Patch 8.2 Class Tuning Incoming – Tuesday, August 13

Blizzard Announces Classic Server Names and Types

Patch 8.2 Hotfixes - August 9th, 2019
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Dungeons and Raids
  • Azshara’s Eternal Palace
    • The Queen’s Court
    • Za’qul, Harbinger of Ny’alotha
      • Reverted a change that caused Mind Tether to deal excessive damage to the linked target.
      • Corrected an issue where Mind Tether would not attach two targets that were in separate phases.
  • Operation: Mechagon
    • Fixed an issue that could cause players to become locked to the normal encounter if they killed King Mechagon on hard mode and died at the same time.

Island Expeditions
  • The bonus amount of Azerite granted to players with the Azerite Residue buff has been increased based on Island Expedition difficulty.
    • Heroic Island Expeditions
      • 2 Azerite per stack of Azerite Residue, 500 Azerite total per player at full stack.
    • Mythic Island Expeditions
      • 3 Azerite per stack of Azerite Residue, 750 Azerite total per player at full stack.
    • PvP Island Expeditions
      • 4 Azerite per stack of Azerite Residue, 900 Azerite total per player at full stack.
  • Azerite Residue increases in potency more quickly based on Island Expeditions difficulty.
    • Heroic Island Expeditions
      • Azerite Residue now increments every 1.5 seconds (6 minutes 15 seconds to reach full).
    • Mythic Island Expeditions
      • Azerite Residue now increments every 1.25 seconds (5 minutes 12 seconds to reach full).
    • PvP Island Expeditions
      • Azerite Residue now increments every 1 second (3 minutes 45 seconds to reach full).
  • Developers’ note: As higher Island Expedition difficulties award larger total amounts of Azerite, we want to ensure that the reward for engaging and defeating the enemy team remains relevant, especially in PvP Islands.

Items
  • Fixed an issue that allowed certain abilities to remove the "Recharging" debuff from Logic Loops.

Quests
  • “Taking the Air Out” is now offered more often in Mechagon.

Activision Blizzard Second Quarter Earnings Call Results
Activision Blizzard recently had their quarter 2 earnings call and here were some of the key takeaways on the Blizzard side:


  • World of Warcraft subscribers increased since mid-May, following the release date announcement and beta for World of Warcraft Classic and the Rise of Azshara update.
  • Across Call of Duty, Candy Crush, Warcraft, Hearthstone, Overwatch, and Diablo, they are expanding their development teams and resources so that they can accelerate the delivery of content in the pipeline, pursue new business models, broaden communities, and delight players.
  • Blizzard had 32 million MAUs (monthly active users).
  • Hearthstone MAUs increased quarter to quarter following the release of the Rise of Shadows expansion and deeper, more engaging new single-player content in the quarter.
  • Overwatch MAUs were relatively stable quarter to quarter, with engagement increasing following the release of the Workshop
  • At Blizzard, daily time spent per player increased year over year.
  • Overwatch League hours viewed continued to grow year over year in the two stages held during Q2
    • Season to date, viewership and average minute audience have grown double digits year over year.
  • Blizzard's Q2 net revenue was $384 million. Operating Income was $75 million (20% operating margin)
    • Revenues and operating income declined Y/Y, reflecting lower in-game revenues
    • Operating margin fell Y/Y, with the revenue decline partially offset by lower costs


Blizzard Adds Forum to Find Old Friends for WoW Classic
Blizzard made a specific section in their forums intended to help players reconnect with their old guild mates and friends for WoW Classic. The official thread has you select a few options to narrow down where you post your old character information, having you select your faction, realm type, and realm before posting.
Originally Posted by Blizzard Entertainment
In this thread, please post if you played WoW on the (faction) of (Server Name) in 2004-2006.

For best results, post what you remember about yourself and your friends you used to play with:

  • Your character’s name, race and class.
  • The name of your original guild on this realm.
  • The character names of other players you’re hoping to reconnect with.

Please stick with in-game info, and do not post IRL identifying information about yourself or others.

To quickly find if the friend or guild you’re looking for is listed here, use the Search function! Just select the magnifier icon on the top right – be sure to check “Search this topic” to limit your results to this thread.

Good luck finding your former mates!

World of Warcraft 15th Anniversary Collection on Official Blizzard Store
Blizzard has added a collection of new merchandise to the official store for the 15th anniversary of World of Warcraft. Head over and check it out!

This article was originally published in forum thread: Second Quarter Earnings Call, Find Your Old WoW Friends, 15th Anniversary Collection started by Stoy View original post
Comments 70 Comments
  1. Depakote's Avatar
    Quote Originally Posted by Orby View Post
    Subs are up thats all that matters.
    To a simpleton maybe. Smart people question why.
  1. Teucer's Avatar
    Quote Originally Posted by Cavox View Post
    I was wondering how will they spin the data to make it look like their games are "exceeding expectations". These earning calls are a joke.
    - They beat their expected earnings per share by almost 50%
    - WoW has been increasing sub counts since May
    - HS has increased player counts
    - Overwatch basically stable with no groundbreaking content coming out. More of a holding pattern until OW2 is announced/released
    - Amount of time playing Blizz games per player has increased year over year

    I don't really enjoy their new philosophy as a company, but I don't think they're really spinning this...
  1. Loveliest's Avatar
    Quote Originally Posted by otaXephon View Post
    I'm skeptical. If anything Y/Y revenue decreasing means we might see less in the store as it's clear the current model isn't proving to have long term stability.
    I'm not sure how this makes sense. I'd increase items in the store. The production costs can't be all that high and some of the playerbase (collectors) will always buy what you dish out. The production costs would have to be high enough to not justify making them to actually put up less items, but how much can it cost to make a new mount that people pay 25 euros for?

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    Quote Originally Posted by AceofH View Post
    and you prove you don't understand.
    if you want to play the beta you have to be subscribed to wow. you can't get around it.
    Or you can pretend it's a sub for WoW classic. It's not like you'd get in for free.
    Here's why the model is good:
    - you play retail and aren't interested in classic: you still have access to classic and might join guildies and friends
    - you might want to try classic, but you can't justify paying an extra sub for it: you don't have to
    - you want classic and aren't interested in retail enough to pay a sub: you might try out retail
    - you aren't interested in the other at all, no matter what: it's no skin off your back, it's still one sub, not two

    There is literally no downside to this model. So can we stop bitching about it?
  1. Yaladriel's Avatar
    World of Warcraft subscribers increased since mid-May
    Whaaaaat!? But I thought Wow is dying!
  1. HitRefresh's Avatar
    Quote Originally Posted by Loveliest View Post
    I'm not sure how this makes sense. I'd increase items in the store. The production costs can't be all that high and some of the playerbase (collectors) will always buy what you dish out. The production costs would have to be high enough to not justify making them to actually put up less items, but how much can it cost to make a new mount that people pay 25 euros for?
    I'm sure even a mere 100 people purchasing the mount would probably cover the cost of production, and they obviously sell far more than that.
  1. Cavox's Avatar
    Quote Originally Posted by Yaladriel View Post
    Whaaaaat!? But I thought Wow is dying!
    You'd have to be a fool to believe it's not the case. Do you really believe the increase in subs has anything to do with retail and not people using up their tokens for a CHANCE to get into WoW classic beta?
  1. Cosmic Janitor's Avatar
    Quote Originally Posted by korijenkins View Post
    I am absolutely positive they made more money off the game with 12 million subs than they do with a fraction of that + some ugly store mounts. With 12 million subs the game was making 180 million monthly.
    It never made that much, since those 12 million included a gigantic portion of inflated asian pseudo-subs that constited of "someone played during our capure window in an internet cafe for 5 minutes for a pittance of chinese monopoly money".

    The cost-benefit ratio of store mounts is also astronomical for Blizzard. They cost them next to nothing and they make incredible summs of money off these. Developing content to keep people subbed on the other hand costs them alot and they don't make as much money from it on average.

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    Quote Originally Posted by Depakote View Post
    To a simpleton maybe. Smart people question why.
    And "how many". The statement is true if they just got one extra sub compared to the last earning call..
  1. Orby's Avatar
    Quote Originally Posted by Depakote View Post
    To a simpleton maybe. Smart people question why.
    those 'smart people' need a day job
  1. crusadernero's Avatar
    wow loses subs, the game is dead.
    wow gain subs, the game is still dead and it has increased subs for other reasons.
    wow stay stable on subs, the game has died caused it didnt gain new subs.

    Why should you even care? you either sub up, play the game and enjoy it. Or you unsub and spend your time playing something else.
  1. Alcsaar's Avatar
    Quote Originally Posted by AceofH View Post
    no, but the fact is that you didn't have to be subscribed to beta test before.
    why all of a sudden do we require a sub to beta test classic?
    i can understand requiring a sub to play classic. but beta test?

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    i didn't require a sub to beta test BFA or LEGION.
    why do i need one to beta test classic?

    i have no problem with requiring a sub to play classic when its live. but beta testing?

    - - - Updated - - -



    why was i required to sub to beta test classic but not BFA or Legion?
    Never in the history of WoW have I been invited to a beta of a version of WoW without an active subscription.

    Just because its classic doesn't mean its any differnt than expansions when it comes to testing.

    Not to mention just because in the past they may have invited people to betas without subs doesn't mean they also have to do that.

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