Reduce the materials required to craft a Sinister Combatant's Deckpounder. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 52, Platinum Ore x 10, Elemental Flux x 15.
  • Sinister Combatant's Deckpounder Craft a Sinister Combatant's Deckpounder. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 56, Platinum Ore x 14, Elemental Flux x 18.
  • Sinister Combatant's Deckpounder Greatly reduce the materials required to craft a Sinister Combatant's Deckpounder. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 48, Platinum Ore x 6, Elemental Flux x 12.
  • Sinister Combatant's Plate Armguards Greatly reduce the materials required to craft Sinister Combatant's Plate Armguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 15, Platinum Ore x 4, Elemental Flux x 8.
  • Sinister Combatant's Plate Armguards Craft Sinister Combatant's Plate Armguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 20, Platinum Ore x 8, Elemental Flux x 12.
  • Sinister Combatant's Plate Armguards Reduce the materials required to craft Sinister Combatant's Plate Armguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 18, Platinum Ore x 5, Elemental Flux x 10.
  • Sinister Combatant's Plate Boots Reduce the materials required to craft Sinister Combatant's Plate Boots. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 23, Platinum Ore x 10, Elemental Flux x 13.
  • Sinister Combatant's Plate Boots Greatly reduce the materials required to craft Sinister Combatant's Plate Boots. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 20, Platinum Ore x 8, Elemental Flux x 10.
  • Sinister Combatant's Plate Boots Craft Sinister Combatant's Plate Boots. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 25, Platinum Ore x 13, Elemental Flux x 15.
  • Sinister Combatant's Plate Gauntlets Reduce the materials required to craft Sinister Combatant's Plate Gauntlets. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 23, Platinum Ore x 10, Elemental Flux x 13.
  • Sinister Combatant's Plate Gauntlets Craft Sinister Combatant's Plate Gauntlets. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 25, Platinum Ore x 13, Elemental Flux x 15.
  • Sinister Combatant's Plate Gauntlets Greatly reduce the materials required to craft Sinister Combatant's Plate Gauntlets. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 20, Platinum Ore x 8, Elemental Flux x 10.
  • Sinister Combatant's Plate Greaves Reduce the materials required to craft Sinister Combatant's Plate Greaves. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 33, Platinum Ore x 15, Elemental Flux x 15.
  • Sinister Combatant's Plate Greaves Craft Sinister Combatant's Plate Greaves. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 35, Platinum Ore x 20, Elemental Flux x 18.
  • Sinister Combatant's Plate Greaves Greatly reduce the materials required to craft Sinister Combatant's Plate Greaves. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 30, Platinum Ore x 10, Elemental Flux x 12.
  • Sinister Combatant's Plate Waistguard Greatly reduce the materials required to craft a Sinister Combatant's Plate Waistguard. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 20, Platinum Ore x 8, Elemental Flux x 10.
  • Sinister Combatant's Plate Waistguard Reduce the materials required to craft a Sinister Combatant's Plate Waistguard. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 23, Platinum Ore x 10, Elemental Flux x 13.
  • Sinister Combatant's Plate Waistguard Craft a Sinister Combatant's Plate Waistguard. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 25, Platinum Ore x 13, Elemental Flux x 15.
  • Sinister Combatant's Polearm Reduce the materials required to craft a Sinister Combatant's Polearm. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 52, Platinum Ore x 10, Elemental Flux x 15.
  • Sinister Combatant's Polearm Greatly reduce the materials required to craft a Sinister Combatant's Polearm. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 48, Platinum Ore x 6, Elemental Flux x 12.
  • Sinister Combatant's Polearm Craft a Sinister Combatant's Polearm. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 56, Platinum Ore x 14, Elemental Flux x 18.
  • Sinister Combatant's Shanker Reduce the materials required to craft a Sinister Combatant's Shanker. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 36, Platinum Ore x 10, Elemental Flux x 13.
  • Sinister Combatant's Shanker Craft a Sinister Combatant's Shanker. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 40, Platinum Ore x 13, Elemental Flux x 15.
  • Sinister Combatant's Shanker Greatly reduce the materials required to craft a Sinister Combatant's Shanker. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 30, Platinum Ore x 8, Elemental Flux x 10.
  • Sinister Combatant's Shield Craft a Sinister Combatant's Shield. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 35, Platinum Ore x 18, Elemental Flux x 18.
  • Sinister Combatant's Shield Reduce the materials required to craft a Sinister Combatant's Shield. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 33, Platinum Ore x 15, Elemental Flux x 15.
  • Sinister Combatant's Shield Greatly reduce the materials required to craft a Sinister Combatant's Shield. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 30, Platinum Ore x 12, Elemental Flux x 12.
  • Sinister Combatant's Spellblade Reduce the materials required to craft a Sinister Combatant's Spellblade. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 36, Platinum Ore x 10, Elemental Flux x 13.
  • Sinister Combatant's Spellblade Craft a Sinister Combatant's Spellblade. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 40, Platinum Ore x 13, Elemental Flux x 15.
  • Sinister Combatant's Spellblade Greatly reduce the materials required to craft a Sinister Combatant's Spellblade. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 30, Platinum Ore x 8, Elemental Flux x 10.
  • Tempered Stormsteel Girdle Craft a Tempered Stormsteel Girdle. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 50, Platinum Ore x 25, Elemental Flux x 10, Expulsom x 25, Sanguicell x 250. 20, Breath of Bwonsamdi x 200.
  • Tempered Stormsteel Legguards Craft Tempered Stormsteel Legguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Storm Silver Ore x 65, Platinum Ore x 65, Elemental Flux x 20, Expulsom x 35, Sanguicell x 250. 30, Breath of Bwonsamdi x 200.

Cooking
  • Sanguinated Feast (New) Prepare Sanguinated Feasts more efficiently, using significantly fewer materials. Cooking. Cooking. 2 sec cast. Reagents: Redtail Loach x 15, Frenzied Fangtooth x 15, Stringy Loins x 15, Meaty Haunch x 15, Kul Tiramisu x 10, Mon'Dazi x 10, Sanguicell x 2.
  • Sanguinated Feast (New) Prepare Sanguinated Feasts more efficiently, using fewer materials. Cooking. Cooking. 2 sec cast. Reagents: Redtail Loach x 18, Frenzied Fangtooth x 18, Stringy Loins x 18, Meaty Haunch x 18, Kul Tiramisu x 11, Mon'Dazi x 11, Sanguicell x 2.
  • Sanguinated Feast (New) Prepare a Sanguinated Feast. Cooking. Cooking. 2 sec cast. Reagents: Redtail Loach x 20, Frenzied Fangtooth x 20, Stringy Loins x 20, Meaty Haunch x 20, Kul Tiramisu x 12, Mon'Dazi x 12, Sanguicell x 3.

Enchanting
  • Breath to Expulsom (New) Convert a Sanguicell into Expulsom. Enchanting. Enchanting. 2 sec cast. Reagents: Breath of Bwonsamdi, Gloom Dust x 6, Umbra Shard x 2.
  • Breath to Sanguicell (New) Convert one Breath of Bwonsamdi into one Sanguicell. Enchanting. Enchanting. 2 sec cast. Reagents: Breath of Bwonsamdi.
  • Sanguicell to Expulsom (New) Convert a Sanguicell into Expulsom. Enchanting. Enchanting. 2 sec cast. Reagents: Sanguicell, Gloom Dust x 6, Umbra Shard x 2.
  • Sinister Combatant's Sorcerous Scepter Craft a Sinister Combatant's Sorcerous Scepter. Enchanting. Enchanting. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Star Wood, Gloom Dust x 20, Umbra Shard x 6, Expulsom x 3.
  • Sinister Combatant's Sorcerous Scepter Reduce the materials required to craft a Sinister Combatant's Sorcerous Scepter. Enchanting. Enchanting. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Star Wood, Gloom Dust x 18, Umbra Shard x 5, Expulsom x 2.
  • Sinister Combatant's Sorcerous Scepter Greatly reduce the materials required to craft a Sinister Combatant's Sorcerous Scepter. Enchanting. Enchanting. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Star Wood, Gloom Dust x 15, Umbra Shard x 4, Expulsom.

Engineering
  • Breath to Sanguicell (New) Convert one Breath of Bwonsamdi into one Sanguicell. Engineering. Engineering. 2 sec cast. Reagents: Breath of Bwonsamdi.
  • Charged SP1-R1-73D Bionic Bifocals (New) Create Charged SP1-R1-73D Bionic Bifocals. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 50, Platinum Ore x 20, Insulated Wiring x 25, Expulsom x 25, Breath of Bwonsamdi x 200.
  • Charged SP1-R1-73D Gearspun Goggles (New) Create Charged SP1-R1-73D Gearspun Goggles. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 50, Platinum Ore x 20, Insulated Wiring x 25, Expulsom x 25, Breath of Bwonsamdi x 200.
  • Charged SP1-R1-73D Orthogonal Optics (New) Create Charged SP1-R1-73D Orthogonal Optics. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 50, Platinum Ore x 20, Insulated Wiring x 25, Expulsom x 25, Breath of Bwonsamdi x 200.
  • Charged SP1-R1-73D Synthetic Specs (New) Create Charged SP1-R1-73D Synthetic Specs. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 50, Platinum Ore x 20, Insulated Wiring x 25, Expulsom x 25, Breath of Bwonsamdi x 200.
  • Mechantula Create a Mechantula. Engineering. Engineering. 2 sec cast. Reagents: Gloom Dust x 20, Umbra Shard x 5, Expulsom. Monelite Ore x 10, Platinum Ore x 5, Insulated Wiring x 10.
  • Sinister Combatant's Discombobulator Greatly reduce the materials required to craft a Sinister Combatant's Discombobulator. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 25, Platinum Ore x 15, Expulsom x 4.
  • Sinister Combatant's Discombobulator Craft a Sinister Combatant's Discombobulator. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 30, Platinum Ore x 18, Expulsom x 6.
  • Sinister Combatant's Discombobulator Reduce the materials required to craft a Sinister Combatant's Discombobulator. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 28, Platinum Ore x 16, Expulsom x 5.
  • Sinister Combatant's Stormsteel Destroyer Reduce the materials required to craft a Sinister Combatant's Stormsteel Destroyer. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 28, Platinum Ore x 16, Chemical Blasting Cap x 5, Expulsom x 5.
  • Sinister Combatant's Stormsteel Destroyer Craft a Sinister Combatant's Stormsteel Destroyer. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 30, Platinum Ore x 18, Chemical Blasting Cap x 5, Expulsom x 6.
  • Sinister Combatant's Stormsteel Destroyer Greatly reduce the materials required to craft a Sinister Combatant's Stormsteel Destroyer. Engineering. Engineering. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Storm Silver Ore x 25, Platinum Ore x 15, Chemical Blasting Cap x 5, Expulsom x 4.
  • SP1-R1-73D Bionic Bifocals (New) Create SP1-R1-73D Bionic Bifocals. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 40, Platinum Ore x 15, Insulated Wiring x 20, Expulsom x 20, Breath of Bwonsamdi x 20.
  • SP1-R1-73D Gearspun Goggles (New) Create SP1-R1-73D Gearspun Goggles. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 40, Platinum Ore x 15, Insulated Wiring x 20, Expulsom x 20, Breath of Bwonsamdi x 20.
  • SP1-R1-73D Orthogonal Optics (New) Create SP1-R1-73D Orthogonal Optics. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 40, Platinum Ore x 15, Insulated Wiring x 20, Expulsom x 20, Breath of Bwonsamdi x 20.
  • SP1-R1-73D Synthetic Specs (New) Create SP1-R1-73D Synthetic Specs. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 40, Platinum Ore x 15, Insulated Wiring x 20, Expulsom x 20, Breath of Bwonsamdi x 20.
  • Surging Bionic Bifocals (New) Create Sanguified Bionic Bifocals. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 30, Platinum Ore x 10, Insulated Wiring x 15, Expulsom x 15, Tidalcore x 15.
  • Surging Gearspun Goggles (New) Create Sanguified Gearspun Goggles. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 30, Platinum Ore x 10, Insulated Wiring x 15, Expulsom x 15, Tidalcore x 15.
  • Surging Orthogonal Optics (New) Create Sanguified Orthogonal Optics. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 30, Platinum Ore x 10, Insulated Wiring x 15, Expulsom x 15, Tidalcore x 15.
  • Surging Synthetic Specs (New) Create Sanguified Synthetic Specs. Engineering. Engineering. 2 sec cast. Reagents: Storm Silver Ore x 30, Platinum Ore x 10, Insulated Wiring x 15, Expulsom x 15, Tidalcore x 15.
  • Unstable Temporal Time Shifter Reduce the materials required to craft an Unstable Temporal Time Shifter. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 12, Storm Silver Ore x 5, Insulated Wiring x 10. 10, Storm Silver Ore x 7, Insulated Wiring x 18.
  • Unstable Temporal Time Shifter Greatly reduce the materials required to craft an Unstable Temporal Time Shifter. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 12, Storm Silver Ore x 5, Insulated Wiring x 10. 8, Storm Silver Ore x 6, Insulated Wiring x 15.
  • Unstable Temporal Time Shifter Craft an Unstable Temporal Time Shifter. Engineering. Engineering. 1.5 sec cast. Reagents: Monelite Ore x 12, Storm Silver Ore x 5, Insulated Wiring x 10. 8, Insulated Wiring x 20.

Fishing
  • Fishing (New) Equip a fishing pole and find a body of water to fish. Right-Click on the bob in the water when it splashes to catch your fish. Higher skill increases your chance of fishing successfully in higher level areas. Requires Fishing Poles. Can't be cast in Tree of Life Form. Apprentice. Apprentice. 12-15 yd range. 22 sec cast (Channeled).
  • Fishing (New) Equip a fishing pole and find a body of water to fish. Right-Click on the bob in the water when it splashes to catch your fish. Higher skill increases your chance of fishing successfully in higher level areas. Can't be cast in Tree of Life Form. Apprentice. Apprentice. 12-15 yd range. 22 sec cast (Channeled).

Inscription
  • Breath to Sanguicell (New) Convert one Breath of Bwonsamdi into one Sanguicell. Inscription. Inscription. 2 sec cast. Reagents: Breath of Bwonsamdi.
  • Sinister Combatant's Etched Vessel Reduce the materials required to craft a Sinister Combatant's Etched Vessel. Inscription. Inscription. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread Light Parchment x 50, Ultramarine Ink x 45, Viridescent Ink x 12, Expulsom x 2.
  • Sinister Combatant's Etched Vessel Craft a Sinister Combatant's Etched Vessel. Inscription. Inscription. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Light Parchment x 50, Ultramarine Ink x 50, Viridescent Ink x 15, Expulsom x 3.
  • Sinister Combatant's Etched Vessel Greatly reduce the materials required to craft a Sinister Combatant's Etched Vessel. Inscription. Inscription. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Light Parchment x 50, Ultramarine Ink x 40, Viridescent Ink x 10, Expulsom.

Jewelcrafting
  • Breath to Sanguicell (New) Convert one Breath of Bwonsamdi into one Sanguicell. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Breath of Bwonsamdi.
  • Sinister Combatant's Staff of Intuition Greatly reduce the materials required to craft a Sinister Combatant's Staff of Intuition. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Scarlet Diamond x 8, Owlseye x 8, Amberblaze x 8, Storm Silver Ore x 15, Platinum Ore x 10, Expulsom.
  • Sinister Combatant's Staff of Intuition Craft a Sinister Combatant's Staff of Intuition. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Scarlet Diamond x 12, Owlseye x 12, Amberblaze x 12, Storm Silver Ore x 25, Platinum Ore x 15, Expulsom x 3.
  • Sinister Combatant's Staff of Intuition Reduce the materials required to craft a Sinister Combatant's Staff of Intuition. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread Scarlet Diamond x 10, Owlseye x 10, Amberblaze x 10, Storm Silver Ore x 20, Platinum Ore x 12, Expulsom x 2.

Leatherworking
  • Breath to Sanguicell (New) Convert one Breath of Bwonsamdi into one Sanguicell. Leatherworking. Leatherworking. 2 sec cast. Reagents: Breath of Bwonsamdi.
  • Enhanced Mistscale Boots Craft Enhanced Mistscale Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 18, Mistscale x 40, Expulsom x 30, Hydrocore x 15. 25, Mistscale x 45, Expulsom x 10, Tidalcore x 15.
  • Enhanced Mistscale Greaves Craft Enhanced Mistscale Greaves. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 50, Mistscale x 50, Expulsom x 40, Hydrocore x 15. 60, Mistscale x 60, Expulsom x 15, Tidalcore x 15.
  • Enhanced Tempest Boots Craft Enhanced Tempest Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 18, Calcified Bone x 40, Expulsom x 30, Hydrocore x 15. 25, Calcified Bone x 45, Expulsom x 10, Tidalcore x 15.
  • Enhanced Tempest Leggings Craft Enhanced Tempest Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 50, Calcified Bone x 50, Expulsom x 40, Hydrocore x 15. 60, Calcified Bone x 60, Expulsom x 15, Tidalcore x 15.
  • Fortified Mistscale Boots Craft Fortified Mistscale Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 20, Mistscale x 45, Expulsom x 40, Sanguicell x 25. 28, Mistscale x 50, Expulsom x 15, Breath of Bwonsamdi x 20.
  • Fortified Mistscale Greaves Craft Fortified Mistscale Greaves. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 55, Mistscale x 55, Expulsom x 50, Sanguicell x 25. 65, Mistscale x 65, Expulsom x 20, Breath of Bwonsamdi x 20.
  • Fortified Tempest Boots Craft Fortified Tempest Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 20, Calcified Bone x 45, Expulsom x 40, Sanguicell x 25. 28, Calcified Bone x 50, Expulsom x 15, Breath of Bwonsamdi x 20.
  • Fortified Tempest Leggings Craft Fortified Tempest Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 55, Calcified Bone x 55, Expulsom x 50, Sanguicell x 25. 65, Calcified Bone x 65, Expulsom x 20, Breath of Bwonsamdi x 20.
  • Sinister Combatant's Bow Greatly reduce the materials required to craft a Sinister Combatant's Bow. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Star Wood x 8, Mistscale x 35, Calcified Bone x 30, Expulsom x 3.
  • Sinister Combatant's Bow Craft a Sinister Combatant's Bow. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Star Wood x 14, Mistscale x 40, Calcified Bone x 35, Expulsom x 5.
  • Sinister Combatant's Bow Reduce the materials required to craft a Sinister Combatant's Bow. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Star Wood x 10, Mistscale x 38, Calcified Bone x 33, Expulsom x 4.
  • Sinister Combatant's Leather Armguards Craft Sinister Combatant's Leather Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread Hardened Tempest Hide x 20, Calcified Bone x 12, Expulsom x 2.
  • Sinister Combatant's Leather Armguards Greatly reduce the materials required to craft Sinister Combatant's Leather Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 12, Calcified Bone x 8, Expulsom.
  • Sinister Combatant's Leather Armguards Reduce the materials required to craft Sinister Combatant's Leather Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 16, Calcified Bone x 10, Expulsom.
  • Sinister Combatant's Leather Gauntlets Reduce the materials required to craft Sinister Combatant's Leather Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 25, Calcified Bone x 15, Expulsom x 2.
  • Sinister Combatant's Leather Gauntlets Craft Sinister Combatant's Leather Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 30, Calcified Bone x 18, Expulsom x 3.
  • Sinister Combatant's Leather Gauntlets Greatly reduce the materials required to craft Sinister Combatant's Leather Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 20, Calcified Bone x 12, Expulsom.
  • Sinister Combatant's Leather Leggings Greatly reduce the materials required to craft Sinister Combatant's Leather Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 20, Calcified Bone x 12, Expulsom x 3.
  • Sinister Combatant's Leather Leggings Reduce the materials required to craft Sinister Combatant's Leather Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 25, Calcified Bone x 18, Expulsom x 4.
  • Sinister Combatant's Leather Leggings Craft Sinister Combatant's Leather Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 30, Calcified Bone x 24, Expulsom x 5.
  • Sinister Combatant's Leather Treads Craft Sinister Combatant's Leather Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 25, Calcified Bone x 18, Expulsom x 3.
  • Sinister Combatant's Leather Treads Greatly reduce the materials required to craft Sinister Combatant's Leather Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 15, Calcified Bone x 12, Expulsom.
  • Sinister Combatant's Leather Treads Reduce the materials required to craft Sinister Combatant's Leather Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 18, Calcified Bone x 15, Expulsom x 2.
  • Sinister Combatant's Leather Waistguard Craft a Sinister Combatant's Leather Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 30, Calcified Bone x 14, Expulsom x 3.
  • Sinister Combatant's Leather Waistguard Greatly reduce the materials required to craft a Sinister Combatant's Leather Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 18, Calcified Bone x 6, Expulsom.
  • Sinister Combatant's Leather Waistguard Reduce the materials required to craft a Sinister Combatant's Leather Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 24, Calcified Bone x 10, Expulsom x 2.
  • Sinister Combatant's Mail Armguards Craft Sinister Combatant's Mail Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 10, Mistscale x 15, Calcified Bone x 15, Expulsom x 2.
  • Sinister Combatant's Mail Armguards Greatly reduce the materials required to craft Sinister Combatant's Mail Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 5, Mistscale x 10, Calcified Bone x 10, Expulsom.
  • Sinister Combatant's Mail Armguards Reduce the materials required to craft Sinister Combatant's Mail Armguards. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 8, Mistscale x 12, Calcified Bone x 12, Expulsom.
  • Sinister Combatant's Mail Gauntlets Reduce the materials required to craft Sinister Combatant's Mail Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 10, Mistscale x 18, Calcified Bone x 22, Expulsom x 2.
  • Sinister Combatant's Mail Gauntlets Greatly reduce the materials required to craft Sinister Combatant's Mail Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 8, Mistscale x 15, Calcified Bone x 20, Expulsom.
  • Sinister Combatant's Mail Gauntlets Craft Sinister Combatant's Mail Gauntlets. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 12, Mistscale x 20, Calcified Bone x 25, Expulsom x 3.
  • Sinister Combatant's Mail Leggings Greatly reduce the materials required to craft Sinister Combatant's Mail Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 10, Mistscale x 20, Calcified Bone x 25, Expulsom x 3.
  • Sinister Combatant's Mail Leggings Reduce the materials required to craft Sinister Combatant's Mail Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 12, Mistscale x 22, Calcified Bone x 28, Expulsom x 4.
  • Sinister Combatant's Mail Leggings Craft Sinister Combatant's Mail Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 15, Mistscale x 25, Calcified Bone x 30, Expulsom x 5.
  • Sinister Combatant's Mail Treads Reduce the materials required to craft Sinister Combatant's Mail Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 10, Mistscale x 18, Calcified Bone x 22, Expulsom x 2.
  • Sinister Combatant's Mail Treads Craft Sinister Combatant's Mail Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 12, Mistscale x 20, Calcified Bone x 25, Expulsom x 3.
  • Sinister Combatant's Mail Treads Greatly reduce the materials required to craft Sinister Combatant's Mail Treads. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 8, Mistscale x 15, Calcified Bone x 20, Expulsom.
  • Sinister Combatant's Mail Waistguard Greatly reduce the materials required to craft a Sinister Combatant's Mail Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 8, Mistscale x 15, Calcified Bone x 15, Expulsom.
  • Sinister Combatant's Mail Waistguard Craft a Sinister Combatant's Mail Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 12, Mistscale x 20, Calcified Bone x 20, Expulsom x 3.
  • Sinister Combatant's Mail Waistguard Reduce the materials required to craft a Sinister Combatant's Mail Waistguard. Leatherworking. Leatherworking. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Hardened Tempest Hide x 10, Mistscale x 18, Calcified Bone x 18, Expulsom x 2.
  • Tempered Mistscale Boots Craft Tempered Mistscale Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 25, Mistscale x 50, Expulsom x 50, Sanguicell x 250. 30, Mistscale x 55, Expulsom x 20, Breath of Bwonsamdi x 200.
  • Tempered Mistscale Greaves Craft Tempered Mistscale Greaves. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 65, Mistscale x 65, Expulsom x 60, Sanguicell x 250. 70, Mistscale x 70, Expulsom x 30, Breath of Bwonsamdi x 200.
  • Tempered Tempest Boots Craft Tempered Tempest Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 25, Calcified Bone x 50, Expulsom x 50, Sanguicell x 250. 30, Calcified Bone x 55, Expulsom x 20, Breath of Bwonsamdi x 200.
  • Tempered Tempest Leggings Craft Tempered Tempest Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hardened Tempest Hide x 65, Calcified Bone x 65, Expulsom x 60, Sanguicell x 250. 70, Calcified Bone x 70, Expulsom x 30, Breath of Bwonsamdi x 200.

Tailoring
  • Breath to Sanguicell (New) Convert one Breath of Bwonsamdi into one Sanguicell. Tailoring. Tailoring. 2 sec cast. Reagents: Breath of Bwonsamdi.
  • Enhanced Deep Sea Breeches Craft Enhanced Deep Sea Breeches. Tailoring. Tailoring. 2 sec cast. Reagents: Embroidered Deep Sea Satin x 35 55, Deep Sea Satin x 45, Nylon Thread x 65, Expulsom x 40, Hydrocore x 15. 15, Tidalcore x 15.
  • Enhanced Deep Sea Gloves Craft Enhanced Deep Sea Gloves. Tailoring. Tailoring. 2 sec cast. Reagents: Embroidered Deep Sea Satin x 10 35, Deep Sea Satin x 40, Nylon Thread x 40, Expulsom x 30, Hydrocore x 15. 10, Tidalcore x 15.
  • Fortified Deep Sea Breeches Craft Fortified Deep Sea Breeches. Tailoring. Tailoring. 2 sec cast. Reagents: Embroidered Deep Sea Satin x 40, Deep Sea Satin x 55 60, Deep Sea Satin x 50, Nylon Thread x 70, Expulsom x 50, Sanguicell x 25. 20, Breath of Bwonsamdi x 20.
  • Fortified Deep Sea Gloves Craft Fortified Deep Sea Gloves. Tailoring. Tailoring. 2 sec cast. Reagents: Embroidered Deep Sea Satin x 15 40, Deep Sea Satin x 45, Nylon Thread x 45, Expulsom x 40, Sanguicell x 25. 15, Breath of Bwonsamdi x 20.
  • Sinister Combatant's Satin Belt Craft a Sinister Combatant's Satin Belt. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 25, Deep Sea Satin x 20, Nylon Thread x 25, Expulsom x 3.
  • Sinister Combatant's Satin Belt Reduce the materials required to craft a Sinister Combatant's Satin Belt. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 22, Deep Sea Satin x 18, Nylon Thread x 20, Expulsom x 2.
  • Sinister Combatant's Satin Belt Greatly reduce the materials required to craft a Sinister Combatant's Satin Belt. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 20, Deep Sea Satin x 15, Nylon Thread x 15, Expulsom.
  • Sinister Combatant's Satin Boots Craft Sinister Combatant's Satin Boots. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 25, Deep Sea Satin x 20, Nylon Thread x 25, Expulsom x 3.
  • Sinister Combatant's Satin Boots Reduce the materials required to craft Sinister Combatant's Satin Boots. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 22, Deep Sea Satin x 18, Nylon Thread x 20, Expulsom x 2.
  • Sinister Combatant's Satin Boots Greatly reduce the materials required to craft Sinister Combatant's Satin Boots. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 20, Deep Sea Satin x 15, Nylon Thread x 15, Expulsom.
  • Sinister Combatant's Satin Bracers Craft Sinister Combatant's Satin Bracers. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28 Embroidered Deep Sea Satin x 20, Deep Sea Satin x 15, Nylon Thread x 12, Expulsom x 2.
  • Sinister Combatant's Satin Bracers Reduce the materials required to craft Sinister Combatant's Satin Bracers. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 15, Deep Sea Satin x 12, Nylon Thread x 10, Expulsom.
  • Sinister Combatant's Satin Bracers Greatly reduce the materials required to craft Sinister Combatant's Satin Bracers. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 10, Deep Sea Satin x 8, Nylon Thread x 8, Expulsom.
  • Sinister Combatant's Satin Cloak Reduce the materials required to craft a Sinister Combatant's Satin Cloak. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 22, Deep Sea Satin x 18, Nylon Thread x 20, Expulsom x 2.
  • Sinister Combatant's Satin Cloak Craft a Sinister Combatant's Satin Cloak. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 25, Deep Sea Satin x 20, Nylon Thread x 25, Expulsom x 3.
  • Sinister Combatant's Satin Cloak Greatly reduce the materials required to craft a Sinister Combatant's Satin Cloak. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 20, Deep Sea Satin x 15, Nylon Thread x 15, Expulsom.
  • Sinister Combatant's Satin Mittens Greatly reduce the materials required to craft Sinister Combatant's Satin Mittens. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 20, Deep Sea Satin x 15, Nylon Thread x 15, Expulsom.
  • Sinister Combatant's Satin Mittens Craft Sinister Combatant's Satin Mittens. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 25, Deep Sea Satin x 20, Nylon Thread x 25, Expulsom x 3.
  • Sinister Combatant's Satin Mittens Reduce the materials required to craft Sinister Combatant's Satin Mittens. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 22, Deep Sea Satin x 18, Nylon Thread x 20, Expulsom x 2.
  • Sinister Combatant's Satin Pants Greatly reduce the materials required to craft Sinister Combatant's Satin Legs. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 25, Deep Sea Satin x 20, Nylon Thread x 15, Expulsom x 3.
  • Sinister Combatant's Satin Pants Reduce the materials required to craft Sinister Combatant's Satin Legs. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 30, Deep Sea Satin x 22, Nylon Thread x 20, Expulsom x 4.
  • Sinister Combatant's Satin Pants Craft Sinister Combatant's Satin Legs. Tailoring. Tailoring. 2 sec cast. Reagents: Deep Sea Satin x 28, Nylon Thread x 12, Expulsom x 2. Embroidered Deep Sea Satin x 35, Deep Sea Satin x 25, Nylon Thread x 25, Expulsom x 5.
  • Tempered Deep Sea Breeches Craft Tempered Deep Sea Breeches. Tailoring. Tailoring. 2 sec cast. Reagents: Embroidered Deep Sea Satin x 45, Deep Sea Satin x 65 65, Deep Sea Satin x 60, Nylon Thread x 75, Expulsom x 60, Sanguicell x 250. 30, Breath of Bwonsamdi x 200.
  • Tempered Deep Sea Gloves Craft Tempered Deep Sea Gloves. Tailoring. Tailoring. 2 sec cast. Reagents: Embroidered Deep Sea Satin x 20 45, Deep Sea Satin x 50, Nylon Thread x 50, Expulsom x 50, Sanguicell x 250. 20, Breath of Bwonsamdi x 200.



Talent Changes
Originally Posted by MMO-Champion
Shaman
Elemental




War Research Changes
Originally Posted by MMO-Champion
War Research
Alliance
  • Warfront Resourcer Tier 5, Column 1. Research: 24 hrs, 250x War Resources. Respec: 24 hrs, 250x War Resources. Spell: Learn more efficient ways to gather resources under pressure, increasing resource gathering speed by 0% while fighting in a Warfront. Establish access to resources outside of the Warfront, allowing you to enter the battle with 0 Iron and 0 Wood.

Horde
  • Warfront Resourcer Tier 5, Column 1. Research: 24 hrs, 250x War Resources. Respec: 24 hrs, 250x War Resources. Spell: Learn more efficient ways to gather resources under pressure, increasing resource gathering speed by 0% while fighting in a Warfront. Establish access to resources outside of the Warfront, allowing you to enter the battle with 0 Iron and 0 Wood.



Misc Changes
Originally Posted by MMO-Champion
Class Specializations
Warrior
  • Protection - Tank spec. A stalwart protector who uses a shield to safeguard $Ghimself:herself; and $Ghis:her; allies.

    Preferred Weapon: Axe, Mace, Sword, and Shield. Mastery: Critical Block. Icon:

Flight Masters
Zandalar
  • The Mugambala, Zuldazar (New) - Horde only. Mount: NPC #122337.

LFG Dungeons
Dungeons
  • Havenswood (New) - Head out for adventure on Havenswood. Map: Havenswood (Islands 2). Level 110-120. Suggested level: 120. Roles: 3 damage.
  • Havenswood (New) - Head out for adventure on Havenswood. Map: Havenswood (Islands 2). Level 110-120. Suggested level: 120. Roles: 3 damage.
  • Havenswood (New) - Head out for adventure on Havenswood. Map: Havenswood (Islands 2). Level 110-120. Suggested level: 120. Roles: 3 damage.
  • Havenswood (New) - Head out for adventure on Havenswood. Map: Havenswood (Islands 2). Level 110-120. Suggested level: 120. Roles: 3 damage.
  • Jorundall (New) - Head out for adventure on Jorundall. Map: Jorundall (Islands 7). Level 110-120. Suggested level: 120. Roles: 3 damage.
  • Jorundall (New) - Head out for adventure on Jorundall. Map: Jorundall (Islands 7). Level 110-120. Suggested level: 120. Roles: 3 damage.
  • Jorundall (New) - Head out for adventure on Jorundall. Map: Jorundall (Islands 7). Level 110-120. Suggested level: 120. Roles: 3 damage.
  • Jorundall (New) - Head out for adventure on Jorundall. Map: Jorundall (Islands 7). Level 110-120. Suggested level: 120. Roles: 3 damage.
  • The Battle for Darkshore - Rally beside your forces and push forth to Lor'danel in an effort to reclaim Darkshore for the Horde. Map: Warfronts Darkshore - Horde. Level 110+. Suggested level: 120. Roles: 15-20 damage.
  • The Battle for Darkshore - Rally beside your forces and push forth to Lor'danel in an effort to reclaim Darkshore for the Alliance. Map: Warfronts Darkshore - Alliance. Level 110+. Suggested level: 120. Roles: 15-20 damage.

Unknown
  • Arcing Aqueducts (New) - An undersea passage offers access to the foundations of the Nightwell itself, but forgotten terrors await within. Map: The Nighthold. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Betrayer's Rise (New) - Atop the Nighthold, the warlock Gul'dan arrives at the purpose for which his Legion masters sent him to Azeroth. Destiny awaits. Map: The Nighthold. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Chamber of the Avatar (New) - Aegwynn sealed away the defeated Avatar of Sargeras deep beneath the Tomb, but that fearsome husk now begins to stir.... Map: Tomb of Sargeras. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Darkbough (New) - To cleanse the Nightmare, the brave must ascend the great tree Shaladrassil, where the veil of dreams is thinnest. Map: The Emerald Nightmare. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Deceiver's Fall (New) - In the depths of the Tomb of Sargeras, Kil'jaeden appears cornered at last. Or are we just playing into the Deceiver's hands? Map: Tomb of Sargeras. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Forbidden Descent (New) - From deep within its stronghold, the immortal army advances upon countless worlds... and seeks to claim the Dark Titan's prize. Map: Antorus, the Burning Throne. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Hope's End (New) - Only the most devoted--or the most vile--may tread so close to the heart of the Legion's power. Map: Antorus, the Burning Throne. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Light's Breach (New) - The Legion musters its forces against the Light's incursion, defying those who dare besiege Antorus. Map: Antorus, the Burning Throne. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Nightspire (New) - For Grand Magistrix Elisande, who mortgaged her people's future in a dark bargain with the Legion, a day of reckoning comes. Map: The Nighthold. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Rift of Aln (New) - Deep within this dark and formless expanse, where reality shifts and the senses deceive, the Nightmare Lord awaits. Map: The Emerald Nightmare. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Royal Athenaeum (New) - The palatial grounds of the Nighthold stand as the pinnacle of a culture thoroughly shaped - and twisted - by magic. Map: The Nighthold. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Seat of the Pantheon (New) - Forces that shape the cosmos. Sights too wondrous for mortal eyes. Come forth, heroes, and behold eternity's end. Map: Antorus, the Burning Throne. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • The Gates of Hell (New) - After weeks of hard-fought battle, Azeroth's heroes at last enter the dark Tomb, but the Legion has been preparing as well... Map: Tomb of Sargeras. Level 111+. Suggested level: 110. Roles: 1-2 tank/4-5 healer/13-18 damage.
  • Tormented Guardians (New) - The Nightmare's sway is greatest over those closest to nature, clouding the minds of her stalwart protectors with fear and rage. Map: The Emerald Nightmare. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Trial of Valor (New) - Face the final test of the titan keeper Odyn, then descent into the depths of Helheim to defeat Helya once and for all! Map: Trial of Valor. Level 111+. Suggested level: 110. Roles: 1-25 damage.
  • Wailing Halls (New) - The lower reaches of the one-time Temple of Elune have been sealed away for generations, spawning unthinkable horrors. Map: Tomb of Sargeras. Level 111+. Suggested level: 110. Roles: 1-25 damage.

Map Areas
Kalimdor
  • Darkshore (New) - Music: Zone-Darkshore. Pet battle levels: 3-6.

Zandalar
  • Nazmir > Sunken Coast (New) - Music: ZONE_80_Nazmir_Naga.

Map Difficulties
  • Transport: Forsaken Warship (New) - Max players: 5.
  • Transport: Night Elf Warship (New) - Max players: 5.

Maps
Battle for Azeroth
  • Transport: Forsaken Warship (New) - Directory: Transport312215. Type: Normal.
  • Transport: Night Elf Warship (New) - Directory: Transport312214. Type: Normal.

Scenarios
Escape from Tol Dagor
  • 02: Send the guards away, and take the key - Name changed from "02: " to "02: Send the guards away, and take the key".
  • 05: Escape the Prison - get through sewers the sewer
  • 06: Defeat the Warden - Warden Amical defeated
  • 07: Get to the Ship - Deliver Ashvane Ashvane Delivered

The Battle for Darkshore
  • 05: Maintaining Momentum (New) - Fight beside your commander to clear a path to Bashal'Aran.
  • 06: A Presence No More - Name changed from "05: Bashal'Aran" to "06: A Presence No More". Defeat Bat Handler Dalia at Bashal'Aran. Defeat Blightguard Captain Thedric at Bashal'Aran.
  • 07: Reclaiming Bashal'Aran - Name changed from "06: Forward Progress" to "07: Reclaiming Bashal'Aran".
  • 08: Advancing the Effort - Name changed from "07: Advancing the Effort" to "08: Advancing the Effort".
  • 09: The Fallen Moon - Name changed from "08: The Fallen Moon" to "09: The Fallen Moon".

The Treasury Heist
  • 10: Make the Swap. (New) - Consult with Matthias Shaw.
  • 11: Run Away! (New) - Make your escape through the portal!

Tyrande's Ascension
  • 08: The Night Warrior - Witness Complete Tyrande's ascension into the Night Warrior.

World Safe Locations
Warfronts Darkshore - Alliance
  • Warfront Darkshore - Alliance Bashal'Aran Safe Loc (New)
  • Warfront Darkshore - Alliance Bat Safe Loc (New)

Zandalar
  • 8.1 Incursions - Nazmir - Horde Finale (JDA) (New)
  • 8.1 Incursions -Skytanic - Safe Loc - (MDE) (New)



New Strings
Originally Posted by MMO-Champion
  • CHALLENGES - Mythic Dungeons Keystone
  • CLASS_DRUID_SPELLNAME3 - Healing Touch Regrowth
  • SPELL_FAILED_CUSTOM_ERROR_378 (New) - You must target a Sinister Gladiator's item to upgrade.
This article was originally published in forum thread: Patch 8.1.0 PTR - Build 27985 started by chaud View original post
Comments 26 Comments
  1. SinR's Avatar
    Will we see Engineering stuff this time?

    Probably not, knowing Blizzard they probably cut the BRez item Engis get to make
  1. Pebrocks The Warlock's Avatar
    I hope we get the model for the other Naga raid boss.

    - - - Updated - - -



    - - - Updated - - -

  1. Gorronor's Avatar
    Here's hoping we get some more raid models as well!
  1. SinR's Avatar
    ENGINEERING GOGGLES!

    YES!

    it looks like 3 new tiers of goggles.
  1. mathiaslindberg's Avatar
    Looks like a Pandaren stag form lol
  1. Ielenia's Avatar
    One thing stands out the most, for me, in this Saurfang picture: there is no Horde symbol anywhere on him.
  1. Thelyron's Avatar
    So, just existing as an unholy dk no decreases your damage by 8%? After the 4% buff of today? I don't see much reason in that.
  1. CaptainV's Avatar
    Assassins creed Saurfang is a new meme.
  1. zito's Avatar
    Quote Originally Posted by Ielenia View Post
    One thing stands out the most, for me, in this Saurfang picture: there is no Horde symbol anywhere on him.
    Because he's suppose to be in hiding
  1. Ielenia's Avatar
    Quote Originally Posted by zito View Post
    Because he's suppose to be in hiding
    He's a big orc. Not just any big orc, but one of the most famous orcs. No matter how much he tries to conceal himself, he'll always have a big goblin-made neon sign above him saying "HORDE!"
  1. Fascinate's Avatar
    Cant wait for the data mined shadow changes.
  1. GreenJesus's Avatar
    Quote Originally Posted by zito View Post
    Because he's suppose to be in hiding
    yeh. Cause a huge swole orc can blend in with humans in Westfall... LUL
  1. Lanrefni's Avatar
    Nice,Feral got nerfed to shit before launch,now SV gets a 7% nerf,what the fuck is it with Blizz fucking up the melee classes I enjoy playing,it's almost like they want me to go back to ranged. :/
  1. Akutare's Avatar
    They changed noblegarden to not be focused on female characters for the bunny ears.
  1. therealbowser's Avatar
    War research changes make me lol. The system has a ton of issues with being too weak and irrelevant, and now they find a way to make the most meaningless tier of research even more meaningless by taking the best option and bluntly simplifying it. Disappointing.
  1. zito's Avatar
    Quote Originally Posted by GreenJesus View Post
    yeh. Cause a huge swole orc can blend in with humans in Westfall... LUL
    I'm not saying his current outfit isn't obvious but a giant horde symbol drops the ball further ya know
  1. Xero717's Avatar
    Quote Originally Posted by Thelyron View Post
    So, just existing as an unholy dk no decreases your damage by 8%? After the 4% buff of today? I don't see much reason in that.
    I'm hoping it's just another 4% buff... but who knows anymore. I was hoping they'd try and fix frost playstyle a bit, but nope.
  1. Esper's Avatar
    I really wish they had included those pet battle achievements at the launch of the Xpac. Now they have put forth nearly 40 days of maximum vigilance to complete these achievements.
  1. Fayolynn's Avatar
    RIP Paladin's don't get 8 second steed :-P Knew that change wouldn't stick.
  1. ryanmahaffe's Avatar
    Rastakahn looks pretty dope.

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