Creator Spotlight & Challenge Rift 106

Decks Assemble! is This Week's Tavern Brawl!

Patch 8.2 Hotfixes - July 3, 2019
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Achievements
  • Revealing treasure chests while scrying in Nazjatar should now reliably grant credit for Nothing to Scry About.

Creatures and NPCs
  • Prince Erazmin's best friend, Scrappy, is now better at traveling Rustbolt to encourage the resistance. He should no longer occasionally fall through the ground.
  • Unleashed Arcanofiend’s Proximal Chaos attacks are now a bit less chaotic.
  • In Nazjatar, there are now fewer slugs in rocks. Eww.

Items
  • Epic gems with a secondary stat now provide 50 of the secondary stat (was 60).
    • Developers’ note: The power increase of Epic gems over Rare gems is too large, putting players in situations where the right choice is to use a much lower iLvl item with a socket over a Titanforged upgrade. We’re making this change before Season 3 begins to limit the number of affected players.
  • Fixed a bug that caused some punchcards in the to be labeled "Titanforged" at a lower item level than intended. (No items were harmed in the making of this bugfix.)
  • Chain Ignitercoil is no longer sold by vendors in Mechagon.
  • Secret Fish can now be sold, and the sounds they make have been fixed. Don’t tell anyone.
  • Ionized Minnows can now be stored in the Reagent Bank, as well as Engineering and Fishing Bags.
  • The following now automatically use reagents stored in your reagent bank:
    • Crafting all Junkyard Tinkering blueprints.
    • Contributing to construction projects.
    • Using the Charging Station to charge Empty Energy Cells.
  • Heart of Azeroth
    • The Seething Rage buff from Blood of the Enemy (Essence) will now properly modify the critical damage dealt by any summoned units, such as those summoned by a Shaman or a Monk's Storm, Earth, and Fire.
    • Classes with pets that use energy will no longer cause their pets to gain an increased energy regeneration rate when using Memory of Lucid Dreams (Essence).

Missions and Followers
  • Fixed an issue where some players could receive the Zen'lan Lost Treasure Map mission a second time with no loot. The mission is now removed if it has already been completed.
  • Missions with the Deep Sea mechanic now have a base time of 24 hours and are properly countered by Naval Expert.

Player vs. Player
  • “Call to Arms: Nazjatar” can now properly be completed by slaying the opposing faction in Nazjatar.
  • Battle for Nazjatar
    • Additional improvements have been made to this event. It should now become active more often, while still ensuring that there are mix of Horde and Alliance players present.
    • Factions that control more capture points within the Battle for Nazjatar event will now yield more Victory Points. This works similarly to Arathi Basin or the Battle for Gilneas.

Quests
  • Reduced the amount of quest items needed to complete many Requisition quests and Bounty daily quests in Nazjatar.
  • "The Reclamation Rig" construction project will now more reliably give achievement credit to all players who contributed to its construction, even if further away when it is completed.
  • Players can now see Venture Co. Transport Balloons while "Taking The Air Out".
  • “The Doppel Gang” should now reliably give credit to all players who participate.
  • Avarius should now spawn as expected once all the Brinestone shards have been placed.
  • The Zoatroid Harvesters required for "Dirty Dozen" now path better, and are more tap friendly, with appropriate health.

Support
  • Fixed an issue preventing some players from submitting tickets in-game.
  • Fixed an issue that caused some tickets submitted in-game to incorrectly show as submitted via web.

World Quests
  • A recent change in diet has made the chitin on glimmershell crab shells more resistant to breaking during combat, resulting in Hefty Glimmershells of usable quality dropping more frequently when you’re in "A Steamy Situation".
  • The spell intended to recover your corpse during “Infestation of Madness” no longer incorrectly sends your corpse to Nazjatar.

World
  • Players should no longer experience phasing issues around the Tidestone in Nazjatar.
This article was originally published in forum thread: Patch 8.2 Hotfixes - July 3, 2019 started by chaud View original post
Comments 38 Comments
  1. Yunaqt's Avatar
    Guess that makes sense, the sockets were ridiculously powerful >.<

    Still use a 370 ring over anything else I've found so far. Might finally replace it in M EP
  1. Exkrementor's Avatar
    60 stats were too much fun and we all know what actiblizz thinks of fun.

    Also this is a problem which they themselves created by nerfing the secondary stat scaling of items to the fucking ground. Reap what you sow I guess.
  1. Darknessvamp's Avatar
    Battle for Nazjatar

    Additional improvements have been made to this event. It should now become active more often, while still ensuring that there are mix of Horde and Alliance players present.
    Factions that control more capture points within the Battle for Nazjatar event will now yield more Victory Points. This works similarly to Arathi Basin or the Battle for Gilneas.
    First time I did this event today, can say it was really "fun" being overrun 10 to 5 by the Horde and then having them camp Mezzamere after having capped every single point and instantly win before we could even get some people together. Also glad to find out Jaina and Genn do nothing if the camp gets overrun.
  1. Pandragon's Avatar
    So they haven't yet fixed those boxes you get from Mechagon Rig events that can't be opened?
  1. Mardux's Avatar
    Quote Originally Posted by Darknessvamp View Post
    First time I did this event today, can say it was really "fun" being overrun 10 to 5 by the Horde and then having them camp Mezzamere after having capped every single point and instantly win before we could even get some people together. Also glad to find out Jaina and Genn do nothing if the camp gets overrun.
    Yeah, its a shame so many of us refuse to help make it an even(ish) fight by turning warmode on. Its such a pita getting us to leave it on longer than it takes to get the weekly rewards even though we have no problem holding our own in fights with comparable numbers.
  1. Kaver's Avatar
    Quote Originally Posted by Exkrementor View Post
    60 stats were too much fun and we all know what actiblizz thinks of fun.

    Also this is a problem which they themselves created by nerfing the secondary stat scaling of items to the fucking ground. Reap what you sow I guess.
    How are stat gems fun?
  1. Donald Hellscream's Avatar
    Quote Originally Posted by Exkrementor View Post
    60 stats were too much fun and we all know what actiblizz thinks of fun.

    Also this is a problem which they themselves created by nerfing the secondary stat scaling of items to the fucking ground. Reap what you sow I guess.
    People really need to come up with something more clever " Fun detected, fun nerfed " to every single fucking nerf or change Blizzard does.. Claiming a 10 stat nerf on epic gems is nerfing fun is fucking ridiculous.
  1. Kangumosa's Avatar
    Chain Ignitercoil is no longer sold by vendors in Mechagon

    Kek, why though?
  1. scubi666stacy's Avatar
    Quote Originally Posted by Mardux View Post
    Yeah, its a shame so many of us refuse to help make it an even(ish) fight by turning warmode on. Its such a pita getting us to leave it on longer than it takes to get the weekly rewards even though we have no problem holding our own in fights with comparable numbers.
    I don't use warmode at all, no matter how much they try to bribe. The whole world pvp system is rotten in its core and needs to be reworked completely. It should not overlap with PvE activities at all; instead provide a separate path of progression etc. and own rewards, not related to PvE. It's possible, Blizzard is just too lazy to create a proper PvP environment out in the world - and as long as they are lazy, I will boycott this feature.
  1. Asaliah's Avatar
    "Reduced the amount of quest items needed to complete many Requisition quests and Bounty daily quests in Nazjatar."

    best
    fix
    ever
    !
  1. meroko's Avatar
    Quote Originally Posted by Kangumosa View Post
    Chain Ignitercoil is no longer sold by vendors in Mechagon

    Kek, why though?
    Who even bought them? 35k. Nope, they drop like dollar tuesday tacos, there was no point in even buying them in the first place.
  1. WowIsDead64's Avatar
    When mob damage will be reduced?
  1. rogueMatthias's Avatar
    From what I've done of Nazjatar Battle, the best fix would be to just give all Horde players the free conquest each time a battle's up.
    It would save them having to run round the entire zone trying to find one Alliance to kill.
  1. Shadochi's Avatar
    Quote Originally Posted by WowIsDead64 View Post
    When mob damage will be reduced?
    Is there a need for it?
    I mean Nazjatar/Mechagone mobs shouldn't be at the same power level as Zandalar/KulTiras mobs. It's an area with better rewards so of course they are gonna hit harder. After getting HC EP and Season 3 gear then we will be at a power level comparable to them just like we are now comparable to Zand/KT stuff.
  1. Exkrementor's Avatar
    Quote Originally Posted by Donald Hellscream View Post
    People really need to come up with something more clever " Fun detected, fun nerfed " to every single fucking nerf or change Blizzard does.. Claiming a 10 stat nerf on epic gems is nerfing fun is fucking ridiculous.
    Quote Originally Posted by Kaver View Post
    How are stat gems fun?

    Secondary stats are what make the game fun. Its fun to have 40% haste and 50% crit and gems give more secndary stats. Blizzard nerved the secondary stat scaling for BFA because they dont know how to make a fun game anymore.
  1. Kaver's Avatar
    Quote Originally Posted by Exkrementor View Post
    Secondary stats are what make the game fun. Its fun to have 40% haste and 50% crit and gems give more secndary stats. Blizzard nerved the secondary stat scaling for BFA because they dont know how to make a fun game anymore.
    Find another game (one with cheat codes/easy mode)
  1. Exkrementor's Avatar
    Quote Originally Posted by Kaver View Post
    Find another game (one with cheat codes/easy mode)
    200 iq argument.
  1. eduwneso's Avatar
    I expect blizzard to take sockets from TF for 9.0, as much as I want to defend that system the only thing I can't find any logic abot it is that for an item to have a socket you need to have luck titanforging it
  1. Bennett's Avatar
    Quote Originally Posted by Exkrementor View Post
    60 stats were too much fun and we all know what actiblizz thinks of fun.

    Also this is a problem which they themselves created by nerfing the secondary stat scaling of items to the fucking ground. Reap what you sow I guess.
    Yes - because nerfing obviously OP gems ruins the fun. Good thinking

    - - - Updated - - -

    Quote Originally Posted by WowIsDead64 View Post
    When mob damage will be reduced?
    The new zones are designed around people to be in mechagon/ new raid gear - so most people are below that item level range. It'll fix itself over time
  1. Exkrementor's Avatar
    Quote Originally Posted by Bennett View Post
    Yes - because nerfing obviously OP gems ruins the fun. Good thinking
    If you have no idea how the game works then why are you talking?

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