Patch 8.1.0 PTR - Build 28048
A new build is on the way! Keep checking back as we update our notes.

It looks like several parts of this build are encrypted, so our normal list of changes will take a little longer.


New Models



New Icons








New Maps



New Difficulty
Originally Posted by MMO-Champion
  • World PvP Scenario



New Quest Lines
Originally Posted by MMO-Champion
  • Norwington Assault - The Alliance and Kul Tirans have gathered their Azerite weapons in the Norwington estate. Stealing these weapons will help turn the tide of the war.
  • Adventures of Gallywix and the G.M.O.D. - Gallywix needs help fighting the Alliance using his mech of death, the G.M.O.D.
  • The Fury of the Zandalari - The Alliance attack on Zandalar has begun! Their forces march through Nazmir under the guise of a mysterious fog.
  • Diverging Paths - King Rastakhan is dead, and the Zandalari fleet is crippled. Lady Sylvanas Windrunner seems to have a plan to recover the Horde from defeat.
  • Beware the Daughter of the Sea - Lady Jaina Proudmoore is now Lord Admiral of Kul Tiras and needs help ensuring her home is safe from the Horde.
  • Fog of War - The Kul Tiran fleet is preparing to attack Zuldazar. To guarantee victory, the Alliance must create a distraction in Nazmir to lure away the armies of the Horde and Zandalari.
  • The Price of Victory - The Alliance have decimated the Zandalari fleet and killed King Rastakhan, but they have paid a heavy price.
  • Escape from Tol Dagur - Sylvanas Windrunner has ordered Priscilla Ashvane be broken out of Tol Dagor. She believes Ashvane has information critical to her master plan. There are also resources to be had.
  • The Treasury Heist - The Horde have stolen the Abyssal Scepter, an artifact capable of destroying the Kul Tiran fleets. The Alliance must retrieve it to have any hope of attacking Zuldazar.



New Map
Originally Posted by MMO-Champion
  • Icecrown Citadel (8.1)



New Dungeon Journal Encounters
Originally Posted by MMO-Champion
  • Ivus the Corrupted - Ivus the Decayed
    • Ivus the Forest Lord often uses abilities to attack several players at random and will retreat to the safety of his Petrified Bark when at low health.
    • Ivus will cast Plague Breath in your direction, leaving a Plagued Bog on the ground beneath you.
    • Fungal Bloom will leave a few clear areas on initial impact before spreading.
    • Plaguelings summoned while Ivus is Petrified fixate on players at random and cannot be controlled through threat generation.
    • Hurl Blight will hit players at random.
    • Fungal Bloom will leave a few clear areas on initial impact before spreading.
    • Plaguelings will channel Devour on a random player until they are dispatched.
    • Ivus will remain immune to damage while Petrified. Dispatch all active Plaguelings to make Ivus end the Petrification.



New Strings
Originally Posted by MMO-Champion
  • SPELL_FAILED_CUSTOM_ERROR_379 - This item's level is too high for this upgrade.
  • UNITNAME_SUMMON_TITLE39 - %s's Evil Twin
  • ERR_TRAVEL_PASS_NOT_SAME_REGION - You are not in the same region, or have incompatable versions.
  • INVITE_CONFIRMATION_REQUEST_FROM_COMMUNITY_QUICKJOIN - %s from %s has requested to join your group through Quick Join.
  • INVITE_CONFIRMATION_REQUEST_FROM_COMMUNITY - %s from %s has requested to join your group.
  • INVITE_CONFIRMATION_REQUEST_COMMUNITY - %s's community mate %s has requested to join your group.
  • INVITE_CONFIRMATION_REQUEST_COMMUNITY_QUICKJOIN - %s's community mate %s has requested to join your group through Quick Join.
  • COMMUNITY_REFERENCE_FORMAT - [%s]



New Factions
Originally Posted by MMO-Champion
  • Voldunai (Paragon) - Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
  • Order of Embers (Paragon) - An ancient Kul Tiran order resurrected to battle the threat of witchcraft, the Order of Embers fights with knowledge guiding their blades.
  • 7th Legion (Paragon) - A elite special force delegation of the Alliance army, currently focused on disrupting Horde operations in Zandalar.
  • The Honorbound (Paragon) - A special delegation of the Horde army, focused on disrupting Alliance operations in Kul Tiras.
  • Champions of Azeroth (Paragon) - Enlisted by Magni Bronzebeard, the Champions of Azeroth seek to heal the wounds caused by Sargeras' burning blade and save a dying world.
  • Tortollan Seekers (Paragon) - Traversing the world, the Tortollan Seekers wield their immense wealth to catalogue and preserve forbidden knowledge.



Adventure Journal Entries
Originally Posted by MMO-Champion
  • Battle for Darkshore - The war effort intensifies. Report to the Port of Zandalar to depart to the front. Make the Alliance regret their return to Darkshore! For the Horde!
  • Battle for Darkshore - The war effort intensifies. Report to Boralus Harbor for transport to the warfront. Save Darkshore from the ravages of the Horde! For the Alliance!


New Areas
Originally Posted by MMO-Champion
  • 81OutdoorRuinsofMathystra - Ruins of Mathystra
  • 81OutdoorRuinsofAuberdine - Ruins of Auberdine
  • 81OutdoorTowerofAlthalaxx - Tower of Althalaxx
  • 81OutdoorCliffspringFalls - Cliffspring Falls
  • 81OutdoorBashalAran - Bashal'Aran
  • 81OutdoorAmethAran - Ameth'Aran
  • 81OutdoorGroveoftheAncients - Grove of the Ancients
  • 81OutdoorTheMastersGlaive - The Master's Glaive
  • 81OutdoorRemtravelsExcavation - Remtravel's Excavation
  • 81OutdoorMistsEdge - Mists's Edge
  • 81OutdoorTheLongWash - The Long Wash
  • 81OutdoorWildbendRiver - Wildbend River
  • 81OutdoorLorgal - Kor'gar
  • 81OutdoorCliffspringRiver - Cliffspring River
  • 81OutdoorTwilightVale - Twilight Vale
  • 81OutdoorTheVeiledSea - The Veiled Sea
  • 81OutdoorAuberdineRefugeeCamp - Auberdine Refugee Camp
  • 81OutdoorLordanel - Lor'danel
  • 81OutdoorRuinsofLornesta - Ruins of Lornesta
  • 81OutdoorCliffspringHollow - Cliffspring Hollow
  • 81OutdoorShatterspearWarCamp - Shatterspear War Camp
  • 81OutdoorWitheringThicket - Withering Thicket
  • 81OutdoorTheEyeoftheVortex - The Eye of the Vortex
  • 81OutdoorBlackwoodCamp - Blackwood Camp
  • 81OutdoorMawoftheVoid - Maw of the Void
  • 81OutdoorShatterspearVale - Shatterspear Vale
  • 81OutdoorTheBlazingStrand - The Blazing Strand
  • 81OutdoorMoontouchedDen - Moontouched Den
  • 81OutdoorShatterspearPass - Shatterspear Pass
  • 81OutdoorEarthshatterCavern - Earthshatter Cavern
  • 81OutdoorWreckageoftheSilverDawning - Wreckage of the Silver Dawning
  • 81OutdoorGloomtideStrand - Gloomtide Strand
  • 81OutdoorTwilightShore - Twilight Shore
  • 81OutdoorNazjvel - Nazj'vel
  • PredatorPass - Predator Pass
  • EmmasRetreat - Emma's Retreat
  • WarfrontsDarkshoreAllianceTheVeiledSea - The Veiled Sea
This article was originally published in forum thread: Patch 8.1.0 PTR - Build 28048 started by chaud View original post
Comments 53 Comments
  1. digichi's Avatar
    holy hell, lorthemar.. are we playing the same game? lol
  1. ninthbelief's Avatar
    >No Embrace of the Loa: Rezan
    C'mon encrypted files, pull through
  1. lichbane's Avatar
    Quote Originally Posted by Crixes1 View Post
    Don't even start that. Once they find out they aren't getting Zandalari Paladins, they will Cry cry cry.
    Why does it even matter?
  1. Velshin's Avatar
    Quote Originally Posted by lichbane View Post
    Why does it even matter?
    It matters because Alliance faction has more races that can be paladin class more than the Horde races.
  1. Leberman's Avatar
    Quote Originally Posted by Velshin View Post
    It matters because Alliance faction has more races that can be paladin class more than the Horde races.
    While they do, we (horde), have more shaman races than alliance. So, that statement is kinda invalid. /shrug
  1. Ophenia's Avatar
    Quote Originally Posted by Korgrom View Post
    Is it just me or does that new Lor’themar look like he’s dead, laid down at some sort of funeral with his eyes closed and hair up like that?
    You may be right

    That would be good though, I need to steal those damn fine gloves
  1. OriginZero's Avatar
    Quote Originally Posted by Korgrom View Post
    Is it just me or does that new Lor’themar look like he’s dead, laid down at some sort of funeral with his eyes closed and hair up like that?
    That's basically a t-pose for wow models. T-poses is a reference model. No animation or set position, etc.

    So, you know, WIP.
  1. mmocb22f6dbb95's Avatar
    Quote Originally Posted by javierdsv View Post
    They go there to ask the Lich King who ordered Vol'jin to make Sylvanas Warchief, and why Vol'jin spirit can't remember. As seen on previous texts.
    You got a link to that? Or just a general direction of where to look.
  1. therealbowser's Avatar
    Looks like we have names for the Kul Tiran racials

    Brush it off
    Child of the Sea
    Haymaker
    Jack of all trades
    Rime of the Ancient Mariner

    - - - Updated - - -

    Quote Originally Posted by Leberman View Post
    While they do, we (horde), have more shaman races than alliance. So, that statement is kinda invalid. /shrug
    There are new playable races that cover every single race on Alliance side.

    Paladin are the only missing class on new races Horde side. This wouldn't matter if Zandalari didn't already have tons of paladin lore and their reasoning was something as simple as "Rezan is dead, so we can't be paladins anymore". The whole idea of it is insulting for good reason, not to mention that Horde currently have two fewer options than Alliance.

    Blizzard should just add paladins for Zandalari. This is getting to be ridiculous.
  1. ashblond's Avatar
    My servant Lothemar betrayed me.
  1. Severn's Avatar
    Dayum that new look for Lor'Themar is great! Looks older and a bit jagged.
  1. Asylinna's Avatar
    People crying that zandalar don't get paladin are in so much denial. Without Rezan they have no more reason to be paladin which is perfectly fine the horde are supposed to have fewer paladin choices then alliance seeing as it used to be an alliance only class much like alliance have fewer shamans.
  1. Malrune's Avatar
    Quote Originally Posted by Asylinna View Post
    People crying that zandalar don't get paladin are in so much denial. Without Rezan they have no more reason to be paladin which is perfectly fine the horde are supposed to have fewer paladin choices then alliance seeing as it used to be an alliance only class much like alliance have fewer shamans.
    Draenei, Dwarf, DI, Pandaren and Kul'Tiran as Shaman options can't really be compared to Hordies only having little twig boy elves or stupidly giant tauren as their paladin options. I mean if Alliance players want to treat this is a victory sure but they ought to know it's not the sort of balancing change they need to fix the H:A ratio in WM and endgame content.
  1. Velshin's Avatar
    Quote Originally Posted by Leberman View Post
    While they do, we (horde), have more shaman races than alliance. So, that statement is kinda invalid. /shrug
    Nope it is not invalid here let us calculate shall we?

    Shaman class:

    Horde: Troll, Orc, Tauren, Mag'har, Goblin, Highmountain, Pandaren

    Alliance: Draenei, Dwarf, Dark Iron Dwarf.

    Paladin Class:

    Horde: Blood elf, and Tauren.

    Alliance: Human, Dwarf, Dark Iron Dwarf, Draenei, Lightforged Draenei.

    So yeah is that invalid for you?

    - - - Updated - - -

    Quote Originally Posted by Asylinna View Post
    People crying that zandalar don't get paladin are in so much denial. Without Rezan they have no more reason to be paladin which is perfectly fine the horde are supposed to have fewer paladin choices then alliance seeing as it used to be an alliance only class much like alliance have fewer shamans.
    Please don't say stuff like Zandalari troll don't have Rezan so no lore for paladin so they can't be paladin.

    Tauren have a lot of lore as paladin? in Cataclysm expansion paladin class became available for Tauren with zero lore reasons so please stop the lore stuff thingy because if Blizzard want to make any race (insert class) they can. They are not forced to put lore reason behind any class combination.
  1. Ahrean's Avatar
    Quote Originally Posted by johnnymcdanger View Post
    Surprised no one is talking about what

    "New Map
    Originally Posted by MMO-Champion

    Icecrown Citadel (8.1)"

    could mean
    We know we'll be going to see the Lich King as part of the Vol'jin questline, which is what this most likely is for.
  1. Julaes's Avatar
    Quote Originally Posted by Velshin View Post
    Nope it is not invalid here let us calculate shall we?

    Shaman class:

    Horde: Troll, Orc, Tauren, Mag'har, Goblin, Highmountain, Pandaren

    Alliance: Draenei, Dwarf, Dark Iron Dwarf.

    Paladin Class:

    Horde: Blood elf, and Tauren.

    Alliance: Human, Dwarf, Dark Iron Dwarf, Draenei, Lightforged Draenei.

    So yeah is that invalid for you?
    So, basically, you're proving his point.
    The Alliance has 5 races that can be paladins while the Horde only has 2 but the Horde has 6 races that can be shamans while the Alliance only has 3, is the same difference of 3 races in both cases. As originally paladins were Alliance only and Shaman Horde only, I do not see any problem in how things are at the moment, but I believe that if the Zandalari got paladins the Kul Tirans will receive shamans to keep the balance.

    Interesting fact, ignoring Kul Tirans and Zandalari that we are still not sure of the classes that they can be and Pandaren that is equal for both sides, follows a list of combos between race and class currently existing within the game:

    Equal on both sides:
    Hunter - A = 9 / H = 9
    Rogue - A = 7 / H = 7
    Warlock - A = 6 / H = 6
    Warrior - A = 9 / H = 9
    DK - A = 6 / H = 6

    Allaince have more:
    Mage - A = 9 / H = 7
    Paladin - A = 5 / H = 2
    Priest - A = 9 / H = 7

    Horde have more:
    Druid - A = 2 / H = 3
    Shaman - A = 3 / H = 6
    Monk - A = 7 / H = 8
  1. Velshin's Avatar
    Quote Originally Posted by Julaes View Post
    So, basically, you're proving his point.
    The Alliance has 5 races that can be paladins while the Horde only has 2 but the Horde has 6 races that can be shamans while the Alliance only has 3, is the same difference of 3 races in both cases. As originally paladins were Alliance only and Shaman Horde only, I do not see any problem in how things are at the moment, but I believe that if the Zandalari got paladins the Kul Tirans will receive shamans to keep the balance.

    Interesting fact, ignoring Kul Tirans and Zandalari that we are still not sure of the classes that they can be and Pandaren that is equal for both sides, follows a list of combos between race and class currently existing within the game:

    Equal on both sides:
    Hunter - A = 9 / H = 9
    Rogue - A = 7 / H = 7
    Warlock - A = 6 / H = 6
    Warrior - A = 9 / H = 9
    DK - A = 6 / H = 6

    Allaince have more:
    Mage - A = 9 / H = 7
    Paladin - A = 5 / H = 2
    Priest - A = 9 / H = 7

    Horde have more:
    Druid - A = 2 / H = 3
    Shaman - A = 3 / H = 6
    Monk - A = 7 / H = 8

    I am not proving his point at all man can't you count? Shaman in Alliance side have 3 races and Horde for paladins just 2? is that even hard to calculate.....seriously... haha

    - - - Updated - - -

    Quote Originally Posted by Velshin View Post
    I am not proving his point at all man can't you count? Shaman in Alliance side have 3 races and Horde for paladins just 2? is that even hard to calculate.....seriously... haha
    My main point was about the Zandalari if they can't be paladin then yes Alliance will have more classes for their races than Horde. I was talking about paladin class specifically here and how Horde must have one more paladin class race which must be Zandalari but I guess you didn't even read my post in the first place eh?

    I know about the origin of paladin class being for Alliance only and Shaman only for the Horde. I was playing during classic and I was human paladin.
  1. Lady Velvet's Avatar
    Daddy Lor'themar looks so COOL!

    I love him...
  1. Crookids's Avatar
    My God Lorthemar looks good.

    A shame we'll never have the opportunity to have ear piercings and hair like that on our BEs. I hope heritage armor at least looks nearly as good.

    - - - Updated - - -

    Quote Originally Posted by johnnymcdanger View Post
    Surprised no one is talking about what

    "New Map
    Originally Posted by MMO-Champion

    Icecrown Citadel (8.1)"

    could mean
    Because it's probably TW raid ICC.
  1. azka's Avatar
    Quote Originally Posted by Julaes View Post
    So, basically, you're proving his point.
    The Alliance has 5 races that can be paladins while the Horde only has 2 but the Horde has 6 races that can be shamans while the Alliance only has 3, is the same difference of 3 races in both cases. As originally paladins were Alliance only and Shaman Horde only, I do not see any problem in how things are at the moment, but I believe that if the Zandalari got paladins the Kul Tirans will receive shamans to keep the balance.

    Interesting fact, ignoring Kul Tirans and Zandalari that we are still not sure of the classes that they can be and Pandaren that is equal for both sides, follows a list of combos between race and class currently existing within the game:

    Equal on both sides:
    Hunter - A = 9 / H = 9
    Rogue - A = 7 / H = 7
    Warlock - A = 6 / H = 6
    Warrior - A = 9 / H = 9
    DK - A = 6 / H = 6

    Allaince have more:
    Mage - A = 9 / H = 7
    Paladin - A = 5 / H = 2
    Priest - A = 9 / H = 7

    Horde have more:
    Druid - A = 2 / H = 3
    Shaman - A = 3 / H = 6
    Monk - A = 7 / H = 8
    (psst, you forgot DHs)

Site Navigation