Level Squish Survey
Reddit user Nivens reported that they received an interesting survey from Blizzard regarding an upcoming level squish. The wording of this survey makes it seem that a level squish is already slated to happen sometime in the future. This has not been confirmed by Blizzard.


During a previous Battle for Azeroth Q&A on Twitch, Ion Hazzikostas said the team was exploring the idea of a level squish, as new players may be deterred by seeing such high levels needed to reach the endgame. You can watch the full answer to the level squish question here, where they discuss the pros and cons



Arena World Championship - Summer Cup #1
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Summer Season of the 2019 Arena World Championship (AWC) is here!

Following the end of an intense Spring Season, it’s time for the world’s best PvP-ers in World of Warcraft to compete for the Arena Cup, a challenging series of tournaments leading into the second LAN of the year: the AWC Summer Finals. At the Summer Finals, teams will compete for $100,000 and two qualification spots at BlizzCon. The first Cup has already begun, and the top 8 teams have already been decided in NA and EU after an explosive Open Bracket.

All Top 8 series will be broadcast on Twitch.tv/Warcraft on Fridays, Saturdays, and Sundays during the Summer Season. Each Top 8 broadcast day will begin at 10:00 a.m. PDT / 7:00 p.m. CEST, live on Twitch.

These teams are competing for a $10,000 prize pool each week, and more importantly, AWC Points which qualify teams for the Summer Finals.

Start Times

EU Top 8:
Friday: 10am PDT, 1:00pm EDT, 19:00 CEST

NA Top 8:
Saturday: 10am PDT, 1:00pm EDT, 19:00 CEST

Championship:
Sunday: 10am PDT, 1:00pm EDT, 19:00 CEST

Resources


Top 8 Teams




Schedule




Diablo Sale
Diablo III titles are up to 50% off on the Battle.net Shop, as well as some in-game content!

This article was originally published in forum thread: Level Squish Survey, Summer Cup #1, Diablo Sale started by Osiris View original post
Comments 230 Comments
  1. naeblis495's Avatar
    Quote Originally Posted by nyc81991 View Post
    I swear if they do a "level squish" I'll never play retail WoW again.
    bye then .
  1. Kudos's Avatar
    Quote Originally Posted by Sesethi View Post
    That is a terrible idea imo because it barely solves how underwhelming leveling is. The classes need to feel powerful and unique when leveling, which is why people liked the old talent system, with the level squish it means we will never get something similar and it will just short their work even more.
    This. No point in squishing levels if the amount of time it takes to get to the end destination is the same amount of time and the classes are still underwhelming to play.
  1. IdTheDemon's Avatar
    This game definitely needs it.

    Vanilla could be 1 to 40 with mount ridings learned at 20 and 30.
    TBC/Wrath/Cata could be 40 to 50 with regular flying learned at 40.
    Mop/Warlords could be 50 to 60 with Master flying at 50.
    Legion/BFA would be 60 to 70.
  1. Allegresse's Avatar
    Considering MapleStory, one of the best examples, has level caps of 200 and even 250 AND most of those levels are NOTHING but killing mobs thousands of times per level because there's not a lot of leveling via questing since they're almost non-existent, this is now the STUPIDEST idea they've ever even mentioned. Now that they've even hinted at this BS, I'm so over WoW and I'm not even bothering to resub for 8.2. I'll stick to Shadowbringers for FFXIV coming in 2 weeks. Thanks Blizzard but you have finally sealed the fate of wow and Blizzard in general.

    I've already uninstalled ALL games on bnet except Destiny 2 and in only about 2 months even it is bailing on Bnet and moving to Steam the 1 million times better client anyway so i'll be uninstalling bnet in the near future too and will never play blizzard games again.
  1. Sentynel's Avatar
    Quote Originally Posted by tuxedobob View Post
    Can you all stop being dumbasses for *one minute* and realize that 120 is *really close* to 127, and that once they go above 127 that can cause problems?

    Why do you think Cata and MoP only had five extra levels, anyway?
    What's so special about 127?
  1. Parad0x86's Avatar
    Quote Originally Posted by Sentynel View Post
    What's so special about 127?
    Sounds like a really bad computer science troll that he probably had to google to come up with. -127 to +127 is the the set of numbers 8 bits can represent but that is simply not a relevant concern in WoW especially when referring to character level. You could maybe make a case for 255 but still... no.
  1. Pheraz's Avatar
    My personal problems with leveling are the tbc and wotlk parts. Sure tbc dungeons are fun but not for 20 levels. And the quest flow and overall the whole experience is horrible even compared to the data revamped low level zones
  1. jk1895's Avatar
    Quote Originally Posted by Krille View Post
    They can easily bump up ilvl by entering older raids, they already do this. It's a non-issue, they will never make it too difficult to farm old raids.
    Hahaha... are you a troll?
    They are shitting us with their ridiculous item squish bullshit, and they will shitting us even more with a level squish!
    Because:
    Create a level 100 demon hunter in Legion and try to clear the archaic raid Icecrown Citadel from WotLK. You can clear it easily.
    Then came BFA with the new squish shit. Try doing the same and you will fail with your level 100 DH! This is ridiculous. It should be doable as easy as it was or even easier.
    I don't know how but they will fool us with the level squish again!
  1. Krille's Avatar
    Quote Originally Posted by jk1895 View Post
    Hahaha... are you a troll?
    They are shitting us with their ridiculous item squish bullshit, and they will shitting us even more with a level squish!
    Because:
    Create a level 100 demon hunter in Legion and try to clear the archaic raid Icecrown Citadel from WotLK. You can clear it easily.
    Then came BFA with the new squish shit. Try doing the same and you will fail with your level 100 DH! This is ridiculous. It should be doable as easy as it was or even easier.
    I don't know how but they will fool us with the level squish again!
    Sorry, didn't assume people were so lazy. You guys just want to point and receive, level the DH to 120 my dude.
  1. jk1895's Avatar
    Quote Originally Posted by Krille View Post
    Sorry, didn't assume people were so lazy. You guys just want to point and receive, level the DH to 120 my dude.
    What in hell has this to do with laziness? Jesus fucking Christ! Are you that dumb? Or just a troll... for sure a troll...
  1. Krille's Avatar
    Quote Originally Posted by jk1895 View Post
    What in hell has this to do with laziness? Jesus fucking Christ! Are you that dumb? Or just a troll... for sure a troll...
    Everything? You complain about not being able to solo old raids with your lvl 100 DH that you had to spend 30 minutes to 1 hour on. I would never expect people to be that entitled that they think doing 2 levels should be enough to solo 90% of the game. Get a grip.
  1. Oneirophobia's Avatar
    I’m actually very okay with a level squish. I wonder how this will affect DH and DKs, it would be cool if they did away with “advanced level” starting characters and it opens them up to allied races (either future or present ones).
  1. Awsyme's Avatar
    Quote Originally Posted by Krille View Post
    The engine has obviously been updated over time, they have replaced and rewritten a lot of the code. It's not the same as it was 20 years ago.

    - - - Updated - - -



    Why can't they just use EK and Kalimdor as 1-40 and then 40-50 is any later expansion, you can choose to do Outland 40-50, WoD 40-50, Northrend 40-50, Legion 40-50, BFA 40-50 and then 50-60 (if thats the top lvl) is the new expansion. I don't see why they have to cling onto older expansions being gradually more difficult or scale in level. It's just a story at this point, no reason to differentiate between the different expansions.
    There’s a difference between updating an engine and starting afresh. A big one. Generally the updated ones has better tools but suffers from performance issues. Most noticeably an inability to put too many players in one place and the way high end machines don’t affect the games performance as much as you’d expect. Lag. That sort of thing.
  1. Onikaroshi's Avatar
    Quote Originally Posted by Parad0x86 View Post
    Sounds like a really bad computer science troll that he probably had to google to come up with. -127 to +127 is the the set of numbers 8 bits can represent but that is simply not a relevant concern in WoW especially when referring to character level. You could maybe make a case for 255 but still... no.
    255 would be a better argument because for years that was the "max" level. But as they've shown with the HP numbers, max isn't max.
  1. Krille's Avatar
    Quote Originally Posted by Awsyme View Post
    There’s a difference between updating an engine and starting afresh. A big one. Generally the updated ones has better tools but suffers from performance issues. Most noticeably an inability to put too many players in one place and the way high end machines don’t affect the games performance as much as you’d expect. Lag. That sort of thing.
    Yea they have acknowledged that modern day spellcoding is too heavy for the server, which is why we can't even move when ppl raid capitals.
  1. Parad0x86's Avatar
    Quote Originally Posted by Onikaroshi View Post
    255 would be a better argument because for years that was the "max" level. But as they've shown with the HP numbers, max isn't max.
    127 and 255 stem from the same problem (8 bit representation of a number set) only difference being that negative numbers wouldn't make sense for levels. Thankfully WoW wasn't developed in 1985.
  1. Onikaroshi's Avatar
    Quote Originally Posted by Parad0x86 View Post
    127 and 255 stem from the same problem (8 bit representation of a number set) only difference being that negative numbers wouldn't make sense for levels. Thankfully WoW wasn't developed in 1985.
    Are you sure?



    Haha, all joking aside, yea it's a dumb argument, if the wow team wanted to make the level go to 999 they could, there's no real limiting number that would be reachable.
  1. LCDArcade's Avatar
    Quote Originally Posted by Explicit Teemo Nudes View Post
    This would give a lot of people that are just playing WoW out of pure addiction a chance to quit. They've put so much time and effort into their characters and collections, so losing that would make them lose all the attachments to the game. So... probably not something Blizzard wants to do.
    I disagree with this. Imagine trying to market a game as old as WoW1 and keep in the mainstream without suffering loss in numbers...I mean they already are and it's failing.

    Making a new game would do much more good than bad in terms of bringing in an audience. Let's be a realistic for moment, most people who play WoW1 now would certainty try out a WoW2 even if for how little of time and knowing Blizzard would have some sort of grandfathering in strategy where old WoW1 players would get special perks or whatever to reward those who play for so long. Either way even if most verterna WoW1 players stopped playing or weren't interested in a WoW2, how would that leave them in any better spot than they are now bleeding sub numbers every expansion/month.

    My point being that a next gen WoW2 highly outweighs any detriments on top of bringing way more new players than it would lose.
    It's simply time.
  1. nyc81991's Avatar
    Quote Originally Posted by naeblis495 View Post
    bye then .
    Cool message. Very intelligent and thought out response! Wow!
  1. Ringthane's Avatar
    Quote Originally Posted by itzLCD View Post
    I legit just don't understand why they can't just invest in a WoW2 or another MMO at this point instead of continuing to lower stats and levels every expansion essentially destroying the entire point of an MMO which is to increase your characters power.

    Think about it this way, they continually put more and more time into fixing and adjusting the current game engine instead of putting that effort into building a new one...
    Because you would have to give up the character you spent (in some cases) 14-15 years playing, building, and living with, for a new world that may be totally different and nowhere near as much fun as this one. That's a big investment to put into something like that. Are you ready to give up everything you've worked for, and accomplished, and achieved, just so you can have flashier graphics and some shiny new stuff?

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