Battle of Dazar’alor Raid Preview and Schedule
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Alliance strikes at the heart of the Zandalari empire in the Battle of Dazar’alor, a new raid that provides both Horde and Alliance players with unique encounters for their faction—along with the opportunity to play through events from the opposite faction’s viewpoint.

Battle of Dazar’alor
For ages untold, Dazar’alor has stood at the center of the great and powerful Zandalari empire. Its guards have thwarted numerous attempts on King Rastakhan’s life, and it has endured trials both ancient and new. But as war reaches the shores of Zuldazar, the Alliance embarks on a daring gambit to besiege the golden pyramid and sever the Zandalari’s bond to the Horde.

Raid bosses: 9
Difficulties: Raid Finder, Normal, Heroic, Mythic
Level: 120
Raid Finder Minimum Item Level: 350

Raid Unlock Schedule
January 23 – Normal and Heroic Difficulties
January 30 – Mythic and Raid Finder Wing 1
February 13 – Raid Finder Wing 2
February 27 – Raid Finder Wing 3



Horde players will begin the raid by defending against an invasion in the northern jungle of Zuldazar in the Defense of Dazar’alor.

In the heart of Zuldazar the tables will turn, and Horde players will experience the story—and a trio of encounters—from the perspective of the Alliance. During this middle act, Death’s Bargain, Horde characters will transform into soldiers of the opposite faction (including their associated racials) based on their race:

Blood Elf: Most blood elf players will transform into humans, while demon hunters will become night elves.
Goblin: Goblin heroes will transform into gnomes, except for hunters and shaman, who will become dwarves.
Orc: These players will transform to dwarves. (Talk about a shift in perspective.)
Pandaren: Pandaren will stay as pandaren.
Tauren: Most tauren will turn into draenei, while draenei druids will become night elves.
Troll: Trolls will mostly transform into night elves; troll shaman will become draenei, and warlocks will become human.
Undead: These players will transform into humans.

Then, in the final act, Victory or Death, the Horde will once again play as themselves as they attempt to push the Alliance back from the High Seat—eventually confronting several key Alliance leaders.

Defense of Dazar’alor: Champion of the Light; Grong, the Jungle Lord; Jadefire Masters
The city faces a cowardly Alliance attack, and the Horde’s brave champions are the only ones who can break the siege.

Champion of the Light
As vanguard for the Alliance’s assault on Dazar’alor, Frida Ironbellows leads her troops with fervor and conviction. Her battle prowess and unwavering faith in the light make her a force to be reckoned with.

Grong, the Jungle Lord
After volunteering to become a living superweapon, the once intelligent Grong devolved into a giant rampaging behemoth. But through his mind may have deteriorated, Grong’s strength is more immense than it has ever been.

Jadefire Masters
Though they began training together only recently, Manceroy and Mestrah have perfected their teamwork and now present a united front. With both fire and fists, they stand ready to strike down any who challenge the Alliance.

Death’s Bargain: Opulence, Conclave of the Chosen, King Rastakhan
Witness King Rastakhan's defiant stand against the bloodthirsty Alliance invaders.

Opulence
Long ago, King Dazar had his golden treasury enchanted so that it would rise against anyone except its rightful owner. Many an unsuspecting thief has been slain by the very riches they coveted, serving as an important lesson to those who would steal from the throne.

Conclave of the Chosen
Deep within Dazar’alor lies a chamber built to honor six of Zandalar’s greatest loa, guarded by their most devout followers. Trespassers who dare enter this sacred hall are soon met with primal fury like none they have ever seen.

King Rastakhan
For over two hundred years, King Rastakhan has ruled the Zandalari empire. Since the Fall of Rezan, he has turned to a new patron—Bwonsamdi, the loa of death. The dark bargain he has made grants him the power to crush his enemies . . . but at what cost?

Victory or Death: High Tinker Mekkatorque, Stormwall Blockade, Lady Jaina Proudmoore
King Rastakhan has been slain, and those responsible must be brought to justice before they can escape.

High Tinker Mekkatorque
Unrivaled in their ingenuity, Gelbin Mekkatorque’s inventions have been instrumental to the Alliance’s attack on Dazar’alor. His state-of-the-art armor is outfitted with the latest—and deadliest—ordnance that gnomish engineering can offer.

Stormwall Blockade
Tidepriest Joseph and Tidepriestess Katherine are devout worshippers of the waves. These proud Kul Tirans would gladly risk their lives to ensure the safety of their compatriots. Their command over sea and storm is awesome to behold, as are the ancient and powerful rituals they practice.

Lady Jaina Proudmoore
As the Alliance fleet withdraws from Dazar’alor, Lady Jaina Proudmoore stays behind with a handful of Kul Tiran vessels to slow the Horde’s pursuit. Storm clouds gather overhead as Jaina leads her pursuers deeper into the Great Sea, where she will attempt to turn the odds in her favor.


The Alliance is set to stage an attack on the heart of the Zandalari empire in a bid to sever the ties of the Zandalari and the Horde. They’ll begin with a naval strike on the docks of Dazar’alor in the Siege of Dazar’alor and push their way toward Rastakhan’s throne room in the heart of Dazar’alor in Empire’s Fall.

To cap off the event, players will speak to a scout to shift to the Horde perspective and take on the final three Alliance bosses. During this final act, Might of the Alliance, Alliance characters will transform into soldiers of the opposite faction (including their associated racials) based on their race:

Draenei: These players will transform into tauren, save for mages, who will become orcs.
Dwarf: Most dwarves will turn into orcs; paladins will become tauren, priests will become undead.
Gnome: These players will transform into goblins, except for monks, who will become blood elves.
Human: Most humans will become undead, but paladins will become blood elves.
Night Elf: Night elf players will transform into trolls, except for demon hunters, who will become blood elves.
Pandaren: Pandaren will stay as pandaren.
Worgen: All worgen players will transform into trolls.

Siege of Dazar’alor: Champion of the Light; Jadefire Masters; Grong, the Revenant
With the bulk of Rastakhan's forces lured into Nazmir, the time has come to storm the city.

Champion of the Light
Ra’wani and her troops are the first line of defense against the Alliance, sworn to lay down their lives for their city. Standing together, they empower and heal each other while fending off the incoming invaders.

Jadefire Masters
To the untrained eye, Ma’ra Grimfang and Anathos Firecaller may seem like a mismatched pair. The truth, however, is that their coordination is second to none. Their combined assault is powerful enough to level the most formidable foes.

Grong, the Revenant
Once willing to sacrifice everything to serve the Alliance, the mighty Grong has been raised form the dead and pitted against his former friends. Fighting on behalf of the Horde would be anathema to this noble soul, whose only hope for release is a clean death.

Empire’s Fall: Opulence, Conclave of the Chosen, King Rastakhan
Ancient treasures lie deep within the halls of the palace. But beware, for they are guarded by the wrath of the loa.

Opulence
Long ago, King Dazar had his golden treasury enchanted so that it would rise against anyone except its rightful owner. Many an unsuspecting thief has been slain by the very riches they coveted, serving as an important lesson to those who would steal from the throne.

Conclave of the Chosen
Deep within Dazar’alor lies a chamber built to honor six of Zandalar’s greatest loa, guarded by their most devout followers. Trespassers who dare enter this sacred hall are soon met with primal fury like none they have ever seen.

King Rastakhan
For over two hundred years, King Rastakhan has ruled the Zandalari empire. Since the Fall of Rezan, he has turned to a new patron—Bwonsamdi, the loa of death. The dark bargain he has made grants him the power to crush his enemies . . . but at what cost?

Might of the Alliance: High Tinker Mekkatorque, Stormwall Blockade, Lady Jaina Proudmoore
Witness the Horde's savagery as they strike at the valiant heroes of the Alliance.

High Tinker Mekkatorque
Unrivaled in their ingenuity, Gelbin Mekkatorque’s inventions have been instrumental to the Alliance’s attack on Dazar’alor. His state-of-the-art armor is outfitted with the latest—and deadliest—ordnance that gnomish engineering can offer.

Stormwall Blockade
Tidepriest Joseph and Tidepriestess Katherine are devout worshippers of the waves. These proud Kul Tirans would gladly risk their lives to ensure the safety of their compatriots. Their command over sea and storm is awesome to behold, as are the ancient and powerful rituals they practice.

Lady Jaina Proudmoore
As the Alliance fleet withdraws from Dazar’alor, Lady Jaina Proudmoore stays behind with a handful of Kul Tiran vessels to slow the Horde’s pursuit. Storm clouds gather overhead as Jaina leads her pursuers deeper into the Great Sea, where she will attempt to turn the odds in her favor.

New Achievements

All Difficulties
Victory or Death: Defeat the following bosses in the Battle of Dazar’alor—Mekkatorque, Stormwall Blockade, Lady Jaina Proudmoore.
Death’s Bargain: Witness the retelling of your allies’ heroic efforts in the Battle of Dazar’alor—Opulence, Conclave of the Chosen, King Rastakhan. (Horde Only)
Empire’s Fall: Defeat the following bosses in the Battle of Dazar’alor—Opulence, Loa Council, King Rastakhan. (Alliance Only)
Defense of Dazar’alor: Defeat the following bosses in the Battle of Dazar’alor—Champion of the Light, Grong, Jadefire Masters. (Horde Only)
Siege of Dazar’alor: Defeat the following bosses in the Battle of Dazar’alor—Champion of the Light, Grong the Revenant, Jadefire Masters. (Alliance Only)
Might of the Alliance: Witness the retelling of your allies’ valiant efforts in the Battle of Dazar’alor—Mekkatorque, Stormwall Blockade, Lady Jaina Proudmoore. (Alliance Only)

Normal Difficulty or Above
Snow Fun Allowed: Build a Frosty Snowmon then destroy it before defeating Jaina Proudmoore in the Battle of Dazar’alor on Normal difficulty or higher.
De Lurker Be’loa: Fish up the De Lurker Be’loa, then defeat the Stormwall Blockade on Normal difficulty or higher.
I Got Next!: Defeat High Tinker Mekkatorque in the Battle of Dazar’alor after defeating the Blingtron MK2 on Normal difficulty or higher.
We Got Spirit, How About You?: Defeat King Rastakhan with the Phantom of Retribution, Phantom of Rage, and Phantom of Slaughter still alive on Normal Difficulty or higher.
Walk the Dinosaur: Defeat the Conclave of the Chosen in the Battle of Dazar’alor without killing all the initial raptors summoned by Gonk’s Wrath on Normal difficulty or higher.
Praise the Sunflower: Defeat the Opulence in the Battle of Dazar’alor after /praising a Singing Sunflower while under the effects of Brilliant Aura on Normal difficulty or higher.
Hidden Dragon: Hatch the cloud serpent egg during the Jadefire Masters encounter in the Battle of Dazar’alor on Normal difficulty or higher.
Barrel of Monkeys: Defeat Grong in the Battle of Dazar’alor after destroying 6 Barrels on Normal difficulty or higher.
Can I Get a Hek Hek Hek Yeah?: Defeat the Champion of the Light in the Battle of Dazar’alor after stealing 3 shinies from each of the Crusaders, Disciples, and Champion of the Light on Normal difficulty or higher.

Mythic Difficulty
Mythic: Lady Jaina Proudmoore: Defeat Lady Jaina Proudmoore in the Battle of Dazar’alor on Mythic difficulty. [Title Reward] Hero of Dazar’alor
Mythic: Stormwall Blockade: Defeat the Stormwall Blockade in the Battle of Dazar’alor on Mythic difficulty.
Mythic: Mekkatorque: Defeat Gelbin Mekkatorque in the Battle of Dazar’alor on Mythic difficulty.
Mythic: King Rastakhan: Defeat King Rastakhan in the Battle of Dazar’alor on Mythic difficulty.
Mythic: Opulence: Defeat Opulence in the Battle of Dazar’alor on Mythic difficulty.
Mythic: Conclave of the Chosen: Defeat Conclave of the Chosen in the Battle of Dazar’alor on Mythic difficulty.
Mythic: Jadefire Masters: Defeat Mestrah, the Illuminated and Manceroy Flamefist in the Battle of Dazar’alor on Mythic difficulty. (Horde Only)
Mythic: Jadefire Masters: Defeat Ma’ra Grimfang and Anathos Firecaller in the Battle of Dazar’alor on Mythic difficulty. (Alliance Only)
Mythic Grong: Defeat Grong in the Battle of Dazar’alor on Mythic difficulty.
Mythic: Champion of the Light: Defeat the Champion of the Light in the Battle of Dazar’alor on Mythic difficulty.

We look forward to taking you into the heart of the Zandalari empire when the Battle of Dazar’alor opens beginning on January 23.
This article was originally published in forum thread: Battle of Dazar’alor Raid Preview and Schedule started by Stoy View original post
Comments 183 Comments
  1. Onikaroshi's Avatar
    Ah, yet another raid that world gear with make it useless to do lfr/normal/heroic.

    Raid Mythic or don't Raid at all!
    -Blizzard 2019
  1. Dartz1979's Avatar
    Jaina is my waifu she better not die or ill be very upset.
  1. NoiseTank13's Avatar
    Took me a few rereads before I understood why there was no Mekka/Blockade/Jaina equivalents. Fair enough, should be interesting even if the race conversion explanation was a little weird/almost unnecessary.
  1. Aeula's Avatar
    Still pissed we didn’t get to kill Jaina.

    This expansion would have been worth it to get rid of that bitch.
  1. Nathasil's Avatar
    Nobody cares about the middle three bosses of a raid - especially if the encounters are nobodies, that did not even exist in the lore prior to the patch the raid released in. Which means this is once again a 100% Horde sided story.
    Yes, Rastakhan is an important lore figure....but guess what? Even if you count him as a "Horde character" - which is debatable - he would still be the only Horde leader not guilty of genocide. As an Alliance player, you have NO reason to hate Rastakhan or want to see him fall. None. It is a totally emotionless shitshow. If you only play Alliance you have not even fucking SEEN him one single fucking time this expansion. Why not let us fight somebody we actually hate? Like Nathanos, to give the most obvious example.

    It's totally in-line with the Darkshore Questline+Warfront, where Alliance are allowed to fight their own kind as endbosses, too.

    So much for "Tides of Vengeance"....it is obvious that Blizzard sacrificed a LOT of gameplay in this expansion to push through their vision of storytelling. If they keep it this one-sided they might just as well only make expansions for the Horde in the future.

    Edit:
    And no, i am not asking for the Alliance to KILL Nathanos. I'm fine if he is around a little longer to drag the Horde further into the mud. I would just like for Blizzard to give the Alliance opponents we actually have some reason to want to fight against. They have no problem doing this for the Horde. Why is it so hard to do for the Alliance?
  1. Kaver's Avatar
    Quote Originally Posted by Aeula View Post
    Still pissed we didn’t get to kill Jaina.

    This expansion would have been worth it to get rid of that bitch.
    You have spelled Sylvanas wrong.
  1. Maljinwo's Avatar
    Quote Originally Posted by Nathasil View Post
    Nobody cares about the middle three bosses of a raid - especially if the encounters are nobodies, that did not even exist in the lore prior to the patch the raid released in. Which means this is once again a 100% Horde sided story.
    Yes, Rastakhan is an important lore figure....but guess what? Even if you count him as a "Horde character" - which is debatable - he would still be the only Horde leader not guilty of genocide. As an Alliance player, you have NO reason to hate Rastakhan or want to see him fall. None. It is a totally emotionless shitshow. If you only play Alliance you have not even fucking SEEN him one single fucking time this expansion. Why not let us fight somebody we actually hate? Like Nathanos, to give the most obvious example.

    It's totally in-line with the Darkshore Questline+Warfront, were Alliance are allowed to fight their own kind as endbosses, too.

    So much for "tides of vengeance"....it is obvious that Blizzard sacrificed a LOT of gameplay in this expansion to push through their vision of storytelling. If they keep it this one-sided they might just as well only make expansions for the Horde in the future.
    Ah yes, the good ol' Horde bias where they get a city raided, an important NPC murdered, the Golden Fleet destroyed and where the Alliance leaders don't die
  1. Nathasil's Avatar
    Quote Originally Posted by Maljinwo View Post
    Ah yes, the good ol' Horde bias where they get a city raided, an important NPC murdered, the Golden Fleet destroyed and where the Alliance leaders don't die
    See Edit:
    And no, i am not asking for the Alliance to KILL Nathanos. I'm fine if he is around a little longer to drag the Horde further into the mud. I would just like for Blizzard to give the Alliance opponents we actually have some reason to want to fight against. They have no problem doing this for the Horde. Why is it so hard to do for the Alliance?

    If you look at the Bosses we were allowed to fight this expansion so far (even including faction-exclusive content) you should be able to agree that so far the Alliance did not get the chance to fight against a SINGLE opponent the story actually motivated us to want to fight.
  1. Aeula's Avatar
    Quote Originally Posted by Kaver View Post
    You have spelled Sylvanas wrong.
    Sylvanas isn’t a boss in this raid. If both her and Jaina die then it’ll be good. If Baine and Saurfang die on top of that then hallelujah.
  1. Maljinwo's Avatar
    Quote Originally Posted by Nathasil View Post
    See Edit:
    And no, i am not asking for the Alliance to KILL Nathanos. I'm fine if he is around a little longer to drag the Horde further into the mud. I would just like for Blizzard to give the Alliance opponents we actually have some reason to want to fight against. They have no problem doing this for the Horde. Why is it so hard to do for the Alliance?

    If you look at the Bosses we were allowed to fight this expansion so far (even including faction-exclusive content) you should be able to agree that so far the Alliance did not get the chance to fight against a SINGLE opponent the story actually motivated us to want to fight.
    That's because there are no more Horde characters. They've killed most of them.
    Nathanos and Sylvanas will probably die at the same time.
  1. Peebuddy's Avatar
    While I do think fighting at the great pyramid would be more appealing aesthetically to fight in than say Boralus, but I'm getting generally tired of fighting at Horde centric cities.

    Build more imposing structures, Alliance!
  1. etheldald's Avatar
    terrible idea making you fight people that you literally just saved.
    i hope the cinematics are worth it otherwise i will not fight my lord admiral. not even that sweet mount will convince me. i don't want to betray my heros. i don't care if it is a flashback.
  1. Araxie's Avatar
    This is cool and all but KT Humans and Zandalari when?
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by Araxie View Post
    This is cool and all but KT Humans and Zandalari when?
    Isn't the raid out with 8.1.5...? I was under the impression that would be the case and the KT/Zandalari would be part of that...?
  1. Zeph76's Avatar
    Tauren: Most tauren will turn into draenei, while draenei druids will become night elves.

    HORDE DRAENEI DRUIDS CONFIRMED!
  1. Trumpcat's Avatar
    Quote Originally Posted by Dartz1979 View Post
    Jaina is my waifu she better not die or ill be very upset.
    Fear not, I will save our lady!
  1. Araxie's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    Isn't the raid out with 8.1.5...? I was under the impression that would be the case and the KT/Zandalari would be part of that...?
    That's what I had imagined, but there's been no official post stating that yet.
  1. Hexme's Avatar
    Oh look the raid we were suppose to get in early Dec...
  1. Muajin76's Avatar
    Quote Originally Posted by Kaver View Post
    You have spelled Sylvanas wrong.
    He/She was tryin to make a joke i assume. :P
  1. Eleccybubb's Avatar
    Quote Originally Posted by Hexme View Post
    Oh look the raid we were suppose to get in early Dec...
    Where did they say we would get it in December?

    Nighthold launched in January too. And Legion launched in August as well.

    It's the same content pacing they had in place for Legion.

    Also it's usually the pace between the opening raid and first big one now. Has been for years. You complain about pacing but raids have been paced like this if not slightly longer sometimes for years.

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