Kotaku Article - Warcraft Version of Pokemon Go?
Kotaku posted an article yesterday talking about Diablo / Blizzard's mobile plans and quoted supposedly anonymous Blizzard employees mentioning the possibility of a Warcraft version of Pokemon Go. Here are some of the highlights that the article mentions. Most of these highlights are unconfirmed by Blizzard.

  • Warcraft Go?
    • Some Blizzard developers are genuinely excited to make mobile games.
    • A lot of Blizzard developers play Pokemon Go.
    • A natural extension of this was for the new Incubation Team to develop a Warcraft version of Pokémon Go, which is supposedly in development for smartphones now.
    • People who have played the Warcraft mobile game say it’s also got a lot more to it than Pokémon Go, including single-player mechanics.
  • Diablo
    • Diablo III had a second expansion that was canceled.
    • Blizzard says cancellations show commitment to quality and that they have only released about 50% of the projects that they have worked on in the past 3 decades.
    • Project Hades was reportedly a Diablo game in development that would be more like Dark Souls, an over the shoulder dungeon crawler that was also canceled.
    • Project Fenris is the current incarnation of Diablo IV and the team is optimistic about it. Their art direction is to embrace the darkness.
    • Project Fenris is still early in development and will likely not launch until 2020 or later.
    • They still claim that there was talks to announce Diablo IV at BlizzCon, but it wasn't far enough along in time, yet one dev disputes this.
    • Blizzard is careful to announce games before they are ready now because of what happened with Project Titan.
    • Project Fenris is being worked on by a separate team from Diablo: Immortal known as Incubation.
    • Diablo: Immortal exists because they heard that China really wanted a Diablo mobile game.
  • Activision and Blizzard
    • Blizzard employees say one of the biggest ongoing conversations this year has been cutting costs.
    • Blizzard's response for comment was “Blizzard has been and continues to be a developer-driven company. All of the games we create represent ideas our game developers themselves are passionate about. This is as true for Diablo Immortal as it was for Warcraft: Orcs & Humans, or Overwatch, or any game we’ve ever made. We believe that the best games to make are ones that our developers believe in.”
    • The perception is that Activision is starting to get more and more involved with Blizzard because 2018 had been a weak year for them.
    • The meetings this year was the first time many employees heard things like cutting costs or showing growth.
    • Activision wants to boost Blizzard's content output by adding more developers and release more games on a regular schedule.
    • Mike Morhaime stepping down was a big blow because he was seen as the Anti-CEO and just wanted to make good games and keep employees happy without worrying about profitability.


Preview: Set Sail for Two New Islands

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Prepare to set sail for two new islands—Havenswood and Jorundall—coming to Island Expeditions in Tides of Vengeance.



Havenswood



Jorundall

Along with two new islands to explore, we’re also adding two new events that heroes might encounter on islands across the Great Sea.

Azerite Ruptures – Upon encountering an Azerite Rupture, you deploy a device to collect it, which will summon waves of Azerite-themed enemies several times before drawing out a rare or rare elite enemy. As these are Azerite-themed creatures, they’re a bit more lucrative than the usual island natives. You’ll also need to be ready to face more than just the creatures summoned by the device—each time this is activated, a map-wide announcement is made alerting the enemy team of the location.

Azerite Extractors – Once you’ve discovered an Azerite Extractor location, you can deploy an extractor which will grant your team Azerite over time. However, this extractor can be overtaken easily by the enemy team; it also draws the attention of nearby NPCs. Once an extractor is deployed by a faction, all players will learn about the extractor's location immediately, so watch out for unexpected guests!

Island Gameplay Evolution
Since the launch of Battle for Azeroth, we’ve continued to iterate on Island Expeditions. In Tides of Vengeance, we’ve tried to shake things up with the addition of Azerite Ruptures and Extractors, add a bit more variety to what you can expect on any given island. You may encounter one of these in place of an invasion, and even invasions will have more variety—for example, you may face Southsea Pirates and Earth Elementals on an upcoming island visit.

We’ve also worked to cluster NPC enemies that inhabit the islands closer together, giving you a bit more space between points of interest (map space permitting), so spawns should feel a bit more organic to the island you’re on.

With these changes, we’re looking to increase replayability and create more unique encounters each time you return. This doesn’t mean you won’t ever see an Azerite Invasion again, but it should no longer be something you encounter every Island Expedition. Perhaps you’ll run into an island that spawns so many giants it becomes a giant-killing-fest. . . .

About Island Expeditions
If you’ve never taken part in an Island Expedition, there’s no better time to sail into the action.

Why We Fight: Azerite is seeping up from the wound that Sargeras’ blade dealt to Azeroth, and an incredible new resource is waiting to be claimed by the Horde, the Alliance, and anyone else seeking power. When you set out on an Island Expedition, you’ll compete for this resource to empower your Heart of Azeroth and to aid your faction in the race to control as much of the world’s Azerite as possible.

Your Mission: You’ll queue for Normal, Heroic, Mythic, or PvP difficulties either alone or with a group by using an Expedition table in Zuldazar Harbor (Horde) or Boralus Harbor (Alliance). Island Expeditions are three-player encounters, and while you can play as any mix of roles, you’ll want to make sure you’re coordinating with the rest of your group to overcome the opposing faction and acquire 6,000 Azerite before they do.

Upon landing on the Island, you’ll disembark from your ship and make your way onto land in search of as much Azerite as you can get your hands on. There are many ways to acquire it, whether it’s by killing monsters, finding treasure chests, defeating the opposing faction’s team, or mining the nodes that will appear around the island.

The Landscape: There’s plenty to explore on this uncharted land, and each island features lots of dynamically generated elements that provide a variety of challenges to overcome.

It’s more than just the Horde and the Alliance interested in the Azerite—you’ll also confront a wide range of different enemies seeking to claim it for their own. As you explore the island, you’ll engage in smaller encounters such as a village of quilboar, water elementals guarding treasure chests full of Azerite, or rare and elite monsters. You’ll also encounter random events from time to time as you explore the island.

To overcome some of these encounters, you’ll need to keep an eye out for beneficial shrines, food, or objects that can aid you. With a bit of tactics and coordination, you’re bound to find some great opportunities to add more Azerite to your count and claim victory.

With extensive combinations of enemies, power-ups, spawn locations, and more, you’ll never know what you’ll come across in your next Island Expedition.

Your Opponents: You won’t be alone on the island, as much as you might hope to be. There are others who want to get their hands on the Azerite, and queuing for Normal, Heroic, or Mythic difficulty will pit you against a rival team of three Horde or Alliance “Advanced NPCs.” These clever rivals will move around and take advantage of the island just like other players would, and each group of opponents has different tactical personalities, from the more aggressive to the more defensive, and will all seeking to claim 6,000 Azerite before you can and take home victory. You never know which team of opponents you’ll face, so be prepared to use all your character’s abilities to overcome them.

For those who choose PvP difficulty, you’ll be pitted against players of the opposing faction to see which team will triumph.

New adventures await in Tides of Vengeance which makes landfall, December 11, 2018.
This article was originally published in forum thread: Kotaku - Warcraft Version of Pokemon Go Rumor, New Islands Preview in Patch 8.1 started by Stoy View original post
Comments 280 Comments
  1. feacs's Avatar
    considering i have no idea on the internal workings of blizzard, this makes me think i understand why Mike left wonder how long we have to wait for news on a new games studio starting up
  1. mmocbeba583bd0's Avatar
    Quote Originally Posted by feacs View Post
    considering i have no idea on the internal workings of blizzard, this makes me think i understand why Mike left wonder how long we have to wait for news on a new games studio starting up
    I hope so. He might think of some good new IPs and he has money to make it happen.

    Blizzard is pretty much done. They are like EA - milking customers. Innovation has left building several WoW expansions ago.

    Classic seems to be the only product they are actually passionate about instead of going full customer milking mode. I do hope Classic won't get contaminated.
  1. RichardRoe's Avatar
    "Why are we posting things not officially confirmed by Blizzard?!?!?!"

    Welcome to the real world? If Blizzard really is in trouble guess who is the last persons to tell you so? Blizzard themselves.
    You can't really play the 'I only accept Blizzard's official statements' when the topic is Blizzard's own struggles. Talking about that is against their own interest...
  1. Leyre's Avatar
    Is cd project red the only "legit" company still aroud???
  1. Archmage Alodi's Avatar
    Quote Originally Posted by feacs View Post
    considering i have no idea on the internal workings of blizzard, this makes me think i understand why Mike left wonder how long we have to wait for news on a new games studio starting up
    He could join Rob Pardo in Bonfire studios and do nothing for 2 more years.


    Quote Originally Posted by Leyre View Post
    Is cd project red the only "legit" company still aroud???
    And Rockstar.
  1. Sularian's Avatar
    Do you not have a phone?!?!?!

    But in all seriousness this whole article made me cringe. So much lameness in terms of cancellations Diablo 3 X2 Diablo over the shoulder, for Diablo immortal and Warcraft GO? :/
  1. mmocfb48d32508's Avatar
    Project Hades was reportedly a Diablo game in development that would be more like Dark Souls, an over the shoulder dungeon crawler that was also canceled.
    Well back to the dream board for me

    Quote Originally Posted by Leyre View Post
    Is cd project red the only "legit" company still aroud???
    CDPR are not as innocent as you think. They overwork their employees and have sent out a few sexist and transphobic jokes on twitter that have riled up a few people.
  1. RichardRoe's Avatar
    Quote Originally Posted by Shaeris Shadowgale View Post
    "Blizzard hasn't confirmed any of this news that indirectly speaks ill of blizzard. Therefore, all of this is fabricated."

    The absolute state of people on this board.
    Too accurate. There is no incentive for Blizzard to talk about their own corporate struggles. People asking for an 'official confirmation' are just incredibly naive.
  1. Sularian's Avatar
    Quote Originally Posted by Piplupzero View Post
    Blizzard: "We cancelled the next Diablo 3 expansion because we have a commitment to quality"
    Also Blizzard: "We gave the diablo brand to a Chinese company so they could reskin their existing game with our brand"

    Man I hope this flops cause if it works they are getting away with being twofaced arseholes of the highest order.
    ^this exactly it's all bullshit. It's sad, but it's not blizzard anymore no matter how badly some of us may wish it was :/
  1. mkultra55's Avatar
    Quote Originally Posted by mqrtk View Post
    Activision wants to boost Blizzard's content output by adding more developers and release more games on a regular schedule.
    Mike Morhaime stepping down was a big blow because he was seen as the Anti-CEO and just wanted to make good games and keep employees happy without worrying about profitability.


    The 2 Reasons why Blizzard was Blizzard
    This is the key. These two little throw away lines explain why the Blizzard we grew to love is gone.

    Blizzard made games that they (as gamers) would want to play and they wouldn't release something until they felt it was great.
    Now cut to BFA. Sad.
  1. Jinzuru's Avatar
    Quote Originally Posted by Wizard Sanctum View Post


    CDPR are not as innocent as you think. They overwork their employees and have sent out a few sexist and transphobic jokes on twitter that have riled up a few people.
    Seems still legit. I only lost a grain of respect for them for apologizing and deleting those tweets.
    If in the end they make good games rid of EA/Ubi/Actiblizz, they can sacrifice their employees to satan for all I care.
  1. dranlord's Avatar
    Quote Originally Posted by Leyre View Post
    Is cd project red the only "legit" company still aroud???
    CD project isnt the great company evry fan boy tent to show.

    They underpaid and overexploit employees and they can do what they want when it come to dev a game, bc of the success of Witcher 3.
    And witcher 3 success was base on the gob giving them money to dev the game. So they didnt need to worrie about shareholders.

    CD project is right now in a realy comfortable place thank to the politic of thier countrie.
  1. Magicpot's Avatar
    Quote Originally Posted by Chickat View Post
    Maybe they are pumping out some mobile games to shut Activision up so they can keep focusing on the stuff they want to make.

    - - - Updated - - -

    How much would Blizzard need to make to buy themselves out, and how would they even make the money to do that?
    That's literally impossible. Blizzard belongs to activision shareholders, so everything they make also belongs to activision shareholders.
  1. Chaotic1962's Avatar
    Why does everyone seem to think pet battles when they hear Warcraft GO.... Pogo was based on Ingress, which doesn't have pets of any kind, unlike the Hairy potter magical beasts or w/e.
    WoW Go has the potential to be more about factions, fighting for control over points of interest, grinding, gear, perhaps troops, resources etc. Has a ton of content you can slap in it without even touching pet battles at all.
  1. Zechs-cenarius's Avatar
    Quote Originally Posted by Chaotic1962 View Post
    Why does everyone seem to think pet battles when they hear Warcraft GO.... Pogo was based on Ingress, which doesn't have pets of any kind, unlike the Hairy potter magical beasts or w/e.
    WoW Go has the potential to be more about factions, fighting for control over points of interest, grinding, gear, perhaps troops, resources etc. Has a ton of content you can slap in it without even touching pet battles at all.
    Because the basis of pokemon go was about capturing pets and having them battle other pets and in gyms? The only thing that I can think of that shares similarities with ingress is the way the GPS map is created and updated. Beyond that they are very different games? That being said....I will still give Warcraft Go a shot just like diablo immortal.

    Edit: Im calling it now....faction imbalance again in warcraft Go lol.
  1. pinelakias's Avatar
    Yaaaaay... more mobile "games" when they should focus on their real games. Seriously, BfA was as bad as WoD and they are wasting their time with the thing you do when you are on the shitter?
  1. huldu's Avatar
    ROFL "Blizzard says cancellations show commitment to quality", that's why we have BfA friends. A true quality release.
  1. Alopex Major's Avatar
    Quote Originally Posted by The7 View Post
    HAHAHAHAHAHAHAH best joke of the year, congrats!
    You're wrong if you think more people do organized raiding than a casual, single-player activity. I don't remember the numbers, but chaud has posted them before.

    That said, I agree that WoW doesn't have the brand name pull that Pokemon does. I fear it would be seen as just another clone.
  1. Spotnick's Avatar
    Blizzard can release tons of mobile games if they want, as long as they actually release games I'll play on PC I'm fine with it.
  1. Kallisto's Avatar
    Quote Originally Posted by Spotnick View Post
    Blizzard can release tons of mobile games if they want, as long as they actually release games I'll play on PC I'm fine with it.
    That sir is what we call being reasonable. I'm going to have to ask you to leave.

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