Patch 8.3 PTR Recap


Patch 8.3.0 PTR - Build 32044 - Vulpera and Mechagnome Racials and Classes
You can try out the new Allied Races on the PTR!


Vulpera Dance
The Vulpera Dance is part of the "What Does the Fox Say?" dance!


Vulpera Racials
  • Bag of Tricks - Pull your chosen trick from the bag and use it on target enemy or ally. 1.5 min cooldown
  • Rummage Your Bag - Change your chosen tricks. Now where did you put that? 5 sec cast. 5 min cooldown
  • Make Camp - Make a camp at this location. Can only be used outdoors. 5 sec cast
  • Return to Camp - Return to your camp. 10 sec cast. 1 hour cooldown
  • Fire Resistance - Reduces fire damage taken by 1%
  • Nose for Trouble - When you first take damage from an enemy, reduce that damage by 5% of your maximum health.
  • Vulpera Survival Kit - You have a chance to find an additional satchel of goods when you kill a humanoid.


Mechagnome Racials
  • Combat Analysis - You gather and analyze combat data every 5 secs, increasing your primary stat by (50 at level 120), stacking up to 8x. The data decays while out of combat.
  • Hyper Organic Light Originator - Summon Organic Light duplicates to distract your foes. 3 min cooldown
  • Skeleton Pinkie - Allows opening of locked chests and doors that require a skill level of up to 600.
  • Mastercraft - You function as a personal blacksmithing anvil, cooking fire, and mining forge. In addition, your limbs include every profession tool.
  • Re-Arm - When you fall below 20% health, heal for 20% of your maximum health. This effect cannot occur more than once every 1.5 min.




Vulpera Totems



Vulpera Classes
Vulpera can be the following classes:
Originally Posted by MMO-Champion
  • Warrior
  • Hunter
  • Rogue
  • Priest
  • Shaman
  • Mage
  • Warlock
  • Monk



Mechagnome Classes
Mechagnome can be the following classes:
Originally Posted by MMO-Champion
  • Warrior
  • Hunter
  • Rogue
  • Priest
  • Mage
  • Warlock
  • Monk



New Allied Races Preview - Vulpera and Mechagnomes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As the war to safeguard Azeroth’s future escalates, two new playable Allied Races will be ready to take up arms with the Horde and the Alliance—vulpera and mechagnomes—in the next content update.

Vulpera
Vulpera are cunning nomadic scavengers capable of turning what they find into opportunities to thrive.


Clever and resourceful, the vulpera of Vol’dun have survived amidst the sands for generations. Eager to join the ranks of the Horde, their caravans have departed from the dunes in search of adventure.

The serpentine sethrak have taken to subjugating anyone they can as slaves, and the vulpera are an easy target for their machinations. If you’ve taken steps to liberate the vulpera from these overseers, they’ll join the Horde on the battlefield.

Available Classes: Hunter, Mage, Monk, Priest, Rogue, Shaman, Warlock, and Warrior

Racial Traits:
  • Bag of Tricks: Use a trick on an enemy to damage them, or an ally to heal them.
  • Rummage Your Bag: Change the contents of your Bag of Tricks. Now where did you put that… ?
  • Make Camp: Set your camp location outdoors.
  • Return to Camp: Teleport back to your camp location.
  • Nose for Trouble: Take less damage from the first strike inflicted by an enemy.
  • Vulpera Survival Kit: Find extra goods when you loot humanoids.
  • Fire Resistance: Take less damage from fire.

Racial abilities, effects, and icons are subject to change.

TO UNLOCK THIS ALLIED RACE:
  • Reach Exalted with Vuldunai
  • Earn Achievement Secrets in the Sands
    • Complete the following Vol’dun storylines: “Unlikely Allies,” “The Warguard’s Fate,” “The Three Keepers,” “Atul’Aman,” “Dangers in the Desert,” “A City of Secrets,” and “Storming the Spire.”

When the next content update goes live, players who’ve completed the requirements will gain access to a quest chain to recruit the vulpera as an Allied Race. Once you complete the chain, you’ll receive the achievement Allied Races: Vulpera and can create a new vulpera on the character selection screen. You’ll also unlock a new mount—the Caravan Hyena—for your collection at character creation, which all of your Horde characters can ride.

NEW HERITAGE ARMOR
Leveling your new vulpera from 20 to 120 will earn a cosmetic Heritage Armor set that is unique to this new Allied Race.

Mechagnomes
Scrappy and resourceful, mechagnomes have improved their fleshy forms with top-notch prosthetics.


Though they once sought to mechanize themselves completely, the mechagnomes now seek a balance between flesh and steel. Emerging from years of isolation on Mechagon, they bring both ingenuity and aptitude to the Alliance.

They left Gnomeregan to construct a metal metropolis, Mechagon. However, their once wise and ambitious ruler King Mechagon now ruthlessly rules over them with an iron fist.

Work together with the Rustbolt Resistance to overthrow their tyrant so these mechanical mavericks will join the Alliance.

Available Classes: Hunter, Mage, Monk, Priest, Rogue, Warlock, and Warrior

Racial Traits:
  • Re-Arm: Automatically heal yourself when your health drops to a low life total.
  • Combat Analysis: Get stronger as you fight the same enemy.
  • Hyper Organic Light Originator: Summon decoys of yourself to distract foes.
  • Skeleton Pinkie: Open locked chests.
  • Mastercraft: Function as a personal set of crafting tools for professions.

Racial abilities, effects, and icons are subject to change.

TO UNLOCK THIS ALLIED RACE:
  • Reach Exalted with the Rustbolt Resistance
  • Earn Achievement The Mechagonian Threat
    • Complete the following Mechagon Island quests: “The Legend of Mechagon,” “A Quick Ear Hustle,” “This is Our Vault Now,” “Let’s Get It Started,” “You Must be This Height,” “Machinations for Mechagon,” “Only the Best Will Do,” “To Mechagon!,” “Prospectus Bay,” “We Come in Peace…and Profit,” “The Resistance Needs YOU!,” “Rescuing the Resistance,” “My Father’s Armies,” “We Can Fix It,” “Drill Rig Construction,” “Send My Father a Message,” “Welcome to the Resistance,” “Operation: Mechagon – The Mechorginator.”

When the next content update goes live, players who’ve completed the requirements will gain access to a quest chain to recruit the mechagnomes as an Allied Race. Once you complete the chain, you’ll receive the achievement Allied Races: Mechagnomes and can create a new mechagnome on the character selection screen. You’ll also unlock a new mount—the Mechagon Mechanostrider—for your collection at character creation, which all of your Alliance characters can ride.

NEW HERITAGE ARMOR
Leveling your new mechagnome from 20 to 120 will earn a cosmetic Heritage Armor set that is unique to this new Allied Race.
This article was originally published in forum thread: Patch 8.3.0 PTR - Build 32044 - Vulpera and Mechagnome Racials and Classes started by chaud View original post
Comments 101 Comments
  1. Ragnarohk's Avatar
    Ehhh. Vulpera feel out of context
  1. Sliske's Avatar
    Blizzard Logic: Mechagnomes can be priests and warriors, yet somehow the warriors can't teach the priests how to use weapons. Meanwhile, mechagnomes can be something we've never even had a hint of yet - a mechagnome casting a single shadow spell, let alone summoning demons.
  1. Enan1981's Avatar
    Good Lord... The kid inside of me is doing a happy dance and im trying to keep it down in public :3
  1. RangerDaz's Avatar
    No electro shock shamans and transformer druids for mechagnomes???

    BOOOOO

    Shame on you Blizzard.
  1. Vrinara's Avatar
    ... Idk why? But I'm not digging the classes for these guys... idk maybe it's just me
  1. Daedius's Avatar
    Swiss Knife mechagnomes? That Re-arm passive seems OP for tanks.
  1. Rybus1's Avatar
    And also tinkers. You forgot about those nice guys
  1. Weeps's Avatar
    Thumbs down for mechagnomes and vulpera.
  1. Will's Avatar
    Quote Originally Posted by Daedius View Post
    Swiss Knife mechagnomes? That Re-arm passive seems OP for tanks.
    Not really. Gift of the naaru is also 20% and you get to choose when to cast it. Albeit slightly longer CD. And gift isn't op
  1. GreenJesus's Avatar
    Why did they have to make Vulpera playable horde races? And what allied race in their right mind would join a faction that has had 2 civil wars in the span of less than like 5 years?
  1. cocomen2's Avatar
    Quote Originally Posted by GreenJesus View Post
    Why did they have to make Vulpera playable horde races? And what allied race in their right mind would join a faction that has had 2 civil wars in the span of less than like 5 years?
    Why not?(sarcasm) next we see Vulpera is chosen to be next Warchief. (GoT power struggle)
  1. Nork's Avatar
    Guys, honestly, worst allied races I've ever seen. GL Blizzard.
  1. Whitedragon's Avatar
    *Sigh* was really hoping to avoid Mecha gnomes.... Really hope with the next expansion they give the blue team something wholly unique like the vulpera....
  1. Puupi's Avatar
    Mechagnomes racials seem a bit op. That automatic self heal at 20% with 90 sec cd....400 main stat, aoe interrupt, qol things......
  1. Theoris's Avatar
    Mastercraft - You function as a personal blacksmithing anvil, cooking fire, and mining forge. In addition, your limbs include every profession tool.
    I thought the vulpera personal camp and subsequent private Hearthstone to it would be the coolest racial of the two, but goddamn - this one is pretty dang cool too.
  1. Kithelle's Avatar
    Quote Originally Posted by Vrinara View Post
    ... Idk why? But I'm not digging the classes for these guys... idk maybe it's just me
    I think I'm kinda in a similar boat, I kinda want to make a Vulpera but honestly no idea what I'd actually make it.
  1. Puupi's Avatar
    Quote Originally Posted by Will View Post
    Not really. Gift of the naaru is also 20% and you get to choose when to cast it. Albeit slightly longer CD. And gift isn't op
    Gift of the Naaru is 3min cd, it's on global and it's a 10 second(?) HoT.

    You can't even remotely compare it to an automatic​ lifesaver.
  1. PhilUK's Avatar
    These racials sound very strange.
  1. Stoy's Avatar
    Quote Originally Posted by Puupi View Post
    Mechagnomes racials seem a bit op. That automatic self heal at 20% with 90 sec cd....400 main stat, aoe interrupt, qol things......
    It's not an aoe interrupt. It functions like mirror image but the images only taunt your enemies, they dont attack.
  1. Puupi's Avatar
    Quote Originally Posted by Stoy View Post
    It's not an aoe interrupt. It functions like mirror image but the images only taunt your enemies, they dont attack.
    Oh, well, then it's even better.

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