Patch 8.3 PTR Recap


Patch 8.3.0 PTR - Build 32044 - Vulpera and Mechagnome Racials and Classes
You can try out the new Allied Races on the PTR!


Vulpera Dance
The Vulpera Dance is part of the "What Does the Fox Say?" dance!


Vulpera Racials
  • Bag of Tricks - Pull your chosen trick from the bag and use it on target enemy or ally. 1.5 min cooldown
  • Rummage Your Bag - Change your chosen tricks. Now where did you put that? 5 sec cast. 5 min cooldown
  • Make Camp - Make a camp at this location. Can only be used outdoors. 5 sec cast
  • Return to Camp - Return to your camp. 10 sec cast. 1 hour cooldown
  • Fire Resistance - Reduces fire damage taken by 1%
  • Nose for Trouble - When you first take damage from an enemy, reduce that damage by 5% of your maximum health.
  • Vulpera Survival Kit - You have a chance to find an additional satchel of goods when you kill a humanoid.


Mechagnome Racials
  • Combat Analysis - You gather and analyze combat data every 5 secs, increasing your primary stat by (50 at level 120), stacking up to 8x. The data decays while out of combat.
  • Hyper Organic Light Originator - Summon Organic Light duplicates to distract your foes. 3 min cooldown
  • Skeleton Pinkie - Allows opening of locked chests and doors that require a skill level of up to 600.
  • Mastercraft - You function as a personal blacksmithing anvil, cooking fire, and mining forge. In addition, your limbs include every profession tool.
  • Re-Arm - When you fall below 20% health, heal for 20% of your maximum health. This effect cannot occur more than once every 1.5 min.




Vulpera Totems



Vulpera Classes
Vulpera can be the following classes:
Originally Posted by MMO-Champion
  • Warrior
  • Hunter
  • Rogue
  • Priest
  • Shaman
  • Mage
  • Warlock
  • Monk



Mechagnome Classes
Mechagnome can be the following classes:
Originally Posted by MMO-Champion
  • Warrior
  • Hunter
  • Rogue
  • Priest
  • Mage
  • Warlock
  • Monk



New Allied Races Preview - Vulpera and Mechagnomes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As the war to safeguard Azeroth’s future escalates, two new playable Allied Races will be ready to take up arms with the Horde and the Alliance—vulpera and mechagnomes—in the next content update.

Vulpera
Vulpera are cunning nomadic scavengers capable of turning what they find into opportunities to thrive.


Clever and resourceful, the vulpera of Vol’dun have survived amidst the sands for generations. Eager to join the ranks of the Horde, their caravans have departed from the dunes in search of adventure.

The serpentine sethrak have taken to subjugating anyone they can as slaves, and the vulpera are an easy target for their machinations. If you’ve taken steps to liberate the vulpera from these overseers, they’ll join the Horde on the battlefield.

Available Classes: Hunter, Mage, Monk, Priest, Rogue, Shaman, Warlock, and Warrior

Racial Traits:
  • Bag of Tricks: Use a trick on an enemy to damage them, or an ally to heal them.
  • Rummage Your Bag: Change the contents of your Bag of Tricks. Now where did you put that… ?
  • Make Camp: Set your camp location outdoors.
  • Return to Camp: Teleport back to your camp location.
  • Nose for Trouble: Take less damage from the first strike inflicted by an enemy.
  • Vulpera Survival Kit: Find extra goods when you loot humanoids.
  • Fire Resistance: Take less damage from fire.

Racial abilities, effects, and icons are subject to change.

TO UNLOCK THIS ALLIED RACE:
  • Reach Exalted with Vuldunai
  • Earn Achievement Secrets in the Sands
    • Complete the following Vol’dun storylines: “Unlikely Allies,” “The Warguard’s Fate,” “The Three Keepers,” “Atul’Aman,” “Dangers in the Desert,” “A City of Secrets,” and “Storming the Spire.”

When the next content update goes live, players who’ve completed the requirements will gain access to a quest chain to recruit the vulpera as an Allied Race. Once you complete the chain, you’ll receive the achievement Allied Races: Vulpera and can create a new vulpera on the character selection screen. You’ll also unlock a new mount—the Caravan Hyena—for your collection at character creation, which all of your Horde characters can ride.

NEW HERITAGE ARMOR
Leveling your new vulpera from 20 to 120 will earn a cosmetic Heritage Armor set that is unique to this new Allied Race.

Mechagnomes
Scrappy and resourceful, mechagnomes have improved their fleshy forms with top-notch prosthetics.


Though they once sought to mechanize themselves completely, the mechagnomes now seek a balance between flesh and steel. Emerging from years of isolation on Mechagon, they bring both ingenuity and aptitude to the Alliance.

They left Gnomeregan to construct a metal metropolis, Mechagon. However, their once wise and ambitious ruler King Mechagon now ruthlessly rules over them with an iron fist.

Work together with the Rustbolt Resistance to overthrow their tyrant so these mechanical mavericks will join the Alliance.

Available Classes: Hunter, Mage, Monk, Priest, Rogue, Warlock, and Warrior

Racial Traits:
  • Re-Arm: Automatically heal yourself when your health drops to a low life total.
  • Combat Analysis: Get stronger as you fight the same enemy.
  • Hyper Organic Light Originator: Summon decoys of yourself to distract foes.
  • Skeleton Pinkie: Open locked chests.
  • Mastercraft: Function as a personal set of crafting tools for professions.

Racial abilities, effects, and icons are subject to change.

TO UNLOCK THIS ALLIED RACE:
  • Reach Exalted with the Rustbolt Resistance
  • Earn Achievement The Mechagonian Threat
    • Complete the following Mechagon Island quests: “The Legend of Mechagon,” “A Quick Ear Hustle,” “This is Our Vault Now,” “Let’s Get It Started,” “You Must be This Height,” “Machinations for Mechagon,” “Only the Best Will Do,” “To Mechagon!,” “Prospectus Bay,” “We Come in Peace…and Profit,” “The Resistance Needs YOU!,” “Rescuing the Resistance,” “My Father’s Armies,” “We Can Fix It,” “Drill Rig Construction,” “Send My Father a Message,” “Welcome to the Resistance,” “Operation: Mechagon – The Mechorginator.”

When the next content update goes live, players who’ve completed the requirements will gain access to a quest chain to recruit the mechagnomes as an Allied Race. Once you complete the chain, you’ll receive the achievement Allied Races: Mechagnomes and can create a new mechagnome on the character selection screen. You’ll also unlock a new mount—the Mechagon Mechanostrider—for your collection at character creation, which all of your Alliance characters can ride.

NEW HERITAGE ARMOR
Leveling your new mechagnome from 20 to 120 will earn a cosmetic Heritage Armor set that is unique to this new Allied Race.
This article was originally published in forum thread: Patch 8.3.0 PTR - Build 32044 - Vulpera and Mechagnome Racials and Classes started by chaud View original post
Comments 101 Comments
  1. qwerty123456's Avatar
    Quote Originally Posted by UnluckyAmateur View Post
    "Another animal race is unique but Cyborgs aren't. "
    They could have easily been customization options for regluar gnomes. If they had fully mechanical options I don't think people would hate them as much.

    Quote Originally Posted by Beachcomber View Post
    I haven't played Retail in a few years. Just how heavily gated are these new races? It's sort of odd that the one thing that might intrigue me enough to come back to Retail would be gated.
    Vulpera seem pretty easy to get. Mechagnomes will probably take you alot longer as you also need to complete the heroic dungeon.
  1. Tiwack's Avatar
    Quote Originally Posted by Sliske View Post
    Blizzard Logic: Mechagnomes can be priests and warriors, yet somehow the warriors can't teach the priests how to use weapons. Meanwhile, mechagnomes can be something we've never even had a hint of yet - a mechagnome casting a single shadow spell, let alone summoning demons.
    Yea, wtf is up with these idiotic race-class additions and restrictions.
    Their racials seem pretty OP in contrast to Vulpera and a lot of other races too.
  1. Railander's Avatar
    furry racials are so garbage, meanwhile MG racials are OP af.
  1. Keristrasza's Avatar
    Quote Originally Posted by UnluckyAmateur View Post
    "Another animal race is unique but Cyborgs aren't. "
    I would wager they are more upset at the fact its just another gnome, and not the fact they are cyborgs. I mean in all honesty, I would have taken ANYthing over another gnome. I'd have taken playable ogre dung as a race than a gnome. :/
  1. Ohforfsake's Avatar
    Oh really. What the f*** blizzard >.< Recolored gnome for alliance and completely new and unique race for horde??? Are you flipping kidding me??? You could have given us SETHRAK damn it!! Disappointment of the year. This... is beyond words a stinking pile of BS

    - - - Updated - - -

    Oh shut up with the racials you all. Racials change with patches, get nerfed and buffed all the time. They dont mean a sh*t. The RACE ITSELF DOES. Nobody picks a race to play because of racials, unless they're stupid or new to the game.
  1. FelPlague's Avatar
    Quote Originally Posted by Sliske View Post
    Blizzard Logic: Mechagnomes can be priests and warriors, yet somehow the warriors can't teach the priests how to use weapons. Meanwhile, mechagnomes can be something we've never even had a hint of yet - a mechagnome casting a single shadow spell, let alone summoning demons.
    being a priest and a paladin requires a different ideal on how to use the light, its not just " a priest but melee"

    - - - Updated - - -

    Quote Originally Posted by Ohforfsake View Post
    Oh really. What the f*** blizzard >.< Recolored gnome for alliance and completely new and unique race for horde??? Are you flipping kidding me??? You could have given us SETHRAK damn it!! Disappointment of the year. This... is beyond words a stinking pile of BS

    - - - Updated - - -

    Oh shut up with the racials you all. Racials change with patches, get nerfed and buffed all the time. They dont mean a sh*t. The RACE ITSELF DOES. Nobody picks a race to play because of racials, unless they're stupid or new to the game.
    "recoloured gnomes" really? wow you could not be literally any more wrong.
    "Nobody picks a race to play because of racials, unless they're stupid or new to the game."
    i think you mean the polar opposite, MANY people play a race just cause the racials, its a reason why one faction is in the lead here and there.

    - - - Updated - - -

    Quote Originally Posted by Railander View Post
    furry racials are so garbage, meanwhile MG racials are OP af.
    you mean being able to place your own inn anywhere in the world "Wanna go check on that rare? just tp to your camp which you set at the rares location"
  1. Sorrior's Avatar
    Sooo anyone else notice blizz doing it again with horde allied race being FAR easier to unlock then alliances?
  1. Eapoe's Avatar
    All these complaints about ReArm. Zandalari Troll Regenratin’ got nerfed, this probably will too a small bit.
  1. Krekal's Avatar
    Still no Monk goblins btw
  1. Mirabai's Avatar
    Mechagnomes are so OP for PvP - they have to nerf them.....
  1. crusadernero's Avatar
    yeaaah no.
  1. javierdsv's Avatar
    Ion himself said there would be controversy about Vulpera joining the Horde, of course they had to give OP racials to Mechagnomes to make up for that, after all no one is going to play them, ever. At least not more than fat Kul Tirans.
    Imagine if they would have added THIN Kultiran options this patch, a lot of people would be less pissed.
  1. Tarx's Avatar
    Quote Originally Posted by cocomen2 View Post
    Why not?(sarcasm) next we see Vulpera is chosen to be next Warchief. (GoT power struggle)
    A country like France which is friend now with Germany after two wars.
  1. Bane-Thunder-God's Avatar
    Mechagnome Rogue might just be META....
  1. Twinbros2's Avatar
    Yay, Alliance is getting another race no one asked for and hardly anyone want's. Gnomes (who are already the least played Alliance race) but with mechanical arms and legs...SMH. At least Horde are getting a unique race even if its a furry's dream >.> But at this point I don't expect Alliance to get much if any cool allied races. Next were gonna get undead humans...fails, always fails.
  1. Vintersol's Avatar
    3rd unique race for the horde, zero for alliance, again..... gg blizz.
  1. Horrifix's Avatar
    Quote Originally Posted by Vintersol View Post
    3rd unique race for the horde, zero for alliance, again..... gg blizz.
    3rd unique? We got another troll, another orc, another Tauren and another elf. This would be the first unique one we got.
  1. Vintersol's Avatar
    Quote Originally Posted by Horrifix View Post
    3rd unique? We got another troll, another orc, another Tauren and another elf. This would be the first unique one we got.
    The trolls and elfs aren't simple reskins. Except kultirans alliance got bland recolored copies.
  1. froschhure's Avatar
    Damn vuplera coming? In def, coming back for them. One of the best races created. Too bad we dont get sethrakk also, but it seems they will be neutral

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    Vulpera seems to use goblin rig, not sure how this is considered new.,
  1. JoshuaNLG's Avatar
    Quote Originally Posted by Boomzy View Post
    What the hell Vulpera get so many more racials rofl.
    Yeah, but one of them is practically worthless (The take less damage from first hit), and I'm willing to bet that fire reduction one is just a measly 1%.

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