Loot Trading in Classic
Originally Posted by Blizzard (Blue Tracker / Official Forums)
At BlizzCon 2018, we talked about how we plan to keep loot trading in World of Warcraft Classic. We added loot trading in Wrath of the Lich King to solve a common problem: a player could accidentally loot an item meant for another player or give it to the wrong person using Master Loot. They would then have to contact Blizzard to get the item moved to the intended recipient, which might take days. We wanted to keep loot trading in WoW Classic because the end result is the same – the correct person gets the item – and it’ll save everyone time.

But we heard your concerns about the potential for abuse of the loot trading system in parties of five. It’s possible that abusive play could take the form of a group of four players colluding to deny loot to a stranger who joined their party as a pick-up. Raid groups, being much larger, come with more understanding on the part of solo players that loot distribution can depend on the whims of the many players and raid leaders who know each other.

Taking that into consideration, we’ve decided that the two-hour loot trading system in WoW Classic will only apply to soulbound gear that drops in raids. Soulbound loot that drops in five-person content will not be tradeable at any time. What we hope to do is to strike a balance between saving players time and minimizing the potential for abuse of the system. We think this approach better addresses the concerns we’ve heard from players on the subject.
This article was originally published in forum thread: Loot Trading in Classic started by chaud View original post
Comments 102 Comments
  1. Grimalkin of Old's Avatar
    This sounds suspiciously sensible.
  1. Shaqur's Avatar
    Good. /10char
  1. Sentynel's Avatar
    Fair enough.
  1. Season2mask's Avatar
    Omg it's not vanilla anymoroeor][ewoirwtr[w
  1. Bodraw's Avatar
    Very good.

    It's 2019, not 2004.

    Solving thousands of tickets per day, unnecessarily, when something like this can be easily automated, would be a waste of GM time.
  1. Mrbleedinggums's Avatar
    Inb4 all the purists rage "BUT ITS NOT CLASSIC IF YOU CHANGE OR BALANCE ANYTHING!"

    Surprising change for Blizz to go with but always welcomed.
  1. meheez's Avatar
    I dont understand. How does this prevent the abuse mentioned?
  1. Eazy's Avatar
    Quote Originally Posted by meheez View Post
    I dont understand. How does this prevent the abuse mentioned?
    If you're raiding -> you are doign it with people you trust.

    If you're doing a dungeon with other 4 people from the same guild group -> they'll rather give drops each other than you.
  1. Vegas82's Avatar
    Quote Originally Posted by meheez View Post
    I dont understand. How does this prevent the abuse mentioned?
    If the loot isn't able to be traded you don't get 4 ppl rolling need on every item so they can trade it to each other.
  1. Alcsaar's Avatar
    Quote Originally Posted by meheez View Post
    I dont understand. How does this prevent the abuse mentioned?
    Their only concern is 5 man groups locking one player out from getting loot.

    In raids they think its more understandable that raid leaders choose who loot goes to.
  1. Bodraw's Avatar
    Quote Originally Posted by Vegas82 View Post
    If the loot isn't able to be traded you don't get 4 ppl rolling need on every item so they can trade it to each other.
    Sounds very reasonable.
  1. meheez's Avatar
    Quote Originally Posted by Vegas82 View Post
    If the loot isn't able to be traded you don't get 4 ppl rolling need on every item so they can trade it to each other.
    Ah i see thank you.
  1. Mokenuf's Avatar
    Raid groups, being much larger, come with more understanding on the part of solo players that loot distribution can depend on the whims of the many players and raid leaders who know each other.
    How this is NOT a problem in Classic but it is in Modern ?
  1. Razzako's Avatar
    Well at least they're listening.

    I doubt raid PUGs will even exist for MC, at least for the first months. UBRS and ZG will be risky though.
  1. Nelaphim-EX's Avatar
    Quote Originally Posted by Mokenuf View Post
    How this is NOT a problem in Classic but it is in Modern ?
    Personal loot in Modern.
  1. RoKPaNda's Avatar
    Quote Originally Posted by Mokenuf View Post
    How this is NOT a problem in Classic but it is in Modern ?
    It's about staying as close to Vanilla as possible. If they could do retail's loot system in Classic without there being a huge shitstorm they probably would because it would mean a lot less work for them.

    Quote Originally Posted by Razzako View Post
    Well at least they're listening.

    I doubt raid PUGs will even exist for MC, at least for the first months. UBRS and ZG will be risky though.
    Will this even apply to UBRS loot? It's technically a "raid" but it's really just a glorified dungeon with dungeon loot.
  1. Mightytasty's Avatar
    Holy shit the Classic team is awesome
  1. Razzako's Avatar
    Quote Originally Posted by RoKPaNda View Post
    Will this even apply to UBRS loot? It's technically a "raid" but it's really just a glorified dungeon with dungeon loot.
    Good point. I have absolutely no idea how they'll determine the threshold, guess we'll need to wait for more details from the Classic team.
  1. Vampyr78's Avatar
    Quote Originally Posted by Razzako View Post
    Well at least they're listening.

    I doubt raid PUGs will even exist for MC, at least for the first months. UBRS and ZG will be risky though.
    I don't think it will apply to UBRS. It's a half of a dungeon. Raids have green portals while dungeons have blue.
  1. MiiiMiii's Avatar
    Nice.

    These announcements are quite the rollecoaster

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