Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Dungeons and Raids
Azshara’s Eternal Palace
Abyssal Commander Sivara
Fixed an issue that sometimes caused Holy Priests to get frozen while Spirit of Redemption was active on all difficulties.
Orgozoa
Teleporters to the Orgozoa encounter no longer remove stat buffs.
Enemies leading to the Orgozoa encounter no longer despawn when the boss is engaged.
Za’qul, Harbinger of Ny’alotha
Corrected an issue preventing Monks from using Chi Torpedo or Roll in the Delirium Realm.
Corrected an issue preventing Monks from using Chi Torpedo or Roll in the Delirium Realm.
Siege of Boralus
Corrected an issue in the Dread Captain Lockwood encounter where a player dying while holding the cannon would not spawn a new cannon.
Developers’ notes: Arms Warrior, Destruction Warlock, Frost Death Knight, and Unholy Death Knight are generally underperforming and could use a damage increase.
Items
Heart of Azeroth
Conflict and Strife's (Essence) Rank 4 visual should now properly display when PvP events are triggered such as capturing a flag or interrupting a target.
Mounts
Vicious Basilisks have grown larger for most races, and even larger for large races.
Siege of Boralus
Corrected an issue in the Dread Captain Lockwood encounter where a player dying while holding the cannon would not spawn a new cannon.
Developers’ notes: Arms Warrior, Destruction Warlock, Frost Death Knight, and Unholy Death Knight are generally underperforming and could use a damage increase.
Glad to see this hotfix in siege of boralus is a buff to some classes.
Developers’ notes: Arms Warrior, Destruction Warlock, Frost Death Knight, and Unholy Death Knight are generally underperforming and could use a damage increase.
No disrespect, but how are WW Monks not underperforming? They're the worst melee class if you disregard Unholy Death Knights (in raids that is).
Developers’ notes: Arms Warrior, Destruction Warlock, Frost Death Knight, and Unholy Death Knight are generally underperforming and could use a damage increase.
No disrespect, but how are WW Monks not underperforming? They're the worst melee class if you disregard Unholy Death Knights (in raids that is).
Siege of Boralus
Corrected an issue in the Dread Captain Lockwood encounter where a player dying while holding the cannon would not spawn a new cannon.
Developers’ notes: Arms Warrior, Destruction Warlock, Frost Death Knight, and Unholy Death Knight are generally underperforming and could use a damage increase.
Glad to see this hotfix in siege of boralus is a buff to some classes.
They were so bad they had to fix another bug to get them up to par
They were so bad they had to fix another bug to get them up to par
haha - seriously. In my own world of delusion I am reading this as the classes got an extra 5% because they need it ffs. Some of the disparity between DPS is unreal (esp with azerite traits)
Damn, that D3 news is sweet. New sets for each class and a bunch of fixes for the game in general. It makes me wonder if another Class could be coming since their engagement is higher than it has ever been with this season since season 12 (on PC alone).
Developers’ notes: Arms Warrior, Destruction Warlock, Frost Death Knight, and Unholy Death Knight are generally underperforming and could use a damage increase.
No disrespect, but how are WW Monks not underperforming? They're the worst melee class if you disregard Unholy Death Knights (in raids that is).
What about enhancement shamans and survival hunters?
How about the classes that are over performing?? But oh let's not ever touch warlocks or rogues. Class balance is even more of joke now
You're far too casual to be worried about balance at all. Warlocks are average in raids and bad in M+ currently. Shroud is broken in M+, but rogues are slightly above average in raids.
You're memeing based on the past two tiers of raids, which you personally haven't experienced.
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