Classic PvP Content Plan
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Since we broke down the six phases of content that we’ll be rolling out for Classic, we’ve heard the increase in requests for PvP details so we wanted to get you up to speed on our plans there.

As was the case when World of Warcraft originally launched in 2004, there won’t be a formal PvP system in WoW Classic at the outset. You’ll still be able to PvP, of course, and there will be no Dishonorable Kills, so you’ll be free to repeatedly hunt down every player and NPC in, say, Stranglethorn Vale to your stealthy heart’s content.

That’ll change once phase 2 rolls around and we add the Honor System, which will introduce Honorable Kills, Dishonorable Kills, and PvP Rank Rewards. The items you earn from the PvP Rank Rewards will be the versions from patch 1.12. Keep in mind though, just as it did originally, it will require a substantial time investment to rank up through the Honor System. For those interested in the Rank Rewards, earning epic gear will require consistent dedication over a long period of time as a top contributor on your realm. We don’t expect to see many people running around with these items early on, but we’re certain Hillsbrad Foothills will still see its fair share of action!

In the third phase, we’ll introduce the first Battlegrounds: Alterac Valley (version 1.12) and Warsong Gulch, alongside with their associated vendors. One thing to note is that there were a couple of updates to these vendors over the course of the original patch releases, so some items won’t be available right away. For example, the Spell Penetration trinkets available from the Warsong Gulch vendor weren’t introduced until Patch 1.9, so we’re currently thinking that we’ll add these in phase 5.

The Arathi Basin Battleground will follow in phase 4, along with its specific vendor. It’ll be interesting to see how many people stay behind to guard the flag.

Finally, in phase 6, we’ll have the world PvP objectives in Silithus and Eastern Plaguelands, which will come out at the same time as Naxxramas.

Here’s what the PvP content looks like mapped to the phases we recently posted about:

Phase 1 (WoW Classic Launch)
  • You can PvP one another in the world, but there is no tracking, and no formal rewards for doing so.

Phase 2
  • Honor System (including Dishonorable Kills)
  • PvP Rank Rewards

Phase 3
  • Alterac Valley (version 1.12)
  • Warsong Gulch

Phase 4
  • Arathi Basin

Phase 6
  • World PvP objectives in Silithus and Eastern Plaguelands

As we mentioned before, we haven’t yet determined exactly when each of the content phases will occur but we’ll keep you updated as they draw closer.
We’re here reading what you have to say, so we wanted to thank all of you for your feedback and discussions about Classic. Keep it going!
This article was originally published in forum thread: Classic PvP Content Plan started by chaud View original post
Comments 71 Comments
  1. Gratlim's Avatar
    Now THAT is good communication. Watch and learn Bli$$ard

    It's hard to believe these guys are from the same company.
  1. Volitar's Avatar
    Quote Originally Posted by Bhanzai View Post
    Summer begins in about 10 weeks, wish they'd provide a release date.
    Summer means September for gaming releases, sadly.
  1. Dakhath's Avatar
    Quote Originally Posted by Gratlim View Post
    Now THAT is good communication. Watch and learn Bli$$ard

    It's hard to believe these guys are from the same company.
    Watch and learn themselves?
  1. Unholyground's Avatar
    Quote Originally Posted by Esper View Post
    Eh, I wish they would just dump all the world content in the game at the start. Makes me wonder if we'll have original Silithus with 0 quests when classic first drops and we won't get the Cenarion people until the AQ event begins.
    They can easily disable the PvP aspect of silithus and leave the questing.

    To solve the problem of people not being able to experience it as it is rolled out they can reset it every 2 years or so.
  1. crimsonhead's Avatar
    so they are just not going to mention phase 5 and we are supposed to be OK with that....?
  1. Mrkew's Avatar
    There's nothing right about bringing AV 1.12v. The reason people remember it so fondly are the epic, in the true sense of the word, battles. Not a damn leader zergfest. We will never have the chance to experience the best of PvP.
  1. Sinyc's Avatar
    Quote Originally Posted by Byrogan View Post
    I'd almost forgotten what it was like to see developers care about their game, it's beautiful.
    How do you know DEVs on Retail don't care about the game? You don't, and you are making it up because Retail is no longer to YOUR liking.

    Stop spewing nonsense please.
  1. tru's Avatar
    Quote Originally Posted by OneWay View Post
    If you like what they are doing with Classic, that doesn't mean they do not care about BFA. Just saying.
    The current state of the game suggests otherwise to people who've played a decade or more. Do you not have a phone?
  1. Nnyco's Avatar
    Quote Originally Posted by Qnubi View Post
    The phases are there to SIMULATE the order of which the patches arrived. Classic didn't launch with 1.12, my god.
    And story is time gated to simulate a flow of story that not everythin happens at once, its fuckin time gated no matter what you say, but its classic so its a-o-kay, obviously.
  1. Qnubi's Avatar
    Quote Originally Posted by Nnyco View Post
    And story is time gated to simulate a flow of story that not everythin happens at once, its fuckin time gated no matter what you say, but its classic so its a-o-kay, obviously.
    What is your solution to a real problem then? Launch with Phase 6?
  1. Raelyn's Avatar
    Quote Originally Posted by crimsonhead View Post
    so they are just not going to mention phase 5 and we are supposed to be OK with that....?
    I wondered that at first, but I think it's just a typo. It is mentioned in the main post -

    "For example, the Spell Penetration trinkets available from the Warsong Gulch vendor weren’t introduced until Patch 1.9, so we’re currently thinking that we’ll add these in phase 5."
  1. Novaice's Avatar
    Quote Originally Posted by Mrkew View Post
    There's nothing right about bringing AV 1.12v. The reason people remember it so fondly are the epic, in the true sense of the word, battles. Not a damn leader zergfest. We will never have the chance to experience the best of PvP.
    agreed. 1.12 basically killed AV.

    its also not like they can bring both versions up.
  1. feellucky's Avatar
    Quote Originally Posted by Deuse View Post
    Hmm, interesting. I'm glad they are bringing out the PVP gear rewards early on so that off-specs actually have something to work with... although it is a bit odd to include the epic gear here. Effectively this means some people will be T2.5 equivalent geared (Marshal/Warlord) before T2.0 even releases.
    This is my issue with the project. This isn't the original experience at all, they are copying the private server experience, which having been through both up to naxx is quite different on a private server and not in a good way. Having this pvp gear available will further trivialize the early raids, throw on the 1.12 talents and its hardly even the same game.

    I'm not saying it will be terrible, it will still be fun but even if they released a perfect copying of classic patch by patch today it would be much easier than it was then because players are better and information is everywhere. Making things even easier will only make the problem worse.

    If it was up to me, I would follow the patch schedule for talents, items, and content and just keep the bug fixes from 1.12. Private servers couldn't do this for obvious financial reasons but it wouldn't cost that much and if we're paying a subscription to play it would be a minuscule fraction of that to make a near perfect copy of the original experience. I might even consider upping the difficulty to compensate for today's playerbase. I think this would make a far superior product that more people would enjoy for longer.
  1. Sariengrey's Avatar
    brutal pvp system in Classic , got to Rank 13 FM couldn't reach 14, couldn't out play the kids playtime due to other commitments. Never again is all I can say about it.
  1. Nnyco's Avatar
    Quote Originally Posted by Qnubi View Post
    What is your solution to a real problem then? Launch with Phase 6?
    Of course not, but i find it extremly silly how people praise in this thread how blizzard time gates classic, but if its on live they go batshit insane.
  1. Qnubi's Avatar
    Quote Originally Posted by Nnyco View Post
    Of course not, but i find it extremly silly how people praise in this thread how blizzard time gates classic, but if its on live they go batshit insane.
    Well there was real delay between patches back then, and that wasn't time-gated because the content had to be developed and wasn't ready. Retail content is ready and then artificially time-gated. Phase 1 (patch x) existed because Phase 2 (patch y) wasn't developed etc. that's the difference between Classic WoW and current WoW. It is NOW available but it makes no sense to release all phases at once simply because that's not truthful to the experience that used to be.
  1. stigz's Avatar
    Quote Originally Posted by suprep View Post
    At some point you run out of things to do, you kind of need to have content patches. They can't let it stay there forever, eventually people will just quit. I don't think it'll work out for them to never end Vanilla.
    okay most normal people with healthy lives outside of WoW won't be doing that (IE most of the server you'd be playing on) so gl with that
  1. furydeath's Avatar
    Quote Originally Posted by Daveon View Post
    Woohoo time-gated content!!!

    ...wait I thought everyone hated time-gated content!
    Fail troll post fails 0/10
  1. Doomchicken's Avatar
    Game will be dead before phase 6, so not sure why they need to bother with a rollout plan.
  1. deceptacon1's Avatar
    Quote Originally Posted by Rogalicus View Post
    [/SIZE][/COLOR]

    They can do what DBG are doing with EQ progression servers: roll out new servers every once in a while, maybe experiment with content speed or apply some other special rules.
    I'm glad you noticed this because this is exactly what I think they should do. I'm currently playing on Selos EQ progression server and it's actually a ton of fun.

    Can you imagine how cool it would be to have a progression server that goes to wrath and then time locks in that era? Or having a progression server that goes from classic to current content over a year or two? It would add a new flavor to the game and allow you to continue to play the same game but in a different way. And I really don't see this detracting from live wow in any way.

    I think DBG stated that about 1/3 of their total revenue comes from progression servers such as these so they could potentially inject a ton of money into wow again which would be good for everyone.

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