WoW Classic - Blizzard Responds to Layering Issues
Originally Posted by blizzard (Blue Tracker / Official Forums)
We’ve been monitoring players’ use of layers, and we agree that we should add a delay between subsequent layer transfers. Under the hood we have all the controls I talked about in the Reddit AMA before launch, a few secret weapons we haven’t discussed publicly, and we’re working on deploying some additional controls to further restrain layering from being exploitable.

However, we also want to assure you that the issue is a much smaller problem than some people are claiming. We’ve been closely monitoring the effect layering is having on economies and other aspects of the game, and many of the stories we see posted are wildly inaccurate. We’ve seen screenshots of banks full of rare crafting materials, which we’ve investigated and proved false.

Another popular theory is that you can determine your current layer by doing a /who in a capital city, and comparing the results against the /who your friend does. That doesn’t work because /who returns results from the entire realm, not just from your layer, and if the result set is too large it truncates the results before sorting them. This means every player gets different results, but those differences in result set have nothing to do with which layer you’re on. This has led some people to claim that they’ve discovered dozens of layers per realm, but that claim is completely false.

All realms have a single-digit number of layers. Most of them have a low single-digit number.

Rest assured that there are not people running around with banks full of (Thorium) Arcane Crystals or Black Lotus.
This article was originally published in forum thread: WoW Classic - Blizzard Responds to Layering Issues started by Stoy View original post
Comments 73 Comments
  1. HuxNeva's Avatar
    Quote Originally Posted by bullseyed View Post
    Queues and layers have nothing to do with each other. A server with 3 layers will never have a queue.

    Layers exist to prevent 20,000 people from stacking on the same quest mob at the same time to DC people or prevent them from clicking on it.

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    Layering was added to prevent the starting zones from being overrun when everyone logged on at the same time to do the starting quests. It makes sense that by the time you get to 60 and if there are only 4-5 other 60s on your server, you could all be in different layers and essentially have a whole zone to farm by yourself. This could result in those people farming lots of stuff relatively quickly.

    They could then log out and back in and have a 4/5 shot at getting put into a different layer and doing it all over again.

    The problem resolves automatically eventually as more people level up and/or quit.
    Layers reduce queue time, just like extra servers would if people would switch to them.
    Layers allow you to put 50K or 100K players on a realm, without having to later merge servers and all the troubles that involves when there is the expected 95% drop-off, leaving the realms theoretically with a social population target of 2,5-5K.
    It is stated you do not change layers by briefly logging out and back on. I do wonder what their strategy is wrt 'popular' (streamer) layers. Do they put people that logged out in those into a long queue or just put them in another layer that has room?
  1. vsb's Avatar
    Quote Originally Posted by Daish View Post
    this blue poster is ignorant or flat out lying about how the /who command works it can be used to see how many people exist in your layer and can be used to estimate how many layers exist

    on my server ive estimated about 10 different layers 50 is the max result for the /who command but you can include levels or class types to narrow the search and find the total population of each zone and compare it to how many exist within your own layer

    I don't know why you keep photoshopping. I just checked it myself and queries ``z-"Felwood" 1-60'' and ``Felwood 1-60'' return the same results. Stop spreading your propaganda.
  1. bullseyed's Avatar
    Quote Originally Posted by HuxNeva View Post
    Layers reduce queue time
    I'm sure you know more that Blizzard about their own IP.
  1. Chakah's Avatar
    Quote Originally Posted by Akka View Post
    No.
    If I do a "/who teldrassil 1-6", I have above 50 results.
    If I do a "/who z-"teldrassil" 1-6", I have 35 results.

    By default, the /who is realm-wide. The /who z-"" is layer-by-layer.
    z- is for zone and it was in vanilla. Nothing to do with layers.

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    Quote Originally Posted by reacher View Post
    I think it was mentioned in a blue post that once you are logged in and put in a layer, you won't leave that layer (or enter another) just by walking or changing zones. In order to change layers you'd have to get grouped with someone who is in another layer, or log out and then back in.
    You can change layers at loading screens as well... Boats, Zeps, and instance portals can cause a transfer.
  1. HuxNeva's Avatar
    Quote Originally Posted by bullseyed View Post
    I'm sure you know more that Blizzard about their own IP.
    It might baffle you but for some of the more obvious things deductive reasoning is enough
  1. Akka's Avatar
    Quote Originally Posted by Chakah View Post
    z- is for zone and it was in vanilla. Nothing to do with layers.
    ...
    Did you actually bother to read and interpret what you read ? Because it certainly doesn't seem so. Maybe have a second look at the post and try to think ?
  1. Anuibus's Avatar
    Quote Originally Posted by vsb View Post
    I don't know why you keep photoshopping. I just checked it myself and queries ``z-"Felwood" 1-60'' and ``Felwood 1-60'' return the same results. Stop spreading your propaganda.
    Then either: there isn't a layer, the layer you're on has more than 50 people capping the list, or blizzard stealth changed the display of the filter, because this was actually a thing.
  1. vsb's Avatar
    Quote Originally Posted by Anuibus View Post
    Then either: there isn't a layer, the layer you're on has more than 50 people capping the list, or blizzard stealth changed the display of the filter, because this was actually a thing.
    It had around 17 people. May be my realm is already single-layer...
  1. Anuibus's Avatar
    Quote Originally Posted by vsb View Post
    It had around 17 people. May be my realm is already single-layer...
    I've also noticed that both /whos now give the same results but I haven't tried to get layered off to check the difference yet. It's still possible that blizzard just broke the command itself.
  1. vsb's Avatar
    Quote Originally Posted by Anuibus View Post
    I've also noticed that both /whos now give the same results but I haven't tried to get layered off to check the difference yet. It's still possible that blizzard just broke the command itself.
    That would be a good thing either way. Layering is bad as it is, and more automation makes it worse.
  1. Chakah's Avatar
    Quote Originally Posted by Akka View Post
    ...
    Did you actually bother to read and interpret what you read ? Because it certainly doesn't seem so. Maybe have a second look at the post and try to think ?
    I'm not going to bother to find you one from 2004/5, but here's proof you don't know what you are talking about.

    https://www.mmo-champion.com/threads...not-know-about

    Quote Originally Posted by mmocf0a8756358 View Post
    /who List players online
    /who [string[ string2...]] [num[-num2]] [r-"race"] [c-"class"] [z-"zone"] [g-"guild"]
    With no arguments, lists online players around your level in the current zone. string will list all players whose name, guild, class, race or zone contain the specified string. num[-num2] will list players within the specified level range.
    You implication that -z is a layer thing is completely wrong.

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    Quote Originally Posted by Akka View Post
    By default, the /who is realm-wide. The /who z-"" is layer-by-layer.
    This... This is wrong and you are going to confuse people.
  1. natpick's Avatar
    Quote Originally Posted by tratra View Post
    layering is an awful thing in classic, I absolutely hate empty citys and spots. I'd love to still be on the logging screen or 15 lvl instead of 45 than seeing the world so empty.
    I agree,given the amount of people playing classic iron forge should be packed with players chatting and hanging around like in vanilla but instead I see about 15 players in peak time uk,feels empty and it shouldn't.
  1. Akka's Avatar
    Quote Originally Posted by Chakah View Post
    I'm not going to bother to find you one from 2004/5, but here's proof you don't know what you are talking about.

    https://www.mmo-champion.com/threads...not-know-about
    You're still missing the point.
    Which is :
    Quote Originally Posted by Chakah View Post
    This... This is wrong and you are going to confuse people.
    "/who X" always give a different and larger result than "/who z-"X" ", so I'm listening to what could cause this if not layer separation.

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