Dev Watercooler: Inside the World of Warcraft Classic BlizzCon Demo
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello World of Warcraft community! With BlizzCon 2018 getting closer every day, we wanted to give you an update on what you’ll be experiencing at BlizzCon around WoW Classic. We’ve been hard at work on bringing the original Azeroth back to life, and we’re excited that you’ll be able to get your hands on the demo we’re creating for the show—both at BlizzCon and at home with the Virtual Ticket.

What to Expect
From the beginning of this project, the team’s mission has been to be as faithful as possible to World of Warcraft as it existed back in 2005 and 2006, before Cataclysm altered the world as we knew it—and we wanted to make sure the demo we built for the show was a clear reflection of that. The focus of the demo is on outdoor questing, and we’ve selected two iconic zones that most original WoW players will no doubt be familiar with—Barrens for the Horde and Westfall for the Alliance—so you can step back in time and experience these zones as they were originally designed. You’ll be able to search for Mankrik’s wife, curse at Ornery Plainstriders for not having beaks, and make a group to kill Defias Pillagers in Moonbrook. You might even get to improvise a new rotation against the Harvest Golems in Farmer Saldean’s farm, since in this era, mechanical creatures may be immune to some of your abilities. We brought all of that back, and we’re as excited about it as you are.

Because it’s a demo, there’ll will be some limitations on the content: the Deadmines and Wailing Caverns dungeons won’t be available, the only PvP will be dueling, and you won’t be able to visit zones other than Westfall and the Barrens. We also typically limit the time our BlizzCon attendees can play a demo, and that will be the case for BlizzCon WoW Classic Demo players at home. In order to maximize the number of people who can try out the demo, initially you’ll be logged off after playing for a certain amount of time to give somebody else a turn. We haven’t determined exactly how long this time limit will be yet, but we’re also planning some flexibility, so if we’re able to relax the restriction and still give everyone who wants to play a great experience, then we’ll do that. If you do find your session has ended before you’ve done everything you wanted to, don’t worry—your character will be there when you get back in for your next session, and all your progress will be saved.

You’ll start the demo at level 15. While we know that starting at level 1 holds a lot of nostalgia, you’re also limited in what you can do when you’re first starting out. Given the time constraints of a BlizzCon demo, we wanted to give players some freedom to explore and experiment with core systems like talents or professions, which are unavailable at level 1. We also wanted you to be able to get a good sense of the original class played. At Level 15, warriors have Defensive Stance, priests have Psychic Scream, hunters have their pet, and so on—so at this level you really start to feel like your class has some of the key tools that make the class distinct. Additionally, all characters will be capped at Level 19. But you can create multiple characters, so you can try out as many different classes and races as you’d like!

What’s “New”
As we mentioned in our original Dev Watercooler blog we posted in June, we’re building WoW Classic on the foundation of our modern code base. That means you’ll be able to download the demo through the Blizzard Battle.net desktop app and use Battle.net chat integration in-game to ask your friend to come check out the Barrens with you. You’ll also find there’s improved support for widescreen monitors—so instead of the world looking stretched and distorted in widescreen, it’ll look like it did on your old 4:3 monitor. Only bigger!

All of the current game’s tools that help ensure World of Warcraft is a welcoming and fair environment, such as right-click player reporting, will also be in the BlizzCon WoW Classic Demo. Cheats, bots, and other exploitive behavior will also not be allowed, and the modern engine no longer permits some behaviors that could be used to get out of bounds. Support for 32-bit clients has also been removed. One of our core values is “Play nice; play fair,” and we want to do everything we can to ensure a few bad apples don’t ruin the experience for others.

You’ll also find that post-launch accessibility options such as colorblind mode are in the demo—though as we were working on it, we realized some words and images used in the current Accessibility panel come from the modern game. So we replaced the modern icons with some classic icons, and removed the term “Heirloom” since it doesn’t appear anywhere else in WoW Classic. It’s important to us that in situations like this we blend the old and the new in such a way that it still looks and feels like the game you remember.

See You in November!
We’re really excited about the BlizzCon WoW Classic Demo, and hope you are too! But we definitely don’t want to send the message that we’re done, because we’re not. There’s still lots of work left do, and the BlizzCon demo is an important step in the process of bringing the original WoW back to life as authentically as we can. This is a great chance for you to see the direction we’re heading and give us some early feedback, so be sure to leave your thoughts in the Classic section of the WoW forums.

Thanks for playing, and we’ll see you in Azeroth!
This article was originally published in forum thread: Dev Watercooler: Inside the World of Warcraft Classic BlizzCon Demo started by chaud View original post
Comments 332 Comments
  1. Animalhouse's Avatar
    Quote Originally Posted by Appelgren View Post
    Will be awesome to see all the crybabies that have been longing for vanilla to be all upset and cry even more that the thing theyve been wanting for all this time wont be as good as they remembered it.
    Then they will log back on their current day patch servers and continue to cry about how good vanilla was.

    Cant wait!
    Ha! But you ARE going to wait. Because classic will happen as intended and you will get no satisfaction.
    Why does a MoP baby like yourself give a damn if others play something you don't?
    Ohhh lemme guess, because they are "toxic" right? The irony...

    - - - Updated - - -

    Quote Originally Posted by vashe9 View Post
    +1

    I'm "waiting" for classic (and got the 40€ demo lol) for the same reasons. But I don't understand the people saying the balance was better back then. It was an unbalanced mess, I'm not sure I'll roll hunter again in Vanilla because of the boring mecanics (... ammo, pet dying and losing happiness in fight (you cant feed it in fight)... it was totally useless and I'm still playing hunter after all these years, never rerolled)
    - and its dps sucks at AQ/Naxx. I think I'll roll a mage (or maybe, warlock) like any ranged dps should do, actually...

    Oh and I forgot the melee deadzone and the pet running away, the mana problem without Aspect of the viper (TBC)... No I denfinitely WONT roll hunter again
    Ah yes, the vanilla hunter. I too played hunter for all of classic. While yes the ammo and happiness was annoying, there was a lot more charm to hunters then. I know you remember taming King Bangalash for cobra reflexes or trying to get a group or solo to the Bloodaxe Worg for Bite 4! Those kind of things made hunters great. I can't get myself interested in hunters anymore...sure I always hit level cap at the end of every expansion with my original toon but the fun or maybe immersion is just not there (for me). I will be leveling druid first in classic but am sure I will have a hunter as well, they were just battleground monsters.
  1. Appelgren's Avatar
    Quote Originally Posted by Animalhouse View Post
    Ha! But you ARE going to wait. Because classic will happen as intended and you will get no satisfaction.
    Why does a MoP baby like yourself give a damn if others play something you don't?
    Ohhh lemme guess, because they are "toxic" right? The irony...

    - - - Updated - - -



    Ah yes, the vanilla hunter. I too played hunter for all of classic. While yes the ammo and happiness was annoying, there was a lot more charm to hunters then. I know you remember taming King Bangalash for cobra reflexes or trying to get a group or solo to the Bloodaxe Worg for Bite 4! Those kind of things made hunters great. I can't get myself interested in hunters anymore...sure I always hit level cap at the end of every expansion with my original toon but the fun or maybe immersion is just not there (for me). I will be leveling druid first in classic but am sure I will have a hunter as well, they were just battleground monsters.
    Is calling people "mop baby" considered an insult? I'm guessing you are trying to be a badass by saying that atleast... cute!

    I've been playing since day 1 so your arguments are irrelevant.

    Now go hang out in trade chat and spam anal achievements as usual..
  1. Animalhouse's Avatar
    Quote Originally Posted by Appelgren View Post
    Is calling people "mop baby" considered an insult? I'm guessing you are trying to be a badass by saying that atleast... cute!

    I've been playing since day 1 so your arguments are irrelevant.

    Now go hang out in trade chat and spam anal achievements as usual..
    Why exactly are you such a prick?

    My MoP baby was assuming you started recently since you joined this community in 2015. Logical assumption.
    That would explain your nasty attitude towards classic. But if you really did play from "Day 1" (LOL), then the only answer is you are just a troll jerk.
  1. kaintk's Avatar
    Quote Originally Posted by Mazinger-Z View Post
    Those are differences. My point would be how would it be as popular as WoW currently is. You're not going to be able to transplant the playerbases. Unless their goal is to make an initial profit from Diablo and reduce the WoW subs to a point to justify finally sunsetting the product, there's no point in creating a competing MMO.

    Unless we're looknig at a deep fundamental change like B2P instead of sub with more grinding and lootboxes ala Korean MMOs. Something the WoW playerbase wouldn't and current isn't falling for, but a new game might accept.
    well for the popularity, it would not be a problem, but the people from 2018 vs 2004 would be more poisonous and less patient, they would want epic stuff right now, casual games in general transformed gamers into something not nice to gaming business who can't take their time anymore like before, its why a lot of new game are shit
  1. Adamas102's Avatar
    Quote Originally Posted by vashe9 View Post
    I think I've tried this to go to IF airport once, and thats all. I've played vanilla day 1 untill TBC release... So... And I was a "hardcore" player raiding 7/7 (stopped on 4 horsemen because not enough warriors tank) I WAS THERE THE WHOLE F**** TIME.
    Maybe filthy casuals were doing this all day but then who cares, because casuals are not going back to vanilla.
    Honnestly, who the hell cares about wall jumping ??? I want to experience old dungeons like they were meant to be thats all, and I NEVER "walljumped" or exploited dungeons or raids. I won't "miss" this.
    No one else really care's about what YOU miss or want or what your experience was back then. Apparently I raided as much as you AND I found the time to explore areas of the game that you didn't, so does that make my opinion more valid? Of course not. The point I was making was that everyone enjoyed different parts of the game and for some that was exploring typically inaccessible areas (and it likely wasn't the ONLY thing they enjoyed).

    Like I said before, it doesn't really bother me either way since I don't intend to play Classic, but I can at least relate with the idea that a vanilla clone of the game where things like the Karazhan crypts, the IF airport, etc. are completely inaccessible is a bit sad.
  1. Redroniksre's Avatar
    Walljumping was not an essential part of the experience, because most people did it accidentally. Not to mention we have seen everything so there are no surprises anymore. Then people complaining about the modern game requirements, those are people who didn't want vanilla, they just jumped on the hate bandwagon. I am sure most people waiting for vanilla don't give a damn about that stuff as long as it doesn't effect the core game.
  1. FelPlague's Avatar
    Quote Originally Posted by Leotheras the Blind View Post
    Jumping into out of bounds areas gave literally no benefit to a player isn't an exploit. I'm glad I won't be sharing a game with someone who doesn't understand what exploit means/someone who's a complete no fun kill joy.
    Oh i am very excited i will be playing quite alot, and to hear you wont be makes me glad.
    yes jumping into out of bounds areas gave lots of benefits, for example players could skip past hard zones, trash, even bosses, could break BG's and raids.
  1. FelPlague's Avatar
    Quote Originally Posted by Leotheras the Blind View Post
    .... And with that you've proven you've not only never wall jumped, but that you weren't even playing during the time you could. Thus, your criticism is invalid and your opinions are laughable. Good day.
    Yes i did, i played and i did the wall jumping myself, got stuck alot and ended up having to hearthstone, the odd time having to get a gm as i would get the "infini fall" where the ground was too steep on both sides you just got trapped "falling" so you couldnt hearth

    and yes i rather they not have to make sure the out of bounds areas work, just so people can exploit to em.
    also i love how instead of trying to counter my points, you instead try to make my points invalid because "you didnt play vanilla cause i say so"
    Last part of your name really checks out.
  1. mmoc600afc619d's Avatar
    Crap I am so torn apart here.
    One 1/ I do not want to see those exploiters in the game. I still remember, from Vanilla days, being killed by some Hunter that was in the hill bugged, so I was not able to do him a thing. So I see why they are choosing this new engine. Which I think they are a bit lazy here, to use new engine instead of the old one.
    But on other hand 2/ I would love to have the old 14 years old client back and use that one. But I understand that to implement all those anti-cheat, anti-exploit, 64bit support and other anti-cheat and anti-gold farmers things, would take another 2 years for them to do this to the old client.

    So on one hand I think they are lazy to go the new engine way on other hand I understand them.

    I think to bring really back the Vanilla experience, we need time-machine. Only this time-machine can give us the real and authentic Vanllia WoW experience...
  1. Shaqur's Avatar
    Quote Originally Posted by Smejusak View Post
    Crap I am so torn apart here.
    One 1/ I do not want to see those exploiters in the game. I still remember, from Vanilla days, being killed by some Hunter that was in the hill bugged, so I was not able to do him a thing. So I see why they are choosing this new engine. Which I think they are a bit lazy here, to use new engine instead of the old one.
    But on other hand 2/ I would love to have the old 14 years old client back and use that one. But I understand that to implement all those anti-cheat, anti-exploit, 64bit support and other anti-cheat and anti-gold farmers things, would take another 2 years for them to do this to the old client.

    So on one hand I think they are lazy to go the new engine way on other hand I understand them.

    I think to bring really back the Vanilla experience, we need time-machine. Only this time-machine can give us the real and authentic Vanllia WoW experience...
    Using old client would be lazy.
    They are currently in the process of porting all of the stuff from the old client to the new one.
  1. Soulfròst's Avatar
    Downloaded and installed today, so hyped. Opened in Explorer and ran Wow.exe just to hear the old login music and see the screen. So many memories.
  1. Kyphael's Avatar
    So those who purchased the virtual ticket got a cloak, a banner, and get to play Westfall until Blizzard thinks you've played enough then you get kicked out.

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