PCGamer Interview with Ion Hazzikostas on Patch 8.2
PCGamer interviewed Ion Hazzikostas on the upcoming Patch 8.2 - Rise of Azshara and the lessons the team has learned from Battle for Azeroth's launch.



General Philosophy
  • There is still no exact date when 8.2 will be on the PTR, but Ion says "not too long after this, we're going to have a large info dump for the community and (public test realm) for Rise of Azshara will start."
  • 8.2 is a "very large content patch."

Nazjatar
  • 8.2 will take the best features of past endgame content, but is also trying a lot of new things.
  • The team doesn't just want Nazjatar to feel like a familiar formula applied to a new set of terrain, but an actual meaningful different game experience from the past few months.

Azerite System
  • Having to re-earn your traits as you get better gear is not fun and something they want to completely move away from.
  • 8.2 will continue to have new Azerite traits unique to Azshara's raid or to Mechagon that compliment the existing pool of traits.
  • Traits will be fully unlocked and players can choose their talents that best fits their play style.
  • The Heart of Azeroth will continue to use Azerite Power for a progression path on the Heart itself that consists of both passive and active traits.
  • Active abilities will be actual new spells that are placed on the hotbar and have a meaningful change to your combat rotation immediately.
  • Addressing the core system of Azerite Armor was something Tides of Vengeance couldn't do, and so the team added the 5th ring and more customization while they worked on the new system for the past couple months.

Future Expansion Feature Design
  • The team learned a lot about the importance of player agency.
  • The Azerite System was designed to respond to the failings of Legion Artifacts in which the customization was very frontloaded.
  • They feel that having all traits unlocked on Legion weapons, not having any big choices, and being the same as every other person of your class was a missed opportunity to give players more choice.
  • One of their biggest mistakes in the BfA beta was waiting too long to get the Azerite Armor and traits fully stood up in the beta.
  • Going forward, the team is going to have a much higher priority on getting end game gear progression into the player's hand in the early stages of the alpha and beta tests.

Portal Removal
  • The team has to find a middle ground between many different play styles.
  • Flying is a good example. There are those who think flying makes the world feel smaller and some who want the convenience. The system evolved from getting it for gold, to not having it at all, and ultimately settled on a method that they feel is a nice middle ground.
  • The team wanted to consolidate portals into something that was more intuitive and made more sense within the world. They didn't want players having to place their Hearthstone in old expansion content because it was the most accessible area.
  • Feedback is what caused Caverns of Time to be added to the portal rooms in 8.2

Change and Player Reactions
  • The team sometimes makes changes that seem less fun because they've been burned in the past and are worried about some consequence three years down the line.
  • A lot of the current gear progression systems were designed as expansion only features, and the team wants to be more open to implementing permanent RPG additions to the game and accepting that there will be some untidiness down the road as long as it's exciting for players.
This article was originally published in forum thread: PCGamer Interview with Ion Hazzikostas on Patch 8.2 started by Stoy View original post
Comments 295 Comments
  1. Eleccybubb's Avatar
    Quote Originally Posted by Verdugo View Post
    You know what is even more annoying? Waiting for Blizzard to turn the "flying" switch on, since I already "earned" flying months ago.
    Meanwhile in FF14 I've been flying in all the zones since I hit 70.

    Meanwhile in Mists or lower I've been flying since I could afford it and was the appropriate level.

    Seriously Blizzard claim that gold was an extreme. And waiting a year isn't lol?
  1. Beerplz's Avatar
    Flying is not going back to the way it used to be , stop crying about it
  1. justandulas's Avatar
    Quote Originally Posted by Beerplz View Post
    Flying is not going back to the way it used to be , stop crying about it
    neither is the playerbase
  1. Eleccybubb's Avatar
    Quote Originally Posted by justandulas View Post
    neither is the playerbase
    Quoted for truth.

    Majority have left the game. I'd genuinely be surprised now if the game has 2 mil subs.
  1. Wangming's Avatar
    Quote Originally Posted by dranlord View Post
    why? is been 2 expansion already with the same system, and they didnt announce any change to it, why even star playing BFA if you didnt like how Fly is implemnt.

    For me Pathfinder is irrelevant, since isnt a grind, since you complet the rep w/o even plaing, and make the world more engaging at least for pvp. Yeah the ppl that claim that they saw more ppl with flying that w/o it they lie.

    Since WotLK flying become a way to avoid ppl, and fly into the NPC you need to kill and leave.
    A good example is the Invasion points on BFA right now with Flying ppl will be avoing pvp on those, and you will never see those big battle that happen during each invasion.

    Fly on WOW allow player to play less, and is really not fun. So i dont get why everyone QQ that much about flying, since BC zone are small, and more compat so moving dont take that long.
    The biggest issue with BC was the zone where so big to make flying relevant, making the zone feel empty and ugly
    The problem is twofold. On the one hand there is minimal need for flying cause the zones aren't built with flying in mind. In TBC you had floating islands. Same with Heavenward, the expansion where FFXIV added it. You had areas you can only get to WITH a flying mount, so it was super important to have. It made sense.

    However, you can't just give players an important feature and take it away. It's still the most convenient form of travel. Yes, this is not a BfA thing. This is a WoD thing. But still. Taking a feature that was available upon release and making it unlockable as patch content, is all sorts of stupid. Like hiding races behind a reputation grind. Ughh

    Nevertheless, give credit where credit is due. 8.2 will give us not only the long overdue flying, but Nazjatar and a HoA revamp. I mean we are only 7 months since release. Looks like we will soon exit beta phase and get the expansion we were supposed to get with 8.0

    Just want to clear up a misunderstanding for you all. Don't want to be that guy, but.......8.2 won't be a super large patch. Yes, the ammount of content they promise for it is huge. Hell it is a bit bigger than an average FFXIV patch. Buuuuut this won't come in one patch. It will be staggered over a period of like four months. Enough for other companies to put out two major content patches.
  1. justandulas's Avatar
    Quote Originally Posted by Eleccybubb View Post
    Quoted for truth.

    Majority have left the game. I'd genuinely be surprised now if the game has 2 mil subs.
    2 mill is a bit of an overestimate, if you go by outside #'s. BFA has done more damage to WoW than arguably any expac since Cata. I never thought i'd see an expac so bad it has me pining for WoD, but here we are.
  1. dranlord's Avatar
    Quote Originally Posted by justandulas View Post
    neither is the playerbase
    the playerbase never going to go back to what it used to be bc ppl dont care about MMO game as they used to.

    No even FF14 will ever have a player base like WoW did. Most MMO out there survive with a small number of player base.
  1. Eleccybubb's Avatar
    Quote Originally Posted by justandulas View Post
    2 mill is a bit of an overestimate, if you go by outside #'s. BFA has done more damage to WoW than arguably any expac since Cata. I never thought i'd see an expac so bad it has me pining for WoD, but here we are.
    BFA is flat out worse than WoD.

    But yeah from what I see there's a lot going to FF14 and someone even made a "wow refugees watch this" video for it haha.

    ESO is another popular choice from what I gather. I think Zenimax said in 2017 that the game had 3 million active monthly players which is pretty impressive.
  1. Dracullus's Avatar
    Quote Originally Posted by Beerplz View Post
    Flying is not going back to the way it used to be , stop crying about it
    You don't get it dude. Crying is purpose (even if whiners don't realize that consciously), no-flying and other shit are excuses. WoW is rare game that you can shit on 24/7 but always continue in better or worse state.

    That's why topics shift every months, but crying never stop, no matter if expac is like Legion or like WoD.
  1. dranlord's Avatar
    Quote Originally Posted by justandulas View Post
    2 mill is a bit of an overestimate, if you go by outside #'s. BFA has done more damage to WoW than arguably any expac since Cata. I never thought i'd see an expac so bad it has me pining for WoD, but here we are.
    u guys realise that almost all MMO right now operate with number under 1M active players.

    Only FF and WOW have around 1 or 1.5M player active and playing.

    Plus isnt that FF is better that WoW is just new, bc the game have as much grind as WoW if you want to be a End game raider. And some oher part are even worst.
    But is new. WoW even if they release a new expansion is suffering from old new, ppl are tired.
  1. Wangming's Avatar
    Quote Originally Posted by dranlord View Post
    u guys realise that almost all MMO right now operate with number under 1M active players.

    Only FF and WOW have around 1 or 1.5M player active and playing.
    And your point is?
  1. Eleccybubb's Avatar
    Quote Originally Posted by Wangming View Post
    And your point is?
    That if it's not WoW or has 1 less player than WoW it's not a good game basically.

    Which is of course untrue.

    Also pretty sure ESO has 3 million active players which even across 3 platforms (2 of which require a monthly sub being PS4 and XB1) is pretty damn impressive.
  1. FelPlague's Avatar
    Quote Originally Posted by Darkynhalvos View Post
    Your first character leveled through Wrath had to reach 80 to buy flight, then that toon could buy a BoA book to let an alt fly at 77.

    Outside of that, there were NPCs that "loaned" you a slow flyer for certain zones like Storm Peaks and Icecrown.
    incorrect it was 77 for first charecter could learn flying, then at 80 you could buy a boa book that was level 68 for alts

    - - - Updated - - -

    Quote Originally Posted by ChairmanKaga View Post
    Didn't you just buy it when you hit 80? So long ago now I can't recall.
    no you got flying at 77, then at 80 could buy a boa book for alts that was level 68
  1. dranlord's Avatar
    Quote Originally Posted by Eleccybubb View Post
    That if it's not WoW or has 1 less player than WoW it's not a good game basically.

    Which is of course untrue.

    Also pretty sure ESO has 3 million active players which even across 3 platforms (2 of which require a monthly sub being PS4 and XB1) is pretty damn impressive.
    3 million active players on ESO is a lie, is like Bethesda saying Fallout 76 have million active users. And no isnt impressive, when you compare to other Online games crossplataform.

    Im not saying that a game with less player isnt good, im saying that most mmo out there survive with way less number of players that WoW, so wow isnt in a big problem right now is on a state of neutrality, they need to bring new ideas but it look that everthing they try the fanbase react wrong.

    So right now they probabbly aiming to see what happen with Vanilla and when they implement stuff from Vanilla bc on Retail they will lose even more ppl that arent used to the grind fest that was vanilla
  1. Wangming's Avatar
    Quote Originally Posted by Eleccybubb View Post
    That if it's not WoW or has 1 less player than WoW it's not a good game basically.

    Which is of course untrue.

    Also pretty sure ESO has 3 million active players which even across 3 platforms (2 of which require a monthly sub being PS4 and XB1) is pretty damn impressive.
    Well you can't judge a product simply by the numbers. Twilight was popular. So was 50 shades of grey. WoW may have the highest subscribtion base (if it truly has) but that doesn't mean it is not lacking.

    On my blog I tried to do an objective comparison between WoW and FFXIV. I bent the rules in some places to give WoW some extra points. Yet it still lost 14-33
  1. Eleccybubb's Avatar
    Quote Originally Posted by Wangming View Post
    Well you can't judge a product simply by the numbers. Twilight was popular. So was 50 shades of grey. WoW may have the highest subscribtion base (if it truly has) but that doesn't mean it is not lacking.

    On my blog I tried to do an objective comparison between WoW and FFXIV. I bent the rules in some places to give WoW some extra points. Yet it still lost 14-33
    Exactly. I think for me FF14 does some things worse than WoW but it just does a lot more that's better imo.

    ESO though for a B2P game having 3 mill active (10 million lifetime) across 3 platforms is decent imo. I mean 2 of those platforms require a sub for online MP and PS4 is always booming.
  1. ExtremelyCrusty's Avatar
    Let's be honest. The team may have learned lessons but Ion hasn't.
  1. justandulas's Avatar
    Quote Originally Posted by dranlord View Post
    3 million active players on ESO is a lie, is like Bethesda saying Fallout 76 have million active users. And no isnt impressive, when you compare to other Online games crossplataform.

    Im not saying that a game with less player isnt good, im saying that most mmo out there survive with way less number of players that WoW, so wow isnt in a big problem right now is on a state of neutrality, they need to bring new ideas but it look that everthing they try the fanbase react wrong.

    So right now they probabbly aiming to see what happen with Vanilla and when they implement stuff from Vanilla bc on Retail they will lose even more ppl that arent used to the grind fest that was vanilla
    I don't think ESO is lying at all because they are spread across PC and platforms. Spoiler alert: ESO towns are about 10x more crowded than WoW capitals and they feel like it. There are people literally everywhere like an MMO is supposed to be.

    2ndly, if anything the MMO genre is MORE ripe for a big come back than any game genre on the market, it just lacks people with vision to make it happen. The current WoW team are incredibly out of touch and almost feel like that WoW was their first MMO.

    To fix WoW, they need to go back past vanilla WoW. they need the devs to do nothing for a month or 2 but play 90's MUDs, Eq1, etc.... go back to what inspired original WoW to exist in the first place, and build from there.

    This whole diablo 3 version of WoW isn't doing it for most of the WoW population
  1. dranlord's Avatar
    Quote Originally Posted by Wangming View Post
    Well you can't judge a product simply by the numbers. Twilight was popular. So was 50 shades of grey. WoW may have the highest subscribtion base (if it truly has) but that doesn't mean it is not lacking.

    On my blog I tried to do an objective comparison between WoW and FFXIV. I bent the rules in some places to give WoW some extra points. Yet it still lost 14-33

    And you point that correctly, what you maybe find lackying other maybe find that is good. A good example ws Twilight or 50 Shade, that if you are a 15-30 woman you will find it interested and love it(probabbly, not excluding anyone is just a generalize).

    And i think that is the biggest issue with WoW, WoW used to be something as big as that, but now after 12 year, every player have in their mind how the game should be, so no meter what they do ppl complain.

    Hell even at the bigging on this post ppl complain about the change to the neck and that they dont want extra abilities.
  1. Eleccybubb's Avatar
    Quote Originally Posted by justandulas View Post
    I don't think ESO is lying at all because they are spread across PC and platforms. Spoiler alert: ESO towns are about 10x more crowded than WoW capitals and they feel like it. There are people literally everywhere like an MMO is supposed to be.

    2ndly, if anything the MMO genre is MORE ripe for a big come back than any game genre on the market, it just lacks people with vision to make it happen. The current WoW team are incredibly out of touch and almost feel like that WoW was their first MMO.

    To fix WoW, they need to go back past vanilla WoW. they need the devs to do nothing for a month or 2 but play 90's MUDs, Eq1, etc.... go back to what inspired original WoW to exist in the first place, and build from there.

    This whole diablo 3 version of WoW isn't doing it for most of the WoW population
    They are not lying at all lol. People are just threatened that there might be games as good if not better than WoW.

    They have 3 mil active and 10 mil lifetime.

    You cannot lie about that information. Especially publicly lol since you have to present said information to investors as well and lying to investors to get an advantage is basically securities fraud. But yeah I'm sure Zenimax/Bethesda are deliberately trying to get in trouble by lying.....

    No company even as one as bad as Bethesda are that stupid to basically pull securities fraud.

Site Navigation