Dev Watercooler: Inside the World of Warcraft Classic BlizzCon Demo
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello World of Warcraft community! With BlizzCon 2018 getting closer every day, we wanted to give you an update on what you’ll be experiencing at BlizzCon around WoW Classic. We’ve been hard at work on bringing the original Azeroth back to life, and we’re excited that you’ll be able to get your hands on the demo we’re creating for the show—both at BlizzCon and at home with the Virtual Ticket.

What to Expect
From the beginning of this project, the team’s mission has been to be as faithful as possible to World of Warcraft as it existed back in 2005 and 2006, before Cataclysm altered the world as we knew it—and we wanted to make sure the demo we built for the show was a clear reflection of that. The focus of the demo is on outdoor questing, and we’ve selected two iconic zones that most original WoW players will no doubt be familiar with—Barrens for the Horde and Westfall for the Alliance—so you can step back in time and experience these zones as they were originally designed. You’ll be able to search for Mankrik’s wife, curse at Ornery Plainstriders for not having beaks, and make a group to kill Defias Pillagers in Moonbrook. You might even get to improvise a new rotation against the Harvest Golems in Farmer Saldean’s farm, since in this era, mechanical creatures may be immune to some of your abilities. We brought all of that back, and we’re as excited about it as you are.

Because it’s a demo, there’ll will be some limitations on the content: the Deadmines and Wailing Caverns dungeons won’t be available, the only PvP will be dueling, and you won’t be able to visit zones other than Westfall and the Barrens. We also typically limit the time our BlizzCon attendees can play a demo, and that will be the case for BlizzCon WoW Classic Demo players at home. In order to maximize the number of people who can try out the demo, initially you’ll be logged off after playing for a certain amount of time to give somebody else a turn. We haven’t determined exactly how long this time limit will be yet, but we’re also planning some flexibility, so if we’re able to relax the restriction and still give everyone who wants to play a great experience, then we’ll do that. If you do find your session has ended before you’ve done everything you wanted to, don’t worry—your character will be there when you get back in for your next session, and all your progress will be saved.

You’ll start the demo at level 15. While we know that starting at level 1 holds a lot of nostalgia, you’re also limited in what you can do when you’re first starting out. Given the time constraints of a BlizzCon demo, we wanted to give players some freedom to explore and experiment with core systems like talents or professions, which are unavailable at level 1. We also wanted you to be able to get a good sense of the original class played. At Level 15, warriors have Defensive Stance, priests have Psychic Scream, hunters have their pet, and so on—so at this level you really start to feel like your class has some of the key tools that make the class distinct. Additionally, all characters will be capped at Level 19. But you can create multiple characters, so you can try out as many different classes and races as you’d like!

What’s “New”
As we mentioned in our original Dev Watercooler blog we posted in June, we’re building WoW Classic on the foundation of our modern code base. That means you’ll be able to download the demo through the Blizzard Battle.net desktop app and use Battle.net chat integration in-game to ask your friend to come check out the Barrens with you. You’ll also find there’s improved support for widescreen monitors—so instead of the world looking stretched and distorted in widescreen, it’ll look like it did on your old 4:3 monitor. Only bigger!

All of the current game’s tools that help ensure World of Warcraft is a welcoming and fair environment, such as right-click player reporting, will also be in the BlizzCon WoW Classic Demo. Cheats, bots, and other exploitive behavior will also not be allowed, and the modern engine no longer permits some behaviors that could be used to get out of bounds. Support for 32-bit clients has also been removed. One of our core values is “Play nice; play fair,” and we want to do everything we can to ensure a few bad apples don’t ruin the experience for others.

You’ll also find that post-launch accessibility options such as colorblind mode are in the demo—though as we were working on it, we realized some words and images used in the current Accessibility panel come from the modern game. So we replaced the modern icons with some classic icons, and removed the term “Heirloom” since it doesn’t appear anywhere else in WoW Classic. It’s important to us that in situations like this we blend the old and the new in such a way that it still looks and feels like the game you remember.

See You in November!
We’re really excited about the BlizzCon WoW Classic Demo, and hope you are too! But we definitely don’t want to send the message that we’re done, because we’re not. There’s still lots of work left do, and the BlizzCon demo is an important step in the process of bringing the original WoW back to life as authentically as we can. This is a great chance for you to see the direction we’re heading and give us some early feedback, so be sure to leave your thoughts in the Classic section of the WoW forums.

Thanks for playing, and we’ll see you in Azeroth!
This article was originally published in forum thread: Dev Watercooler: Inside the World of Warcraft Classic BlizzCon Demo started by chaud View original post
Comments 332 Comments
  1. Hypasonic's Avatar
    Quote Originally Posted by Addiena View Post
    Again back then a lot fo it was simply people doing things they shouldnt have been doing, as for logger in addons, if its a executable in an addon you would be a moron to run it blindly or at all since addons dont need or use executables, the rest is just people blindly clicking links before making sure it was safe.

    I played back then and to this day have never had these keyloggers so many people got, why, because im careful with things that matter to me, like my account, passwords, email account and such.

    People wanted the classic experience and here we are getting a curated version of it with only the parts Blizzard wants you to experience. I would prefer people got to experience it all over again just how it was so they could see how awful it was dealing with all the bad shit just to play the good shit.

    But w/e enjoy your curated Blizzard version of classic, just remember its not classic and never actually will be.
    So you actually want the old launcher? Was the highlight of vanilla for you typing in your password multiple times a day? I don't really care about that, I'll play the game just to remember what it was like, which I'm sure won't be different in any meaningful way.
  1. Addiena's Avatar
    Quote Originally Posted by BrillGates View Post
    People are literally whining about not being able to Wall Jump?
    Here they re-create a game that's been gone for what, 12 years and you cry about them optimising it a little to fit in to this era of time?

    People nowadays, you're all these people in Mythic + or PuG raids who leave after one wipe because it didn't go 120% as you wished for.
    Worst part? It's that the majority of you guys are quite old, yet you sit here and while like small teenagers, god damnit.
    I cant stand M+ or Raids these days, neither is worth my time or effort to put up with a bunch of randos who cant even handle facerolling on a keyboard.

    its why I dont do either lol, you guys can keep them.
  1. Delano's Avatar
    Like most people who were actually there, I am very disappointed to hear about the removal of walljumping. It was an integral part of the Vanilla experience that made exploring very fun.

    Also can't help but notice that the two starting zones they chose were Westfall (the size of your living room) and Barrens (the size of Africa). Looks like one side is getting considerably more demo content than the other... how coincidental that the side benefiting happens to be Horde.
  1. Diggy's Avatar
    Quote Originally Posted by Darkguyver2020 View Post
    Transmog would be worthless in "World of Clown Armor."
    The set designs didn't start looking good until Burning Crusade.



    One can hope. Anything to spite these obnoxiously loud and elitist classic fucktards.
    So you hate people wanting classis sooo much that you are down to make up your own facts as you go? People are running around in T3 these days and they are noticable, you may not even know it's T3 but you see it and you wonder what that is. Judgment set was also classic - one of the most iconic sets. Weapons like Ashkandi are some of the most sought after and were even redone for later expansions to make it more up to speed.

    Try harder next time.
  1. Addiena's Avatar
    Quote Originally Posted by Hypasonic View Post
    So you actually want the old launcher? Was the highlight of vanilla for you typing in your password multiple times a day? I don't really care about that, I'll play the game just to remember what it was like, which I'm sure won't be different in any meaningful way.
    way to take what I said out of context to fit your own narrative.

    /clap
    /clap
  1. BrillGates's Avatar
    Quote Originally Posted by Addiena View Post
    I cant stand M+ or Raids these days, neither is worth my time or effort to put up with a bunch of randos who cant even handle facerolling on a keyboard.
    Okay?

    /chars
  1. Addiena's Avatar
    Quote Originally Posted by Delano View Post
    Like most people who were actually there, I am very disappointed to hear about the removal of walljumping. It was an integral part of the Vanilla experience that made exploring very fun.

    Also can't help but notice that the two starting zones they chose were Westfall (the size of your living room) and Barrens (the size of Africa). Looks like one side is getting considerably more demo content than the other... how coincidental that the side benefiting happens to be Horde.
    Well the only Zone in EK as big as The Barrens in Vanilla was STV and no thank you to that at level 15.
  1. Poppincaps's Avatar
    Quote Originally Posted by Arafal View Post
    no, its just an exploit.
    nothing more, nothing less.


    they arent "removing it" they are fixing a bug.
    They aren't even fixing a bug. They updated their engine to disable wall juming long ago, so they'd likely have to code the wall jumping back in, but because it was a bug and not a feature, that'd be incredibly hard to do as it wasn't intentional in the first place and was likely a weird collision interaction in the engine.

    I just wanted to make that distinction, because saying they fixed it makes it sound like it was intentional. They didn't intentionally fix this bug, it was fixed in the engine long ago.
  1. Delano's Avatar
    Intentionally unfix it then. They have the resources, they're not some small fly by night developer. If you're gonna cannibalize your current expansion to make WoW Classic, at least do it properly.
  1. mmocbeba583bd0's Avatar
    Quote Originally Posted by Delano View Post
    Like most people who were actually there, I am very disappointed to hear about the removal of walljumping. It was an integral part of the Vanilla experience that made exploring very fun.

    Also can't help but notice that the two starting zones they chose were Westfall (the size of your living room) and Barrens (the size of Africa). Looks like one side is getting considerably more demo content than the other... how coincidental that the side benefiting happens to be Horde.
    Walljumping was fun, but it was minor part of experience. Best part was being able to play a scrub that NPCs sent to do minor errands, world being dangerous and players helping each other all the time. Walljumping was often used to annoy other players, like holding flag in WSG preventing anyone from capping, so I'm not disappointed that it will be gone.

    As for zones, another good thing about vanilla was that factions weren't balanced in every way. In modern WoW when factions get different zones they are mirrors of each other. Both Barrens and Westfall are iconic Classic zones. As alliance player I don't see horde favouritism.
  1. Kathranis's Avatar
    Walljumping and out-of-bounds exploration was always an exploit that Blizzard consistently actioned and tried to fix, even changing the rules for collision detection, up until they just started adding invisible walls everywhere in BC.
  1. Mendzia's Avatar
    Did not buy ticket but it looks very promising!
    Hopefully within maximum 1 year we will have fun with real Classic.
  1. Delano's Avatar
    Quote Originally Posted by Addiena View Post
    Well the only Zone in EK as big as The Barrens in Vanilla was STV and no thank you to that at level 15.
    It would've been better to just start the experience at level 1 with Elwynn Forest (which naturally dovetails into Westfall) and Durotar. I get their reasoning for wanting to give people a peek of more systems, but I don't think it's the right call. A lot of people playing WoW Classic will have never played vanilla WoW, and I would argue that how you experience the game at level 1 is an integral part of Vanilla.
  1. Tharkkun's Avatar
    Quote Originally Posted by MalfLFT View Post
    Lol, wall jumping is an big deal in vanilla and so much fun. Removing it is a huge fking problem
    Maybe they should patch the bug back into the game. Then wait on the other side of many of the popular spots for you to jump into and ban you when you arrive.
  1. Hypasonic's Avatar
    Quote Originally Posted by Addiena View Post
    way to take what I said out of context to fit your own narrative.

    /clap
    /clap
    But you're the one complaining about a "curated version" of vanilla, when its just QoL?? You're probably one of those people who want to play it on an old pentium 4 on windows XP too.
  1. Tharkkun's Avatar
    Quote Originally Posted by Delano View Post
    It would've been better to just start the experience at level 1 with Elwynn Forest (which naturally dovetails into Westfall) and Durotar. I get their reasoning for wanting to give people a peek of more systems, but I don't think it's the right call. A lot of people playing WoW Classic will have never played vanilla WoW, and I would argue that how you experience the game at level 1 is an integral part of Vanilla.
    It's the demo. The actual release won't start players at level 15. The point is to get players into the game and experience the zone/feel. Not focus on bonking peons and looting apples for the majority of the demo.
  1. mmocbeba583bd0's Avatar
    Quote Originally Posted by Delano View Post
    It would've been better to just start the experience at level 1 with Elwynn Forest (which naturally dovetails into Westfall) and Durotar. I get their reasoning for wanting to give people a peek of more systems, but I don't think it's the right call. A lot of people playing WoW Classic will have never played vanilla WoW, and I would argue that how you experience the game at level 1 is an integral part of Vanilla.
    But there aren't many places to go in those zones. With many players competing over every wolf/boar it would be annoying. Higher level zones provide more choices, giving players chance to actually play rather than wait in queue. We'll get to experience low level zones queue when Classic goes live.
  1. Phantombeard's Avatar
    Question please??? Do I have to make a New classic account or can I just make a New level 1 character and play clas.sic on my current account. Also If I do some of those achievements, quests (stuffs you can't get on current) will it carry over to my current. Needs to know this stuffs.
    .
  1. McFuu's Avatar
    Quote Originally Posted by Jibjub View Post
    Tinfoil Hat:

    They have only developed this demo so far and it is all they ever plan on developing. They will claim this demo got horrible reviews and participation and that there isn't enough interest to continue developing classic wow. It will then get shuttered.

    I actually think one of the reasons why Classic is coming now and BFA is seeing a lot of backlash due to some bad choices on Blizz's part is because they are trying to reduce participation in Retail to replace it with a Diablo MMO that will get announced next Blizzcon instead of the usual WoW Expansion.
    Project Titan was supposed to replace WoW, which was initially meant for 2016, it died and became OW. Legion seemed like a proper send off to WoW, but they had to scramble and make another expansion, hence BFA which (while I don't think it's bad) the story feels disjointed.
  1. Darkguyver2020's Avatar
    Quote Originally Posted by Delano View Post
    Like most people who were actually there, I am very disappointed to hear about the removal of walljumping. It was an integral part of the Vanilla experience that made exploring very fun.

    Also can't help but notice that the two starting zones they chose were Westfall (the size of your living room) and Barrens (the size of Africa). Looks like one side is getting considerably more demo content than the other... how coincidental that the side benefiting happens to be Horde.
    Seriously? Barrens was just an expansive wasteland of nothingness. Just lots of tedious walking with quests so asininely spread out. Horde got the short end of the stick with this one.
    And pray to god you don't die by pulling an extra mob. Vanilla corpse runs were brutal.

Site Navigation