This Week We're Creating Cards Which Have The Power Of Treants

A Message From Alan Dabiri - Heroes Game Director Moving On

Patch 8.1.0 PTR - Build 28048 Updates
The new Azerite traits and other changes from the latest build are now in the database.

Azerite Traits
Originally Posted by MMO-Champion
  • Ancients' Bulwark (New) Standing still grants you Deep Roots, increasing your Versatility by 243. Moving instead grants you Uprooted, healing you for 285 every 1 sec.
  • Apothecary's Concoctions (New) Your damaging abilities have a chance to deal 234 Plague damage over 6 sec, and your healing abilities have a chance to restore 450 health over 6 sec. These effects are increased by up to 100% based on the target's missing health.
  • Death Denied (New) Leap of Faith absorbs the next 1,994 damage to the target within 10 sec. While the shield holds, Leap of Faith cools down 200% faster.
  • Empyreal Ward (New) Lay on Hands grants the target 285 armor for 60 sec.
  • Endless Hunger (New) Your Versatility is increased by 243. Moving near an enemy's corpse consumes their essence, restoring 1,994 health.
  • Shadow of Elune (New) Your spells and abilities have a chance to increase your Haste by 0 for 15 sec. At night, you also gain 10% movement speed for the duration.
  • Switch Hitter (New) An ability from your chosen Affinity grants an additional bonus for 10 sec: Starsurge: 389 Leech Ferocious Bite: 389 Speed Frenzied Regeneration: 389 Avoidance Swiftmend: Absorb 7,775 damage.
  • Terror of the Mind (New) You steal 143 health every 1 sec from targets affected by your Fear spell.

Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Frostwhelp's Indignation (New) Pillar of Frost summons a Frostwhelp who breathes on all enemies within 20 yards in front of you for 950 Frost damage. Each unique enemy hit by Frostwhelp's Indignation grants you 47 Mastery for 6 sec, up to 235.

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Arcanic Pulsar (New) Starsurge's damage is increased by 80. Every 9 Starsurges, gain Celestial Alignment for 6 sec.
  • Early Harvest (New) When Wild Growth expires, it heals the target for 54 if they are injured, or it reduces the cooldown of Innervate by 1 sec if they are not.
  • Autumn Leaves If Rejuvenation Rejuvenation's duration is increased by 1 sec, and it heals for an additional 15 when it is your only heal over time effect on the target, increase the healing of Rejuvenation by 20. on the target.

Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Sharpshooter (New) Rapid Fire damage is increased by up to 53 per shot fired, this damage starts lower and increases per shot of Rapid Fire. Aimed Shot has a 15% chance to reset the cooldown of Rapid Fire.

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Secret Infusion (New) After using Thunder Focus Tea, your next spell gives 0 of a stat for 10 sec: Enveloping Mist: Critical strike Renewing Mist: Haste Vivify: Mastery Rising Sun Kick: Versatility
  • Burst of Life Life Cocoon's cooldown is reduced by 20 sec. When Life Cocoon expires, it releases a burst of mist that restores 2,010 health split among the target and nearby allies.

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Glimmer of Light (New) Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for 78 or healed for 136.
  • Grace of the Justicar Judging a foe heals all up to 10 allies within 8 yards of that enemy for 65.
  • Divine Revelations Healing an ally with Holy Light while empowered by Infusion of Light refunds 0 mana. Flash Heal heals for an additional 855, and Holy Light refunds 433 mana.

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Promise of Deliverance (New) For 10 sec after you cast Holy Word: Serenity, Heal and Flash Heal heal for an additional 88, and reduce the cooldown of Holy Word: Serenity by an additional 1 sec.
  • Sudden Revelation (New) Power Word: Radiance has a 50% chance to cause your next Holy Nova to deal 399 additional damage and reduce the cooldown of Power Word: Radiance by 5 sec.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Echoing Blades (New) Fan of Knives damage is increased by [ 20 * (1 + 27 / 100.2 * (1 + 0.2).2) ]. For each of the first 5 critical strikes, it will fire a second spray of knives at that location, dealing [ 48 * (1 + 27 / 100.2 * (1 + 0.2).2) ] damage to enemies within 8 yards.
  • Snake Eyes For each combo point spent on Slice and Dice, it causes your next 5 Sinister Strikes to deal 30 additional damage. 10 Sinister Strikes to deal 15 additional damage.

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Ancient Ankh Talisman (New) While Reincarnation is off cooldown, your maximum health is increased by 481. While you are at full health, Reincarnation cools down 50% faster.
  • Thunderaan's Fury (New) Stormstrike deals 51 additional damage, and has a 13% chance to summon Thunderaan's Fury Totem, increasing the chance to activate Windfury Weapon by 100% for 12 sec.
  • Turn of the Tide (New) Both bonuses of Tidal Waves are increased 5%, and spells affected by it heal for an additional 160.

Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Chaos Shards (New) Incinerate damage is increased by 37, and when you fill up a Soul Shard, you have a 5.0% chance to generate an additional full Soul Shard over 2 sec.
  • Inevitable Demise Damaging an enemy with Corruption Agony increases the damage of your next Drain Life by 9 11. This effect stacks up to 100 times. 50 times.

Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)



Achievement Changes
Originally Posted by MMO-Champion
Battle for Azeroth
Quests
  • Upright Citizens Recruit additional citizens during the quest "Not Too Sober Citizens Brigade". 5 points. Item Reward: Citizens Brigade Whistle. 5 points.



New Items
For the full list of new items, see the WoWDB PTR site.

LevelTypeSlotNameModel Viewer
110OtherVoldunai Supplies
110OtherExpedition Supplies
120OtherCitizens Brigade Whistle
110OtherZandalari Empire Supplies
110OtherStorm's Wake Supplies
110OtherProudmoore Admiralty Supplies
110OtherOrder of Embers Supplies
110OtherChampions of Azeroth Supplies
110OtherHonorbound Supplies
120Other7th Legion Supplies
120OtherFor da Blood God!
120Leatherworking PatternRecipe: Coarse Leather Barding
120Leatherworking PatternRecipe: Coarse Leather Barding
120Engineering SchematicSchematic: Unstable Temporal Time Shifter
120Engineering SchematicSchematic: Unstable Temporal Time Shifter
120Blacksmithing PlansRecipe: Monel-Hardened Hoofplates
120Cooking RecipeRecipe: Sanguinated Feast
120Cooking RecipeRecipe: Sanguinated Feast
120Alchemy RecipeRecipe: Potion of the Unveiling Eye
120Alchemy RecipeRecipe: Potion of the Unveiling Eye
120Inscription TechniqueRecipe: Contract: 7th Legion
120Inscription TechniqueRecipe: Contract: 7th Legion
120Inscription TechniqueRecipe: Contract: The Honorbournd
120Inscription TechniqueRecipe: Contract: The Honorbound
120OtherPotion of the Unveiling Eye



Spell Changes
Originally Posted by MMO-Champion
Companions
  • Child of Pa'ku Right Click to summon and dismiss this companion a Child of Pa'ku. Battle Pet. Battle Pet. Instant.
  • Feathers Right Click to summon and dismiss this companion Feathers. Battle Pet. Battle Pet. Instant.
  • Thunder Lizard Runt Right Click to summon and dismiss this companion the Thunder Lizard Runt. Battle Pet. Battle Pet. Instant.

Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Blood
  • Murderous Intent Intimidates the You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated Focused Assault. PvP Talent. PvP Talent. 10 yd range. Instant. 20 sec cooldown. Requires DeathKnight. Requires level 57+.

Frost
  • Dead of Winter (New) After your Remorseless Winter deals damage 5 times to a target, they are Stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yards. PvP Talent. PvP Talent. Requires DeathKnight. Requires level 57+.
  • Lichborne Draw upon unholy and frost energies to become Undead for 10 sec. While undead all damage is reduced by 30% and you are nearly unstoppable becoming immune to Stun, Snare, Fear and Root effects. However, during Lichborne you can only move at walking speed and you attack 30% slower. PvP Talent. PvP Talent. Instant. 60 sec cooldown. Requires DeathKnight. Requires level 57+.

Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Vengeance
  • Tormentor Intimidates the You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated Focused Assault. PvP Talent. PvP Talent. 10 yd range. Instant. 20 sec cooldown. Requires DemonHunter. Requires level 101+.

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Tranquility Heals all allies within 40 yards for [ 205% [ 185% of Spell Power ] over 8 sec. Each heal heals the target for another [ 8% [ 4.8% of Spell Power ] over 8 sec, stacking. Healing increased by 100% when not in a raid. Limited to 60 targets. 40 yd range. Instant.

Guardian
  • Alpha Challenge Intimidates the You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated Focused Assault. Requires Bear Form. PvP Talent. PvP Talent. 10 yd range. Instant. 20 sec cooldown. Requires Druid. Requires level 40+.

Restoration
  • Tranquility Heals all allies within 40 yards for [ 205% [ 185% of Spell Power ] over 8 sec. Each heal heals the target for another [ 8% [ 4.8% of Spell Power ] over 8 sec, stacking. Healing increased by 100% when not in a raid. Can't be cast in Moonkin Form. Druid - Restoration Spec. Druid - Restoration Spec. 18.4% of Base Mana. 8 sec cast (Channeled). 3 min cooldown.
  • Wild Growth Heals up to 6 injured allies within 30 yards of the target for [ 63% [ 69.3% of Spell Power ] over 7 sec. Healing starts high and declines over the duration. Tree of Life: Affects an additional 2 targets. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. Druid - Restoration Spec. Druid - Restoration Spec. 30% of Base Mana. 40 yd range. 1.5 sec cast. 10 sec cooldown.

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Brewmaster
  • Admonishment Intimidates the You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated Focused Assault. PvP Talent. PvP Talent. 10 yd range. Instant. 20 sec cooldown. Requires Monk. Requires level 40+.

Mistweaver & Windwalker
  • Grapple Weapon You fire off a rope spear, grappling the target's weapons and shield, returning them to you for 6 sec. PvP Talent. PvP Talent. 30 yd range. Instant. 60 45 sec cooldown. 1 sec global cooldown. Requires Monk. Requires level 40+.

Windwalker
  • Alpha Tiger (New) Attacking new challengers with Tiger Palm fills you with the spirit of Xuen, granting you 30% haste for 8 sec. This effect cannot occur more than once every 90 sec per target. PvP Talent. PvP Talent. Requires Monk. Requires level 40+.
  • Pressure Points (New) Touch of Death also applies Fatal Wounds to the target, and if the target dies from Touch of Death's damage or with Touch of Death active, the cooldown is reset. Fatal Wounds Healing effects received reduced by 50% for 4 sec. PvP Talent. PvP Talent. Requires Monk. Requires level 40+.
  • Reverse Harm (New) Heals a friendly target for 8% of their maximum health, and causes 100% of the amount healed to instantly be dealt to the nearest enemy as Nature damage within 5 yards. Generates 1 Chi. PvP Talent. PvP Talent. 40 Energy. 10 yd range. Instant. 1 sec global cooldown. Requires Monk. Requires level 40+.
  • Ride the Wind Flying Serpent Kick clears all snares from you when used and forms a path of wind in its wake, causing all allies who stand in it to have 30% increased movement speed and to be immune to movement slowing effects. Increases the cooldown of Flying Serpent Kick by 10 sec. PvP Talent. PvP Talent. Requires Monk. Requires level 40+.
  • Turbo Fists (New) Fists of Fury now deals full damage to all targets hit, reduces all targets movement speed by 90%, and you Parry all attacks while channelling Fists of Fury. PvP Talent. PvP Talent. Requires Monk. Requires level 40+.
  • Wind Waker (New) When you or allies with your Windwalking are snared, the snare is instantly removed and they become immune to snares for 4 sec. This effect cannot occur more than once every 30 sec per target. PvP Talent. PvP Talent. Requires Monk. Requires level 40+.

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Protection
  • Inquisition Intimidates the You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated Focused Assault. PvP Talent. PvP Talent. 10 yd range. Instant. 20 sec cooldown. Requires Paladin. Requires level 40+.

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Discipline
  • Discipline Priest Discipline Priest core passive Increases damage/healing by 40%: Contrition, Divine Star, Flash Heal, Halo, Holy Nova, Penance, Power Word: Radiance, Prayer of Mending, Premonition, Shadow Covenant, Shadow Mend Increases periodic damage/healing by 40%: Contrition, Divine Star, Flash Heal, Halo, Holy Nova, Penance, Power Word: Radiance, Prayer of Mending, Premonition, Shadow Covenant, Shadow Mend Decreases damage/healing by 9% 16%: Shadow Word: Pain and Smite Decreases periodic damage/healing by 9% 16%: Shadow Word: Pain Priest - Discipline Spec. Priest - Discipline Spec.
  • Power Word: Solace Strikes an enemy with heavenly power, dealing [ 100% [ 92% of Spell Power ] Holy damage and restoring 1% of your maximum mana. Priest - Level 45 Talent. Priest - Level 45 Talent. 40 yd range. Instant. 12 sec cooldown.
  • Purge the Wicked Cleanses the target with fire, causing [ 30% [ 28.5% of Spell Power ] Fire damage and an additional [ 165% [ 157% of Spell Power ] Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target. Can't be cast in Shadowform. Discipline Priest - Level 90 Talent. Discipline Priest - Level 90 Talent. 1.8% of Base Mana. 40 yd range. Instant.
  • Schism Attack the enemy's soul with a surge of Shadow energy, dealing [ 140% [ 129% of Spell Power ] Shadow damage and increasing damage that you deal to the target by 40% for 9 sec. Discipline Priest - Level 15 Talent. Discipline Priest - Level 15 Talent. 0.5% of Base Mana. 40 yd range. 1.5 sec cast. 24 sec cooldown.

Discipline & Shadow

Holy
  • Binding Heal Heals you, your target, and another friendly target within 20 yards for [ 75% of Spell Power ]. Reduces the remaining cooldown on both Holy Word: Serenity and Holy Word: Sanctify by 3 sec Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Holy Priest - Level 75 Talent. Holy Priest - Level 75 Talent. 2.4% 2.9% of Base Mana. 40 yd range. 1.5 sec cast.
  • Holy Priest Holy Priest core passive Increases damage/healing by 36% 40%: Binding Heal, Circle of Healing, Cosmic Ripple, Divine Hymn, Divine Star, Flash Heal, Halo, Heal, Holy Nova, Holy Word: Salvation, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Penance, Perseverance, Prayer of Healing, Prayer of Mending, Renew Increases periodic damage/healing by 36% 40%: Binding Heal, Circle of Healing, Cosmic Ripple, Divine Hymn, Divine Star, Flash Heal, Halo, Heal, Holy Nova, Holy Word: Salvation, Holy Word: Sanctify, Holy Word: Serenity, Holy Words, Penance, Perseverance, Prayer of Healing, Prayer of Mending, Renew Increases damage/healing by 25%: Divine Star, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Penance, Smite Increases periodic damage/healing by 25%: Divine Star, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, Penance, Smite Priest - Holy Spec. Priest - Holy Spec.

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Elemental
  • Surge of Power Earth Shock also enhances your next spell cast within 15 sec: Flame Shock: The next cast also applies Flame Shock to another target within 8 yards 1 additional target within 8 yards of the target. Lightning Bolt: Your next 3 casts will cause an additional Elemental Overload. Lava Burst: Reduces the cooldown of your Storm Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Elemental Shaman - Level 90 Talent. Elemental Shaman - Level 90 Talent. 100 yd range.

Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Protection
  • Oppressor Intimidates the You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Intimidated Focused Assault. PvP Talent. PvP Talent. 10 yd range. Instant. 20 sec cooldown. Requires Warrior. Requires level 40+.

Item Effects
  • Azerite Grenade Deals 6 to 6 Arcane damage to all enemies within 5 yards of impact. 8-30 yd range 30 yd range (40 for friends. 1.5 sec cast. Reagents: Unstable Azerite Grenade.
  • Azerite Vacuumizer (New) Use the Azerite Vacuumizer to drain Azerite from Azerite mucks. 50 yd range. 3 sec cast (Channeled). 1 sec cooldown.
  • Blazefury Medallion Adds Mainhand Weapon Speed Adds [ 400% of Mainhand Weapon Speed Fire damage to your autoattacks.
  • Butcher Cut Your melee attacks have a chance to Strike your enemy with a powerful blow, dealing 296 504 Physical damage over 12 sec. Approximately 1.69 procs per minute.
  • Citizens Brigade Whistle Name changed from "Citizen's Brigade Whistle" to "Citizens Brigade Whistle".
  • Emerald Shadowfang Your melee attacks have a chance to blast the enemy with acid for 416 352 Nature damage. Approximately 1.69 procs per minute.
  • Empyrean Demolisher Your melee attacks have a chance to increase your Haste by 343 429 for 10 sec. Approximately 1.5 procs per minute.
  • Enveloping Protection (New) 40 yd range. Instant.
  • Enveloping Protection (New) Grant your target a shield for 20 sec, absorbing 7,975 damage. 50 yd range. Instant. 5 sec cooldown. 5 sec global cooldown.
  • Eskhandar's Rake Your melee attacks have a chance to rake the enemy, slowing their movement by 30%, and causing them to bleed for 750 920 physical damage over 30 sec. Approximately 1.1 procs per minute.
  • Fight or Flight (New) When you damage an enemy who is below 35% health, or fall below 35% health yourself, gain 370 primary stat and 10% movement speed for 8 sec. Can only occur once every 30 sec.
  • For da Blood God! (New) Trade your blood to the blood god, and be disguised as a blood troll for 15 min. Instant.
  • Gladiator's Badge Name changed from "Dig Deep" to "Gladiator's Badge".
  • Gladiator's Emblem Name changed from "Toughen Up" to "Gladiator's Emblem".
  • Gladiator's Insignia Name changed from "Taste of Victory" to "Gladiator's Insignia".
  • Gladiator's Maledict Name changed from "Defensive Trinket 7" to "Gladiator's Maledict". Heal your target for 130 Launch a slow-moving missile at the target, dealing 921 Shadow damage and absorbing up to 2,763 healing for 4 sec. 50 yd range. Instant. 2 min cooldown. 30 sec global cooldown.
  • Gladiator's Maledict Name changed from "Defensive Trinket 8" to "Gladiator's Maledict". Heal your target for 650 over 10 Launch a slow-moving missile at the target, dealing 921 Shadow damage and absorbing up to 2,763 healing for 4 sec. 50 yd range. Instant. 2 min cooldown. 30 sec global cooldown.
  • Gladiator's Medallion Name changed from "Rapid Adaptation" to "Gladiator's Medallion".
  • Gladiator's Safeguard Name changed from "Defensive Trinket 6" to "Gladiator's Safeguard". Falling below 25% health shields you for 10 sec, absorbing 130 3,453 damage. This effect may occur once every two minutes.
  • Mana Crystal Collected (New) Melee range. Instant.
  • Opening (New) Open the container. Instant. 1.5 sec cooldown.
  • Opening (New) Open the container. Instant. 1.5 sec cooldown.
  • Opening (New) Open the container. Instant. 1.5 sec cooldown.
  • Opening (New) Open the container. Instant. 1.5 sec cooldown.
  • Opening (New) Open the container. Instant. 1.5 sec cooldown.
  • Opening (New) Open the container. Instant. 1.5 sec cooldown.
  • Opening (New) Open the container. Instant. 1.5 sec cooldown.
  • Opening (New) Open the container. Instant. 1.5 sec cooldown.
  • Opening (New) Open the container. Instant. 1.5 sec cooldown.
  • Opening (New) Open the container. Instant. 1.5 sec cooldown.
  • Potion of the Unveiling Eye (New) Slightly increases your stealth detection for 10 min. Instant.

Professions
Alchemy
  • Potion of the Unveiling Eye (New) Reduce the materials required to create a Potion of the Unveiling Eye. Alchemy. Alchemy. 2 sec cast. Reagents: Star Moss x 3, Sea Stalk x 3, Crystal Vial.
  • Potion of the Unveiling Eye (New) Create a Potion of the Unveiling Eye. Alchemy. Alchemy. 2 sec cast. Reagents: Star Moss x 5, Sea Stalk x 5, Crystal Vial.
  • Potion of the Unveiling Eye (New) Chance to create multiple potions. Alchemy. Alchemy. 2 sec cast. Reagents: Star Moss x 3, Sea Stalk x 3, Crystal Vial.
  • Tidalcore to Hydrocore (New) Convert one Tidalcore into one Hydrocore. Alchemy. Alchemy. 2 sec cast. Reagents: Hydrocore.
  • Vial of Obfuscation (New) Create a Vial of Obfuscation. Alchemy. Alchemy. 2 sec cast. Reagents: Winter's Kiss x 100, Anchor Weed x 15, Expulsom x 15, Hydrocore.

Blacksmithing
  • Monel-Hardened Hoofplates Reduce the materials required to create a set of Monel-Hardened Hoofplates. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Monelite Ore x 20, Durable Flux x 2.
  • Monel-Hardened Hoofplates Greatly reduce the materials required to create a set of Monel-Hardened Hoofplates. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Monelite Ore x 15, Durable Flux x 2.
  • Tidalcore to Hydrocore (New) Convert one Tidalcore into one Hydrocore. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Hydrocore.

Enchanting

Engineering

Inscription

Jewelcrafting

Leatherworking
  • Coarse Leather Barding Reduce the materials required to craft a Coarse Leather Barding. Leatherworking. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 20.
  • Coarse Leather Barding Greatly reduce the materials required to craft a Coarse Leather Barding. Leatherworking. Leatherworking. 2 sec cast. Reagents: Coarse Leather x 15.
  • Tidalcore to Hydrocore (New) Convert one Tidalcore into one Hydrocore. Leatherworking. Leatherworking. 2 sec cast. Reagents: Hydrocore.

Tailoring
  • Battle Flag: Phalanx Defense Greatly reduces the materials required to craft a Battle Flag: Phalanx Defense. Tailoring. Tailoring. 2 sec cast. Reagents: Tidespray Linen x 15 8, Embroidered Deep Sea Satin x 5, Nylon Thread x 16.
  • Battle Flag: Phalanx Defense Craft a Battle Flag: Phalanx Defense. Tailoring. Tailoring. 2 sec cast. Reagents: Tidespray Linen x 25 15, Embroidered Deep Sea Satin x 10, Nylon Thread x 20.
  • Battle Flag: Phalanx Defense Reduces the materials required to craft a Battle Flag: Phalanx Defense. Tailoring. Tailoring. 2 sec cast. Reagents: Tidespray Linen x 20 12, Embroidered Deep Sea Satin x 8, Nylon Thread x 18.
  • Battle Flag: Rallying Swiftness Greatly reduces the materials required to craft a Battle Flag: Rallying Swiftness. Tailoring. Tailoring. 2 sec cast. Reagents: Tidespray Linen x 15 8, Embroidered Deep Sea Satin x 5, Nylon Thread x 16.
  • Battle Flag: Rallying Swiftness Reduces the materials required to craft a Battle Flag: Rallying Swiftness. Tailoring. Tailoring. 2 sec cast. Reagents: Tidespray Linen x 20 12, Embroidered Deep Sea Satin x 8, Nylon Thread x 18.
  • Battle Flag: Rallying Swiftness Craft a Battle Flag: Rallying Swiftness. Tailoring. Tailoring. 2 sec cast. Reagents: Tidespray Linen x 25 15, Embroidered Deep Sea Satin x 10, Nylon Thread x 20.
  • Battle Flag: Spirit of Freedom Greatly reduces the materials required to craft a Battle Flag: Spirit of Freedom. Tailoring. Tailoring. 2 sec cast. Reagents: Tidespray Linen x 15 8, Embroidered Deep Sea Satin x 5, Nylon Thread x 16.
  • Battle Flag: Spirit of Freedom Reduces the materials required to craft a Battle Flag: Spirit of Freedom. Tailoring. Tailoring. 2 sec cast. Reagents: Tidespray Linen x 20 12, Embroidered Deep Sea Satin x 8, Nylon Thread x 18.
  • Battle Flag: Spirit of Freedom Craft a Battle Flag: Spirit of Freedom. Tailoring. Tailoring. 2 sec cast. Reagents: Tidespray Linen x 25 15, Embroidered Deep Sea Satin x 10, Nylon Thread x 20.
  • Tidalcore to Hydrocore (New) Convert one Tidalcore into one Hydrocore. Tailoring. Tailoring. 2 sec cast. Reagents: Hydrocore.

Raid & Dungeon Abilities
  • Blizzard (New) Ice shards pelt the area, inflicting 15 Frost damage every 1.5 sec. Players hit with Blizzard become Chilled, reducing their movement speed by 70% for 5 sec. Instant.
  • Consecration spelldesc283,579 Summons a patch of holy ground under the caster, inflicting 4 Holy damage to all players standing in it. Additionally, Consecration reduces damage taken by the caster by 50% Instant.
  • Deathly Withering Death eminates from Bwonsamdi, applying Deathly Withering every 3 sec to all enemies within 30 0. Deathly Withering inflicts 1 Shadow damage every 3 sec. Instant.
  • Freezing Tidepool Creates a pool of freezing waters, inflicting 3 30 Frost damage every 1 sec to all players standing in it. Instant.
  • Grasp of Frost (New) Roots random enemies inflicting 12 Frost damage every 1 sec and applies stacks of Chilling Touch for 8 sec. Limited to 2 targets. 100 yd range. 2 sec cast. 3 sec cooldown.
  • Heart of Frost (New) The caster places a shard of ice in the target causing them to burst with icy energy inflicting 18 Frost damage to all nearby allies. Instant.
  • Ice Lance (New) Jaina continually hurls ice at her current target's location every 1 sec for 5 sec inflicting 727 Frost damage to enemies within 0 yards of impact and knocking them back. 100 yd range. Instant.
  • Mental Anguish Mental anguish strikes all players within 7 yds, inflicting 90 Shadow damage divided evenly among targets. Instant. inflicting up to 40 Shadow damage. This damage is reduced the further away players are from the blast. Instant.
  • Oblivion Tear Tears open a rupture to the void. Players coming into contact with this tear suffer 35 Shadow damage and are knocked back. A fragment of their essence is drawn to the caster, healing it for 0% 1% of its maximum health. Instant.
  • Pulse-quickening Toxin Inflicts 15 Nature damage, increasing each time damage is dealt Inflicts increasing Nature damage. If the victim is below 50% health when Pulse-quickening Toxin deals damage, they will gain Quickening Pulse. Instant.
  • Ring of Frost (New) Unleashes a ring of frost that inflicts 75 Frost damage to enemies within 0 yards and freezes them for 30 sec. Also, inflicts 12 Frost damage every 1 sec and roots everyone greater than 0 yards from the boss for 10 sec. Enemies rooted also receive stacks of Chilling Touch. 35 yd range. Instant.
  • Searing Pitch (New) The kul tiran corsairs bombard the deck of the zandalari vessel, inflicting 54 Fire damage to all nearby enemies. Additionaly, this ability leaves behind pools of Searing Pitch that continually inflict 15 Fire damage every 1 sec as long as an enemy stands within them. 300 yd range. Instant.
  • Thief's Bane (New) Stealing one of the Zandalari Crown Jewels applies the Thief's Bane, inflicting 300 Shadow damage after 30 sec. Unlimited range. Instant.
  • Volatile Charge (New) Unlimited range. Instant.



Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • All Arenas - Level: 15-120. Players: 5. Rated players: 5. Maps: Ashamane's Fall, Black Rook Hold Arena, Blade's Edge Arena, Dalaran Sewers, Hook Point, Mugambala, Nagrand Arena, Ruins of Lordaeron, Shado-Pan Showdown, The Tiger's Peak, Tol'Viron Arena.

Currency Types
Hidden
  • BFA Season 1 Rated Participation Currency - Max Quantity: 2400. 2500.
  • Iron - Gathered by workers and miners when a mine is captured Gathered throughout the warfront. Used to construct buildings and recruit or upgrade troops. Max Quantity: 200. increase the power of yourself and allies. Max Quantity: 200.
  • Wood - Gathered by harvesting trees and piles of wood Gathered throughout the warfront. Used to construct buildings and upgrade troops. Max Quantity: 100. increase the power of yourself and allies. Max Quantity: 100.

Factions
Battle for Azeroth
  • 7th Legion (Paragon) (New) - A elite special force delegation of the Alliance army, currently focused on disrupting Horde operations in Zandalar.
  • Champions of Azeroth (Paragon) (New) - Enlisted by Magni Bronzebeard, the Champions of Azeroth seek to heal the wounds caused by Sargeras' burning blade and save a dying world.
  • Order of Embers (Paragon) (New) - An ancient Kul Tiran order resurrected to battle the threat of witchcraft, the Order of Embers fights with knowledge guiding their blades.
  • The Honorbound (Paragon) (New) - A special delegation of the Horde army, focused on disrupting Alliance operations in Kul Tiras.
  • Tortollan Seekers (Paragon) (New) - Traversing the world, the Tortollan Seekers wield their immense wealth to catalogue and preserve forbidden knowledge.
  • Voldunai (Paragon) (New) - Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.

Holidays
  • World Quest Bonus Event - While this event is active, completing Broken Isles World Quests awards bonus reputation with the appropriate faction.
  • World Quest Bonus Event - While this event is active, completing Broken Isles World Quests awards bonus reputation with the appropriate faction.
  • World Quest Bonus Event - While this event is active, completing Broken Isles World Quests awards bonus reputation with the appropriate faction.
  • World Quest Bonus Event - While this event is active, completing Broken Isles World Quests awards bonus reputation with the appropriate faction.

Map Areas
Kul Tiras
  • Drustvar > Emma's Retreat (New)

Siege of Zuldazar
  • Siege of Zuldazar - Name changed from "The Burning of Zuldazar" to "Siege of Zuldazar".

Warfronts Darkshore - Alliance
  • Darkshore > The Veiled Sea (New)

Zandalar
  • Zuldazar > Predator Pass (New) - Music: ZONE_80_Zuldazar_Naga.

Map Difficulties
  • 8.0 Islands - Cave - 8KUL_CaveMicro_freehold01 [Dev/Not Used] - Name changed from "8.0 Islands - Cave - 8KUL_CaveMicro_freehold01" to "8.0 Islands - Cave - 8KUL_CaveMicro_freehold01 [Dev/Not Used]".
  • DO NOT USE (PH Island 7, Accidental Copy) - 38 - Name changed from "Jorundall (Islands 7) - 38" to "DO NOT USE (PH Island 7, Accidental Copy) - 38".
  • DO NOT USE (PH Island 7, Accidental Copy) - 39 - Name changed from "Jorundall (Islands 7) - 39" to "DO NOT USE (PH Island 7, Accidental Copy) - 39".
  • DO NOT USE (PH Island 7, Accidental Copy) - 40 - Name changed from "Jorundall (Islands 7) - 40" to "DO NOT USE (PH Island 7, Accidental Copy) - 40".
  • DO NOT USE (PH Island 7, Accidental Copy) - 45 - Name changed from "Jorundall (Islands 7) - 45" to "DO NOT USE (PH Island 7, Accidental Copy) - 45".
  • Icecrown Citadel (8.1) (New) - Max players: 5.
  • Siege of Zuldazar - Heroic Raid - Name changed from "Zuldazar Raid - Heroic Raid" to "Siege of Zuldazar - Heroic Raid".
  • Siege of Zuldazar - Looking For Raid - Name changed from "Zuldazar Raid - Looking For Raid" to "Siege of Zuldazar - Looking For Raid".
  • Siege of Zuldazar - Mythic Raid - Name changed from "Zuldazar Raid - Mythic Raid" to "Siege of Zuldazar - Mythic Raid".
  • Siege of Zuldazar - Normal Raid - Name changed from "Zuldazar Raid - Normal Raid" to "Siege of Zuldazar - Normal Raid".

Maps
Battle for Azeroth
  • 8.0 Islands - Cave - 8KUL_CaveMicro_freehold01 [Dev/Not Used] - Name changed from "8.0 Islands - Cave - 8KUL_CaveMicro_freehold01" to "8.0 Islands - Cave - 8KUL_CaveMicro_freehold01 [Dev/Not Used]".
  • DO NOT USE (PH Island 7, Accidental Copy) - Name changed from "Jorundall (Islands 7)" to "DO NOT USE (PH Island 7, Accidental Copy)".
  • Icecrown Citadel (8.1) (New) - Directory: 2147. Type: Normal.
  • Siege of Zuldazar - Name changed from "Zuldazar Raid" to "Siege of Zuldazar".

Scenarios
Escape from Tol Dagor
  • 01: Speak to Warden Amical - Name changed from "01: Speak to Warden" to "01: Speak to Warden Amical". Speak to Warden Amical. Delivering such a valuable prisoner will open many doors.

The Battle for Darkshore
  • 08: Sinking Our Roots (New) - Expand your base at Bashal'Aran.
  • 09: Advancing the Effort - Name changed from "08: Advancing the Effort" to "09: Advancing the Effort".
  • 10: The Northern Shore (New) - Remove the remaining Horde threat at Lor'danel Landing.
  • 11: The Fallen Moon - Name changed from "09: The Fallen Moon" to "11: The Fallen Moon".

World Safe Locations
Kul Tiras
  • 8.1 Incursions - Drustvar - Horde Finale (JDA) (New)
  • 8.1 Incursions - Mess From Above - Safe Loc - (MDE) (New)
  • 8.1 War Campaign - Chapter 03 - Rowboat Safe Point (msc) (New)

Ulduar
  • 8.1 Dwarf Heritage - Ulduar - GY Location - RRB (New)

Zandalar
  • 8.1 Incursions - Blood Coast - Water Ele - DC Safe Loc - GJC (New)
  • 8.1 Incursions - Crawler Mine Abandon (Nazmir) (MDE) (New)



Dark Legacy Comics #651
DLC #651 has been released.

This article was originally published in forum thread: Patch 8.1.0 PTR - Build 28048 Updates: New Azerite Traits, DLC #651 started by chaud View original post
Comments 29 Comments
  1. Debased's Avatar
    Shadow changes? Nope.
  1. Arvandor's Avatar
    wow! one new trait (and no sights of spell changes) for the mm hunter!

    this spec is complete broken and the new trait change nothing!
  1. steristumpie's Avatar
    Disc nerfed
    No shadow changes.

    Priests BTFO
  1. Imperdimenta's Avatar
    the shadowpriest changes look promising
  1. Kaver's Avatar
    Quote Originally Posted by Arvandor View Post
    wow! one new trait (and no sights of spell changes) for the mm hunter!

    this spec is complete broken and the new trait change nothing!
    One of my guild mates is playing MM and he is definitely doing great.. also in mythic progression. So the spec can’t be completely broken.
  1. yesmilord's Avatar
    So one trait for Balance where you gain a damage buff for 6 seconds. Great. Also further nerf to Resto.
  1. krl's Avatar
    Nothing about shadow, nothing about rshaman throughput. Disc gets another round of fat nerfs, raw HPS this time.
  1. The-Shan's Avatar
    That Dark Legacy comic is really mood
  1. PlazaPlaza's Avatar
    Moar Balance Buffs plx.
  1. Mardux's Avatar
    Quote Originally Posted by krl View Post
    Nothing about shadow, nothing about rshaman throughput. Disc gets another round of fat nerfs, raw HPS this time.
    Considering how dominating disc is, the nerfs are justified. Theres only one fight in uldir where disc is bad. They are either crushing the competition or within 1k on every other fight. And in m+ they are only surpassed on maybe 2 dungeons, by rogues likely taken because of shroud.

    Disc will be fine post-nerf. The world isn't ending for us. And yes, i play disc.
  1. DonMakavelix's Avatar
    WoW finally we will have something to do after exalted.. like in legion new supplies caches after exalted rep grind
  1. Arvandor's Avatar
    Quote Originally Posted by Kaver View Post
    One of my guild mates is playing MM and he is definitely doing great.. also in mythic progression. So the spec can’t be completely broken.
    cheap try mr. blizzard..

    we all know that mm is broken since legion..

    my hope lies in bfa but blizzard failed again..
  1. Cthulhu fhtagn's Avatar
    Oh no the fix i wanted wasn't on this exact build.
  1. arrudassj4's Avatar
    Then I read Inscription is getting something new... the shitty Contract that gives you 10 extra rep with a already farmed out faction... Professions are so ridiculous in BFA. Ill definielly roll Alchemy in next expansion.
  1. Ricje's Avatar
    Quote Originally Posted by Mardux View Post
    Considering how dominating disc is, the nerfs are justified. Theres only one fight in uldir where disc is bad. They are either crushing the competition or within 1k on every other fight. And in m+ they are only surpassed on maybe 2 dungeons, by rogues likely taken because of shroud.

    Disc will be fine post-nerf. The world isn't ending for us. And yes, i play disc.
    Atleast we'll still be on top in one area though.... Being OOM first
  1. monteiro's Avatar
    Some great changes to warfront. However, why would JCs get a recipe to turn the new currency into hydrocores, if we dont use them for anything at all?
  1. Kaeth's Avatar
    Really excited to test these Prot Warrior and Guardian changes Ion told us were coming. They're going to be amazing!

    ... around 8.3 when we get them.
  1. Tsamane's Avatar
    Quote Originally Posted by Debased View Post
    Shadow changes? Nope.
    as a prot warrior, I feel your pain. Though I saw a change, it was pvp only. Like wtf ignore PVP and work on PVE first. God damn blizz
  1. Mardux's Avatar
    Quote Originally Posted by Ricje View Post
    Atleast we'll still be on top in one area though.... Being OOM first
    "Balance is bad if my spec isn't way ahead of otjers on most fights."
  1. Kaver's Avatar
    Quote Originally Posted by Arvandor View Post
    cheap try mr. blizzard..

    we all know that mm is broken since legion..

    my hope lies in bfa but blizzard failed again..
    I'm not saying the spec is great, I'm just saying that if you can use MM for mythic progression, then it can't be completely broken.

    If you compared it to the unlimited movement spec it used to be some expansions ago, then yes, MM is definitely more challenging now, but that doesn't make it broken.

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